killyouthebest, on 28 December 2012 - 02:50 PM, said:
can i use this on mac? if so wheres the link?
As it was pointed out earlier, the link on the main page works for both Macs and PC users... but you have to follow slightly modified instructions for the Mac. The details are in the "Installation Instructions" section, further down the first post, on page one.
Also, if you're using the manual instruction, you might need to extract your /com/ folder from the minecraft.jar file (to anywhere, it doesn't matter), extract the contents of the SPC zip file, and then combine the /com/ folders from both SPC and the minecraft.jar file, and ~then~ insert it back into your minecraft.jar file. The Mac archiver tool is known to simply ~replace~ the current contents, instead of merging them.
...which might account for the sudden increase of "Why does my Minecraft crash, with just SPC installed?!?!" posts, as more people migrate to the Mac platform, without knowing that there are extra hurdles you have to jump, to mod their Minecraft client.
Sampi, on 28 December 2012 - 07:12 PM, said:
Still having a problem with world edit, it was working fine and now I can't select regions with the //wand!
(sometimes it fixes itself, and other times it stays broken)
We need a bit more information, as to your installation details... your OS... whether other mods are installed... the usual.
Leichenengel, on 28 December 2012 - 08:01 PM, said:
You just made my day
There is a small word explaining all of this actually "Common Sense"
I have a phrase, that I always use; "Common sense, isn't so common...". It fits here.
OkamiBenarasu, on 28 December 2012 - 08:33 PM, said:
To anybody who is currently coding, and simo, could you work on the /spawner command Please? i Currently have a SUPER effishiant pig spawner going and would like to get more drops than pork.
If you want to change mob spawners, you'll need to use a mod, like Risugami's "SpawnerGUI". It works rather nicely, but requires you to install ModLoader, and you'll need to be in "Creative Mode" to change the mod type. Also, it requires the use of the "ESC" key to "save" the change to the mob spawner... which means that when you change the mobs, it also pops up the in-game menu.
It's annoying... but it works nicely.
Leichenengel, on 28 December 2012 - 08:48 PM, said:
That actually isn't something this mod is for....I guess there are mods out there that add more drops to animals. Or more animals in General that have different types of drops ^^
There once was a command, in SPC, that allowed you to point at a mob spawner, and type in a command to change the mob that spawns. This was broken in 1.2.5, but those of us who have used versions prior to 1.3.2, still remember using it, and miss it dearly.
But, as I pointed out above, SpawnerGUI can pull off the same effect.