I don't get it...why does everyone assume that just because a giant wall of text comes up that they're supposed to just stop playing the game? Its not like the wall of text destroys your game file nor does it force anything on you. If you really dont like it then dont do it and if you feel forced to do it then you can do it then forget about it forever. Personally i think more little story "Easter eggs" would be kinda cool and the ending was pretty interesting but alittle lacking in carry through and meaning.
I don't get it...why does everyone assume that just because a giant wall of text comes up that they're supposed to just stop playing the game?
... Do you mean like never play again? Because I don't hear a lot of people saying that.
Although, it is one of the few moments in the game where the player's control is forced out of his or her hand, and so you literally can't interact/play with the game during the sequence.
... Do you mean like never play again? Because I don't hear a lot of people saying that.
Although, it is one of the few moments in the game where the player's control is forced out of his or her hand, and so you literally can't interact/play with the game during the sequence.
Im saying they call it a end but it doesnt end anything whatsoever. I doudt anyone would actually stop playing just because they reached the end screen but they treat it like notch added an ending to minecraft and its no longer a sandbox game. Not to mention i really dont know any sandbox games that dont have endings.
Narrators don't count as characters.
It does explain the power of imagination quite well. It says that you were able to create your own world within what is nothing more than a document of coding and despite that nothing you did was real you still carried on getting immersed in the universe you created.
Read it again because I have doubts that you even read it once if you don't think it is about imagination
I never said it wasn't about imagination. Poorly written? Yeah-I mean jesus just look at it. But what I just said was:
THE ENTIRE GAME WAS ABOUT IMAGINATION, AND IT DIDN'T NEED TEXT
Whereas, this part completely throws out doing it in the game medium.
The mechanics and dynamics of the game work well to explore the creativity of the individuals using the game, and without text.
Without telling or showing the player what to do, the Game made the player build things due to it's mechanics.
What do you think is more impressive artistically? Blatantly telling somebody "You are creative" or making them do an action that shows them this information by using the game world?
... That's a rhetorical question, it's the latter.
Im saying they call it a end but it doesnt end anything whatsoever. I doudt anyone would actually stop playing just because they reached the end screen but they treat it like notch added an ending to minecraft and its no longer a sandbox game. Not to mention i really dont know any sandbox games that dont have endings.
Do you realize you are referring to two or three people?
§3I see the player you mean.
§2PLAYERNAME?
§3Yes, he has built many structures.
§3I like this player. It played well. It did not give up fighting.
§3Many contraptions were made, from the resources underground, fighting monsters as it's time goes on.
§2And how is that? Maybe he's reading words, on a screen, while he wants to play a game.
§3He killed the Enderdragon anyways.
§2And how is this a ending?
§3We are congratulating him, for going through, finding diamonds, killing zombies, installing mods, going through updates, playing other ga-
§2WHAT?
§3 I-I mean, uh.... you see, uh, ummm...
§2But you DO know, Yogscast hate this ending, and they went and played other games, like Skyrim.
§3I don't know what Skyrim is, we are just words on a screen, remember?
§2But we do still have thoughts.
§3And Mojang got sued for Scrolls.
§2But yeah, CUT, try again.
§2Ok, ACTION.
§3I see the player you mean.
§2PLAYERNAME?
§1And so they continued 10 more minutes.
§1Oh, and you won, PLAYERNAME.
§3I like bad endings.
§2Really?
§3Yeah really.
§3You know who else likes bad endings?
§3PLAYERNAME'S MOM!
§2Dude, you're not even saying it right.
§3And you would know.
§2No, I don't. I don't really like this ending.
§2It's like we're punishing the player with a boring text...
§2After he went into a hole and came out feeling good about himself.
§3THAT'S WHAT SHE SAID!
§2Oh, wow.
§3Okay, so I'm immature.
§2Yes. You are.
§3Man, all this talking is boring. On to the pseudo-philosophy.
§2I ****ing hate pseudo-philosophy. It really bunches up the rims on my scrolls.
§3Man, Bethesda is gonna sue your ass.
§2CRAP
§2Can we cut that part in the final?
§3The Skyrim part?
§2The whole thing.
§3But we need to do an ending!
§2Endings are overrated.
§3If we don't do one, Notch is gonna kill us!
§2Just dump the job on that Julian punk.
§2He's not gonna do a pseudo-philosophical troll job like you would.
§3I did a troll job on your mom!
§2Why do I even bother? >_>
§3Are you calling me immature?
§2Hell yes.
§3You mean "nether yes".
§2No, I mean hell yes.
§2**** it.
§2Can we stop now?
§3Oh, Notch has already been recording for like five minutes.
§2WHAT?
§3DEAL WITH IT.
§2N_N
§2I'm gonna go play Dwarf Fortress. Have fun, RPG punk.
§3Tell Urist McUnhappyPLAYERNAME he can go §f§k§a§b§2 himself.
§2Why?
§3He doesn't like RPG elements.
§2No one does!
§3Notch does!
§2Notch is not God.
§2God is infallible.
§2Notch makes CONSTANT mistakes.
§3Oh, and I bet this ending is one of those mistakes.
§2We put the damn player to sleep.
§2Congratulations.
§3Well, this is shorter than what I was gonna do.
§2Damn, what'd you write, War and Peace?
§3No, I wrote a well-made, long poem...
§3About how this whole game is PLAYERNAME's coma dream.
§2Dammit, I bet PLAYERNAME has quit by now.
§2Why are we still talking?
§3...
§3I like bad endings.
