Yeah, my water/fire/lava texture have never worked. Doesn't matter what TP I use either I still get a scaled version of the default. No one seems to be able to help me either. It makes testing my water/fire/lava textures a little difficult :tongue.gif:.
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"Look, I don't care if your 8 or 20. If you can't take criticism or opinions, then get off the internet." -Stronghold257
That's given me an idea for the slime...'Glimmar's Brain'. How weird and egotistical would that be? Having my brain in a tank flopping around Minecraft...at least everyone would have the satisfaction of squishing me and slapping my brains all over a sticky piston! Lol! :biggrin.gif:
I'm trying to remember where I've seen that pic before, but i love the steampunk design. There's quite a few of my textures on display in that one pic...now perhaps folk will understand why I can't talk on Skype or similar...it would be too horrifying to contemplate!!! :blink.gif:
Haha! Thanks Aageon, and definately not off topic. I'm loving it as an idea now. :smile.gif:
That is from the awesome steampunk movie City of Lost Children. Also Gestankfaust you think you might be able to make a vid on how to make a 3-d cthulhu head in mc? Cause I needing to make one atop my tower but I having some troubles
Those photographs are really beautiful, aageon. You have a better camera than I, but we do share the same make...mine is a 500D...I couldn't make a case to the family for spending more when i needed a new camera! :sad.gif:
I guess the reason why I'm drawn to your pack is that we both must love old technology. I'm no engineer/scientist or historian, but i love all three subjects. Your photographs remind me I need to get out more with my camera and spend less time infront of my LCD (sorry LED. Haha just got a new monitor!)
At the moment it's pure chaos as I've been transferring all the builds from my ancient year old world to a brand new world and the 'colony' pods are stuck in orbit at teh moment! Lol
The only things so far dropped down to the planet's surface are my unfinished Grand Central Railway Terminus and my private dock and part built city wall...oh and the beginnings of a much larger dock as seen in my OP.
Yeah, my water/fire/lava texture have never worked. Doesn't matter what TP I use either I still get a scaled version of the default. No one seems to be able to help me either. It makes testing my water/fire/lava textures a little difficult :tongue.gif:.
Wow! That would be difficult. Is it related to the problem above about rain not working either, as in is it to do with your operating system and some incompatibilty with the patcher?
I'm having problems with registration still since the 1.6 update after transferring everything to a new computer. I can play online with my password etc, but I can't play offline without getting a warning message about it being a copy!!
After deleting all my games from the old computer except Minecraft...I was in the middle of updating Glimmar's Steampunk to 1.6 and didn't want to risk losing everything in the transfer, so carried on working on the old computer and stupidly played it on my new one too to see what it looked like on my new uber machine. I can only guess this flagged up as illegal and improper use of my legitimate game that I purchased back in july 2010. I emailed Mojang about the problem nearly a month ago and still haven't had a reply.
I much prefer playing offline, but can't stand the idea that Mojang think I'm a criminal! :sad.gif:
Man, I LOVE your texture pack, so I made a city dedicated to it.
Ofcourse It's a steampunk styled city, but it's far from done.
Here are a few sneak peeks though, tell me what you think:
That's awesome work there, billycrazyjoe. :smile.gif:
You've been busy with the glowstones and the powered tracks and I love the idea of the 'downlights' made from using the trapdoor as covers and only having the underside shining down. i tried something similar when I tested out the new glowstone, but I made four-sided shuttered lanterns that opened up like petals. Haha, liking the Professor's hideaway. :biggrin.gif:
I also love the higgledy piggledy nature of the buildings, as that feels very steampunk to me. You'll have to give us some progress pics as it gets bigger.
That is from the awesome steampunk movie City of Lost Children. Also Gestankfaust you think you might be able to make a vid on how to make a 3-d cthulhu head in mc? Cause I needing to make one atop my tower but I having some troubles
ehhh....I highly doubt it. Reason being, there was no method to my madness :biggrin.gif:
Just made a big half sphere, extended the bottom to the sea floor, cut off the front for the face, then made the face til I was happy'ish with it. Kept stopping, traveling a distance away, then going back and changing it. Thing that took the longest was the face.
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"This may hurt a little, but it's something you'll get used to...."
