Misa, a quick question .... Where did you stash the alternate textures for the 1.5 release of your pack? Since the 1.5 update, it's a bit easier now for normal users to sub in the alternates they wanted to use. Unfortunately, I cannot seem to find them at all.
I wanted to sub in one of the older versions of your Lapis block.
EDIT: Ah there we go ( For anyone with same issue: you need to use convert texture pack feature to fix this through mc patcher )
I also had the lettering problem along with the 'white' water issue. I updated to the most recent versions of both MCPatcher and Optifine and the issue was taken care of.
Hello!, i managed to get you pack to work with ALL the features without any lag, but, there is something that bugs me out, where are the hearts that appear when you feed an animal? did mojang delete them? i dont know where are these textures on minecraft.jar, thats why i ask, Oh, yeah, any news about the horses? i would love to see a screenshot of them!, did you know that mojang will be adding sail boats, lobsters, crabs and jungle birds?, i wonder what will happen to me when i see your new textures for them, i cant wait to see them!.
Misa, a quick question .... Where did you stash the alternate textures for the 1.5 release of your pack? Since the 1.5 update, it's a bit easier now for normal users to sub in the alternates they wanted to use. Unfortunately, I cannot seem to find them at all.
I wanted to sub in one of the older versions of your Lapis block.
Grab it from the old pack which is still hosted on the main post. As I've said in the past, the alternates will no longer be distributed with the main pack and I'm working on an alternates pack which will be released independently of the main pack sometime in the near future (hopefully).
Hello!, i managed to get you pack to work with ALL the features without any lag, but, there is something that bugs me out, where are the hearts that appear when you feed an animal? did mojang delete them? i dont know where are these textures on minecraft.jar, thats why i ask, Oh, yeah, any news about the horses? i would love to see a screenshot of them!, did you know that mojang will be adding sail boats, lobsters, crabs and jungle birds?, i wonder what will happen to me when i see your new textures for them, i cant wait to see them!.
Derp, Darckray5
The hearts are still there and working on my end. The file for them is particles.png.
Horses are about 80% complete, but not in a screenshot-worthy state yet.
I'm going to have to demand a source for this info regarding sail boats, lobsters, crabs and jungle birds--I could find literally nothing to confirm any of that.
Ah - then I'll have to see if I can track down an older version that has them as separate files or something. It was the whole issue with having to have pixel precision when cutting out parts of the alternate sheet that kept me from doing it last time.
Ah - then I'll have to see if I can track down an older version that has them as separate files or something. It was the whole issue with having to have pixel precision when cutting out parts of the alternate sheet that kept me from doing it last time.
I've never had a version that had them as individual files. The very change in the format is why I dropped them from the main pack and decided to release them later as a second file. Just use a grid tool with snapping on. Most image editors that support alpha channels and layering have this and it's all I've ever used when copying and pasting textures to and from the old terrain sheet. Though even in a worst case scenario, it wouldn't be hard to open ALTERNATES.png in MS Paint, zoom in on the tile you want, make a selection around from the upper left corner that measures 64x64, copy it, then paste it into the single texture file you want to replace.
Hate to say it, but I'm just going to gut this thing of the lightmap files and use them as a template for my own texturepacks, even though I'm going to completely change the colors to the point where your own files are unrecognizeable.....
...And thus, the general public discovered how texturepack creators use the products of their fellow aritsts....
Rollback Post to RevisionRollBack
Do you need a professional resource pack? Do you need it right now?
Hate to say it, but I'm just going to gut this thing of the lightmap files and use them as a template for my own texturepacks, even though I'm going to completely change the colors to the point where your own files are unrecognizeable.....
...And thus, the general public discovered how texturepack creators use the products of their fellow aritsts....
(the following is, strictly speaking, my opinion and viewpoint in reply to this... nothing "official")
I'm no texture pack artist, but I'm pretty sure most texture pack artists actually base their's off the original textures, not another artist's textures.
Seems to me that what you propose to do would still be in violation of the rules for texture packs (not sure as I'm only going on my sense of common sense here). Definitely in violation of the spirit of the rules, if nothing else (IMO).
And at this point, you are quoted as stating how your texture pack will be done (and presumably without having sought permission, based on how you worded it).
...also...
even though I'm going to completely change the colors to the point where your own files are unrecognizeable
...doesn't make sense in and of itself (as it's more than just the colors that make textures unique... it's the design). change only the colors, and it will still be clear where it came from.
One final note: based on the way you phrased that last line, sounds like you plan to re-distribute it... that is where I earlier implied against the rules/spirit of the rules. personal use w/o redistribution is basically the only way you can make any changes and still be okay.
