Thank you Zev! You're making a strong step to opening this clan up. Sadly, what your saying now won't work. When I said listen to other people, I meant doing that during the time when this clan has more people. Right now, this clan is doing horrible with only like 4 active members. Taking opinions isn't going to work right now. First you need to take Gil's advice and start a new OP with a CLAN account. But before you do that, I'll say what I said from the beginning. GET A NEW NAME. The PIOTH is hated by a lot of other clans and servers. If you get a new name, you'll be starting a truly name slate. The KoA will allow you back seeing that gil is out of control and that you truly are starting a new way. Why not have the crew leaders be the leaders instead of having NO leader. That way you do have set leaders. Get rid of barbarians. Their only good if you have your own server. Otherwise their just members doing nothing. They won't listen to anyone and probably will just rebel.
Accept more people. Pirates work in NUMBERS. If you decline everyone, then this will happen again. You don't need to accept everyone, but if someone fills it out and looks like a good person, let them in. You don't need to tell them coordinates or anything, but check how they act and see if their worthy of getting actual information. Maybe start with a "newbie" town where only new pirates can really go. Once promoted into a crew, they can go to that base. That way there is actual CENTRALIZATION and ORGANIZATION, something that was really lacked.
I have nothing against PVP, but I don't think you guys want people raiding each other. As of now, why not just not allow anyone to raid yourselves, that way people don't get pissy, complain, and quit. Don't do anything with PVP as of now. BUILD UP then become a true PVP clan. A major problem you guys did was make enemies to quickly on the KoA before you were big enough. You had no members to back you up or allies. Which also leads to the idea that you need to make Allies. You can't be everyone's enemies. If you want to be great, make friends. Don't go out provoking everyone.
Thank you Zev! You're making a strong step to opening this clan up. Sadly, what your saying now won't work. When I said listen to other people, I meant doing that during the time when this clan has more people. Right now, this clan is doing horrible with only like 4 active members. Taking opinions isn't going to work right now. First you need to take Gil's advice and start a new OP with a CLAN account. But before you do that, I'll say what I said from the beginning. GET A NEW NAME. The PIOTH is hated by a lot of other clans and servers. If you get a new name, you'll be starting a truly name slate. The KoA will allow you back seeing that gil is out of control and that you truly are starting a new way. Why not have the crew leaders be the leaders instead of having NO leader. That way you do have set leaders. Get rid of barbarians. Their only good if you have your own server. Otherwise their just members doing nothing. They won't listen to anyone and probably will just rebel.
Accept more people. Pirates work in NUMBERS. If you decline everyone, then this will happen again. You don't need to accept everyone, but if someone fills it out and looks like a good person, let them in. You don't need to tell them coordinates or anything, but check how they act and see if their worthy of getting actual information. Maybe start with a "newbie" town where only new pirates can really go. Once promoted into a crew, they can go to that base. That way there is actual CENTRALIZATION and ORGANIZATION, something that was really lacked.
I have nothing against PVP, but I don't think you guys want people raiding each other. As of now, why not just not allow anyone to raid yourselves, that way people don't get pissy, complain, and quit. Don't do anything with PVP as of now. BUILD UP then become a true PVP clan. A major problem you guys did was make enemies to quickly on the KoA before you were big enough. You had no members to back you up or allies. Which also leads to the idea that you need to make Allies. You can't be everyone's enemies. If you want to be great, make friends. Don't go out provoking everyone.
I agree, except we're PotIH. Change the name, change the clan. Our principle is that we don't give a **** if we're unpopular.
Rollback Post to RevisionRollBack
Wrong sir, wrong. YOU stole the fizzy lifting drinks and YOU touched the ceiling, therefor it must be washed and sterilized! So you get nothing! You lose! Good day sir!
And you still wonder why this clan failed... With that idea, you will get nowhere in life. You're not alone in the world, Gil. You need to INTERACT. If you're hated, people will A) Not allow you on their server :cool.gif: Kill you constantly and camp you at spawn so you can go nowhere C) Grief you.
If that's what you want, have fun. If you want to have enemies, that's fine, but if you're going to be jerks to everyone, you're screwed.
