Not too bad, some textures are a bit too contrasty. I like the dark feel to it but the white of the glass and other blocks hurts my eyes against the dark textures.
Try to get the theme more obvious, are you going for a fantasy, modern or medieval pack? Try to decide and keep your theme in mind!
But it's a good start, especially seeing as you've done all of the textures (something I never seem to be able to do!)
Not too bad, some textures are a bit too contrasty. I like the dark feel to it but the white of the glass and other blocks hurts my eyes against the dark textures.
Try to get the theme more obvious, are you going for a fantasy, modern or medieval pack? Try to decide and keep your theme in mind!
But it's a good start, especially seeing as you've done all of the textures (something I never seem to be able to do!)
I agree on the glass, it is gonna have a new texture sometime soon, but could I know the eye-hurting blocks so I could change them? The theme is a combo of all of the themes you mentioned, which makes this unique in a way.
The theme is a combo of all of the themes you mentioned, which makes this unique in a way.
Well, my point was that having no definite theme i.e "it's a bit of everything" just makes your pack confusing and, ironically, very common. Having a strong definite theme is what you need!
In regards to blocks: (Don't take this badly; you want feedback, you get it.)
Melon is oddly smooth
The 'mortar' on the brick is very bright (try grey instead of white!)
Snow is too bright
Cobble is a nice colour but too contrasting between light and dark. Make it a bit more neutral.
Sand needs a better palate (what is going on with it?!)
The white bands on the books on the bookshelf are too white
Birch tree trunk! My eyes!
Rails (not the wooden bits) need more contrast
What on earth is up with the neon-yellow strip on the powered rails?
Lime and pink(?) wool are very saturated
Glowstone... Maybe a border? It's very bright but it could work.
Lava needs more contrast
Other than that you know...
I like the GUI's a lot nice colours there...
Well, my point was that having no definite theme i.e "it's a bit of everything" just makes your pack confusing and, ironically, very common. Having a strong definite theme is what you need!
In regards to blocks: (Don't take this badly; you want feedback, you get it.)
Melon is oddly smooth
The 'mortar' on the brick is very bright (try grey instead of white!)
Snow is too bright
Cobble is a nice colour but too contrasting between light and dark. Make it a bit more neutral.
Sand needs a better palate (what is going on with it?!)
The white bands on the books on the bookshelf are too white
Birch tree trunk! My eyes!
Rails (not the wooden bits) need more contrast
What on earth is up with the neon-yellow strip on the powered rails?
Lime and pink(?) wool are very saturated
Glowstone... Maybe a border? It's very bright but it could work.
Lava needs more contrast
Other than that you know...
I like the GUI's a lot nice colours there...
I have taken every thing into consideration, and I agree with you for the most part. Somethings I don't agree on however, lol
The melon is a honeydew, known for being really smooth and white.
Snow is a right brightness, but I might tone that down a little.
The dark cobbling on the cobblestone also looks nice to me in my honest opinion.
The red strip on the powered rail is redstone.
Glowstone is supposed to be a stone that glows really brightly, corners would not make sense.
Pink was toned down a bit, but the lime is a good colour in my honest opinion.
I did tone down the birch, it is a bit darker now. I did mix up magenta with purple, which is a mistake on my part. I did every else you suggested. Thanks for the feedback though.
... your texture pack is less original then his. Yours is pretty much just moving some pixels around and using 4-5 colors per block.
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Try to get the theme more obvious, are you going for a fantasy, modern or medieval pack? Try to decide and keep your theme in mind!
But it's a good start, especially seeing as you've done all of the textures (something I never seem to be able to do!)
I agree on the glass, it is gonna have a new texture sometime soon, but could I know the eye-hurting blocks so I could change them? The theme is a combo of all of the themes you mentioned, which makes this unique in a way.
Well, my point was that having no definite theme i.e "it's a bit of everything" just makes your pack confusing and, ironically, very common. Having a strong definite theme is what you need!
In regards to blocks: (Don't take this badly; you want feedback, you get it.)
I like the GUI's a lot nice colours there...
I have taken every thing into consideration, and I agree with you for the most part. Somethings I don't agree on however, lol
... your texture pack is less original then his. Yours is pretty much just moving some pixels around and using 4-5 colors per block.