All patches here don't have any dependencies, should work with most other mods and require the usual minecraft.jar editing process.
Click the adf.ly links to support me in the development of my mods, but feel free to use the direct links if you're in a hurry.
Pincushion Fix
This patch brings back the sticky arrow feature on mobs that was removed since Minecraft 1.9-pre. The time to put arrows into your foe's knees has come again!
Some mobs have upscaled or complex models. In order to avoid huge or misplaced arrows, these mobs won't show sticky arrows:
- Ender Dragons
- Slimes and Magma Cubes
- Ghasts
- Giants

Review by Etalyx:
Download for Minecraft 1.2.5
Download for Minecraft 1.2.4
Download for Minecraft 1.2.3
Download for Minecraft 1.1
Skeleton Model Fix
This patch fixes the skeleton's arms that are using the zombie pose instead of the regular bow-holding pose.

Download for Minecraft 1.2.5
Download for Minecraft 1.2.4
Download for Minecraft 1.2.3
Download for Minecraft 1.1
Memory Leak Fix
This patch adds a limit for the object cache for vectors and axis-aligned bounding boxes. This should fix "out of memory" errors in extreme game situations where lots of objects are involved, for example when igniting huge amounts of TNT blocks. If you don't know what all this means, then you probably don't need this patch.
Download for Minecraft 1.2.5
Download for Minecraft 1.2.4
Download for Minecraft 1.2.3
Download for Minecraft 1.1
Particle Limit Enhancer
This patch simply raises the hard-coded limit for simultaneously rendered particles from 4000 to 256,000 per texture layer. This will drastically decrease the performance if fully utilized, but results into more spectacular scenes for Minema.
Download for Minecraft 1.2.5
My other mods
Curse
MMO-Champion
WowStead
Arena Junkies
Minecraft Forums
DarthHater
Diablo Fans
Terraria Online



