Gil, here are the changes I think need to be brought about to return this clan to some semblance of power.
Leadership system-
Pirate King- In times of dire hardship, one captain can be voted up to a rank of Pirate King, to take command of the clan and guide it to safe harbours.
Council of Captains-
Each Captain rises to this rank of equal leadership as soon as they are the elected leader of a crew. Holds two votes in any clan elections or votes.
Crew Members-
Celow the Captain is the First Mate, Second Mate and Third Mate in that order.
The First Mate’s duties are helping to lead the clan, and making sure orders are followed. Holds two votes in any clan elections or votes.
The Second Mate is also the Pay Master, paying anyone who needs to be paid and organising paying other clans etc for services. At this point in time, this role is rather little.
The Third Mate is the quartermaster, ensuring that food is distributed, along with armour and weapons when required.
Below the officers of a crew are 5 other members, simple sailors, one sailor can rise to the rank of Senior Sailor, the next Crew member into an officers position should something happen, such as leaving the clan.
Members not affiliated with a Crew rank below Sailors of Crews, but are referred to as Sailors themselves. Sailors without a Crew are required to help construct a Port Village on a server we settle in, were they are to live until recruited to a crew. These sailors are strongly suggested to either hide the village, say, underground, or simply hide the valuables inside the house they own.
Shipwrights-
These members of the clan are respected, and can choose if they wish to be part of a crew or not. Shipwrights are outside the leadership system, as they are required to build ships, water ships for most crews and even possible Sky Ships for the Silver Seagulls and other flying related crews. No man can order them to build a ship, but any man can pay them, the shipwrights are payed what they deem fit, and are sworn not to reveal the location a ship should the buyer so command. Shipwrights who are part of a crew do not count for the 8 men and a Captain, however, they cannot be payed for their ships made for the Crew.
How a Captain gains a crew- By either coming to the council of Captains with 5 other Sailors who wish to become part of his Crew, which is then named by said Captain. A Captain can also gain a crew if the council of Captains decides to appoint a respectable member, either a Sailor or an Officer/Sailor of a Crew to Captain, and assigns him 3 Sailors to begin the crew.
Crew Guidelines-
Crews are to follow the commands of their Captain to a reasonable degree, meaning that if a crew member thinks the command is unreasonable, such as being commanded to drown themselves in lava, they may refuse, as they are not bound to slavery but serve willingly. Captains would do well to remember that.
Should a Crew dislike their current Captain and be able to prove he is unjust and unfit for the role, they may commit a mutiny without threat of punishment from the other Captains, who should be able to see why this occurred. The disgraced Captain can then rejoin the ranks of the Sailors in the Port Village.
Should a disgraced Captain reveal to outsiders the location of the Crew Stronghold (Below) to another crew ( who has the intention to raid said crew) or an enemy clan (hopefully there won’t be many of those) he shall be cast from the Clan and branded traitor, to be hunted on sight by members.
Crew Appearances-
Each crew needs to pick a colour or colour scheme for the crew, then construct a flag design to represent it, and each Crew member must wear a skin with those colours, I would suggest standard sailor white slacks and striped shirt being placed on a skin and recoloured in the crews colours for sailors, and then something else for Captains and Officers.
Crew Raiding Guidelines-
A Crew may raid another Crew for booty and bounty, however, they may NOT commit structural damage and/or cause the other Crew any difficult apart from a loss of items. Any Crewmen involved in a raid may be killed on sight by the other crew. This is to ensure battle readiness and skills improvement, such as getting to a hidden base without being seen, ensuring it is a HIDDEN base, and for the attackers, finding a hidden base and stealing from it.
Crew Strongholds-
Each Crew must construct a Stronghold, that acts as a meeting hall, a warehouse, and anything a Crew might need to support itself. The previous Stronghold of the Silver Seagulls was a huge entrance hall, with rooms to the sides, before entering the main corridor, the first section contained crew housing, and the second was the Workshop, Smithy and Storage room on one side, and The Agricultural Sector on the other. Then through a door was the second hall, the military sector, with the armoury behind a locking iron door, the CTF (Cannon Testing Facility) and the Archery Range.
