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/Give spawner commands


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9 replies to this topic

#1

jovielynne

Posted 03 February 2012 - 01:24 AM

I've used the /give commands before for simple things but cannot figure out how to use them to get a Mob spawner on my server. Has anyone done this before? I know the data value and the mob id, but can't figure out how to put them together to get a successful spawner.

For example, I've tried the following. 52 is the data value for the mob spawner, 51 is the id for a skeleton, and 1 is my guess at how many ticks should be used as the delay:

/give player 52 TAG_String("51") TAG_Short("1")

This does not work and I can't figure out if i'm supposed to have "Tag_String" in there, or if the quotes are supposed to be there or what. Does anyone have an example of a working command for this that I can reference?

Thanks!

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#2

Minecraft Fanatic
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Posted 03 February 2012 - 01:25 AM

Get a plugin. Simple as that.
Posted Image][/URL]

#3

Thoughtlamb
  • Minecraft: Thoughtlamb

Posted 03 February 2012 - 01:28 AM

get a plugin.

#4

cheesyguy278

Posted 03 February 2012 - 01:36 AM

View Postjovielynne, on 03 February 2012 - 01:24 AM, said:

I've used the /give commands before for simple things but cannot figure out how to use them to get a Mob spawner on my server. Has anyone done this before? I know the data value and the mob id, but can't figure out how to put them together to get a successful spawner.

For example, I've tried the following. 52 is the data value for the mob spawner, 51 is the id for a skeleton, and 1 is my guess at how many ticks should be used as the delay:

/give player 52 TAG_String("51") TAG_Short("1")

This does not work and I can't figure out if i'm supposed to have "Tag_String" in there, or if the quotes are supposed to be there or what. Does anyone have an example of a working command for this that I can reference?

Thanks!

*facepalm*
mob spawners can't be changed without plugins.

correct syntax: /give (playername) (itemname) (amount) (metadata #)

example:       /give cheesyguy278 log 64 2
2 is the type of log being giving, which is either birch or redwood, but im not sure which.
You are reading this. It is a waste of your time, yet you are still reading this. "I've seen this before", you are thinking, but you read it anyways. You start smiling about how I just described what you are thinking. Then I tell you I just wasted 30 seconds of your life. Then you read this again...

#5

jovielynne

Posted 03 February 2012 - 01:59 AM

View Postcheesyguy278, on 03 February 2012 - 01:36 AM, said:

*facepalm*
mob spawners can't be changed without plugins.

correct syntax: /give (playername) (itemname) (amount) (metadata #)

example:       /give cheesyguy278 log 64 2
2 is the type of log being giving, which is either birch or redwood, but im not sure which.

Ohh ok I apologize, I guess I misread the information on the wiki. So are there any plugins that work for SMP? All the mods I've seen only work in single player.

Thanks!

#6

Indianman19

Posted 06 August 2012 - 01:31 AM

Ok you people leave negative comments and don't even tell him the plugin i bet you could find on the forum somewhere

#7

jgcorperation

Posted 08 March 2013 - 05:58 AM

theres a spawner comand /spawner with a plugin not sure which

#8

Twiice
    Twiice

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Posted 08 March 2013 - 09:45 AM

Use ESSENTIALS.
Essentials helps you with easy stuff like changing a pig spawner to any spawner :)

Once essentials is installed, type /spawner <mobtype>

Please press the green arrow up if I helped!
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#9

Saydin
    Saydin

    Support Guru

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Posted 09 March 2013 - 02:43 AM

You can easily spawn in and change the type of mob spawners with Essentials.

Just type the following:
/give <name> 52 1

Place the mob spawner down, look at it, and type:
/spawner <spawner type>

Permission nodes:
essentials.spawner
essentials.spawner.<mob> -OR- essentials.spawner.*

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#10

coolcody99

Posted 09 March 2013 - 03:31 AM

/spawner when you looking at it

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