Nah, my rain works fine. Looks great to :smile.gif:. Just the water/fire/lava. One guy I am talking to thinks it may have something to do with the 64 bit version of java. Most people don't use it even if they have a 64 bit OS because Java installs the 32 bit by default no matter what OS you have. Because of that the HD patcher was probably written for the 32 bit version...or something like that. I don't know... but it is frustrating me. Especially since no one seems to know what the problem is.
Edit: Well now I feel like a bit of an ass. Apparently the usage instructions on the MCpatcher thread are incorrect and I have been using the thing wrong the entire time. though my fire still doesnt work, but that may be a problem with my TP
ehhh....I highly doubt it. Reason being, there was no method to my madness :biggrin.gif:
Just made a big half sphere, extended the bottom to the sea floor, cut off the front for the face, then made the face til I was happy'ish with it. Kept stopping, traveling a distance away, then going back and changing it. Thing that took the longest was the face.
I'm glad someone else has a methodless madness about their approach to Minecraft. I don't use any kind of flying mod when I construct. Just endless tramping back and forth like you to see how things look from a distance. That's the sculptor part of you, Faust. :biggrin.gif:
I'm glad someone else has a methodless madness about their approach to Minecraft. I don't use any kind of flying mod when I construct. Just endless tramping back and forth like you to see how things look from a distance. That's the sculptor part of you, Faust. :biggrin.gif:
hehe...well...I have been known to use voxel or world edit once in a while
:biggrin.gif:
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"This may hurt a little, but it's something you'll get used to...."
Wow! That would be difficult. Is it related to the problem above about rain not working either, as in is it to do with your operating system and some incompatibilty with the patcher?
I'm having problems with registration still since the 1.6 update after transferring everything to a new computer. I can play online with my password etc, but I can't play offline without getting a warning message about it being a copy!!
After deleting all my games from the old computer except Minecraft...I was in the middle of updating Glimmar's Steampunk to 1.6 and didn't want to risk losing everything in the transfer, so carried on working on the old computer and stupidly played it on my new one too to see what it looked like on my new uber machine. I can only guess this flagged up as illegal and improper use of my legitimate game that I purchased back in july 2010. I emailed Mojang about the problem nearly a month ago and still haven't had a reply.
I much prefer playing offline, but can't stand the idea that Mojang think I'm a criminal! :sad.gif:
I want to say that that is just how Minecraft is now. Whenever you play offline, it says that it's an illegal copy. I think it's due to how they have the checker. It probably looks on the player database to see if your name is on there. If it isn't (or if it can't connect), it says that it's an illegal copy. There shouldn't be any harm in playing on it, just be careful with screenshots, as people may get mad at you if they see that.
my goodness this thread is madness! hahaha. I love how much this pack has grown glimmar! Loving the new textures and the huge alternates list you have, WOW. Thanks heaps for the inspiration I have taken into account in my texture pack.
hehe...well...I have been known to use voxel or world edit once in a while :biggrin.gif:
Only heard of voxel recently, but I'm using world edit at the moment to transfer all my individual builds from old to new Glimmar's World. I still build hands on style as the masochistic effort put in somehow makes the end result all the more satisfying...also makes it feel more 'real'.
@The all new 'Launch-o-Matic' piston bed.Gratz for reminding me of Wallace and Gromit!
Wallace and Gromit, another of my many influences and undoubtedly just as Steampunk as anything out there. Incidentally, and forgive me if I've mentioned this before, but the Wallace and Gromit creator Nick Park and I come from the same area, where he grew up is just a few doors away from where my sister currently lives, and was living at the time. We are the same age and I probably passed him in the street many times without realizing it, I just wished we'd been good friends...he could be giving me some good tips on animation now! :biggrin.gif:
I want to say that that is just how Minecraft is now. Whenever you play offline, it says that it's an illegal copy. I think it's due to how they have the checker. It probably looks on the player database to see if your name is on there. If it isn't (or if it can't connect), it says that it's an illegal copy. There shouldn't be any harm in playing on it, just be careful with screenshots, as people may get mad at you if they see that.
Haha, there's no way I'd put up a pic with that printed at the top!
Both my sons bought Minecraft the same week I did and when they play offline they don't get the warning message! I have a reply from Mojang to say they have received my email and are looking into it (just a stock reply I know), but so far no answer and even though I have sent adequate proof of purchase I don't have much faith it will be resolved.
