This is my first post here but I've been lurking on these forums for quite some time now.
I know that I am only one of over thousands of players who enjoy playing minecraft, however I would like to list what I think would improve this game and I would like to see everyone's honest reactions as to how one might think it would go over in game.
If any of my suggestions are already implemented, forgive my ignorance and inform me of them.
1. Inventory Management
The idea is simple, reduce the amount of clicks required by a player. Basically, holding shift when clicking an item in one's inventory, chest, mine cart, and any other items that act as storage now or in the future would automatically move that item to first available slot in the other storage unit. (Example: Shift clicking an item in one's inventory would move it into the chest, mine cart, furnace, etc).
My reason for wanting the ability to do this is, like I said, to reduce the amount of clicks required by a player. Think of cooking meat, four clicks for each piece (considering they don't stack, I know indev the cooked stuff stacks). It would reduce the amount of clicks by half.
2. Crafting
Again, the idea is to reduce mouse clicks. Planks, sticks, arrows, ladders and if resources permit, mine cart tracks are all items I find myself spamming the mouse to make. Why not allow the player to hold shift to make five clicks worth of said object and if the player holds control it makes as many as possible.
Edit: Due to people's responses, I have decided to withdraw my last idea. I spoke to hastily about farming and didn't give it enough of a chance it seems. The idea is left intact below, if you are curious about what I had to say. However, let's have this discussion focus on the above two ideas.
3. Wheat -> Bread
I don't know if it's just me, but wheat seems utterly worthless. The time it takes to grow and harvest yields such a small benefit. I believe this can easily be fixed by one of two ways (of course there are more ways than just these).
My first suggestion would be to make wheat go into the furnace and yield one bread. Rather than having a three wheat to one bread ratio, we'd simply have to bake it in the furnace (make's a bit more sense to me anyways).
The second way would simply modify the amount of hearts bread gives the player upon consumption. I'm not going to throw out figures on this one, if it were up to me I would simply leave it at 2.5 hearts and go with the above suggestion.
Anyway, that's what I got for now. Thanks for reading and sorry if it was a bit long.
Let me hear what you think about these things.
And again, please forgive me if one of these things are already in the game. I don't need to be flamed, just informed. Thanks.
These ideas are nothing special and I am sorry if someone came up with them and posted them before me. I am simply trying to improve the game we all love.
(Can you tell I don't want to be flamed with all my disclaimers. lol)
Sorry if I was not clear on the whole wheat thing. What I am saying is that it takes three wheat to make one piece of bread. Upon consuming the bread, the player regains 2.5 hearts.
The time and effort put into getting one piece of bread seems hardly worth it when grilled pork is so readily available and now we can even come across those brown (ready to eat) mushrooms in infdev which are equivalent to bread (although hard to find and better used in soup/stew).
Allowing wheat to be put into the furnace would allow for a lot more bread to be produced (one to one ratio), and thus making it worth while.
Hopefully this cleared the confusion, if there was any.
I'm not sure, wheat is pretty easy to get once you get a farm started. You can't always find pigs when you need them.
I think it's just a lot more work, and work in a game isn't fun for everyone. But really, if you make stone hoes, and just go nuts getting seeds, you can have a pretty big farm and get a couple loaves of bread a day. Plus, you get seeds back with the wheat, so you can maintain it, and even expand.
It's a trade off really, put in some work for a stockpile of bread, or hunt for a little bit of meat.
we seem to be talking about wheat. Yeah, once your farm is running, you'll have more bread than you know what to do with. But I've found that making a farm is a lot of work in the beginning. Much harder than finding pigs to murder. If it wasn't for the fact that I happen to find making farms a lot of fun, I would never bother. I don't make bread because I want to heal, I make it because farms are neat.
I like the idea of simplifying the interface for many things, although I don't know if I agree with some of your methods.
I like shift-clicking for swapping to/from storage, but in crafting, I'd rather hold the mouse button down and have that continue to craft as available, perhaps, or even have a 'craft all' button.
It might even make sense to assume that if someone places 7 stacks of sticks with 64 sticks per stack in a ladder arrangement, they want 64 ladders. maybe left click 'crafts all' and right click only crafts one item.
