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[1.6.2] [SP|MP|LAN] [ALPHA] Clay Soldiers Mod v. 2.0.0

1.6.2 alpha

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12391 replies to this topic

#7961

Darthrafael
  • Location: Aalten,Gelderland,Netherland
  • Minecraft: DarthRafael

Posted 06 October 2012 - 09:19 AM

View Postarchieman000, on 06 October 2012 - 09:16 AM, said:

Dear sanandreasp

I've download the clay mod with mod loader and too many items but do I need forge for v8.0_2 of the clay mod
Yes

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#7962

SanAndreasP
  • Minecraft: sanandreasMC

Posted 06 October 2012 - 10:00 AM

View Postkirkerbot, on 06 October 2012 - 02:51 AM, said:

thats not the correct way the mod is set up right files are suposed to go to that directory  and im asuming multimc is a cracked minecraft launcher in which case BY THE GAME. hope thats helpfull.

You're wrong. MultiMC is a LEGAL launcher where you can have multiple minecraft instances (like one for 1.2.5 and one for 1.3.2 or one with and one without mods). I use it for myself now for quite a while.
It doesn't circumvent the login (because you have to login with your mojang account) nor does it crack the minecraft.jar in any way and it can handle mods like MCPatcher or MagicLauncher does.


View PostCyaNox_, on 05 October 2012 - 08:49 PM, said:

I have a slight problem with this mod. I'm using MultiMC to create my modded minecraft and have various instances in there.

The problem is this mod writes its config file always into
C:\Users\CyaNox\AppData\Roaming\.minecraft\mods\Clay Soldiers Mod\config.txt
instead of the correct folder like:
D:\MultiMC\instances\<insertinstancenamehere>\.minecraft\mods\Clay Soldiers Mod\config.txt
Or even better:
D:\MultiMC\instances\<insertinstancenamehere>\.minecraft\config\Clay Soldiers Mod.txt
Yes it writes the config in a completely wrong location not to mention the wrong disc. I don't even have a minecraft installation in C:\Users\CyaNox\AppData\Roaming\.minecraft.

I would appreciated it if you could alter the mod to work correctly with MultiMC's instances.

I know what's the problem. The config manager uses minecraft methods to get the directory. MultiMC doesn't touch them and so it comes that the configs are all saved in the appdata directory for every instance. I have to find a way how I can get the directory which has the minecraft.jar with the config manager.

I will split the config manager (and all other ones like the language and update manager) to a seperate download (which will be available in every mod thread of mine) anyway, so I can update these without updating all other mods.

The first mod which won't have them included will be the EnderMobs mod. Any other mod won't have them included in the next update.

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#7963

kirkerbot
  • Location: in your brain eating cheez
  • Minecraft: kirkorbot

Posted 06 October 2012 - 10:45 AM

ok well that sounds interesting. so i could have a snapshot minecraft and a clay soldiers minecraft? if so yes ye sye syes YEEEEEEEESSSSSS! hachachacha (more randomly yelling things)
Life if you give me one more batch of lemon i'm going to get a hammer beat them poor the juice into some water guns and squirt them in yours eyes.

#7964

sawtooth44
  • Location: Brotherhood of Puh-Zhar`s head fortrus
  • Minecraft: sawtooth44

Posted 06 October 2012 - 01:09 PM

dam i want to be a tiny man and beat the clay out of the clay solders
(me use guliver mod but that uses modloader)
is there a way to make it use modloaderand not forge?

#7965

CyaNox_
    CyaNox_

    Carpenter

  • Members
  • 45 posts
  • Minecraft: CyaNox

Posted 06 October 2012 - 01:11 PM

View Postkirkerbot, on 06 October 2012 - 02:51 AM, said:

thats not the correct way the mod is set up right files are suposed to go to that directory  and im asuming multimc is a cracked minecraft launcher in which case BY THE GAME. hope thats helpfull.

No that is not the correct way. Also MultiMC is not a cracked version of minecraft see http://www.minecraft...dows-linux-mac/ (Please inform yourself first prior to blaming someone to be doing illegal stuff).

For the record MultiMC is very useful when you have multiple version of MC to work with (i.e. snapshots, older versions, and the current stable version, etc.) Not to mention its a vital tool in getting your minecraft mods organized. It makes it possible to actually have multiple different version that do not interact with each other without changing your actual minecraft installation.

#7966

KABOOM101

Posted 06 October 2012 - 05:05 PM

i would get this but it requires forge. couldn't you release atleast one version for 1.3.2 that uses modloader?!

#7967

Kinz20
    Kinz20

    Zombie Killer

  • Members
  • 170 posts
  • Location: Various
  • Minecraft: Kinz20

Posted 06 October 2012 - 06:37 PM

Used to be one of the best mods but my minecraft refuses to accept forge
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#7968

SilverChiren
  • Minecraft: SilverChiren

Posted 06 October 2012 - 06:41 PM

View PostKABOOM101, on 06 October 2012 - 05:05 PM, said:

i would get this but it requires forge. couldn't you release atleast one version for 1.3.2 that uses modloader?!

No, we're using some of Forge's features that Modloader doesn't have. It wouldn't work correctly in a lot of cases.