The only thing stopping me from buying another copy is that I'd have to use another name, and 'Glimmar' is somewhat precious and sentimental to me now. I know I could use a variation like Glimmar1, etc., but it wouldn't be the same. However, you say that message is standard now...which I find very frustrating! :sad.gif:
my goodness this thread is madness! hahaha. I love how much this pack has grown glimmar! Loving the new textures and the huge alternates list you have, WOW. Thanks heaps for the inspiration I have taken into account in my texture pack.
Best of luck.
Well, when your pack is famous, as I'm sure it will be and I'm retired and fancy free I'll be able to post and say to everyone, "I remember when dorianGREY used to post in my thread. Oh yes, them were the days!" :biggrin.gif:
I'll pop over and see how yer doing as often as I can, and I'll try to be civil at all times! :tongue.gif:
Wallace and Gromit, another of my many influences and undoubtedly just as Steampunk as anything out there. Incidentally, and forgive me if I've mentioned this before, but the Wallace and Gromit creator Nick Park and I come from the same area, where he grew up is just a few doors away from where my sister currently lives, and was living at the time. We are the same age and I probably passed him in the street many times without realizing it, I just wished we'd been good friends...he could be giving me some good tips on animation now! :biggrin.gif:
It's beautiful! Absolutely glorious! The detail work on the chests and UI is superb, and that trick you did with a second layer over the redstone, marvelous.
Still with all the unanimously positive words I'm tossing around I do have a little criticism for you. This as my above statements were is a matter of opinion but I think the land textures for dirt, stone and water are a bit lacking. They feel too faded and the stone especially is hard to measure with. I feel as though using stronger colors and slightly more distinguished lines on some of the terrain would be an improvement.
Still it's certainty better than the original textures and I could just splice on grass and stone from another pack or make them myself.
It's beautiful! Absolutely glorious! The detail work on the chests and UI is superb, and that trick you did with a second layer over the redstone, marvelous.Still with all the unanimously positive words I'm tossing around I do have a little criticism for you. This as my above statements were is a matter of opinion but I think the land textures for dirt, stone and water are a bit lacking. They feel too faded and the stone especially is hard to measure with. I feel as though using stronger colors and slightly more distinguished lines on some of the terrain would be an improvement.Still it's certainty better than the original textures and I could just splice on grass and stone from another pack or make them myself.All in all I loved it, keep up the good work!
Thanks TiberiousLex. :smile.gif:
If you use the pack for making massive structures, you'll understand why the landscape textures are the way they are. Give it some time and you might come to like those things that initially seem a bit lacking. :smile.gif:
In a nutshell, I don't like to see horrible patterning in the landscape or on the sides of massive structures. I find it breaks rather than enhances the realism of a scene...particularly when building on an epic scale. My belief is that repeating pattern should only ever be seen in those textures that obviously look man-made...cobble, panelling, wood, etc. never in nature. The more distinctive you make a texture, the less natural and believable it will look in the landscape from a distance. These are of course the way i see things, and I'm downright strange! :biggrin.gif:
I finally got round to using Fraps to film my 'Difference Engine'.
I've never really messed with redstone wiring, but with the new pistons there seemed no good reason not to have a go and try to come up with some type of Steampunk engine I could use for factories, ships and dirigibles, etc.
Not knowing anything about circuits like Mauddib and the like, I didn't know what fun it could still be...so this little Youtube movie is the result of my play session. Many of you will understand how it randomly fires...I simply arrived at this by accident, looking to make an interesting prop, nothing more. You can imagine why the hairs on the back of my neck stood on end building this late at night, all nice and quiet as usual in my silent halls...when suddenly it sprang to life with a will of it's own!!
The vid is not up to a Gestankfaust standard and is darker than it seemed when filming, but i think it's clear enough for you to see there's no tricks behind the scenes, no hidden pressure plates being activated by mobs or other players, it just fires totally randomly. Sometimes nothing happens for quiet a while, then there are times when it looks like it's going to explode. You'll have to trust my honesty on this, because I really know nothing but the very basics of linking up repeaters and redstone wiring. I'm not sure i want to know, because I much prefer the mystery of it all. :smile.gif:
Observant one's amongst you will notice my new experimental redstone piping seen here more clearly in the following pics:
If you want to give it a go, just copy this terrain sheet to your desktop and drop it into my texture pack (rename to 'terrain' first), replacing the one in the pack. I've changed my glowstone to one of the alternatives I made after Faust showed me what it looked like in use. :smile.gif:
Here's another variation on the redstone wiring/pipe, only this time it's more of a coppery color.
