Hmm I can't seem to get those code snippets to work. Says there is too much text. Testing to see if I can get them to work.
BANNER 1:
[center][url=http://bit.ly/ChromaHills][img]http://dl.dropbox.com/u/106749721/Minecraft%20Syclone%20pack/Chroma%20Hills%20banner4.png[/img][/url]
[b][u][font=trebuchet ms,helvetica,sans-serif] WIP 128x 64x, SEUS support, Mod support in the pipeline TEKKIT, FTB, the more support the more mods![/b][/u][/font][/center]
Hey Marcinz, great to see another one rocking the CH banner I'm sure at some point you will have your own great pack banner but i'm very glad you want to show support.
Finally an ART update!
Only the most use items in the survial game at least............ PICKAXES!
What ya think folks? Don't forget to check out the 1st post of the thread its undergoing a drastic change let me know what you think.
I did a screen capture of creating the Wooden and Stone pickaxes. Had issues with the capture software and the Wood video is corrupted and useless but the Stone one is OK, i'm just editing it now and will upload.
Yup, i used the 128 sphax as a base template but if you care to look through the whole thread YUP a lot of pages you will see that anything Sphax is disappearing on a daily basis. When I release the WIP in Feb anything not finished will be swapped over to the default texture pack.
I used Sphax my self since i first played MC then when i decided to make my own pack i just used it as a place holder for a 128x pack, there's not much of it left now.
So the pack will be released as soon as all the Sphax elements are replaced?
I've just made a note on the 1 post to clarify . When the pack is released it will still be a work in progress and anything I've not got done will be replaced to the default Mojang pack. I wouldn't leave anything Sphax in on a legal level and also on an artistic level as it doesn't work with the style for my pack which has more detail........although default will look worse
Looking at my pack and not anything Sphax creeping in, what do you think so far?
Thanks I've done a couple more axes, re did the bindings on the pickaxes and made the stone on the pick a little more chunky.
I've started building up my Youtube channel for Chroma Hills and have put up a video of making the stone pickaxe and i'm planning on doing more videos of making stuff so subscribe if you want guys.
Can't wait to see the iron axe. At the moment, the jump between stone and gold axes is almost comical, so hopefully the iron axe will ease that transition
Can't wait to see the iron axe. At the moment, the jump between stone and gold axes is almost comical, so hopefully the iron axe will ease that transition
I was thinking the exact same thing I'm really excited to see the rest of the diamond tools, too.
Rollback Post to RevisionRollBack
Shiny!->
I was gonna make a cool signature pic...But then I got bored and discovered Dragon Cave.
Can't wait to see the iron axe. At the moment, the jump between stone and gold axes is almost comical, so hopefully the iron axe will ease that transition
I was thinking the exact same thing I'm really excited to see the rest of the diamond tools, too.
Does look a little on its own the gold axe doesn't it! I'll get the Iron one done asap guys. Remember gold is actually the last in line so there's 2 transitions in between stone and gold
Here are some screenshots of something I´ve build recently with your preview. Turns out that the single texture harmonize really well with each other. Especially with your custom SEUS properties! ;D
(the screenshots are pretty large so you might want to click on them for a full view)
Oooh that looks pretty cool Moo Nice build.
Are you saying that without any CTM the basic single terrain textures work well together?
Do you have any pics a bit more close up as well as zoomed out?
Yepp, that´s what I´m saying. The only flaw I´ve noticed is, that the vines are a bit too bright and saturated. Here are some more pictures:
Oh yes good to see a bit more inside detail Those vines actually were never finished so i really ought to get them sorted so they flow with the pack better. How did you find the wolves?? I know you wanted to see those.
Guys i've worked on the Chroma Hills Youtube Channel a bit as i really want to continue to build it up as Chroma Hills progresses and show development.
Please take a look and subscribe to see more updates, it looks all pretty now
BANNER 1:
Thanks! I'll let you know when its ready
Hey coool, just cut and pasted one of the codes into your sig for the full banner with text underneath.
They are FIXED! just cut and paste i've tested all of them a number of times.
Yeah it was partly that and also another error but spotted and now fixed
Adding a support section to the front page for the banners.
Let me know if there's any problems with the banners guys (there shouldn't be) new support section on 1st page.
I have some pick axes, and carrots/potatos almost done should be up later
Finally an ART update!
Only the most use items in the survial game at least............ PICKAXES!
What ya think folks? Don't forget to check out the 1st post of the thread its undergoing a drastic change let me know what you think.
I did a screen capture of creating the Wooden and Stone pickaxes. Had issues with the capture software and the Wood video is corrupted and useless but the Stone one is OK, i'm just editing it now and will upload.
Checking out the front page now.
EDIT: Love the new front page, even though it's still under construction. Particularly those "Click Me" gifs
It's based off of Sphax.
Cheers Alex, Diamond pick will follow later i'm picked out for now!
Yeah lots to do still on the front page but getting there
Yup, i used the 128 sphax as a base template but if you care to look through the whole thread YUP a lot of pages you will see that anything Sphax is disappearing on a daily basis. When I release the WIP in Feb anything not finished will be swapped over to the default texture pack.
I used Sphax my self since i first played MC then when i decided to make my own pack i just used it as a place holder for a 128x pack, there's not much of it left now.
Hope that explains things.
I've just made a note on the 1 post to clarify . When the pack is released it will still be a work in progress and anything I've not got done will be replaced to the default Mojang pack. I wouldn't leave anything Sphax in on a legal level and also on an artistic level as it doesn't work with the style for my pack which has more detail........although default will look worse
Looking at my pack and not anything Sphax creeping in, what do you think so far?
Thanks I've done a couple more axes, re did the bindings on the pickaxes and made the stone on the pick a little more chunky.
I've started building up my Youtube channel for Chroma Hills and have put up a video of making the stone pickaxe and i'm planning on doing more videos of making stuff so subscribe if you want guys.
More tools
I was thinking the exact same thing I'm really excited to see the rest of the diamond tools, too.
Does look a little on its own the gold axe doesn't it! I'll get the Iron one done asap guys. Remember gold is actually the last in line so there's 2 transitions in between stone and gold
Thank you, great to hear! A work in progress download is scheduled for this Feb so not long to try it for yourself
Oooh that looks pretty cool Moo Nice build.
Are you saying that without any CTM the basic single terrain textures work well together?
Do you have any pics a bit more close up as well as zoomed out?
Also guys check out my incredibly over the top way of making a block breaking anim
http://www.minecraftforum.net/topic/1672035-possibly-the-most-over-complex-way-to-make-a-block-breaking-anim-everp/
Thanks! Keep checking back for updates and and a WIP release announcement
Yepp, that´s what I´m saying. The only flaw I´ve noticed is, that the vines are a bit too bright and saturated. Here are some more pictures:
Oh yes good to see a bit more inside detail Those vines actually were never finished so i really ought to get them sorted so they flow with the pack better. How did you find the wolves?? I know you wanted to see those.
Guys i've worked on the Chroma Hills Youtube Channel a bit as i really want to continue to build it up as Chroma Hills progresses and show development.
Please take a look and subscribe to see more updates, it looks all pretty now
https://www.youtube....js?feature=mhee
Also bought a full version of FRAPS now so i can record SUPER long HD captures of the pack
All videos will be HD720p now so don't forget to switch up the quality