Yes, i've had played in 30FPS and higher. My videocard runs games from 15FPS (Minecraft - only with Texture Pack -, 007 Quantum Of Solace, 007 Blood Stone, F12012) to 120FPS (NASCAR 2003).
I don't know how can you stand playing at 15 fps. I would quit at first few minutes. It is like a torture.
Hey Scuttle, the Spider head in the game isn't loading properly... The sprite is a human head, while the block is the default MC spider texture... The actual spider is fine, it's just the head... And also, the splash potions have a small piece of something in the top left corner that is almost invisible (not connected to the actual potion) but when I played in fullscreen I noticed it. And one more thing, the emerald has some extra pixels coming off of the top left corner of the sprite.
Oh, and then the clock has little pink pixels around it, and the swords don't sit in your hand correctly...
But ya, these are just some things I noticed and I really like this texture pack (it compliments my building style extremely well)...
And your Wither Skull with my skin... I die at how awesome I look...
Oh, and one final thing... The paintings in this pack, I noticed some of them are Christian styled (Jesus on the cross, the stained window, the Lord's Supper), I really like that part...
EDIT: Ha, I just realized, the spider head isn't even in the game... I think it was someone with a spider as a head and he was killed and his head dropped... So the spider head is not an issue... But the extra little marks on the sprites are and that should take like 5 seconds to fix it... I might even fix it for myself...
It'll be easy to update for 1.5, people. The MCPatcher for 1.5 has a conversion system and your "1.5'ed" Texture Pack is zipped into another archive, so you may use it.
It'll be easy to update for 1.5, people. The MCPatcher for 1.5 has a conversion system and your "1.5'ed" Texture Pack is zipped into another archive, so you may use it.
I love this pack. I also liked the textures of the RPG version, but, there were a lot of missing/invisible textures so I went back to Photo realism.
anyway, about what you just posted, are you saying it will be easy for the texture creator or are we to use MCPatcher to update our current 1.4.7 files?
I will gladly wait for a finised product, I can be patient. I just want to know if I should wait or do it myself (I am not really comfortable doing it myslef though...)
I love this pack. I also liked the textures of the RPG version, but, there were a lot of missing/invisible textures so I went back to Photo realism.
anyway, about what you just posted, are you saying it will be easy for the texture creator or are we to use MCPatcher to update our current 1.4.7 files?
I will gladly wait for a finised product, I can be patient. I just want to know if I should wait or do it myself (I am not really comfortable doing it myslef though...)
thanks for all the excellent work!
the rpg ones arent up to as of 1.4.7 so thats probably why many things are invisible.
I'm liking this update so far. There will be a massive amount of diversity available with this and allows players to swap out textures quite easily. Unfortunately I do foresee a horde of mixpacks coming. =(
Hey Scuttle, the Spider head in the game isn't loading properly... The sprite is a human head, while the block is the default MC spider texture... The actual spider is fine, it's just the head... And also, the splash potions have a small piece of something in the top left corner that is almost invisible (not connected to the actual potion) but when I played in fullscreen I noticed it. And one more thing, the emerald has some extra pixels coming off of the top left corner of the sprite.
Oh, and then the clock has little pink pixels around it, and the swords don't sit in your hand correctly...
But ya, these are just some things I noticed and I really like this texture pack (it compliments my building style extremely well)...
And your Wither Skull with my skin... I die at how awesome I look...
Oh, and one final thing... The paintings in this pack, I noticed some of them are Christian styled (Jesus on the cross, the stained window, the Lord's Supper), I really like that part...
EDIT: Ha, I just realized, the spider head isn't even in the game... I think it was someone with a spider as a head and he was killed and his head dropped... So the spider head is not an issue... But the extra little marks on the sprites are and that should take like 5 seconds to fix it... I might even fix it for myself...
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This is awsome news! thanks for the work scuttles (and the Minecraft team for making the update
I did use the MCPatcher with the new texture pack converter and it worked just as advertised. I now have the old 1.4.7 version and the patched version. obviously all the new objects are still invisible, but, at least I have something to keep me going while I await the official 1.5 version of this pack.
I'm liking this update so far. There will be a massive amount of diversity available with this and allows players to swap out textures quite easily. Unfortunately I do foresee a horde of mixpacks coming. =(
Thank you. =)
I shall clean those up a bit.
Should be up to 1.5 hopefully in a couple days. This new update opens quite a few windows for us texture pack makers.
well im looking towards this then been a fan of this texture pack since the betas. if many windows are opened are the fans going to be expecting more often updates from the almighty scuttles?
you can also use the official converter from dinnerbone and i dont have invisible objects or blocks when i used it
thanks for the heads up. you are correct. Dinnerbone's converter does not create any invisible objects. I now have 3 different versions of this pack on my system. LOL!
thanks for the heads up. you are correct. Dinnerbone's converter does not create any invisible objects. I now have 3 different versions of this pack on my system. LOL!
I tried it and the zombie pigmen had invisible heads.
Its nice to see you active again, Scuttles
We had to wait months for the previous update, I hope this big update will be available much faster, and hopefully with animations...
Its nice to see you active again, Scuttles
We had to wait months for the previous update, I hope this big update will be available much faster, and hopefully with animations...
