Bugs we are aware of:
-Sand does not fall above the ladder in the sand puzzle you can break that block
-the room after the speed test is I will admit a little to dark I want it dark but that is to dark
So after a few days work I figured Id give the minecraft community a little taste of the next "adventure" "puzzle" map. This map was inspired by the labyrinth made by fireb0rn and I hope to please the community with a map with as much complexity but with the non combat factor I want people to play through a map without the worry of dying unless its there own fault.
With this map I plan to make your choices early on in the map effect what occurs later. So enough talk let me show you what we have so far.
Look at it now with the custom texture pack that comes with the final release. Pretty aint it?
Give me some feedback on this first little teaser I will keep this updated as time goes on. Also me and blankhaven then other person helping me plan on once this is completed to just continue on with it just getting progressively harder will the puzzles as time goes on.
Currently this is where we are sitting on the release:
V 0.9
-added a recommended texture pack
-now has a storyline well sorta
-the towers are in place
-death tower is all but one floor from completion
-redstone tower is built
-the minefield has been added
-check point #3 is in use
-fixed bugs where door to checkpoint #2 wouldnt open
-fixed door always being open in the medium room
-added staircase for the exit
-fixed staircase leading to lava room I dont know why that was already triggered.
-added quite of an amazing entrance to the towers
-decided a 4th checkpoint was needed
-figured out full play up to the towers its about 25 minutes with no failures and all secrets and knowing the fastest route
V 0.81
-fixed spawn bug where you spawn at the end with random items in your inventory this has been fixed.
-thx for the feedback.
-the towers are in place
V 0.8
-added jump text after second checkpoint
-added 2nd check point
-added where the 3rd checkpoint will be
-fixed the fact you could use fishing pools to open doors in luck room
-changed the path after the first check point
-made signs a little clearer in some rooms
-changed how you get to the lava room
-death is slightly more imminent
-luck room tracks dont open the same doors as they did in V 0.7
-added another lava puzzle (WIP)
-added cool feature leading up to the lava room
-added another simple thought puzzle
-added drowning puzzle
V 0.7
-beta release
v 0.6
-added banner for signatures
-added lava room of death
-added room for minecart puzzle (did actually add the puzzle yet)
-figured out how we are gonna do the exit
-fixed ice melting in one the the puzzle
-added more things that will make you ask "why?"
V 0.5
-finally finished medium puzzle in the luck room
-added well lets say a lot of things to just straight make you say "why?"
-tied the hard puzzle in luck room to the medium puzzle
-tied the medium puzzle to the easy puzzle in the luck room
V 0.4
-Finished hard puzzle in luck room
-Finished easy puzzle in luck room
-added a lot of signs
-strangely spammed some tracks minecarts and set some netherrock on fire I really dont know why.
V 0.3
-added check point system
-added second set of puzzles
-made the whole thing more visually pleasing
-added first decision puzzle
-added first big secret
V 0.2
-added sand puzzle
-fixed bug in sand puzzle where all levers would affect the puzzle
-added a bunch of outside access many for me and blankhaven but you can use them to if you are curious as to how everything works
-added a lot of signs and the first set of secrets
-added scoring system the more golden apples and diamonds you have at completion the higher your score
It just a rough start this map is no where near completion I just like to make people anticipate things. If enough people want it I may put out a little teaser not sure but thanks for your early thoughts.
Hey everyone, It would be great if you could all drop us a quick comment about your run through the map. We would love to hear if you enjoyed it, or did not, What you liked, what you didn't and where we could improve. I know that many of you have the thought process of, "I would, but I don't want to make a forum account." Do it, make an account. Your feedback really helps us and everyone else on the forums. Hope you enjoy it and we have more to come. Not going to release the next teaser until we have feedback from at least one new person who hasn't commented on the thread yet :tongue.gif:
Its finally here well at least the beta is:
V 0.81 rar
V 0.81 zip
OLD VERSIONS:
V 0.8 zip
V 0.8 rar
V 0.7 zip
V 0.7 rar
So after a few days work I figured Id give the minecraft community a little taste of the next "adventure" "puzzle" map. This map was inspired by the labyrinth made by fireb0rn and I hope to please the community with a map with as much complexity but with the non combat factor I want people to play through a map without the worry of dying unless its there own fault.
With this map I plan to make your choices early on in the map effect what occurs later. So enough talk let me show you what we have so far.
