Yes, I got the idea from Sniper's Creed, but I thought for those who wanted some more AWESOME TF2 ACTION would enjoy this game... no wait, that sounded wrong...
You are walking down the Hallway of RED base, the Announcer has informed you of a meeting that will be taking plave in ten minutes. You are Jacob, the team spy for RED. You enter the dining hall, and the meeting will take place in the next room. You see the Pyro, a Medic, and an Engineer arguing over what appears to be the remnants of a dispencer, burned potroast, and... the Scout with a bonesaw in his head... Ouch.
Normaly I would give you options of what to do next, and have you write the story yourselves then list options for the next poster, but from what I've seen from Sniper's Creed, that may be a bad idea. If you guys can show me you can handle the story I'll make it that so we can make this go faster and smoother.
Jacob's Inventory: L'etranger, Sappers, his Butterfly Knife, and a normal Invisiwatch (may upgrade over the course of the story)
We are now going to do a crossover story with Sniper's Creed YAYZ
A New text color system has been added and shall now be used as so:
Main character color=#00BF00
Equip/useable items color=#FFBF00
BLU locations/the group itself color=#0040FF
BLU members color=#0000FF
Specific/Significant to the story BLU members color=#4000FF
RED Locations/Group color=#BF0000
RED Members color=#FF0000
Specific/Significant REDs color=#BF0040
The Announcer color=#8000FF
Sit down at the table and and say "Gentlemen.", after which, ask whats wrong.
You feel rather cliche after your conversation starter, but you soon forget after the group explains their odd situation. The Pyro proceeds to explain first. You can barely make out anything he says,
(we shall assume for the sake of this story the Pyro is a male)
but based off of his gestures you think he is saying that someone bumped into the Pyro while he was trying to cook the pot roast with his flamethrower, causing him to ignite it. The Pyro shakes his fist in the air, and he seems too distracted with the loss of his pot roast to know what else happened.
Edit: HOLY CRAP I posted 12 hours after you, right to the minute...
>Light up a cigarette. "Is this really worth my talents?"
The Medic looks down at the Scout. The Scout is twitching uncontrolably, the bone saw is likely poking into motor controls of his brain. The Medic looks back up to Jacob and says,
"I vas just cutting open zhe BLU Demoman to examine his liver. If he is anything like zhe Demoman on our team, I vould like to know how a liver could manage such toxic levels of alcohol. Engineer is standing beside me, and ve hear a loud crash. Zhe Engineer is rushing back und I lost mein balance, I topple over into zhis Scout und mein bone saw plunges into his skull. I vould find more humor in zhis situation if not for zhe fact I must fix him now..." The Medic proceeds to carry the Scout over his shoulder into the next room.
(Little late for the call, but yes I was actually hoping you would be the first to ask)
Jacob looks over to the Engineer, who has patiently waited for his chance to speak and begins doing so.
"I was helping the Doc with his post-mortem examination, when I hear some mother-hubbard tear down my structurally superfluous Dispenser. I drop everything and try to gnab the varmin' before he can get off scot-free. Well it seems I had knocked over the Doc and the Scout in the process."
No, the Scout spoiled the Pyro's food and the dispenser, the Engie just bumped the Medic, and the already off balance Scout into one another. We still don't know what is going on with the Scout and why he ran into the room in such a hurry
Jacob notices a pair of black sunglasses on the floor where the Scout had once been. You slowly put them over your eyes with only two fingers and casually, but formally walk into the next room.
"Now that I have that out of the way, I can put these shades in my pocket for later."
The Medic has the Scout placed on a table, still twitching like a madman. Medic quickly yanks the bone saw from its fleshy holder with a little metal scrap hitching a ride on the tip of the blade
"Vell, from the looks of zhis piece of metal, the Scout vas hit with a defective bullet. It punctured his skull, but did not fully penetrate, perhaps it vas good fortune he vas hit with zhe saw, healing him vith my Medigun vill be easy, he vill be better in timefor zhe meeting."
