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Jackfirecracker's Mods: Zombie Hunt, Extra Big-Ass villages and more


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1447 replies to this topic

#1

Jackfirecracker
  • Minecraft: Jackfirecracker

Posted 27 January 2012 - 08:26 PM

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Updated so far for 1.4.7:
Extra Bigass Villages
Huggable Creepers
Mo Jockeys
Leaking Nether Portals





Check me out on youtube!




Zombie Hunt
Spoiler:

Mo Jockeys
Spoiler:

Extra Big-Ass Villages
Spoiler:

Leaking Nether Portals
Spoiler:

Huggable Creepers
Spoiler:

Realistic Nuclear Bomb
Spoiler:

Mob Health Bar
Spoiler:

More XP - Now in vanilla Minecraft as of 1.3
Spoiler:

Lilly-proof Boats - Now in vanilla Minecraft as of 1.3
Spoiler:

Anatoxin Alpha
Spoiler:

More to come! As always, I'm open to suggestions and mod ideas.
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#2

Vekh
    Vekh

    Stalker Moderator

  • Retired Staff
  • Curse Premium
  • 4558 posts
  • Location: California

Posted 27 January 2012 - 08:28 PM

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The most feared mob in Minecraft riding the second most feared mob in Minecraft? Wonderful. Posted Image
Stop inspecting my post so closely.

#3

Simply_Anonymous

Posted 27 January 2012 - 08:41 PM

RIP, Zombie Hunt thread.

#4

Jackfirecracker
  • Minecraft: Jackfirecracker

Posted 27 January 2012 - 08:42 PM

View PostVekh, on 27 January 2012 - 08:28 PM, said:

Hm, not bad! Those creeper jockeys are scary...

Thanks, I thought it'd be easier if I just put all my mods in one place.

View PostSimply_Anonymous, on 27 January 2012 - 08:41 PM, said:

RIP, Zombie Hunt thread.

We can still use that thread as our private clubhouse  :iapprove:
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#5

Simply_Anonymous

Posted 27 January 2012 - 08:48 PM

View PostJackfirecracker, on 27 January 2012 - 08:42 PM, said:

We can still use that thread as our private clubhouse  :iapprove:

I'll bring the cookies!
So, how does one, specifically a creeper, mount a spider?

#6

Jackfirecracker
  • Minecraft: Jackfirecracker

Posted 27 January 2012 - 08:52 PM

View PostSimply_Anonymous, on 27 January 2012 - 08:48 PM, said:

I'll bring the cookies!
So, how does one, specifically a creeper, mount a spider?

When the :SSSS: and the :Spider: love each other very much...
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#7

Simply_Anonymous

Posted 27 January 2012 - 08:55 PM

View PostJackfirecracker, on 27 January 2012 - 08:52 PM, said:

When the :SSSS: and the :Spider: love each other very much...

Why are you so predictable?

#8

PinePool
    PinePool

    Zombie Killer

  • Members
  • 179 posts

Posted 27 January 2012 - 09:05 PM

View PostJackfirecracker, on 27 January 2012 - 08:42 PM, said:

Thanks, I thought it'd be easier if I just put all my mods in one place.



We can still use that thread as our private clubhouse  :iapprove:

lol you guys


View PostSimply_Anonymous, on 27 January 2012 - 08:48 PM, said:

I'll bring the cookies!
So, how does one, specifically a creeper, mount a spider?

It is its DESTINY
Posted Image

#9

Jackfirecracker
  • Minecraft: Jackfirecracker

Posted 27 January 2012 - 09:06 PM

View PostSimply_Anonymous, on 27 January 2012 - 08:55 PM, said:

Why are you so predictable?

I 'unno.

In other news: Just updated Extra Big-Ass Villages SP and MP to 1.1... Something that I've forgotten to do for awhile now haha
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#10

JonC95optonlinenet
  • Location: East Coast
  • Minecraft: JonC95

Posted 28 January 2012 - 02:43 AM

Can someone explain what the phone does?

#11

Jackfirecracker
  • Minecraft: Jackfirecracker

Posted 28 January 2012 - 02:58 AM

View PostJonC95optonlinenet, on 28 January 2012 - 02:43 AM, said:

Can someone explain what the phone does?

The radio in Zombie Hunt? It's for calling in an airstrike once you've unlocked it.
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#12

frijolito123
  • Location: Somewhere playing minecraft
  • Minecraft: Frijolito56

Posted 28 January 2012 - 03:03 AM

View PostJackfirecracker, on 28 January 2012 - 02:58 AM, said:

The radio in Zombie Hunt? It's for calling in an airstrike once you've unlocked it.
Jack i think you need to put a big red sign in the zombie hunt part of the thread of what the radio does.
New to Walls? I have a video just to help you!

