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[1.1.0] Name Your Dogs!


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32 replies to this topic

#1

Stewiecraft
  • Location: Canada
  • Minecraft: Stewiecraft

Posted 22 January 2012 - 08:10 PM

This mod lets you name your dogs by right clicking them with a piece of paper and then entering the desired name. Names persist through game sessions and are displayed above the dogs head just like player names in multiplayer.

Download
Drag and drop the contents of this .zip into your minecraft.jar
MODLOADER IS REQUIRED

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#2

Vekh
    Vekh

    Stalker Moderator

  • Retired Staff
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  • 4558 posts
  • Location: California

Posted 22 January 2012 - 08:11 PM

Nice job!
Stop inspecting my post so closely.

#3

xTwilight3
  • Minecraft: xTwilight

Posted 22 January 2012 - 08:13 PM

Cool mod. :D
Did my post help? Click the Posted Image on my post. It's 110% optional Popcorn smelting, old removed feature, new mod. :D

#4

Miki0110
  • Location: In ya butt hole ;]
  • Minecraft: miki0110

Posted 22 January 2012 - 08:15 PM

Looks awesome!
But needs more description of the mod.
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#5

TheBrainiac1mil
  • Location: Jupiter
  • Minecraft: TheBrainiac2mil

Posted 22 January 2012 - 08:18 PM

Nice! Does it conflict with any of the Minecraft files? If not, then i need this! :D

View PostMiki0110, on 22 January 2012 - 08:15 PM, said:

Looks awesome!
But needs more description of the mod.
Why? It just adds a name tags for your dogs. I don't see what else need to be said.

Though can you make the nametags a bit closer to the dogs? They seem to high up.
Does this count as a signature?

#6

Stewiecraft
  • Location: Canada
  • Minecraft: Stewiecraft

Posted 22 January 2012 - 08:19 PM

View PostMiki0110, on 22 January 2012 - 08:15 PM, said:

Looks awesome!
But needs more description of the mod.
Yeah, there is really nothing else to be said about it.

View PostTheBrainiac1mil, on 22 January 2012 - 08:17 PM, said:

Nice! Does it conflict with any of the Minecraft files? If not, then i need this! :D
Unfortunately to do this I need to edit both EntityWolf and RenderWolf so it would be incompatibile with Doggy Talents mod. However, that mod already gives you naming dogs effect so I don't think it will be an issue. It doesn't edit any major files so I can't think of any incompatibilities that will be a problem.

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#7

RAWRMaD
    RAWRMaD

    Gold Miner

  • Members
  • 454 posts
  • Location: Ontario, Canada
  • Minecraft: RAWRMaD

Posted 22 January 2012 - 08:20 PM

I'd love this mod if I used wolves.

I tame them, get attached to them, and I don't bring them anywhere because I don't want them to die, they then become a waste of space and I end up killing the dog.

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#8

RedScope53
  • Location: Lexington, KY
  • Minecraft: RedScope53

Posted 26 January 2012 - 06:17 PM

View PostRAWRMaD, on 22 January 2012 - 08:20 PM, said:

I'd love this mod if I used wolves.

I tame them, get attached to them, and I don't bring them anywhere because I don't want them to die, they then become a waste of space and I end up killing the dog.

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You comment made me lol and realize I do the same :|

For Ever alone ;_;

#9

RaustBlackDragon
  • Minecraft: Toastito

Posted 27 January 2012 - 04:05 PM

View PostStewiecraft, on 22 January 2012 - 08:19 PM, said:

Yeah, there is really nothing else to be said about it.


Unfortunately to do this I need to edit both EntityWolf and RenderWolf so it would be incompatibile with Doggy Talents mod. However, that mod already gives you naming dogs effect so I don't think it will be an issue. It doesn't edit any major files so I can't think of any incompatibilities that will be a problem.

Nope, it wouldn't be incompatible with DT, DT doesn't edit any base class files, hasn't since I think 1.8.1.

Anyway, Nice work!
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#10

SirFrezza
  • Location: Brazil
  • Minecraft: KiwiKlutz
  • Xbox:Kiwi Klutz

Posted 27 January 2012 - 05:27 PM

Quick and simple! Loved it.

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#11

Stewiecraft
  • Location: Canada
  • Minecraft: Stewiecraft

Posted 27 January 2012 - 06:26 PM

View PostRaustBlackDragon, on 27 January 2012 - 04:05 PM, said:

Nope, it wouldn't be incompatible with DT, DT doesn't edit any base class files, hasn't since I think 1.8.1.

Anyway, Nice work!
Ah right, you transform them into DoggyTalent's wolves or something so you can just make everything there.

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#12

Virus4U
    Virus4U

    Redstone Miner

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  • Location: Stockholm,Sweden
  • Minecraft: Virus4

Posted 27 January 2012 - 08:57 PM

can you add so the name tags can be in difrent colurs
Im not a Virus for You its just a name :D

#13

MrWho159
    MrWho159

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Posted 27 January 2012 - 09:49 PM

does it work online ??? can other people see the name or do they need the mod ???

#14

Nerevar
    Nerevar

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Posted 27 January 2012 - 09:58 PM

Is it compatible with wolves online? I realize that it would be entirely client, but it would still be a nice feature to have. I'm no modder, so forgive me if I'm so presumptuous here, but couldn't you have the client save the ID for wolves online per IP just as a .txt file or some other means?

-The Power to Destroy-


#15

Stewiecraft
  • Location: Canada
  • Minecraft: Stewiecraft

Posted 27 January 2012 - 09:59 PM

I don't believe that it would work online at the moment but I'll try to make a multiplayer version.

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#16

diamondhand146
  • Location: the Netherlands. No, NOT THE NETHER. The country west from germany! Get it right!
  • Minecraft: diamondhand146
  • Xbox:NO GAMERTAG FOUND HERE.

Posted 27 January 2012 - 10:01 PM

Great! now i can finally put the right dog in the right doggy house.... i keep putting chelsea in max's house. :P
Y U NO OPEN SPOILER?!
Spoiler:

#17

SlySlime

Posted 27 January 2012 - 10:01 PM

I have smart moving mod with this and smart modding doesn't work! Can you patch this or upadate this with more compatibility to other mods?

#18

Nerevar
    Nerevar

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Posted 27 January 2012 - 10:06 PM

View PostStewiecraft, on 27 January 2012 - 09:59 PM, said:

I don't believe that it would work online at the moment but I'll try to make a multiplayer version.

It would be nice if you made the attempt, even it it was entirely client side only. Thank you!

-The Power to Destroy-


#19

MrCreeper07
  • Location: I'm not telling you
  • Minecraft: Bknight7

Posted 27 January 2012 - 10:17 PM

hey your the dude that made the modding tutorials that didn't work and he didn't even care!!!! This guy is a rip off! Though I will still get your mod....

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#20

Stewiecraft
  • Location: Canada
  • Minecraft: Stewiecraft

Posted 27 January 2012 - 10:20 PM

View PostMrCreeper07, on 27 January 2012 - 10:17 PM, said:

hey your the dude that made the modding tutorials that didn't work and he didn't even care!!!! This guy is a rip off! Though I will still get your mod....
Alright, I'll admit it, some people had some errors with my tutorial. It was the first I had written. I fixed all the problems. Seriously, go check the thread out where I fixed their problems.

The only person I didn't help is you and that was because your problem was not changing the name of the mod from "Tutorial" which I trusted you would figure out by the time I posted a day later. And your error before that was having two periods...

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