The Medic appears to have forgotten the significance of Scout being shot in the head, but the meeting is only three minutes away.
Head to the meeting room... And walk in with your shades on.
You decide to wear your shades again while you walk into the meeting room. The Announcer is there, she never shows up anywhere unless it is important. She glares over to you, she suddenly gestures you to come over.
"You, Frenchman, where did you get those glasses? Nevermind, I don't care, you bafoons probably can't remember what you had eaten for breakfast."
She storms off to the podium, examining the glasses and occasionaly looking over at you and scowling.
>Discard those uncultured eyepieces immediately and treat her with a manor that shows you are a true frenchperson.
What is your problem? You never seem to have anything useful to add, either do something that isn't just stupid or something unrelated to what is going on just stop posting here, please?
>Excuse your vulgarity with your own team's incompetence, saying that you must have caught something from them.
The Announcer merely scoffs at you, then waves you to your seat as the meeting is about to begin...
"Quiet, all of you. I've summoned you all here today to alert you on a matter of utmost importance."
The Soldier stands up and yells, "Are those BLU sissies finally giving up?"
The Announcer tries to regain her composer, she hates being interupted by inferriors. "No, there has been a breach in security. A young female, nicknamed "The Black Witch", has been terrorizing both teams and has resulted in several casualties."
The lights dim and security footage of the Witch begins playing. She is seen sneaking up on several BLU members fighting the Scout, and stabbing them repeatedly through the face. She then begins chasing down Scout and shoots him in the head just as he enters the base.
>"Well, it would seem someone with considerable resources has hired someone of my caliber. Indeed, I believe zat I recognise the techniques from my own training."
The Announcer eyes meet yours, and even from across the room you feel slightly traumatized from the look in her eyes.
"Then you shall be the one assigned to hunt down and dispose of her. Even you could handle something as simple as that. If any of you other pitiful slobs I painfully call 'Employees' care to assist him go right ahead."
The Scout stands up, and then wobbles for a moment, he has lost a significant amount of blood. "I'm in! I ain't lettin' that little ***** get the best of me and not suffer some freakin' punishment!"
Well, it looks like your stuck with this job, whether you like it or not. At least you can ask Scout some questions about what happened. Maybe you can get an idea of where to start.
and no, we aren't really, I just got the idea from him and he wanted to make our stories be related. I have no idea why no one else wants to post. A lack of interest I guess... If you could suggest posting here to others I would greatly appreciate it
((I'm just here because you seem pretty new here and because Spy is Shenanigan-central.))
>"Well, Scout, if you want to assist me, then prove your mettle. The girl is tied and gagged at your feet. You have a veritable arsenal of equipment. What would you do to her?"
"Beat 'er senseless with my bat and chuck 'er outta window!"
>"I was hopping for something more cruel, more manipulative, but I guess zat is what you want. Of course, I'll be getting in on a slice of action, it has been a while since I've had a supposedly trained victim."
"What you thinkin' interrogatin' her? What the Hell is with that crap? She's just some chick who shot me, I say we jus' kill 'er give what she's got commin'!"
The Announcer rolls her eyes, "This is the only significant matter that I could be bothered to bring up, what you pigs do besides wollowing in the filth is none of my concern. Meeting ajourned, now get out of my sight!"
"Ah, sniper, my friend. How has zit been?"
"Cut to the chat, spoih. What do yer want?"
"What, I can't chat a little with a friend? Fine. Where did you last see the girl."
((I'll leave this to you, don't wanna steal the story.))
Stone faced, the Sniper replies, "And what would make you think I ever saw her?"
Your rebuttal, "There is a small light in the distance on the security footage, and I know the reflection of a scope when I see one. You're a tracker, you would obviously have followed her a ways to learn more of her."
