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Blender MineCraft Rig (7000+ downloads)

blender rig animation model steve blocks pig squid enderman 3d

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212 replies to this topic

#101

hellroad24
  • Minecraft: hellroad24

Posted 12 August 2012 - 12:30 AM

are you going to update it to minecraft 1.3?
very very good though!

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#102

GerladoCockerhan

Posted 12 August 2012 - 05:52 AM

View Posthellroad24, on 12 August 2012 - 12:30 AM, said:

are you going to update it to minecraft 1.3?
very very good though!

Thank you!
What would you have me add from 1.3? The only thing to add seems to be a few new blocks.
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#103

scottc6115

Posted 14 August 2012 - 09:23 PM

[
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cant wait to try this!!!Posted Image

#104

GerladoCockerhan

Posted 16 August 2012 - 07:29 AM

Thank you everybody for downloading! I just passed 2500 combined downloads!
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#105

GerladoCockerhan

Posted 21 August 2012 - 06:02 PM

Someone on the YT video asked me how to add in multiple Steve rigs (or any duplicate rigs for that matter).
If you duplicate the rig using Ctrl D, it won't work properly. The shape keys will all change together and not individuality.
In order to have multiple rigs, you must append the rig multiple times, like I explain in the first video link in the OP.
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#106

Wilram
    Wilram

    Out of the Water

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Posted 22 August 2012 - 04:36 PM

COOL man!

#107

noobator1225

Posted 09 September 2012 - 01:14 AM

thanks so much for this, it is amazing, would be to hard to add fingers to steve and female charavter?? i am new to blender and i dont know if its realy hard O_o plz atleast try? thx keep up the good work

#108

GerladoCockerhan

Posted 09 September 2012 - 01:20 PM

View Postnoobator1225, on 09 September 2012 - 01:14 AM, said:

thanks so much for this, it is amazing, would be to hard to add fingers to steve and female charavter?? i am new to blender and i dont know if its realy hard O_o plz atleast try? thx keep up the good work
It would be pretty dam hard! I am willing to look into it some time in the future. But don't expect it soon.
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#109

GerladoCockerhan

Posted 08 October 2012 - 07:46 PM

Hey everybody! First of all, thank you for all the downloads!
Second, I have uploaded a new video using the rig.
Check it out if you want!

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#110

Blakerty
  • Location: Hyrule
  • Minecraft: Cats

Posted 12 October 2012 - 03:27 PM

Cool! Just one question.
How in the name of blocks do I control this thing.
I'm a blender Newb, And I have NO CLUE how do to anything besides adjust the camera.
Help?
And you said there was a portal gun model?
Its not there.
And how to make it HD instead of blurry...
This is too much for me. T_T
"The war has ended. Give it up, we can all live in peace now."

#111

Zeus_guy
  • Minecraft: Zeus_guy

Posted 13 October 2012 - 01:22 PM

Can you tell me how to actually put this thing into the program? It's very frustrating.

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#112

GerladoCockerhan

Posted 14 October 2012 - 08:56 PM

View PostBlakerty, on 12 October 2012 - 03:27 PM, said:

Cool! Just one question.
How in the name of blocks do I control this thing.
I'm a blender Newb, And I have NO CLUE how do to anything besides adjust the camera.
Help?
And you said there was a portal gun model?
Its not there.
And how to make it HD instead of blurry...
This is too much for me. T_T

I have a video linked in the original post that explains some the first question.
The Portal gun is there!
I don't know about the last one
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#113

Reagga
    Reagga

    Tree Puncher

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Posted 15 October 2012 - 06:40 PM

Hi Gerlado it's me again.

I tried it out again and Blender just doesn't seem to show me the model.

It just shows the wireframe.



Here is a picture.

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#114

GerladoCockerhan

Posted 15 October 2012 - 06:47 PM

View PostReagga, on 15 October 2012 - 06:40 PM, said:

Hi Gerlado it's me again.

I tried it out again and Blender just doesn't seem to show me the model.

It just shows the wireframe

Hey. Try updating Blender to 2.63.
Tell me if it works!
Also if the rigs don't work after the update, go to help - Fcurve/driver version fix.
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#115

Reagga
    Reagga

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Posted 15 October 2012 - 06:49 PM

View PostGerladoCockerhan, on 15 October 2012 - 06:47 PM, said:

Hey. Try updating Blender to 2.63.
Tell me if it works!
Also if the rigs don't work after the update, go to help - Fcurve/driver version fix.

Many thanks for the quick reply.

I'll see if the update helps out.
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#116

Reagga
    Reagga

    Tree Puncher

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Posted 15 October 2012 - 07:17 PM

View PostReagga, on 15 October 2012 - 06:49 PM, said:

Many thanks for the quick reply.

I'll see if the update helps out.

It worked!!!

Many thanks Geraldo!
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#117

Reagga
    Reagga

    Tree Puncher

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Posted 16 October 2012 - 08:23 PM

Something I made.

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#118

GerladoCockerhan

Posted 19 October 2012 - 02:51 PM

View PostReagga, on 16 October 2012 - 08:23 PM, said:

Something I made.

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Oh wow, that's pretty cool! Thanks for sharing!
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#119

DrSpiteFire

Posted 23 October 2012 - 07:59 AM

I have 2 questions (sorry if you explained it already) I am trying to get multiple mobs in to one shot like Reagga's how would I do that (I tried appending it, didn't work)? And how would I re texture Steve? And thanks for the rigs the last one I used only had Steve and he had no face...

#120

GerladoCockerhan

Posted 30 October 2012 - 05:12 AM

View PostDrSpiteFire, on 23 October 2012 - 07:59 AM, said:

I have 2 questions (sorry if you explained it already) I am trying to get multiple mobs in to one shot like Reagga's how would I do that (I tried appending it, didn't work)? And how would I re texture Steve? And thanks for the rigs the last one I used only had Steve and he had no face...
You can re texture Steve by switching the texture in the texture panel. It might not show up in the view port, but once rendered it will certainly work. In order to make it show in the view port, you have to go into edit mode and select all of the faces, go to the image editor and switch the image to the new texture. It is a bit tedious, but it's the only method I know of.
You also should make sure that there is no mouth and eyes on the texture.
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