Suggested Stronghold tips. Put the stronghold far away from Spawn, ideally in the side of a cliff overlooking a bay, with the main stronghold being far underground. This means the Crew can create their Ship in the bay, while their stronghold is built underground. The bay should generally then be renovated to include a proper harbour and possibly houses or some form of buildings on the wall.
Clan Stronghold-
In the case of the KoA server, I intend to buy a large area of land in their city so that we can dedicate rooms to Crew valuable storage places, and create a meeting hall. The main area above ground will be the Tavern or Inn of the city, I’ve built a few so far, so we should be able to make it awesome. This Tavern will be the rallying point as well. The Clan armoury will also be contained with the Clan Stronghold. If possible, and enough land can be sustained, we will build a ship in the City, propped up for aesthetic reasons, appearing to be dry docked.
Well, that’s about it for changes, I think we should wipe the history section and install this in a new thread, (not yet) under a clan account. I want everyone to vote on name change, if you say yes, include a suggested new name.
Currently-
No Votes: 2 (Gilguy, Captain=2),
Yes Votes: 2 (Kev, First Mate=2 suggest a name, or your vote is disqualified.)
Abstaining Currently: 2 (Zevandir, Captain=2)
I’m going go apply for KoA allies. This IS necessary Gil, we use their server and call them friends, time to make it formal. From this point forth, any clans who wish an alliance please post here.
IGN: rainbowpanda Age (Optional): 16 Gender (Optional): male Pirate Lingo Known: argh matey Interest in Joining a Crew (1-10): yes, first blood Other Clans: nope Are you a P.o.t.I.H Veteran: yes, i think i was one of the first members in our original clan a looooooong time ago. and now im back! Current kills: over 1,000 Why do you want to join? because it was so much fun back when we we're first starting up and i miss it. What is your timezone? Affects what crews are for you. PST,Oregon
I doubt I'll join this clan while Gil has power in it, and I don't even know if you guys would want me back in the clan. Likewise, I don't know if you even want my advice. By the looks of it you guys are stepping a good direction. But just so you know, I'll say this. If you don't change the name of this clan, I'm not helping out with anymore advice. It's not worth watching this clan fall again. So if you don't care about what I say, then this post really don't pertain to you.
Gil, I’m starting to think a name change might be best. The Pirates of the Infinite Horizons are practically dead. Its not like we’re going to have to redo signatures, no-one uses them anyway. How about something really similar, with it being Pyrates rather than Pirates? Not Pyrates of the Infinite Horizons, but something similar. I think something shorter too. A few things- Sailors of the SandSea, Pyrates of the Purple Plain, c’mon guys, brainstorm for possible names!
Paradox, we really do appreciate that you’re trying to help. We won’t forget it either. Let bygones be bygones and let the whole world rejoice. NOW NAMES AND VOTES GOGOGOGO!
I doubt I'll join this clan while Gil has power in it, and I don't even know if you guys would want me back in the clan. Likewise, I don't know if you even want my advice. By the looks of it you guys are stepping a good direction. But just so you know, I'll say this. If you don't change the name of this clan, I'm not helping out with anymore advice. It's not worth watching this clan fall again. So if you don't care about what I say, then this post really don't pertain to you.
Oh lookie, little Parie wants to fight me. Sure. I'll take you on. Don't act surprised like that. Not a coward.
If you change the name beyond recognition, the clan is beyond such. If we change the name too much, we aren't the same clan no matter what you say. I don't care, you'll change the name of this clan over my dead body. Disguising is for pussies, and we're goddamn pirates, I don't know what you're afraid of. I personally know who leads BotDR, but it's somewhat confidential and not too much concern. We're friendly with KoA. If you're afraid we'll be attacked just because of our name only, well, listen up. We're pirates, and we'll fight them back. You don't hear about pirates disguising as merchant ships, because they're baddass and don't need that.
Wrong sir, wrong. YOU stole the fizzy lifting drinks and YOU touched the ceiling, therefor it must be washed and sterilized! So you get nothing! You lose! Good day sir!
