How far do hostile mobs have to fall to be one hit kill?
#1
Posted 02 February 2012 - 11:31 AM
I've looked around but can't find the exact number of blocks to drop them.
I'd like to make it piston operated so that I can have them just fall to their death and give drops if I don't currently need the xp
Would this idea even work, or would they end up despawning if I took them up high enough for the drop?
EDIT: Alright confirmed, Creepers/Skeletons fall 23 blocks and are 1 punch, Zombies are 2 punch b/c of armor, and spiders are 18 blocks for one punch. Thanks for the advice everyone!
However I'm not sure about the despawning portion. I'll find out soon enough
#2
Posted 02 February 2012 - 11:33 AM
and cave spiders are 15
but the rest idk
#3
Posted 02 February 2012 - 11:35 AM
I've seen hostiles fall down a ravine and survive!
To get them to die on impact, you're building a fall essentially from the top to the bottom of the world. That's a garaunteed kill.
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#5
Posted 02 February 2012 - 11:36 AM
Kamberli, on 02 February 2012 - 11:33 AM, said:
and cave spiders are 15
but the rest idk
oh wow, I didn't know they had different amounts of health. that could certainly complicate things
AbeTheBlackFox, on 02 February 2012 - 11:35 AM, said:
I've seen hostiles fall down a ravine and survive!
To get them to die on impact, you're building a fall essentially from the top to the bottom of the world. That's a garaunteed kill.
I'm not trying to kill them 100% of the time, I am looking for a 1 block difference between severe damage and death, that way I can use them for xp
#6
Posted 02 February 2012 - 11:38 AM
Byrd, on 02 February 2012 - 11:36 AM, said:
I'm not trying to kill them 100% of the time, I am looking for a 1 block difference between severe damage and death, that way I can use them for xp
For zombies it is 23 and 24. 23 blocks to one hit with an iron sword, 24 to kill. I spent all night figuring that out.
#7
Posted 02 February 2012 - 11:38 AM
AbeTheBlackFox, on 02 February 2012 - 11:35 AM, said:
I've seen hostiles fall down a ravine and survive!
To get them to die on impact, you're building a fall essentially from the top to the bottom of the world. That's a garaunteed kill.
from 24 blocks it's an instant kill... any mob and also player whit no armour..
raviens are most the time not taller then 20 blocks
so... what a surprise!
#8
Posted 02 February 2012 - 11:39 AM
cecilhowe, on 02 February 2012 - 11:35 AM, said:
If I've figured this out correctly, you just take the health points of the mob and add 3 to find out the kill distance?
According to wiki, Zombie, Skeleton, and Creeper all have 20 health points and Spiders have 16.
If I were to use a separator I could then have the spiders fall 18/19 blocks for severe damage/death and the others 22/23 blocks?
#9
Posted 02 February 2012 - 11:42 AM
Byrd, on 02 February 2012 - 11:39 AM, said:
According to wiki, Zombie, Skeleton, and Creeper all have 20 health points and Spiders have 16.
If I were to use a separator I could then have the spiders fall 18/19 blocks for severe damage/death and the others 22/23 blocks?
try it..(creativ/spawnegs)
#10
Posted 02 February 2012 - 11:43 AM
Consult the health points detailed in the Minecraft Wiki for each individual mob you want to kill.
Now here's the tricky part. You dig a 2x1 hole and you make it deep enough to drop your health down to the damage equivalent of what the hostiles have when you fall unarmoured, without jumping. (Build a ladder in one end of the hole so you can get back up.)
Eg. Creepers have 10 hearts, so you want a drop that takes 9.5 hearts.
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#11
Posted 02 February 2012 - 11:56 AM
#13
Posted 02 February 2012 - 05:13 PM
arsonwelles, on 02 February 2012 - 12:18 PM, said:
2X+3
Where X is the number of hearts.
First of all, he's already figured out the math, so you're being redundant. Second of all, zombies have an armor point you have to get through, so there is no 'one hit kill' for zombies. I've even tried mounting a cactus inside the drop tube, but it didnt work. Make them drop 23 blocks, and hit the zombies twice, or use a sword.
#14
Posted 03 February 2012 - 07:11 PM
horaholic, on 02 February 2012 - 05:13 PM, said:
Half slab or fence post at the bottom might work - 23 and 1/2 squares. I know damage is calculated by half squares. Need to test that myself I think
Please only + me if I post something funny or informative.
I want to earn em, after all :)
#15
Posted 03 February 2012 - 07:21 PM
#16
Posted 01 July 2012 - 12:45 AM
#17
Posted 01 July 2012 - 01:40 AM
cecilhowe, on 02 February 2012 - 11:35 AM, said:
#18
Posted 01 July 2012 - 01:49 AM
#19
Posted 08 November 2012 - 06:25 PM
#20
Posted 06 December 2012 - 02:31 AM










