Does anyone remember the "good old days" of first-person shooters, where you could carry a dozen weapons and save your game whenever you wanted? The days when your health was expressed as an on-screen percentage (or a bar of little colored dots like in ROTT), and could only be healed by finding turkey legs and medkits?
In short, does anyone remember when first-person shooters on the PC were NOT CASTRATED FOR CONSOLES? I do.
Anyway, as a PC gamer, I'm wondering what the last genuinely good first-person shooter was. Unreal Tournament 3 comes kinda close, but it doesn't have anything resembling an actual save function... or a single-player campaign that's anything more than a series of botmatches, really. So what was before that? Quake 4?
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416 stone 296 stone slab (150 blocks) 149 stone stairs (228 blocks)
Counter strike is okay, Half Life-2 is one of the best shooters on steam that iv'e played.
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War is where the young and stupid are tricked by the old and bitter into killing each other. The good people die, and so do the bad ones, but the weak people, like me, we have inherited the earth.
Why work hard on something when you know the majority of the vidya populace will buy it anyways?
They understand that their clients are unaware of what COULD be, so they lower the bar. Less work and more sells is the obvious choice
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You are now reading this. You just lost the game.
You have just read this. You are also manually breathing.
So, if a genre's core mechanics change, it dies? I don't know what world you live in, but FPS games are still pretty much the most popular games on the market, for both PC and consoles. Just because the mechanics of the FPS genre have undergone change in the last 10 years, doesn't mean that the entire genre has "died".
I never said that first-person shooters had died. I said that first-person shooters FOR THE PC had died, i.e., all first-person shooters these days are made for consoles and then the shitty console versions are ported to PC. In short, PC gamers are being punished for the stupidity of console gamers who insist on playing a genre for which consoles have always been grossly inadequate.
Anyway, no one has yet answered the question: what was the most recent first-person shooter that was not crippled for PCs due to the limitations of consoles?
No but a dlc does!
lawl wut?
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416 stone 296 stone slab (150 blocks) 149 stone stairs (228 blocks)
I'd love to say FPS isn't very popular on the PC, but I'd be lying and I'd be known even more for knowing jack ****. FPS games are still pretty popular. One is TF2.
I never said that first-person shooters had died. I said that first-person shooters FOR THE PC had died, i.e., all first-person shooters these days are made for consoles and then the shitty console versions are ported to PC. In short, PC gamers are being punished for the stupidity of console gamers who insist on playing a genre for which consoles have always been grossly inadequate.
Anyway, no one has yet answered the question: what was the most recent first-person shooter that was not crippled for PCs due to the limitations of consoles?
lawl wut?
I understand what you mean, but...
First off, modern FPS games are by no means "grossly inadequate", nor are console gamers "stupid" for buying them. Games like Call of Duty and Halo are certainly different than Doom, or Quake, but simply being different doesn't necessarily mean that they are "dumbed down" for consoles.
Second, yes, there are definitely fewer PC-exclusive FPS games. The reason behind this is very simple- the console market is larger than the PC gaming market, and as such, developers are going to shift their attention to console FPS games rather than PC ones.
Third, and to (kind of) answer your question, when developers are creating multiplatform games (PC, XBOX, PS3), they always have to accommodate the least common denominator, so your question is basically just "What was the last PC-exclusive FPS game".
I am mostly a PS3 gamer, but I absolutely LOVE to play Team Fortress 2. That's only been just recently though, because I'm a newbie who just got it because it became free. Normally I play online games on PC, that's where I started. ROBLOX, Runescape. Yeah. But then I started getting into games like MC and Terraria and now I even play TF2! :biggrin.gif: I don't even have a good computer though, so I still stick with my PS3 for most games.
Wait...I thought people didn't like carrying a lot of weapons. I thought they liked it realistic..
Yes...realistic, where if you don't get shot for a few seconds, your massive gaping wounds automatically heal in seconds. :tongue.gif:
I miss old-style FPS games like Serious Sam. I really hope that BFE doesn't go the path of Duke Nukem Forever and change itself to the modern style of FPS.