#13

JonC95optonlinenet
  • Location: East Coast
  • Minecraft: JonC95

Posted 28 January 2012 - 03:35 AM

Also I am using V7, are there ore?

#14

Jackfirecracker
  • Minecraft: Jackfirecracker

Posted 28 January 2012 - 03:35 AM

View Postfrijolito123, on 28 January 2012 - 03:03 AM, said:

Jack i think you need to put a big red sign in the zombie hunt part of the thread of what the radio does.

Also why there are bullet items in creative mode.
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#15

Jackfirecracker
  • Minecraft: Jackfirecracker

Posted 28 January 2012 - 03:40 AM

View PostJonC95optonlinenet, on 28 January 2012 - 03:35 AM, said:

Also I am using V7, are there ore?

What?
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#16

Sparky424

Posted 28 January 2012 - 04:46 AM

cool mods here have some  :Diamond:  :Diamond:  :Diamond:  :Diamond:  :Diamond:  :Diamond:  :Diamond:  :Diamond:  :Diamond:

#17

Jackfirecracker
  • Minecraft: Jackfirecracker

Posted 28 January 2012 - 05:24 AM

View PostSparky424, on 28 January 2012 - 04:46 AM, said:

cool mods here have some  :Diamond:  :Diamond:  :Diamond:  :Diamond:  :Diamond:  :Diamond:  :Diamond:  :Diamond:  :Diamond:
Thanks bud
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#18

ryuk2
    ryuk2

    Zombie Killer

  • Members
  • 189 posts
  • Minecraft: PieSappinMyCake

Posted 28 January 2012 - 06:29 AM

Wad i do wrong???