I'll teach you to faint at what my family do!Sblood thou stinkard Ill learn ye how to gust wolde ye swynke me thilke wys?Magna Mater! Magna Mater! Atys Dia adaghaidh's ad aodaun agus bas dunarch ort!Dhonas dholas ort agus leat-sa Ungl unl rrlh chchch
IGN: rainbowpanda Age (Optional): 16 Gender (Optional): male Pirate Lingo Known: argh matey Interest in Joining a Crew (1-10): which ever will take me Other Clans: nope Are you a P.o.t.I.H Veteran: yeah I was your "master healer" back when we we're first starting up. Current kills: over 1,000 Why do you want to join? because I saw that the clan was back (again) and thought I would give it another try. What is your timezone? Affects what crews are for you. PST, Oregon
IGN: Stereoman
Age (Optional): 17
Gender (Optional): Male
Pirate Lingo Known: Yar har har.
Interest in Joining a Crew (1-10): Indeed
Other Clans: Realm of Conquest
Are you a P.o.t.I.H Veteran: No
Current kills: Atleast 5
Why do you want to join? Pirates. Seems like a good idea.
What is your timezone? Affects what crews are for you. Americuh Central Time Zone.
IGN: RogueHobbes Age (Optional): No thanks Gender (Optional): No thanks Pirate Lingo Known: Shiver me timbers, Rrrrrrrrrrrrrr Interest in Joining a Crew (1-10): 10 Other Clans: Realm Of Conquest Are you a P.o.t.I.H Veteran: No Current kills: n/a Why do you want to join? I need a good clan where I can just loot, aid, and just hang out in. What is your timezone? Affects what crews are for you. Eastern
If you say so Kev :biggrin.gif: now, the votes are currently at:
No:3 (I I guessed Mel's right)
Yes: 5
Abstain: 2 still
Nam and Aidan need to vote. And anon who has t yet. Im thinking radically changing, become KoA's Privateers (neku's idea) as we use their server anyway. I'm going to issue a name vote if the name change wins. And if it does, I'm going to forgo my beloved Seagulls in favor of Privateers. Let's gt to it bitches! Oh and I'm looking fir a GMT 0 captain.
Rainbow and Rogue, I you are in go play on the KoA server until further notice. What GMT are you? Btw, renaming changes very little in regards to the new system.
Rainbow and Rogue, I you are in go play on the KoA server until further notice. What GMT are you? Btw, renaming changes very little in regards to the new system.
Accept more people. Pirates work in NUMBERS. If you decline everyone, then this will happen again. You don't need to accept everyone, but if someone fills it out and looks like a good person, let them in. You don't need to tell them coordinates or anything, but check how they act and see if their worthy of getting actual information. Maybe start with a "newbie" town where only new pirates can really go. Once promoted into a crew, they can go to that base. That way there is actual CENTRALIZATION and ORGANIZATION, something that was really lacked.
I have nothing against PVP, but I don't think you guys want people raiding each other. As of now, why not just not allow anyone to raid yourselves, that way people don't get pissy, complain, and quit. Don't do anything with PVP as of now. BUILD UP then become a true PVP clan. A major problem you guys did was make enemies to quickly on the KoA before you were big enough. You had no members to back you up or allies. Which also leads to the idea that you need to make Allies. You can't be everyone's enemies. If you want to be great, make friends. Don't go out provoking everyone.
I agree, except we're PotIH. Change the name, change the clan. Our principle is that we don't give a **** if we're unpopular.
If that's what you want, have fun. If you want to have enemies, that's fine, but if you're going to be jerks to everyone, you're screwed.
Gil, here are the changes I think need to be brought about to return this clan to some semblance of power.
Leadership system-
Pirate King- In times of dire hardship, one captain can be voted up to a rank of Pirate King, to take command of the clan and guide it to safe harbours.
Council of Captains-
Each Captain rises to this rank of equal leadership as soon as they are the elected leader of a crew. Holds two votes in any clan elections or votes.
Crew Members-
Celow the Captain is the First Mate, Second Mate and Third Mate in that order.
The First Mate’s duties are helping to lead the clan, and making sure orders are followed. Holds two votes in any clan elections or votes.
The Second Mate is also the Pay Master, paying anyone who needs to be paid and organising paying other clans etc for services. At this point in time, this role is rather little.