Hey Misa, thanks for the awesome texture pack! The only problem that I'm having with it right now is that there seems to be a bug with the blocks, or at least on my end there is. I'm not quite sure how to explain but when I load my world the edges of each block seem to be gone. I followed your installation process step by step, ran MCPatcher multiple times and even tried reinstalling. If you can help me out with this that'd be great! (I would post a screenshot but I'm not quite sure how to be honest lol)
Horses are about 80% complete, but not in a screenshot-worthy state yet.
Hehe. Can't wait. This is why I'm watching this thread right now (even though I might not update to 1.6, but I am thinking of using the Mo' Creatures mod).
I've done textures based on Misa's textures for the Campfire and Dragon Mount mods. Nothing too fancy. Just a copy-paste work. For the dragon's wings, since I can't use Misa's textures I used the obsidian texture. As for the campfire, all I did was use the textures of the lever and cobblestone and used a burn tool on them. LOL. I might redo the campfire's texture later, though. One thing I loved about what I did is that I now have the complete pattern of the background texture of Misa's GUI. Should make things easier for me when I want to retexture the GUI of another mod. :3
As for the other mods, I just looked for HD textures already available around the forums. I'm currently version of Psientist's 256x textures for the Coral Reefs mod. I resized them to 64x and removed the black outline. They fit with Misa's textures quite nicely. I have yet to do the item GUI textures for MrCrayfish's Furniture mod.
PM me if you're using the same mods and want 'dem textures.
Edit:
Right. I forgot that I also need permission from Misa first before releasing these textures. Now I remember why I haven't released the textures I made for the Dragon Mounts mod yet.
Misa, you can make it easily backwards compatible. I frequently use a modified version of Faithful32x, and I was too lazy to take out the items and terrain png's, so i just left them. I had the new 1.5 folders, and it worked fine in 1.4, and I didn't need to do any adjusting for 1.5.
I wanted to sub in one of the older versions of your Lapis block.
I also had the lettering problem along with the 'white' water issue. I updated to the most recent versions of both MCPatcher and Optifine and the issue was taken care of.
LOL. That explains everything. xD
Derp, Darckray5
The hearts are still there and working on my end. The file for them is particles.png.
Horses are about 80% complete, but not in a screenshot-worthy state yet.
I'm going to have to demand a source for this info regarding sail boats, lobsters, crabs and jungle birds--I could find literally nothing to confirm any of that.
Vague, generalized query of no discernible value to anyone?
...And thus, the general public discovered how texturepack creators use the products of their fellow aritsts....
(the following is, strictly speaking, my opinion and viewpoint in reply to this... nothing "official")
I'm no texture pack artist, but I'm pretty sure most texture pack artists actually base their's off the original textures, not another artist's textures.
Seems to me that what you propose to do would still be in violation of the rules for texture packs (not sure as I'm only going on my sense of common sense here). Definitely in violation of the spirit of the rules, if nothing else (IMO).
And at this point, you are quoted as stating how your texture pack will be done (and presumably without having sought permission, based on how you worded it).
...also... ...doesn't make sense in and of itself (as it's more than just the colors that make textures unique... it's the design). change only the colors, and it will still be clear where it came from.
One final note: based on the way you phrased that last line, sounds like you plan to re-distribute it... that is where I earlier implied against the rules/spirit of the rules. personal use w/o redistribution is basically the only way you can make any changes and still be okay.
Hehe. Can't wait. This is why I'm watching this thread right now (even though I might not update to 1.6, but I am thinking of using the Mo' Creatures mod).
I've done textures based on Misa's textures for the Campfire and Dragon Mount mods. Nothing too fancy. Just a copy-paste work. For the dragon's wings, since I can't use Misa's textures I used the obsidian texture. As for the campfire, all I did was use the textures of the lever and cobblestone and used a burn tool on them. LOL. I might redo the campfire's texture later, though. One thing I loved about what I did is that I now have the complete pattern of the background texture of Misa's GUI. Should make things easier for me when I want to retexture the GUI of another mod. :3
As for the other mods, I just looked for HD textures already available around the forums. I'm currently version of Psientist's 256x textures for the Coral Reefs mod. I resized them to 64x and removed the black outline. They fit with Misa's textures quite nicely. I have yet to do the item GUI textures for MrCrayfish's Furniture mod.
PM me if you're using the same mods and want 'dem textures.
Edit:
Right. I forgot that I also need permission from Misa first before releasing these textures. Now I remember why I haven't released the textures I made for the Dragon Mounts mod yet.
I'm not too sure about this but I think you can.