The Sniper remains silent for a moment. He then removes an envelope from his pocket and holds it out to you. "Take this and put it in the mailbox. Then we'll talk. Oh, and it's on the far end of the map, over by the BLU Base. Good luck with that."
With that, he walks off. You look over to the Scout, who simply grins and gives you a thumb up.
>Return to quarters. Plan route to BLU base and retrieve the other watches that you may or may not have.
Other items will be aquired in good time, in the mean time...
The Scout soon returns with a map of the area layout. You study the map for about five minutes. By that time Scout has lost patience.
"What the Hell is takin' so long to figur' somthin' out? We just go in, drop the mail, and POW, we're done. I'll blast the crap outta anyone who comes near!"
You are walking down the Hallway of RED base, the Announcer has informed you of a meeting that will be taking plave in ten minutes. You are Jacob, the team spy for RED. You enter the dining hall, and the meeting will take place in the next room. You see the Pyro, a Medic, and an Engineer arguing over what appears to be the remnants of a dispencer, burned potroast, and... the Scout with a bonesaw in his head... Ouch.
Normaly I would give you options of what to do next, and have you write the story yourselves then list options for the next poster, but from what I've seen from Sniper's Creed, that may be a bad idea. If you guys can show me you can handle the story I'll make it that so we can make this go faster and smoother.
Jacob's Inventory: L'etranger, Sappers, his Butterfly Knife, and a normal Invisiwatch (may upgrade over the course of the story)
We are now going to do a crossover story with Sniper's Creed YAYZ
A New text color system has been added and shall now be used as so:
Main character color=#00BF00
Equip/useable items color=#FFBF00
BLU locations/the group itself color=#0040FF
BLU members color=#0000FF
Specific/Significant to the story BLU members color=#4000FF
RED Locations/Group color=#BF0000
RED Members color=#FF0000
Specific/Significant REDs color=#BF0040
The Announcer color=#8000FF
That is the question.
You feel rather cliche after your conversation starter, but you soon forget after the group explains their odd situation. The Pyro proceeds to explain first. You can barely make out anything he says,
(we shall assume for the sake of this story the Pyro is a male)
but based off of his gestures you think he is saying that someone bumped into the Pyro while he was trying to cook the pot roast with his flamethrower, causing him to ignite it. The Pyro shakes his fist in the air, and he seems too distracted with the loss of his pot roast to know what else happened.
Edit: HOLY CRAP I posted 12 hours after you, right to the minute...
That is the question.
The Medic looks down at the Scout. The Scout is twitching uncontrolably, the bone saw is likely poking into motor controls of his brain. The Medic looks back up to Jacob and says,
"I vas just cutting open zhe BLU Demoman to examine his liver. If he is anything like zhe Demoman on our team, I vould like to know how a liver could manage such toxic levels of alcohol. Engineer is standing beside me, and ve hear a loud crash. Zhe Engineer is rushing back und I lost mein balance, I topple over into zhis Scout und mein bone saw plunges into his skull. I vould find more humor in zhis situation if not for zhe fact I must fix him now..."
The Medic proceeds to carry the Scout over his shoulder into the next room.
(Little late for the call, but yes I was actually hoping you would be the first to ask)
That is the question.
Jacob looks over to the Engineer, who has patiently waited for his chance to speak and begins doing so.
"I was helping the Doc with his post-mortem examination, when I hear some mother-hubbard tear down my structurally superfluous Dispenser. I drop everything and try to gnab the varmin' before he can get off scot-free. Well it seems I had knocked over the Doc and the Scout in the process."
That is the question.
That is the question.
Jacob notices a pair of black sunglasses on the floor where the Scout had once been. You slowly put them over your eyes with only two fingers and casually, but formally walk into the next room.
"Now that I have that out of the way, I can put these shades in my pocket for later."
The Medic has the Scout placed on a table, still twitching like a madman. Medic quickly yanks the bone saw from its fleshy holder with a little metal scrap hitching a ride on the tip of the blade
"Zhis is interesting..." The Medic thinks aloud.