The Third Mate is the quartermaster, ensuring that food is distributed, along with armour and weapons when required.
Below the officers of a crew are 5 other members, simple sailors, one sailor can rise to the rank of Senior Sailor, the next Crew member into an officers position should something happen, such as leaving the clan.
Members not affiliated with a Crew rank below Sailors of Crews, but are referred to as Sailors themselves. Sailors without a Crew are required to help construct a Port Village on a server we settle in, were they are to live until recruited to a crew. These sailors are strongly suggested to either hide the village, say, underground, or simply hide the valuables inside the house they own.
Shipwrights-
These members of the clan are respected, and can choose if they wish to be part of a crew or not. Shipwrights are outside the leadership system, as they are required to build ships, water ships for most crews and even possible Sky Ships for the Silver Seagulls and other flying related crews. No man can order them to build a ship, but any man can pay them, the shipwrights are payed what they deem fit, and are sworn not to reveal the location a ship should the buyer so command. Shipwrights who are part of a crew do not count for the 8 men and a Captain, however, they cannot be payed for their ships made for the Crew.
How a Captain gains a crew- By either coming to the council of Captains with 5 other Sailors who wish to become part of his Crew, which is then named by said Captain. A Captain can also gain a crew if the council of Captains decides to appoint a respectable member, either a Sailor or an Officer/Sailor of a Crew to Captain, and assigns him 3 Sailors to begin the crew.
Crew Guidelines-
Crews are to follow the commands of their Captain to a reasonable degree, meaning that if a crew member thinks the command is unreasonable, such as being commanded to drown themselves in lava, they may refuse, as they are not bound to slavery but serve willingly. Captains would do well to remember that.
Should a Crew dislike their current Captain and be able to prove he is unjust and unfit for the role, they may commit a mutiny without threat of punishment from the other Captains, who should be able to see why this occurred. The disgraced Captain can then rejoin the ranks of the Sailors in the Port Village.
Should a disgraced Captain reveal to outsiders the location of the Crew Stronghold (Below) to another crew ( who has the intention to raid said crew) or an enemy clan (hopefully there won’t be many of those) he shall be cast from the Clan and branded traitor, to be hunted on sight by members.
Crew Appearances-
Each crew needs to pick a colour or colour scheme for the crew, then construct a flag design to represent it, and each Crew member must wear a skin with those colours, I would suggest standard sailor white slacks and striped shirt being placed on a skin and recoloured in the crews colours for sailors, and then something else for Captains and Officers.
Crew Raiding Guidelines-
A Crew may raid another Crew for booty and bounty, however, they may NOT commit structural damage and/or cause the other Crew any difficult apart from a loss of items. Any Crewmen involved in a raid may be killed on sight by the other crew. This is to ensure battle readiness and skills improvement, such as getting to a hidden base without being seen, ensuring it is a HIDDEN base, and for the attackers, finding a hidden base and stealing from it.
Crew Strongholds-
Each Crew must construct a Stronghold, that acts as a meeting hall, a warehouse, and anything a Crew might need to support itself. The previous Stronghold of the Silver Seagulls was a huge entrance hall, with rooms to the sides, before entering the main corridor, the first section contained crew housing, and the second was the Workshop, Smithy and Storage room on one side, and The Agricultural Sector on the other. Then through a door was the second hall, the military sector, with the armoury behind a locking iron door, the CTF (Cannon Testing Facility) and the Archery Range.
Suggested Stronghold tips. Put the stronghold far away from Spawn, ideally in the side of a cliff overlooking a bay, with the main stronghold being far underground. This means the Crew can create their Ship in the bay, while their stronghold is built underground. The bay should generally then be renovated to include a proper harbour and possibly houses or some form of buildings on the wall.
Clan Stronghold-
In the case of the KoA server, I intend to buy a large area of land in their city so that we can dedicate rooms to Crew valuable storage places, and create a meeting hall. The main area above ground will be the Tavern or Inn of the city, I’ve built a few so far, so we should be able to make it awesome. This Tavern will be the rallying point as well. The Clan armoury will also be contained with the Clan Stronghold. If possible, and enough land can be sustained, we will build a ship in the City, propped up for aesthetic reasons, appearing to be dry docked.