Look at it now with the custom texture pack that comes with the final release. Pretty aint it?
Give me some feedback on this first little teaser I will keep this updated as time goes on. Also me and blankhaven then other person helping me plan on once this is completed to just continue on with it just getting progressively harder will the puzzles as time goes on.
My map projects:
http://www.minecraftforum.net/viewtopic.php?f=1034&t=214021
I plan on a beta release a V 1.0:Currently this is where we are sitting on the release:
V 0.9
-added a recommended texture pack
-now has a storyline well sorta
-the towers are in place
-death tower is all but one floor from completion
-redstone tower is built
-the minefield has been added
-check point #3 is in use
-fixed bugs where door to checkpoint #2 wouldnt open
-fixed door always being open in the medium room
-added staircase for the exit
-fixed staircase leading to lava room I dont know why that was already triggered.
-added quite of an amazing entrance to the towers
-decided a 4th checkpoint was needed
-figured out full play up to the towers its about 25 minutes with no failures and all secrets and knowing the fastest route
V 0.81
-fixed spawn bug where you spawn at the end with random items in your inventory this has been fixed.
-thx for the feedback.
-the towers are in place
V 0.8
-added jump text after second checkpoint
-added 2nd check point
-added where the 3rd checkpoint will be
-fixed the fact you could use fishing pools to open doors in luck room
-changed the path after the first check point
-made signs a little clearer in some rooms
-changed how you get to the lava room
-death is slightly more imminent
-luck room tracks dont open the same doors as they did in V 0.7
-added another lava puzzle (WIP)
-added cool feature leading up to the lava room
-added another simple thought puzzle
-added drowning puzzle
V 0.7
-beta release
v 0.6
-added banner for signatures
-added lava room of death
-added room for minecart puzzle (did actually add the puzzle yet)
-figured out how we are gonna do the exit
-fixed ice melting in one the the puzzle
-added more things that will make you ask "why?"
V 0.5
-finally finished medium puzzle in the luck room
-added well lets say a lot of things to just straight make you say "why?"
-tied the hard puzzle in luck room to the medium puzzle
-tied the medium puzzle to the easy puzzle in the luck room
V 0.4
-Finished hard puzzle in luck room
-Finished easy puzzle in luck room
-added a lot of signs
-strangely spammed some tracks minecarts and set some netherrock on fire I really dont know why.
V 0.3
-added check point system
-added second set of puzzles
-made the whole thing more visually pleasing
-added first decision puzzle
-added first big secret
V 0.2
-added sand puzzle
-fixed bug in sand puzzle where all levers would affect the puzzle
-added a bunch of outside access many for me and blankhaven but you can use them to if you are curious as to how everything works
-added a lot of signs and the first set of secrets
-added scoring system the more golden apples and diamonds you have at completion the higher your score
V 0.1
-added first test
-added second test
My map projects:
http://www.minecraftforum.net/viewtopic.php?f=1034&t=214021
MJM IS FINALLY RETURNING!
It just a rough start this map is no where near completion I just like to make people anticipate things. If enough people want it I may put out a little teaser not sure but thanks for your early thoughts.
My map projects:
http://www.minecraftforum.net/viewtopic.php?f=1034&t=214021
My map projects:
http://www.minecraftforum.net/viewtopic.php?f=1034&t=214021
Confused now???
My map projects:
http://www.minecraftforum.net/viewtopic.php?f=1034&t=214021
My map projects:
http://www.minecraftforum.net/viewtopic.php?f=1034&t=214021
Glad you like it 2 more puzzles and we will release the teaser map.
My map projects:
http://www.minecraftforum.net/viewtopic.php?f=1034&t=214021
My map projects:
http://www.minecraftforum.net/viewtopic.php?f=1034&t=214021
My map projects:
http://www.minecraftforum.net/viewtopic.php?f=1034&t=214021
I can upload a zipped version although .rar and .zip arent very different but I will upload a zip if youd like.
My map projects:
http://www.minecraftforum.net/viewtopic.php?f=1034&t=214021
My map projects:
http://www.minecraftforum.net/viewtopic.php?f=1034&t=214021
My map projects:
http://www.minecraftforum.net/viewtopic.php?f=1034&t=214021
I'll even make it easier for you!!
http://www.minecraftforum.net/ucp.php?mode=register