That is from the awesome steampunk movie City of Lost Children. Also Gestankfaust you think you might be able to make a vid on how to make a 3-d cthulhu head in mc? Cause I needing to make one atop my tower but I having some troubles
Those photographs are really beautiful, aageon. You have a better camera than I, but we do share the same make...mine is a 500D...I couldn't make a case to the family for spending more when i needed a new camera! :sad.gif:
I guess the reason why I'm drawn to your pack is that we both must love old technology. I'm no engineer/scientist or historian, but i love all three subjects. Your photographs remind me I need to get out more with my camera and spend less time infront of my LCD (sorry LED. Haha just got a new monitor!)
At the moment it's pure chaos as I've been transferring all the builds from my ancient year old world to a brand new world and the 'colony' pods are stuck in orbit at teh moment! Lol
The only things so far dropped down to the planet's surface are my unfinished Grand Central Railway Terminus and my private dock and part built city wall...oh and the beginnings of a much larger dock as seen in my OP.
I need to retire and just build. :biggrin.gif:
Wow! That would be difficult. Is it related to the problem above about rain not working either, as in is it to do with your operating system and some incompatibilty with the patcher?
I'm having problems with registration still since the 1.6 update after transferring everything to a new computer. I can play online with my password etc, but I can't play offline without getting a warning message about it being a copy!!
After deleting all my games from the old computer except Minecraft...I was in the middle of updating Glimmar's Steampunk to 1.6 and didn't want to risk losing everything in the transfer, so carried on working on the old computer and stupidly played it on my new one too to see what it looked like on my new uber machine. I can only guess this flagged up as illegal and improper use of my legitimate game that I purchased back in july 2010. I emailed Mojang about the problem nearly a month ago and still haven't had a reply.
I much prefer playing offline, but can't stand the idea that Mojang think I'm a criminal! :sad.gif:
That's awesome work there, billycrazyjoe. :smile.gif:
You've been busy with the glowstones and the powered tracks and I love the idea of the 'downlights' made from using the trapdoor as covers and only having the underside shining down. i tried something similar when I tested out the new glowstone, but I made four-sided shuttered lanterns that opened up like petals. Haha, liking the Professor's hideaway. :biggrin.gif:
I also love the higgledy piggledy nature of the buildings, as that feels very steampunk to me. You'll have to give us some progress pics as it gets bigger.
Great work, mate!
ehhh....I highly doubt it. Reason being, there was no method to my madness :biggrin.gif:
Just made a big half sphere, extended the bottom to the sea floor, cut off the front for the face, then made the face til I was happy'ish with it. Kept stopping, traveling a distance away, then going back and changing it. Thing that took the longest was the face.
"This may hurt a little, but it's something you'll get used to...."
Edit: Well now I feel like a bit of an ass. Apparently the usage instructions on the MCpatcher thread are incorrect and I have been using the thing wrong the entire time. though my fire still doesnt work, but that may be a problem with my TP
I'm glad someone else has a methodless madness about their approach to Minecraft. I don't use any kind of flying mod when I construct. Just endless tramping back and forth like you to see how things look from a distance. That's the sculptor part of you, Faust. :biggrin.gif:
hehe...well...I have been known to use voxel or world edit once in a while
:biggrin.gif:
"This may hurt a little, but it's something you'll get used to...."
Gratz for reminding me of Wallace and Gromit!
I want to say that that is just how Minecraft is now. Whenever you play offline, it says that it's an illegal copy. I think it's due to how they have the checker. It probably looks on the player database to see if your name is on there. If it isn't (or if it can't connect), it says that it's an illegal copy. There shouldn't be any harm in playing on it, just be careful with screenshots, as people may get mad at you if they see that.
Best of luck.
Only heard of voxel recently, but I'm using world edit at the moment to transfer all my individual builds from old to new Glimmar's World. I still build hands on style as the masochistic effort put in somehow makes the end result all the more satisfying...also makes it feel more 'real'.