View PostKinz20, on 06 October 2012 - 06:37 PM, said:

Used to be one of the best mods but my minecraft refuses to accept forge

Try installing it correctly. That tends to solve a lot of problems.
Posted Image
http://www.minecraft...od-extra-files/ <--My Clay Soldier arenas and the CSM Texture Junkbox

#7969

Kinz20
    Kinz20

    Zombie Killer

  • Members
  • 170 posts
  • Location: Various
  • Minecraft: Kinz20

Posted 06 October 2012 - 06:52 PM

Try installing it correctly. That tends to solve a lot of problems.
I tried it in the way it told me too and in any other conceivable way that it would work. So I kind of hate you now for using sarcasm in that offensive way. But only kinda.
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#7970

MoonWolf11
  • Minecraft: MoonWolf11

Posted 06 October 2012 - 08:29 PM

What the heck.. I placed down a Light Blue soldier, and it was a zombified soldier.. What happened there?

#7971

cog678
    cog678

    Newly Spawned

  • Members
  • 1 posts

Posted 06 October 2012 - 11:35 PM

this mod is EPIC O  O
                            O

#7972

Recon156
  • Location: In a random ass continent. IN SPACE
  • Minecraft: Recon795

Posted 07 October 2012 - 09:58 AM

WAIT A MINUI-Wait, no, WAIT YES. Signs! Do you have an idea for a sign? Or is it too big?
I would think that signs would have some other use other to show clay soldiers where to go (THIS STATEMENT IS FALSE: THEY HAVE NO EYES)

#7973

lucaxvr
    lucaxvr

    Out of the Water

  • Members
  • 4 posts

Posted 07 October 2012 - 02:44 PM

i would love if they spawn automaticly in default like villages and npc maybe add dragons and moles and maybe they can use eye of enders  in the crafting table to make an enderman version and they could teleport and kill like ender pearl versions

#7974

Amercane
    Amercane

    Tree Puncher

  • Members
  • 21 posts
  • Location: Confidetial data, sorry :P
  • Minecraft: Amercane

Posted 07 October 2012 - 03:11 PM

May you please make the download a direct link? So that I automatically get it on WinRAR? One of the programs I needed to install was something harmful,so I didn't get it downloaded.

#7975

SilverChiren
  • Minecraft: SilverChiren

Posted 07 October 2012 - 05:03 PM

View PostRecon156, on 07 October 2012 - 09:58 AM, said:

WAIT A MINUI-Wait, no, WAIT YES. Signs! Do you have an idea for a sign? Or is it too big?
I would think that signs would have some other use other to show clay soldiers where to go (THIS STATEMENT IS FALSE: THEY HAVE NO EYES)

I had a thought about signs, but it's one of those things I can't say.

View Postlucaxvr, on 07 October 2012 - 02:44 PM, said:

i would love if they spawn automaticly in default like villages and npc maybe add dragons and moles and maybe they can use eye of enders  in the crafting table to make an enderman version and they could teleport and kill like ender pearl versions

They'll never spawn naturally in the world, because there's nobody but the players to make them. As for dragons, you need to pay more attention. As for moles, we wouldn't be able to get them to work properly. Also, teleporting wouldn't be fitting to the mod in general.

View PostAmercane, on 07 October 2012 - 03:11 PM, said:

May you please make the download a direct link? So that I automatically get it on WinRAR? One of the programs I needed to install was something harmful,so I didn't get it downloaded.

You don't have to install any other programs in order to download our mod. On the Adf.ly page, just wait for the Skip Ad button.
Posted Image
http://www.minecraft...od-extra-files/ <--My Clay Soldier arenas and the CSM Texture Junkbox

#7976

dirkdragonslayer

Posted 07 October 2012 - 06:30 PM

This might be a stupid idea but, what if they stayed near chest with dye in them like what they do with kings and fishing rods. they could have a chest which they will stay near without the dye despawning.
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#7977

kirkerbot
  • Location: in your brain eating cheez
  • Minecraft: kirkorbot

Posted 08 October 2012 - 02:47 AM

View PostCyaNox_, on 06 October 2012 - 01:11 PM, said:

No that is not the correct way. Also MultiMC is not a cracked version of minecraft see http://www.minecraft...dows-linux-mac/ (Please inform yourself first prior to blaming someone to be doing illegal stuff).

For the record MultiMC is very useful when you have multiple version of MC to work with (i.e. snapshots, older versions, and the current stable version, etc.) Not to mention its a vital tool in getting your minecraft mods organized. It makes it possible to actually have multiple different version that do not interact with each other without changing your actual minecraft installation.
erm actualy yes it is the right spot on the normal launcher otherwise id never be able to mod minecraft muchless use any texturepacks. and if you bothered to read the last page youd know that i already heard from san about multimc.
Life if you give me one more batch of lemon i'm going to get a hammer beat them poor the juice into some water guns and squirt them in yours eyes.

#7978

Crazycows
  • Location: Right here

Posted 08 October 2012 - 02:49 AM

It wont let me use the mod, it says this cant be opened and may cause harm to your computer.
Help!!! Posted Image
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#7979

PookieParty

Posted 08 October 2012 - 03:31 AM

Same here. Is there a safe download link?
Thanks!

#7980

SilverChiren
  • Minecraft: SilverChiren

Posted 08 October 2012 - 04:22 AM

View PostCrazycows, on 08 October 2012 - 02:49 AM, said:

It wont let me use the mod, it says this cant be opened and may cause harm to your computer.
Help!!! Posted Image

View PostPookieParty, on 08 October 2012 - 03:31 AM, said:

Same here. Is there a safe download link?
Thanks!

The download link on the first post is safe, otherwise me and San would be booted from the forums. Not to mention the at least million and a half other people who use the mod. Also, you don't open the file. You just place the CSM universal jar into your mods folder, untouched. Might consider reading the instructions again if you weren't aware of this ^.^

Edit: Unintentional 400, sorry whoever wanted it! D:
Posted Image
http://www.minecraft...od-extra-files/ <--My Clay Soldier arenas and the CSM Texture Junkbox