That is the question.
That is the question.
"Vell, from the looks of zhis piece of metal, the Scout vas hit with a defective bullet. It punctured his skull, but did not fully penetrate, perhaps it vas good fortune he vas hit with zhe saw, healing him vith my Medigun vill be easy, he vill be better in timefor zhe meeting."
The Medic appears to have forgotten the significance of Scout being shot in the head, but the meeting is only three minutes away.
That is the question.
You decide to wear your shades again while you walk into the meeting room. The Announcer is there, she never shows up anywhere unless it is important. She glares over to you, she suddenly gestures you to come over.
"You, Frenchman, where did you get those glasses? Nevermind, I don't care, you bafoons probably can't remember what you had eaten for breakfast."
She storms off to the podium, examining the glasses and occasionaly looking over at you and scowling.
That is the question.
What is your problem? You never seem to have anything useful to add, either do something that isn't just stupid or something unrelated to what is going on just stop posting here, please?
That is the question.
That is the question.
The Announcer merely scoffs at you, then waves you to your seat as the meeting is about to begin...
"Quiet, all of you. I've summoned you all here today to alert you on a matter of utmost importance."
The Soldier stands up and yells, "Are those BLU sissies finally giving up?"
The Announcer tries to regain her composer, she hates being interupted by inferriors. "No, there has been a breach in security. A young female, nicknamed "The Black Witch", has been terrorizing both teams and has resulted in several casualties."
The lights dim and security footage of the Witch begins playing. She is seen sneaking up on several BLU members fighting the Scout, and stabbing them repeatedly through the face. She then begins chasing down Scout and shoots him in the head just as he enters the base.
That is the question.
The Announcer eyes meet yours, and even from across the room you feel slightly traumatized from the look in her eyes.
"Then you shall be the one assigned to hunt down and dispose of her. Even you could handle something as simple as that. If any of you other pitiful slobs I painfully call 'Employees' care to assist him go right ahead."
The Scout stands up, and then wobbles for a moment, he has lost a significant amount of blood. "I'm in! I ain't lettin' that little ***** get the best of me and not suffer some freakin' punishment!"
Well, it looks like your stuck with this job, whether you like it or not. At least you can ask Scout some questions about what happened. Maybe you can get an idea of where to start.
and no, we aren't really, I just got the idea from him and he wanted to make our stories be related. I have no idea why no one else wants to post. A lack of interest I guess... If you could suggest posting here to others I would greatly appreciate it
That is the question.
"Beat 'er senseless with my bat and chuck 'er outta window!"
That is the question.
"What you thinkin' interrogatin' her? What the Hell is with that crap? She's just some chick who shot me, I say we jus' kill 'er give what she's got commin'!"
That is the question.
The Scout simply takes out his bat and slowly taps it against his palm with a sinister grin.
That is the question.
That is the question.
um... I'm thinking you can write the next part, I hadn't actually thought of any interactions with the Sniper...
That is the question.
Stone faced, the Sniper replies, "And what would make you think I ever saw her?"
Your rebuttal, "There is a small light in the distance on the security footage, and I know the reflection of a scope when I see one. You're a tracker, you would obviously have followed her a ways to learn more of her."
The Sniper remains silent for a moment. He then removes an envelope from his pocket and holds it out to you. "Take this and put it in the mailbox. Then we'll talk. Oh, and it's on the far end of the map, over by the BLU Base. Good luck with that."
With that, he walks off. You look over to the Scout, who simply grins and gives you a thumb up.
That is the question.
Other items will be aquired in good time, in the mean time...
The Scout soon returns with a map of the area layout. You study the map for about five minutes. By that time Scout has lost patience.
"What the Hell is takin' so long to figur' somthin' out? We just go in, drop the mail, and POW, we're done. I'll blast the crap outta anyone who comes near!"
That is the question.