Yea, it's tough with college with work to find the time and work on this pack. Surprisingly working as a texture artist for a game company is quite crazy. I do apologize for the sparse updates. This next one is having some flavourful changes so hopefully it keep sit a bit fresh.
If anyone has any additional suggestions of things they would like to see in the next update. Feel free to PM me or post on this thread.
So far:
-New grass texture
-New stone
-Updating to the latest version of MC
-New yellow flower (Maybe rose too)
-Working on a new tall grass texture, but it may not make the cut.
I'd like to see the ores kinda like the stone block with incrusted minerals with it to look more realistic, if you like I think would be a good adition
Any idea on an estimated release date? I'm currently working on a project with this texture pack, so at a stand still. Would like an idea on when i'll be able to continue it.
Amazing texture pack btw, been using it for months now, simply can't find another texture pack that I like as much as this. Hope you keep up the work for years to come, I want to personally thank you for your time and dedication!
Any idea on an estimated release date? I'm currently working on a project with this texture pack, so at a stand still. Would like an idea on when i'll be able to continue it.
Amazing texture pack btw, been using it for months now, simply can't find another texture pack that I like as much as this. Hope you keep up the work for years to come, I want to personally thank you for your time and dedication!
I hate to set specific release dates due to random things always coming up. I'd guess either this weekend to mid next week for an estimation. Thank you for your dedication to this pack as well. =)
I'd like to see the ores kinda like the stone block with incrusted minerals with it to look more realistic, if you like I think would be a good adition
I'll see what I can do with the new stone textures. New ores may be appealing altogether.
The Meaning of Life, the Universe, and Everything.
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I'll see what I can do with the new stone textures. New ores may be appealing altogether.
Would you consider making textures for the SimpleOres mod? It's really jarring on the eyes to see something that looks like it came from vanilla minecraft in the middle of the beauty that is LB Photo Realism.
I don't know how can you stand playing at 15 fps. I would quit at first few minutes. It is like a torture.
I never got costumed to play with more FPS than that. I always had weak Videocards, so i don't really know what is a nowadays' 60 FPS game.
Oh, and then the clock has little pink pixels around it, and the swords don't sit in your hand correctly...
But ya, these are just some things I noticed and I really like this texture pack (it compliments my building style extremely well)...
And your Wither Skull with my skin... I die at how awesome I look...
Oh, and one final thing... The paintings in this pack, I noticed some of them are Christian styled (Jesus on the cross, the stained window, the Lord's Supper), I really like that part...
EDIT: Ha, I just realized, the spider head isn't even in the game... I think it was someone with a spider as a head and he was killed and his head dropped... So the spider head is not an issue... But the extra little marks on the sprites are and that should take like 5 seconds to fix it... I might even fix it for myself...
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I love this pack. I also liked the textures of the RPG version, but, there were a lot of missing/invisible textures so I went back to Photo realism.
anyway, about what you just posted, are you saying it will be easy for the texture creator or are we to use MCPatcher to update our current 1.4.7 files?
I will gladly wait for a finised product, I can be patient. I just want to know if I should wait or do it myself (I am not really comfortable doing it myslef though...)
thanks for all the excellent work!
the rpg ones arent up to as of 1.4.7 so thats probably why many things are invisible.
Thank you. =)
I shall clean those up a bit.
Should be up to 1.5 hopefully in a couple days. This new update opens quite a few windows for us texture pack makers.
I did use the MCPatcher with the new texture pack converter and it worked just as advertised. I now have the old 1.4.7 version and the patched version. obviously all the new objects are still invisible, but, at least I have something to keep me going while I await the official 1.5 version of this pack.
well im looking towards this then been a fan of this texture pack since the betas. if many windows are opened are the fans going to be expecting more often updates from the almighty scuttles?
thanks for the heads up. you are correct. Dinnerbone's converter does not create any invisible objects. I now have 3 different versions of this pack on my system. LOL!
I tried it and the zombie pigmen had invisible heads.
We had to wait months for the previous update, I hope this big update will be available much faster, and hopefully with animations...
Yea, it's tough with college with work to find the time and work on this pack. Surprisingly working as a texture artist for a game company is quite crazy. I do apologize for the sparse updates. This next one is having some flavourful changes so hopefully it keep sit a bit fresh.
If anyone has any additional suggestions of things they would like to see in the next update. Feel free to PM me or post on this thread.
So far:
-New grass texture
-New stone
-Updating to the latest version of MC
-New yellow flower (Maybe rose too)
-Working on a new tall grass texture, but it may not make the cut.
Amazing texture pack btw, been using it for months now, simply can't find another texture pack that I like as much as this. Hope you keep up the work for years to come, I want to personally thank you for your time and dedication!
I hate to set specific release dates due to random things always coming up. I'd guess either this weekend to mid next week for an estimation. Thank you for your dedication to this pack as well. =)
I'll see what I can do with the new stone textures. New ores may be appealing altogether.
Would you consider making textures for the SimpleOres mod? It's really jarring on the eyes to see something that looks like it came from vanilla minecraft in the middle of the beauty that is LB Photo Realism.