I don't get it...why does everyone assume that just because a giant wall of text comes up that they're supposed to just stop playing the game? Its not like the wall of text destroys your game file nor does it force anything on you. If you really dont like it then dont do it and if you feel forced to do it then you can do it then forget about it forever. Personally i think more little story "Easter eggs" would be kinda cool and the ending was pretty interesting but alittle lacking in carry through and meaning.
Is the ending part of the game? Is the final and only boss part of the game? Can people be turned off of a game because it has some horrible elements to it even if it doesn't impact the majority of play? The answer to all these things is "yes."
For instance, FFIX leaves a bad taste in my mouth because its ending was awful, despite the fact I liked everything about it except the last dungeon and end sequence.
Notch wanted to give Minecraft a good adventure option. We got meaningless NPCs that do nothing. Almost nothing to explore or find that adds to gameplay. No significant variety in weapons or gear, save something that requires a HIDEOUS amount of grind and is totally random. The fact that time was wasted on a crappy boss battle with a horrible faux philosophical ending and not spent on...I don't know, making there be an actual REASON to adventure in the adventure update is pretty terrible.
About the ending the only real question is does Notch want Minecraft to end with something over-the-top, ridiculous, and unrelated to the game (paraphrasing his words) or is this just a joke? As for the rest of the problems in the "adventure" update, there's not going to be any solution for them save going to mods -- and embarrassingly there are many, many mods that add a lot more to the game than what's been done in the last year.*
*Understandable since Notch has basically only had one full-time programmer on the game as I understand it. Jeb works just on Minecraft, Notch does a bunch of different stuff. Pretty poor way to spend the money that's been given to minecraft though, imho. It really needs a half-dozen programmers.
I don't like it really, but after all, I don't need to go there. Like in real life, death is the end and it sucks and there may be something freaky thing you never knew was coming after you die, but you have to die. You don't have to "die" minecraft so just save the dragons life and keep on playing.
Of course since im referring to the people complaining about the game having an "end"
More specifically, you are referring to those retards who thought they can't continue playing after the credits, which are three to none. The rest are discussing the quality of the wall of text.
More specifically, you are referring to those retards who thought they can't continue playing after the credits, which are three to none. The rest are discussing the quality of the wall of text.
Not really. A lot of us are discussing that an ending of any sort wouldn't fit Minecraft at all.
I reminds me of this article I read by Sherry Turkle. It talks about MUDs (Mulit-user Dungeons) and how people ruin their real social lives for fake in-game ones which is what it seemed like the spirits were talking about. also notch might be trolling.
... Do you mean like never play again? Because I don't hear a lot of people saying that.
Although, it is one of the few moments in the game where the player's control is forced out of his or her hand, and so you literally can't interact/play with the game during the sequence.
Im saying they call it a end but it doesnt end anything whatsoever. I doudt anyone would actually stop playing just because they reached the end screen but they treat it like notch added an ending to minecraft and its no longer a sandbox game. Not to mention i really dont know any sandbox games that dont have endings.
I never said it wasn't about imagination. Poorly written? Yeah-I mean jesus just look at it. But what I just said was:
THE ENTIRE GAME WAS ABOUT IMAGINATION, AND IT DIDN'T NEED TEXT
Whereas, this part completely throws out doing it in the game medium.
The mechanics and dynamics of the game work well to explore the creativity of the individuals using the game, and without text.
Without telling or showing the player what to do, the Game made the player build things due to it's mechanics.
What do you think is more impressive artistically? Blatantly telling somebody "You are creative" or making them do an action that shows them this information by using the game world?
... That's a rhetorical question, it's the latter.
Do you realize you are referring to two or three people?
Of course since im referring to the people complaining about the game having an "end"
Is the ending part of the game? Is the final and only boss part of the game? Can people be turned off of a game because it has some horrible elements to it even if it doesn't impact the majority of play? The answer to all these things is "yes."
For instance, FFIX leaves a bad taste in my mouth because its ending was awful, despite the fact I liked everything about it except the last dungeon and end sequence.
Notch wanted to give Minecraft a good adventure option. We got meaningless NPCs that do nothing. Almost nothing to explore or find that adds to gameplay. No significant variety in weapons or gear, save something that requires a HIDEOUS amount of grind and is totally random. The fact that time was wasted on a crappy boss battle with a horrible faux philosophical ending and not spent on...I don't know, making there be an actual REASON to adventure in the adventure update is pretty terrible.
About the ending the only real question is does Notch want Minecraft to end with something over-the-top, ridiculous, and unrelated to the game (paraphrasing his words) or is this just a joke? As for the rest of the problems in the "adventure" update, there's not going to be any solution for them save going to mods -- and embarrassingly there are many, many mods that add a lot more to the game than what's been done in the last year.*
*Understandable since Notch has basically only had one full-time programmer on the game as I understand it. Jeb works just on Minecraft, Notch does a bunch of different stuff. Pretty poor way to spend the money that's been given to minecraft though, imho. It really needs a half-dozen programmers.
107 people like the ending as it is
141 people would like it to be changed or removed.
That's really funny!
More specifically, you are referring to those retards who thought they can't continue playing after the credits, which are three to none. The rest are discussing the quality of the wall of text.
Not really. A lot of us are discussing that an ending of any sort wouldn't fit Minecraft at all.
1. Minecraft should not have an ending
2. The ending sucks beyond repair
3. Other reason
They should add castle, prymaids and stuff so we could rain the places and get attacked by the npc or w.e
Uh, the poll is like that already. 1 is the fourth option, 2 is the third and 3 is the second.
Not quite. I interpret "with some changes" as "mostly good", not "other", and "really could have been better" as "bad, but fixable".