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/Give spawner commands
Started by
jovielynne
, Feb 03 2012 01:24 AM
9 replies to this topic
#1
Posted 03 February 2012 - 01:24 AM
I've used the /give commands before for simple things but cannot figure out how to use them to get a Mob spawner on my server. Has anyone done this before? I know the data value and the mob id, but can't figure out how to put them together to get a successful spawner.
For example, I've tried the following. 52 is the data value for the mob spawner, 51 is the id for a skeleton, and 1 is my guess at how many ticks should be used as the delay:
/give player 52 TAG_String("51") TAG_Short("1")
This does not work and I can't figure out if i'm supposed to have "Tag_String" in there, or if the quotes are supposed to be there or what. Does anyone have an example of a working command for this that I can reference?
Thanks!
For example, I've tried the following. 52 is the data value for the mob spawner, 51 is the id for a skeleton, and 1 is my guess at how many ticks should be used as the delay:
/give player 52 TAG_String("51") TAG_Short("1")
This does not work and I can't figure out if i'm supposed to have "Tag_String" in there, or if the quotes are supposed to be there or what. Does anyone have an example of a working command for this that I can reference?
Thanks!
#3
Posted 03 February 2012 - 01:28 AM
get a plugin.
#4
Posted 03 February 2012 - 01:36 AM
jovielynne, on 03 February 2012 - 01:24 AM, said:
I've used the /give commands before for simple things but cannot figure out how to use them to get a Mob spawner on my server. Has anyone done this before? I know the data value and the mob id, but can't figure out how to put them together to get a successful spawner.
For example, I've tried the following. 52 is the data value for the mob spawner, 51 is the id for a skeleton, and 1 is my guess at how many ticks should be used as the delay:
/give player 52 TAG_String("51") TAG_Short("1")
This does not work and I can't figure out if i'm supposed to have "Tag_String" in there, or if the quotes are supposed to be there or what. Does anyone have an example of a working command for this that I can reference?
Thanks!
For example, I've tried the following. 52 is the data value for the mob spawner, 51 is the id for a skeleton, and 1 is my guess at how many ticks should be used as the delay:
/give player 52 TAG_String("51") TAG_Short("1")
This does not work and I can't figure out if i'm supposed to have "Tag_String" in there, or if the quotes are supposed to be there or what. Does anyone have an example of a working command for this that I can reference?
Thanks!
*facepalm*
mob spawners can't be changed without plugins.
correct syntax: /give (playername) (itemname) (amount) (metadata #)
example: /give cheesyguy278 log 64 2
2 is the type of log being giving, which is either birch or redwood, but im not sure which.
You are reading this. It is a waste of your time, yet you are still reading this. "I've seen this before", you are thinking, but you read it anyways. You start smiling about how I just described what you are thinking. Then I tell you I just wasted 30 seconds of your life. Then you read this again...
#5
Posted 03 February 2012 - 01:59 AM
cheesyguy278, on 03 February 2012 - 01:36 AM, said:
*facepalm*
mob spawners can't be changed without plugins.
correct syntax: /give (playername) (itemname) (amount) (metadata #)
example: /give cheesyguy278 log 64 2
2 is the type of log being giving, which is either birch or redwood, but im not sure which.
mob spawners can't be changed without plugins.
correct syntax: /give (playername) (itemname) (amount) (metadata #)
example: /give cheesyguy278 log 64 2
2 is the type of log being giving, which is either birch or redwood, but im not sure which.
Ohh ok I apologize, I guess I misread the information on the wiki. So are there any plugins that work for SMP? All the mods I've seen only work in single player.
Thanks!
#6
Posted 06 August 2012 - 01:31 AM
Ok you people leave negative comments and don't even tell him the plugin i bet you could find on the forum somewhere
#7
Posted 08 March 2013 - 05:58 AM
theres a spawner comand /spawner with a plugin not sure which
#8
Posted 08 March 2013 - 09:45 AM
Use ESSENTIALS.
Essentials helps you with easy stuff like changing a pig spawner to any spawner
Once essentials is installed, type /spawner <mobtype>
Please press the green arrow up if I helped!
Essentials helps you with easy stuff like changing a pig spawner to any spawner
Once essentials is installed, type /spawner <mobtype>
Please press the green arrow up if I helped!

Please leave a like, It's free! v
#9
Posted 09 March 2013 - 02:43 AM
You can easily spawn in and change the type of mob spawners with Essentials.
Just type the following:
/give <name> 52 1
Place the mob spawner down, look at it, and type:
/spawner <spawner type>
Permission nodes:
essentials.spawner
essentials.spawner.<mob> -OR- essentials.spawner.*
Just type the following:
/give <name> 52 1
Place the mob spawner down, look at it, and type:
/spawner <spawner type>
Permission nodes:
essentials.spawner
essentials.spawner.<mob> -OR- essentials.spawner.*
Look here for help on YAML formatting and spacing.
Please, quote my post if you are expecting a reply.
#10
Posted 09 March 2013 - 03:31 AM
/spawner when you looking at it
Plugin Management is my specialty. Check me out.
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