As for FTB, I don't usually try to do modpacks. It's a lot of work for just things like Forestry and Railcraft. So it's possible that I might end up eventually doing support for all of the mods it contains, it's not something I would like to jump into by myself.
Lithium knows about it, he actually has a request in for me to update the BTW's textures. (Which I'm partway through...more or less it's just editing the GUI's and item sprites.)
That's the best I've got for you at the moment. I like BTW, but not so much because it makes me have to swap out every set of files I have so it will run. I'll finish it, I'm sure.
Now the link is fine, but i have a problem, your suported mods have some missing blocks, like Mo'creatures dont have some escorpions stuff, and balkon weapons dont have boomerang, how can i put the normal ones with yours so no blocks become invible?
May I have your permission to repost your BTW support link on the BTW forums?
It's in no way finished, and a lot of it was done by Lithium, but you can go ahead if you think it will help people find it.
PS: I didn't include the GUI's that Lithium did because they're outdated and stuff doesn't line up right. I'm working on getting them fixed, but it takes a while to keep everything looking good.
I've learned as a graphic designer that rushing myself is never a good idea. LOL It takes time to do good work. (And there are some textures in there that I'm not happy with at all.)
Now the link is fine, but i have a problem, your suported mods have some missing blocks, like Mo'creatures dont have some escorpions stuff, and balkon weapons dont have boomerang, how can i put the normal ones with yours so no blocks become invible?
All I could do at this point is smush them together.
Here's an updated one for Mo Creatures. I'll have to finish out new texture for Balkon's Weapons. That one shouldn't take too long to do SummerFields textures for. (Mo Creatures is a different story...so much has been added. It'll take some time.)
And it helps if I remember the link. Keep in mind, this isn't perfect and it needs to be renamed to 'items.png' and dropped into the mocreatures texture folder.
Taking a break from doing mod support to split the pack in prep for the new release. (And fill in missing textures.)
I don't get excited about snapshots because things get added/taken away too quickly for me to keep up with. But once it's getting into just bugfixes...yeah...time to get to work.
I'm actually enjoying the new 'split' texture packs...it makes it so much easier to pinpoint what a texture is and not get mixed up when things are similar.
I've finished splitting the existing terrain textures. Whew. Working on splitting the items, which is a bit harder.
You know, you really don't think about how many textures there are until you're cutting them all apart. XD
You shouldn't have had to! If I recall correctly, there was an official tool made by Mojang to cut your texturepack apart for you! Or, at the very least, an un-official tool.
You shouldn't have had to! If I recall correctly, there was an official tool made by Mojang to cut your texturepack apart for you! Or, at the very least, an un-official tool.
...
Really? I looked all over the place for one. DOH. Well, maybe I can find one to re-do the items. (For some reason I must have missed a couple.)
[Edit]
Found it, but it doesn't seem to work for me. D: Maybe it's because I'm on Linux or something, but it goes through all of the processes and just gives me a copy of the file. It didn't actually split anything. Oh well, I already pretty much had it finished anyway. I just have a couple more textures to do and it'll be completely finished and ready to share with everyone.
Things left: The clock, comparator, compass, hopper minecart and TNT minecart items. The terrain textures left are the daylight detector, hopper, dropper, and special quartz blocks. I also need to do GUI's for the beacon and hopper and figure out how to re-insert the animated blocks as they are. (By the way, yes, this means I'm filling in unfinished textures for things like the beacon block and such.)
Right now you can get the regular version on the customizer. I'm going to be uploading a 1.5 compatible version to this thread as soon as I get all of the missing textures fixed and animate the compass and clock.
Right now all that's left is the GUI for the hopper and beacon, the items for the nether brick and nether quartz (missed them somehow) and the animations for the compass and clock.
[edit]
The animations are done now. I just need to do the GUI and everything should be ready to go. (And make sure I clean out all of my working files. XD)
I hate to ask you to do more art, but have you considered doing Backpacks Mod (Link below) support? It's super easy, all it is is five textures and re-colors of two. You don't even have to worry about a GUI either, so I don't think it'd be too much trouble.
I hate to ask you to do more art, but have you considered doing Backpacks Mod (Link below) support? It's super easy, all it is is five textures and re-colors of two. You don't even have to worry about a GUI either, so I don't think it'd be too much trouble.
I've got it half-finished. I got the smaller packs done but need to do the bigger ones. This is actually one of my favorite mods! I started using it when I started doing CTM maps where there is a ton of good loot. I could stay out longer exploring by stuffing backpacks with items. Haha. Best idea ever for a mod...portable chests.
It's also a lot of fun to use the More Player Models mod because you can drop a backpack in the first slot on your toolbar and wear it on your back. It's nothing major, but it's fun to be a real 'spelunker' with your pack of gear.
cuddle, would you be so kind to put a choise in the customizer so one can get support for Random mods? Because right now I have to make lots of packs just to get all choises for chicken, cow ez. Plz?
I actually thought it already did that. o.O
I'm going to post up a pack of alt terrain textures and such, I can go ahead and include the mobs in it, too.
I've got it half-finished. I got the smaller packs done but need to do the bigger ones. This is actually one of my favorite mods! I started using it when I started doing CTM maps where there is a ton of good loot. I could stay out longer exploring by stuffing backpacks with items. Haha. Best idea ever for a mod...portable chests.