"The war...has begun."
Want to know more? Check out the beginnings of my novel, Chronicles of Light, at Figment.com. Latest update: Chapter 1: Life of a Thief.
When consoles became cheaper and sexier and got exclusives.
edit:Also,when the gaming community became a bunch of ****ing pussies whining babies because they cant manage healthpacks/use tactics to stay alive.They needed someone to hold their hand and auto-heal their injuries.
In short, does anyone remember when first-person shooters on the PC were NOT CASTRATED FOR CONSOLES? I do.
Anyway, as a PC gamer, I'm wondering what the last genuinely good first-person shooter was. Unreal Tournament 3 comes kinda close, but it doesn't have anything resembling an actual save function... or a single-player campaign that's anything more than a series of botmatches, really. So what was before that? Quake 4?
416 stone
296 stone slab (150 blocks)
149 stone stairs (228 blocks)
794 total stone
1082 blackstone
174 blackstone slab (87 blocks)
52 blackstone stairs (78 blocks)
1247 total blackstone
(not counting drawbridges and portcullises)
Does that have a single-player campaign?
416 stone
296 stone slab (150 blocks)
149 stone stairs (228 blocks)
794 total stone
1082 blackstone
174 blackstone slab (87 blocks)
52 blackstone stairs (78 blocks)
1247 total blackstone
(not counting drawbridges and portcullises)
The good people die, and so do the bad ones, but the weak people, like me, we have inherited the earth.
They understand that their clients are unaware of what COULD be, so they lower the bar. Less work and more sells is the obvious choice
You have just read this. You are also manually breathing.
I never said that first-person shooters had died. I said that first-person shooters FOR THE PC had died, i.e., all first-person shooters these days are made for consoles and then the shitty console versions are ported to PC. In short, PC gamers are being punished for the stupidity of console gamers who insist on playing a genre for which consoles have always been grossly inadequate.
Anyway, no one has yet answered the question: what was the most recent first-person shooter that was not crippled for PCs due to the limitations of consoles?
lawl wut?
416 stone
296 stone slab (150 blocks)
149 stone stairs (228 blocks)
794 total stone
1082 blackstone
174 blackstone slab (87 blocks)
52 blackstone stairs (78 blocks)
1247 total blackstone
(not counting drawbridges and portcullises)
Steam: RobotDeathParty
I understand what you mean, but...
First off, modern FPS games are by no means "grossly inadequate", nor are console gamers "stupid" for buying them. Games like Call of Duty and Halo are certainly different than Doom, or Quake, but simply being different doesn't necessarily mean that they are "dumbed down" for consoles.
Second, yes, there are definitely fewer PC-exclusive FPS games. The reason behind this is very simple- the console market is larger than the PC gaming market, and as such, developers are going to shift their attention to console FPS games rather than PC ones.
Third, and to (kind of) answer your question, when developers are creating multiplatform games (PC, XBOX, PS3), they always have to accommodate the least common denominator, so your question is basically just "What was the last PC-exclusive FPS game".
Good 'ol days: Duke nukem 3D
carry an assload of weapons, heal yourself by eating food and getting medpacs
Today:
Duke nukem Forever
It feels like call of dutie with a duke nukem theme. Watch totalbiscuts review of it. you'll understand then
Find me on Twitter and Steam as TotalTonix.
Rage looks epic . . .
Find me on Twitter and Steam as TotalTonix.
Yes...realistic, where if you don't get shot for a few seconds, your massive gaping wounds automatically heal in seconds. :tongue.gif:
I miss old-style FPS games like Serious Sam. I really hope that BFE doesn't go the path of Duke Nukem Forever and change itself to the modern style of FPS.
Want to know more? Check out the beginnings of my novel, Chronicles of Light, at Figment.com. Latest update: Chapter 1: Life of a Thief.
edit:Also,when the gaming community became a bunch of
****ing pussieswhining babies because they cant manage healthpacks/use tactics to stay alive.They needed someone to hold their hand and auto-heal their injuries.