Wallace and Gromit, another of my many influences and undoubtedly just as Steampunk as anything out there. Incidentally, and forgive me if I've mentioned this before, but the Wallace and Gromit creator Nick Park and I come from the same area, where he grew up is just a few doors away from where my sister currently lives, and was living at the time. We are the same age and I probably passed him in the street many times without realizing it, I just wished we'd been good friends...he could be giving me some good tips on animation now! :biggrin.gif:
Haha, there's no way I'd put up a pic with that printed at the top!
Both my sons bought Minecraft the same week I did and when they play offline they don't get the warning message! I have a reply from Mojang to say they have received my email and are looking into it (just a stock reply I know), but so far no answer and even though I have sent adequate proof of purchase I don't have much faith it will be resolved.
The only thing stopping me from buying another copy is that I'd have to use another name, and 'Glimmar' is somewhat precious and sentimental to me now. I know I could use a variation like Glimmar1, etc., but it wouldn't be the same. However, you say that message is standard now...which I find very frustrating! :sad.gif:
Many thanks, sicmap. :smile.gif:
Welcome to the forums...if you are new.
Well, when your pack is famous, as I'm sure it will be and I'm retired and fancy free I'll be able to post and say to everyone, "I remember when dorianGREY used to post in my thread. Oh yes, them were the days!" :biggrin.gif:
I'll pop over and see how yer doing as often as I can, and I'll try to be civil at all times! :tongue.gif:
Lucky *******.
Still with all the unanimously positive words I'm tossing around I do have a little criticism for you. This as my above statements were is a matter of opinion but I think the land textures for dirt, stone and water are a bit lacking. They feel too faded and the stone especially is hard to measure with. I feel as though using stronger colors and slightly more distinguished lines on some of the terrain would be an improvement.
Still it's certainty better than the original textures and I could just splice on grass and stone from another pack or make them myself.
All in all I loved it, keep up the good work!
Haha! :biggrin.gif:
Thanks TiberiousLex. :smile.gif:
If you use the pack for making massive structures, you'll understand why the landscape textures are the way they are. Give it some time and you might come to like those things that initially seem a bit lacking. :smile.gif:
In a nutshell, I don't like to see horrible patterning in the landscape or on the sides of massive structures. I find it breaks rather than enhances the realism of a scene...particularly when building on an epic scale. My belief is that repeating pattern should only ever be seen in those textures that obviously look man-made...cobble, panelling, wood, etc. never in nature. The more distinctive you make a texture, the less natural and believable it will look in the landscape from a distance. These are of course the way i see things, and I'm downright strange! :biggrin.gif:
My pleasure, mate and I look forward to seeing what you do. :smile.gif:
Many thanks, Habtor. :smile.gif:
I've never really messed with redstone wiring, but with the new pistons there seemed no good reason not to have a go and try to come up with some type of Steampunk engine I could use for factories, ships and dirigibles, etc.
Not knowing anything about circuits like Mauddib and the like, I didn't know what fun it could still be...so this little Youtube movie is the result of my play session. Many of you will understand how it randomly fires...I simply arrived at this by accident, looking to make an interesting prop, nothing more. You can imagine why the hairs on the back of my neck stood on end building this late at night, all nice and quiet as usual in my silent halls...when suddenly it sprang to life with a will of it's own!!
The vid is not up to a Gestankfaust standard and is darker than it seemed when filming, but i think it's clear enough for you to see there's no tricks behind the scenes, no hidden pressure plates being activated by mobs or other players, it just fires totally randomly. Sometimes nothing happens for quiet a while, then there are times when it looks like it's going to explode. You'll have to trust my honesty on this, because I really know nothing but the very basics of linking up repeaters and redstone wiring. I'm not sure i want to know, because I much prefer the mystery of it all. :smile.gif:
Observant one's amongst you will notice my new experimental redstone piping seen here more clearly in the following pics:
If you want to give it a go, just copy this terrain sheet to your desktop and drop it into my texture pack (rename to 'terrain' first), replacing the one in the pack. I've changed my glowstone to one of the alternatives I made after Faust showed me what it looked like in use. :smile.gif:
Here's another variation on the redstone wiring/pipe, only this time it's more of a coppery color.
See what you think. :smile.gif: