I have gotten myself into indie game making, and am starting to make many games for my friends and I. I wanted to create a type of launcher to launch all of my games. If you do not know what I am talking about, I want to make a "Steam" type of application to launch all of my games. I wanted to know how to create this type of program.
Wouldn't that be like, an application that starts other applications? Kinda easy if you're doing games. Just make a certain button start the application you want it to start, and make a background of cool screenshots on the page.
Also, what language are you making the games in?
How would I make the program though? I am really confused on that part. I am making the games in Unity 3D with Java.
Ya I am guessing that, but how would I make it so that when the user clicks on "Game 1" (for example) then they start "Game 1.exe"? How could I make a link to: C:\User\Username\Desktop\Game 1\Game 1.exe?
I might just make the "download button" or download link be a mediafire download, because the games are not over 200 mb.
Isn't IEXPRESS used to convert .bat files into .exe files? I don't really want to do that :sad.gif:
I'd use an SVN system so that when you update the game, they can easily get the latest version, and use something like Visual Basic to create a simple, basic GUI with a list of what games you have (which will always be the latest of whatever you put into the SVN) and a "Download" button. I'd start digging for tutorials and use that route, personally.
Wouldn't be that hard to do, really. You could use file versioning to track whether clients are out of date or not and keep the repository on an FTP server. Chilkat makes a very nice FTP DLL for .NET. Simple matter of fire up, query remote server for directory of games and their versions and fingerprints, scan system for fingerprint matches then compare versions to see if they need updates. If so, FTP the update down. If not there, offer it in the "store". It's not that hard, just time consuming.
Not enough information. Explain more, then maybe we can help you. Even better, draw a crude picture on MSPaint or something, explaining how you want the UI to look.
I'd use an SVN system so that when you update the game, they can easily get the latest version, and use something like Visual Basic to create a simple, basic GUI with a list of what games you have (which will always be the latest of whatever you put into the SVN) and a "Download" button. I'd start digging for tutorials and use that route, personally.
Wouldn't be that hard to do, really. You could use file versioning to track whether clients are out of date or not and keep the repository on an FTP server. Chilkat makes a very nice FTP DLL for .NET. Simple matter of fire up, query remote server for directory of games and their versions and fingerprints, scan system for fingerprint matches then compare versions to see if they need updates. If so, FTP the update down. If not there, offer it in the "store". It's not that hard, just time consuming.
I have gotten myself into indie game making, and am starting to make many games for my friends and I. I wanted to create a type of launcher to launch all of my games. If you do not know what I am talking about, I want to make a "Steam" type of application to launch all of my games. I wanted to know how to create this type of program.
Thanks in advance! :smile.gif:
Ya I know, I just want my own, kind of like how EA made Origin.
There's a million tutorials on Youtube.
They are not that good :tongue.gif:
And I just want my own type of Steam (if you get what I mean)
No not like that, I want my own type of "Steam" or "Origin" type store where my friends can download and play my latest games.
How would I make the program though? I am really confused on that part. I am making the games in Unity 3D with Java.
haha ya I am thinking of that, ugh :sad.gif:
Ya I am guessing that, but how would I make it so that when the user clicks on "Game 1" (for example) then they start "Game 1.exe"? How could I make a link to: C:\User\Username\Desktop\Game 1\Game 1.exe?
To handle the downloads you will needs server with lots of bandwidth if your games are actually any good.
I might just make the "download button" or download link be a mediafire download, because the games are not over 200 mb.
Isn't IEXPRESS used to convert .bat files into .exe files? I don't really want to do that :sad.gif:
I'd use an SVN system so that when you update the game, they can easily get the latest version, and use something like Visual Basic to create a simple, basic GUI with a list of what games you have (which will always be the latest of whatever you put into the SVN) and a "Download" button. I'd start digging for tutorials and use that route, personally.
Exactly what I was thinking. Or even upload the files to mediafire for your friends to download from there.
Ya I was thinking of that, I might try that out...
Ok thanks for the suggestion
Ok I might try that thanks