Jan 27, 2012 10:27:34 PM ModLoader init
FINE: ModLoader 1.1 Initializing...
Jan 27, 2012 10:27:34 PM ModLoader readFromClassPath
FINER: Adding mods from /Users/Robin/Library/Application Support/minecraft/bin/minecraft.jar
Jan 27, 2012 10:27:34 PM ModLoader readFromClassPath
FINER: Directory found.
Jan 27, 2012 10:27:34 PM ModLoader addMod
FINE: Mod Initialized: "mod_zombiehunt 1.07" from mod_zombiehunt.class
Jan 27, 2012 10:27:34 PM ModLoader readFromModFolder
FINER: Adding mods from /Users/Robin/Library/Application Support/minecraft/mods/CustomMobSpawner.zip
Jan 27, 2012 10:27:34 PM ModLoader readFromModFolder
FINER: Zip found.
Jan 27, 2012 10:27:34 PM ModLoader readFromModFolder
FINER: Adding mods from /Users/Robin/Library/Application Support/minecraft/mods/MoCreatures.zip
Jan 27, 2012 10:27:34 PM ModLoader readFromModFolder
FINER: Zip found.
Jan 27, 2012 10:27:34 PM ModLoader addMod
FINE: Failed to load mod from "mod_mocreatures.class"
Jan 27, 2012 10:27:34 PM ModLoader addMod
FINER: THROW
java.lang.NoClassDefFoundError: de/matthiasmann/twl/model/ButtonModel
at java.lang.Class.getDeclaredFields0(Native Method)
at java.lang.Class.privateGetDeclaredFields(Class.java:2291)
at java.lang.Class.getDeclaredFields(Class.java:1743)
at ModLoader.setupProperties(ModLoader.java:1728)
at ModLoader.addMod(ModLoader.java:268)
at ModLoader.readFromModFolder(ModLoader.java:1305)
at ModLoader.init(ModLoader.java:820)
at ModLoader.AddAllRenderers(ModLoader.java:189)
at afq.<init>(afq.java:80)
at afq.<clinit>(afq.java:9)
at net.minecraft.client.Minecraft.a(SourceFile:265)
at net.minecraft.client.Minecraft.run(SourceFile:648)
at java.lang.Thread.run(Thread.java:680)
Caused by: java.lang.ClassNotFoundException: de.matthiasmann.twl.model.ButtonModel
at java.net.URLClassLoader$1.run(URLClassLoader.java:202)
at java.security.AccessController.doPrivileged(Native Method)
at java.net.URLClassLoader.findClass(URLClassLoader.java:190)
at java.lang.ClassLoader.loadClass(ClassLoader.java:306)
at java.lang.ClassLoader.loadClass(ClassLoader.java:247)
... 13 more
Jan 27, 2012 10:27:45 PM ModLoader readFromModFolder
FINER: Adding mods from /Users/Robin/Library/Application Support/minecraft/mods/mocreatures
Jan 27, 2012 10:27:45 PM ModLoader readFromModFolder
FINER: Directory found.
Jan 27, 2012 10:27:45 PM ModLoader addOverride
FINER: addOverride(/gui/items.png,/JFC/shotgun.png,38). 85 left.
Jan 27, 2012 10:27:45 PM ModLoader addOverride
FINER: addOverride(/gui/items.png,/JFC/buckshot.png,102). 84 left.
Jan 27, 2012 10:27:45 PM ModLoader addOverride
FINER: addOverride(/gui/items.png,/JFC/pistol.png,118). 83 left.
Jan 27, 2012 10:27:45 PM ModLoader addOverride
FINER: addOverride(/gui/items.png,/JFC/9mm.png,119). 82 left.
Jan 27, 2012 10:27:45 PM ModLoader addOverride
FINER: addOverride(/terrain.png,/JFC/crate.png,30). 43 left.
Jan 27, 2012 10:27:45 PM ModLoader addOverride
FINER: addOverride(/gui/items.png,/JFC/m4.png,120). 81 left.
Jan 27, 2012 10:27:45 PM ModLoader addOverride
FINER: addOverride(/gui/items.png,/JFC/incinround.png,134). 80 left.
Jan 27, 2012 10:27:45 PM ModLoader addOverride
FINER: addOverride(/gui/items.png,/JFC/grenade.png,144). 79 left.
Jan 27, 2012 10:27:45 PM ModLoader addOverride
FINER: addOverride(/gui/items.png,/JFC/incingrenade.png,145). 78 left.
Jan 27, 2012 10:27:45 PM ModLoader addOverride
FINER: addOverride(/gui/items.png,/JFC/mp5.png,146). 77 left.
Jan 27, 2012 10:27:45 PM ModLoader addOverride
FINER: addOverride(/gui/items.png,/JFC/medical.png,147). 76 left.
Jan 27, 2012 10:27:45 PM ModLoader addOverride
FINER: addOverride(/gui/items.png,/JFC/sawedoffshotgun.png,148). 75 left.
Jan 27, 2012 10:27:45 PM ModLoader addOverride
FINER: addOverride(/gui/items.png,/JFC/ak47.png,149). 74 left.
Jan 27, 2012 10:27:45 PM ModLoader addOverride
FINER: addOverride(/gui/items.png,/JFC/rpg.png,150). 73 left.
Jan 27, 2012 10:27:45 PM ModLoader addOverride
FINER: addOverride(/gui/items.png,/JFC/m6.png,152). 72 left.
Jan 27, 2012 10:27:45 PM ModLoader addOverride
FINER: addOverride(/gui/items.png,/JFC/m60.png,160). 71 left.
Jan 27, 2012 10:27:45 PM ModLoader addOverride
FINER: addOverride(/gui/items.png,/JFC/morphine.png,161). 70 left.
Jan 27, 2012 10:27:45 PM ModLoader addOverride
FINER: addOverride(/terrain.png,/JFC/flare.png,153). 42 left.
Jan 27, 2012 10:27:45 PM ModLoader addOverride
FINER: addOverride(/gui/items.png,/JFC/radio.png,162). 69 left.
Jan 27, 2012 10:27:45 PM ModLoader addOverride
FINER: addOverride(/terrain.png,/JFC/bomb.png,168). 41 left.
Jan 27, 2012 10:27:45 PM ModLoader addOverride
FINER: addOverride(/gui/items.png,/JFC/flamethrower.png,163). 68 left.
Jan 27, 2012 10:27:45 PM ModLoader addOverride
FINER: addOverride(/gui/items.png,/JFC/magnum.png,164). 67 left.
Jan 27, 2012 10:27:45 PM ModLoader init
FINE: Mod Loaded: "mod_zombiehunt 1.07"
Jan 27, 2012 10:27:45 PM ModLoader AddAllRenderers
FINE: Initialized

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#19

Jackfirecracker
  • Minecraft: Jackfirecracker

Posted 28 January 2012 - 06:35 AM

View Postryuk2, on 28 January 2012 - 06:29 AM, said:

Wad i do wrong???

-snip-

Jan 27, 2012 10:27:34 PM ModLoader addMod
FINE: Failed to load mod from "mod_mocreatures.class"

-snip-

It's likely a mod conflict with mo creatures
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#20

BKMurder101

Posted 28 January 2012 - 06:47 AM

Can I not use minimap with this anymore? My count doesn't come up after I installed it too.
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