Minecraft Blender Rig – show off your skins in style!
Posted 29 November 2010 - 04:06 PM
From left to right and top to bottom: BrickWolf, Horrible, Ranavalona, Kevin_28, MindCrafty, Malcovent, KingSam, PickYerPoison (first skin I made), PickYerPoison (second skin I made)
You can see the Scott Pilgrim vs. The World movie poster I based it off of here.
Left 4 Minecraft
Posted 30 November 2010 - 12:42 AM
Posted 02 December 2010 - 03:29 AM
I'll try to explain how to model a minecraft gun without pictures. Now assuming you have basic knowledge of blender
I don't know how to create a vertex, so I made a cube (Spacebar->Add->Cube[anything else can work too]) and selected "Vertex select mode" which should be on the bottom of the 3D view window almost all the way to the right. I deleted all but one vertex. Now assuming you know what to make (I made a sprite, and if it helps, you can import it into the UV/Texture window for reference[you can make a window by right clicking a window border and selecting "split area") . Now Shift+D duplicate the single vertex but do not move it anywhere. Now to move it precisely, you have to click an axis and keyboard input exactly how far you want it to go. Now .1BU(blender units) = 1 minecraft pixel. To move it one pixel, click an axis and type in .1, or -.1, depending which direction you want it to go. Shift+D and repeat the process until you have outlined the gun or whatever you want. Select all of the verticals, Shift+D and move it .1 either up or down. Now to make faces. You can only have 3 or 4 sided polygons in blender. It does not support ngons. So select four vertices and press "F", this will make it into a face. Now repeat until your object is solid. The faces might be inside out, so select the faces you want to flip, go to "Editing" tab in the bottom window. Under "Mesh Tools" click "Flip Norm"
I really do not feel like explaining UV textures right now. Just look at the minecraft rig file and figure it out, or Google it. Google is always there to help. And any further question, Google is more then happy to consult you.
Here's the M4 I used. Open, study, or use it in your scenes by pressing Shift+F1, select the file, click objects->Cube and it should show up. If not, it's probably in an invisible layer.
Posted 03 December 2010 - 03:17 PM
I'M TOTALLY LOST WITH HOW TO USE IT.
The only thing i can do now is delete blocks, and move the body.
I can't colour, cant do anything. AND When i go in, i always open the file that has the 1st page, 1st picture of the weird coloured block guy standing on grass.
I want to clear all the blocks and redesign my character. I AM LOST. HELP?
Posted 05 December 2010 - 08:23 PM
Best I could do... Haha.
FIRST Robotics Competition Team Co-Leader for Marketing/Website
Posted 06 December 2010 - 11:33 AM
Posted 09 December 2010 - 03:56 AM
Posted 11 December 2010 - 01:32 AM
Posted 13 December 2010 - 01:20 AM
Posted 13 December 2010 - 11:50 PM
Posted 14 December 2010 - 02:23 AM
Also can you put a link to download the bendy joints? i like those better
Posted 17 December 2010 - 05:38 PM
Thankssss..will give 5 fresh baked cookies to the one who does either of these.
Servers I've Created:
"Be a man. Fight a zombie."-Legolas75893
"Then again, at 12, you really shouldn't be on 4Chan."-dirminxia
Posted 18 December 2010 - 12:05 AM
A Crappy Attempt, but atleast something "good" came out of it. Hope you enjoy.
(Btw it's Bomberman)
Posted 21 December 2010 - 09:01 AM
too bad this creeper didn't eat tnt today...