I like the idea of simplifying the interface for many things, although I don't know if I agree with some of your methods.
I like shift-clicking for swapping to/from storage, but in crafting, I'd rather hold the mouse button down and have that continue to craft as available, perhaps, or even have a 'craft all' button.
The method isn't what I was concern with, the controls I put forward were just an example so it was clear as to what I meant. These controls would work just as well for me, all I was saying is that there should be that functionality to the game.
On the subject of wheat, I will give farming another go and see how it turns out. So, for those just reading now, consider the last idea crossed off.
I do think crafting bread out of wheat is a bit silly when there are furnaces in the game. I see the furnace as more of an oven/furnace due to pork being able to be cooked in it. (Although, apparently the pork is grilled in the furnace?)
This is my first post here but I've been lurking on these forums for quite some time now.
I know that I am only one of over thousands of players who enjoy playing minecraft, however I would like to list what I think would improve this game and I would like to see everyone's honest reactions as to how one might think it would go over in game.
If any of my suggestions are already implemented, forgive my ignorance and inform me of them.
1. Inventory Management
The idea is simple, reduce the amount of clicks required by a player. Basically, holding shift when clicking an item in one's inventory, chest, mine cart, and any other items that act as storage now or in the future would automatically move that item to first available slot in the other storage unit. (Example: Shift clicking an item in one's inventory would move it into the chest, mine cart, furnace, etc).
My reason for wanting the ability to do this is, like I said, to reduce the amount of clicks required by a player. Think of cooking meat, four clicks for each piece (considering they don't stack, I know indev the cooked stuff stacks). It would reduce the amount of clicks by half.
2. Crafting
Again, the idea is to reduce mouse clicks. Planks, sticks, arrows, ladders and if resources permit, mine cart tracks are all items I find myself spamming the mouse to make. Why not allow the player to hold shift to make five clicks worth of said object and if the player holds control it makes as many as possible.
Edit: Due to people's responses, I have decided to withdraw my last idea. I spoke to hastily about farming and didn't give it enough of a chance it seems. The idea is left intact below, if you are curious about what I had to say. However, let's have this discussion focus on the above two ideas.
Anyway, that's what I got for now. Thanks for reading and sorry if it was a bit long.
Let me hear what you think about these things.
And again, please forgive me if one of these things are already in the game. I don't need to be flamed, just informed. Thanks.
These ideas are nothing special and I am sorry if someone came up with them and posted them before me. I am simply trying to improve the game we all love.
(Can you tell I don't want to be flamed with all my disclaimers. lol)
The time and effort put into getting one piece of bread seems hardly worth it when grilled pork is so readily available and now we can even come across those brown (ready to eat) mushrooms in infdev which are equivalent to bread (although hard to find and better used in soup/stew).
Allowing wheat to be put into the furnace would allow for a lot more bread to be produced (one to one ratio), and thus making it worth while.
Hopefully this cleared the confusion, if there was any.
I think it's just a lot more work, and work in a game isn't fun for everyone. But really, if you make stone hoes, and just go nuts getting seeds, you can have a pretty big farm and get a couple loaves of bread a day. Plus, you get seeds back with the wheat, so you can maintain it, and even expand.
It's a trade off really, put in some work for a stockpile of bread, or hunt for a little bit of meat.
I like the idea of simplifying the interface for many things, although I don't know if I agree with some of your methods.
I like shift-clicking for swapping to/from storage, but in crafting, I'd rather hold the mouse button down and have that continue to craft as available, perhaps, or even have a 'craft all' button.
It might even make sense to assume that if someone places 7 stacks of sticks with 64 sticks per stack in a ladder arrangement, they want 64 ladders. maybe left click 'crafts all' and right click only crafts one item.
The method isn't what I was concern with, the controls I put forward were just an example so it was clear as to what I meant. These controls would work just as well for me, all I was saying is that there should be that functionality to the game.
On the subject of wheat, I will give farming another go and see how it turns out. So, for those just reading now, consider the last idea crossed off.
I do think crafting bread out of wheat is a bit silly when there are furnaces in the game. I see the furnace as more of an oven/furnace due to pork being able to be cooked in it. (Although, apparently the pork is grilled in the furnace?)
The ideas are quite good though albeit a wishlist by today's terms.