Well, that’s about it for changes, I think we should wipe the history section and install this in a new thread, (not yet) under a clan account. I want everyone to vote on name change, if you say yes, include a suggested new name.
Currently-
No Votes: 2 (Gilguy, Captain=2),
Yes Votes: 2 (Kev, First Mate=2 suggest a name, or your vote is disqualified.)
Abstaining Currently: 2 (Zevandir, Captain=2)
I’m going go apply for KoA allies. This IS necessary Gil, we use their server and call them friends, time to make it formal. From this point forth, any clans who wish an alliance please post here.
Age (Optional): 16
Gender (Optional): male
Pirate Lingo Known: argh matey
Interest in Joining a Crew (1-10): yes, first blood
Other Clans: nope
Are you a P.o.t.I.H Veteran: yes, i think i was one of the first members in our original clan a looooooong time ago. and now im back!
Current kills: over 1,000
Why do you want to join? because it was so much fun back when we we're first starting up and i miss it.
What is your timezone? Affects what crews are for you. PST,Oregon
Paradox, we really do appreciate that you’re trying to help. We won’t forget it either. Let bygones be bygones and let the whole world rejoice. NOW NAMES AND VOTES GOGOGOGO!
The names fine as it is. Oh, and you two (paradox + gil) need to stop beefing with each other if we're gonna start a new thread. Makes us look bad :\
EDIT: Oh, but if we do ever change our name, I say
Pirates of Infinite Horizons (take out the "the", I just realised there was a "the" in the name :tongue.gif:)
Oh lookie, little Parie wants to fight me. Sure. I'll take you on. Don't act surprised like that. Not a coward.
If you change the name beyond recognition, the clan is beyond such. If we change the name too much, we aren't the same clan no matter what you say. I don't care, you'll change the name of this clan over my dead body. Disguising is for pussies, and we're goddamn pirates, I don't know what you're afraid of. I personally know who leads BotDR, but it's somewhat confidential and not too much concern. We're friendly with KoA. If you're afraid we'll be attacked just because of our name only, well, listen up. We're pirates, and we'll fight them back. You don't hear about pirates disguising as merchant ships, because they're baddass and don't need that.
plus Paradox THE CHICKEN IS IN THE BARN!!!!!
Age (Optional): 16
Gender (Optional): male
Pirate Lingo Known: argh matey
Interest in Joining a Crew (1-10): which ever will take me
Other Clans: nope
Are you a P.o.t.I.H Veteran: yeah I was your "master healer" back when we we're first starting up.
Current kills: over 1,000
Why do you want to join? because I saw that the clan was back (again) and thought I would give it another try.
What is your timezone? Affects what crews are for you. PST, Oregon
Age (Optional): 17
Gender (Optional): Male
Pirate Lingo Known: Yar har har.
Interest in Joining a Crew (1-10): Indeed
Other Clans: Realm of Conquest
Are you a P.o.t.I.H Veteran: No
Current kills: Atleast 5
Why do you want to join? Pirates. Seems like a good idea.
What is your timezone? Affects what crews are for you. Americuh Central Time Zone.
Age (Optional): No thanks
Gender (Optional): No thanks
Pirate Lingo Known: Shiver me timbers, Rrrrrrrrrrrrrr
Interest in Joining a Crew (1-10): 10
Other Clans: Realm Of Conquest
Are you a P.o.t.I.H Veteran: No
Current kills: n/a
Why do you want to join? I need a good clan where I can just loot, aid, and just hang out in.
What is your timezone? Affects what crews are for you. Eastern
No:3 (I I guessed Mel's right)
Yes: 5
Abstain: 2 still
Nam and Aidan need to vote. And anon who has t yet. Im thinking radically changing, become KoA's Privateers (neku's idea) as we use their server anyway. I'm going to issue a name vote if the name change wins. And if it does, I'm going to forgo my beloved Seagulls in favor of Privateers. Let's gt to it bitches! Oh and I'm looking fir a GMT 0 captain.
I am GMT -4. What is the KoA server ip?