It's also a lot of fun to use the More Player Models mod because you can drop a backpack in the first slot on your toolbar and wear it on your back. It's nothing major, but it's fun to be a real 'spelunker' with your pack of gear.
That's great to hear! I've loved it myself for a long time as well... Metallurgy's ores and such keep me really bogged down without Backpacks. And speaking of Metallurgy, I was thinking of doing some textures myself (I already made my own Metal Block textures); When I finish, would it be a possibility for mine to be posted as an alternative file?
EDIT: And on another note (Sorry), I was also thinking of creating textures for Balkon's Weapons; Namely, Upping the textures for the Spear, Halberd, and Boomerang (which does not exist) as well as their according "long_weapons" textures. Is this okay with you? I wouldn't want to intrude on work you've already made/are already possibly making.
Never-the-less, thank you so much-- for everything, really. This texture pack wouldn't be the same without you.
It is not just you. The site seems to be down and has been for a while.
I'll have to see what I can do about that.
As for FTB, I don't usually try to do modpacks. It's a lot of work for just things like Forestry and Railcraft. So it's possible that I might end up eventually doing support for all of the mods it contains, it's not something I would like to jump into by myself.
Alas, poor Yorick! I knew him, Horatio; A fellow of infinite jest, of most excellent fancy...
http://www.mediafire.com/?561hf5ph2bpc3b1
That's the best I've got for you at the moment. I like BTW, but not so much because it makes me have to swap out every set of files I have so it will run. I'll finish it, I'm sure.
It's in no way finished, and a lot of it was done by Lithium, but you can go ahead if you think it will help people find it.
PS: I didn't include the GUI's that Lithium did because they're outdated and stuff doesn't line up right. I'm working on getting them fixed, but it takes a while to keep everything looking good.
I've learned as a graphic designer that rushing myself is never a good idea. LOL It takes time to do good work. (And there are some textures in there that I'm not happy with at all.)
All I could do at this point is smush them together.
Here's an updated one for Mo Creatures. I'll have to finish out new texture for Balkon's Weapons. That one shouldn't take too long to do SummerFields textures for. (Mo Creatures is a different story...so much has been added. It'll take some time.)
And it helps if I remember the link. Keep in mind, this isn't perfect and it needs to be renamed to 'items.png' and dropped into the mocreatures texture folder.
This.
I like this.
Also I feel like I should try some support.
but effort nooo
I don't get excited about snapshots because things get added/taken away too quickly for me to keep up with. But once it's getting into just bugfixes...yeah...time to get to work.
I'm actually enjoying the new 'split' texture packs...it makes it so much easier to pinpoint what a texture is and not get mixed up when things are similar.
You know, you really don't think about how many textures there are until you're cutting them all apart. XD
You shouldn't have had to! If I recall correctly, there was an official tool made by Mojang to cut your texturepack apart for you! Or, at the very least, an un-official tool.
...
Really? I looked all over the place for one. DOH. Well, maybe I can find one to re-do the items. (For some reason I must have missed a couple.)
[Edit]
Found it, but it doesn't seem to work for me. D: Maybe it's because I'm on Linux or something, but it goes through all of the processes and just gives me a copy of the file. It didn't actually split anything. Oh well, I already pretty much had it finished anyway. I just have a couple more textures to do and it'll be completely finished and ready to share with everyone.
Things left: The clock, comparator, compass, hopper minecart and TNT minecart items. The terrain textures left are the daylight detector, hopper, dropper, and special quartz blocks. I also need to do GUI's for the beacon and hopper and figure out how to re-insert the animated blocks as they are. (By the way, yes, this means I'm filling in unfinished textures for things like the beacon block and such.)
Right now all that's left is the GUI for the hopper and beacon, the items for the nether brick and nether quartz (missed them somehow) and the animations for the compass and clock.
[edit]
The animations are done now. I just need to do the GUI and everything should be ready to go. (And make sure I clean out all of my working files. XD)
Go seeeeeeee...
Like I said, I'm going to get a sort of legacy pack put together for 1.4.7 users so they can still get the download.
SummerFields - Ready for 1.5!
If you're interested, here's a link to the mod topic:
http://www.minecraft...ackpacks-v-168/
I've got it half-finished. I got the smaller packs done but need to do the bigger ones. This is actually one of my favorite mods! I started using it when I started doing CTM maps where there is a ton of good loot. I could stay out longer exploring by stuffing backpacks with items. Haha. Best idea ever for a mod...portable chests.
It's also a lot of fun to use the More Player Models mod because you can drop a backpack in the first slot on your toolbar and wear it on your back. It's nothing major, but it's fun to be a real 'spelunker' with your pack of gear.
I actually thought it already did that. o.O
I'm going to post up a pack of alt terrain textures and such, I can go ahead and include the mobs in it, too.
That's great to hear! I've loved it myself for a long time as well... Metallurgy's ores and such keep me really bogged down without Backpacks. And speaking of Metallurgy, I was thinking of doing some textures myself (I already made my own Metal Block textures); When I finish, would it be a possibility for mine to be posted as an alternative file?
EDIT: And on another note (Sorry), I was also thinking of creating textures for Balkon's Weapons; Namely, Upping the textures for the Spear, Halberd, and Boomerang (which does not exist) as well as their according "long_weapons" textures. Is this okay with you? I wouldn't want to intrude on work you've already made/are already possibly making.
Never-the-less, thank you so much-- for everything, really. This texture pack wouldn't be the same without you.