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[1.6.2] Single Player Commands [V4.9] - Official Download [SPC] [+NoClip]

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#1

simo_415
    simo_415

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Posted 06 December 2010 - 07:38 AM

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Single Player Commands (SPC)

Version 4.9 for Minecraft 1.6.2




If you're looking for a server, or need to contact me, currently the best place is through this PvP survival server: pvp.darkmines.net.

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Download Automated Installation [COMING SOON]
Click here for a video tutorial on how to use the installer


Download Manual Installation [Preferred] - [Alternate]
NEW INSTALL INSTRUCTIONS - CLICK HERE



Release Details
    Spotlight
    Command List
    Item and Block codes
    Downloads
    Installation Instructions
    Troubleshooting Minecraft Coder Pack (MCP) Compatibility

    Release Details


    For Minecraft 1.6.2 - Download Here

    Big thanks to q3hardcore for many of the new features

    /killall and /butcher now work
    /wand fixed
    Compatability with Mod Loader, PlayerAPI and Forge
    The current SPC installer is broken, a new one is being worked on which will be out in a few weeks (hopefully)
    New installation instructions, below.
    Many other things

    How to install (Minecraft 1.6.2)

    1. Close Minecraft launcher (if open)
    2. Navigate to where minecraft is installed (eg: on Windows %appdata%/.minecraft)
    3. Go to versions and copy the 1.6.2 directory and name it something else (eg: 1.6.2.mods). Alternatively, if you have done this for another mod already backup the Minecraft JAR.
    4. Open the jar file (using an archive utility, such as 7zip) in the mod directory you created (eg: 1.6.2.jar) and copy all of the files into it except for WorldEdit.jar
    5. Delete the files in the META-INF directory except for MANIFEST.MF
    6. Close the jar file
    7. Copy WorldEdit.jar into .minecraft/bin
    8. Rename the jar file to the same name as the directory (eg: 1.6.2.mods.jar)
    9. Rename the json file to the same name as the directory (eg: 1.6.2.mods.json)
    10. Open the json file in a text editor and the line that contains the id (eg: "id": "1.6.2") change it to the same name as the directory (eg: "id": "1.6.2.mods")
    11. Save and close the json file.
    12. Start up the Minecraft launcher
    13. Create a new profile
    14. Select the version that you just created (eg: 1.6.2.mods)
    15. Select the rest of your settings.
    16. Launch the game.

    Note: Using a 3rd party launcher such as Magic Launcher may save you a lot of time in managing mods.

    Code is open source at: https://github.com/simo415/spc

    For more information on commands use /help <commandname> in game or visit http://youtube.com/user/spcmod


    The Spotlight
    Periodically I will put up a picture and video which I think are good representations as to what Single Player Commands is capable of. If you would like to get your picture or video featured here please send me a link (via PM or post) and if I like them they will get featured.
    Note: Videos should focus on SPC and can be any length (preferably at least 30 seconds)


    by drawingkid1313


    Command List

    Stuck on a command, confused or just looking for something new? Check out http://www.youtube.com/user/spcmod for a simple demo of most of the commands this mod provides.

    To bring up the command "console" type 'T' then type in the command. Below is a brief run through of the command list:


    Normal Commands (Version 1.3 to Current Version)
    Note: Not all current commands will work on earlier versions

    ? - help [COMMAND_NAME] - Activates the help message.
    ascend - Moves you to the next platform above your current position.
    bind <KEYCODE> <COMMAND> {PARAMETERS} - Binds a command to a keyboard button.
    bindid <KEYID> <COMMAND> {PARAMETERS} - Binds a command to a keyboard key using the key id.
    cannon [STRENGTH] - Shoots a primed TNT in the direction you are pointing at the chosen strength.
    damage [enable|disable] - Turns player damage on/off.

    debug -
    defaultgamemode -
    descend - Moves you to the next platform below your current position.
    diff - difficulty [DIFFICULTY] - Sets the difficulty to the specified level (valid values 0-3).
    difficulty [DIFFICULTY] - Sets the difficulty to the specified level (valid values 0-3).

    effect <list|remove TYPE|add TYPE [DURATION] [STRENGTH]> - Configures potion effects on the player
    enchant <list|remove|add TYPE [LEVEL]> - Enchants the currently selected item.
    fly [ENABLE|DISABLE] - Allows you to turn flying mode on/off
    gamemode <creative|survival|adventure> - Changes the game mode.
    gamerule - <rule name><value> OR <rule name>.
    give <ITEMCODE|ITEMNAME> [QUANTITY] [DAMAGE] – Gives player item, if quantity isn’t specified maximum amount of that item. See i & item.
    gm - gamemode [creative|survival|adventure] - Changes the game mode.
    hardcore [enable|disable] – Configures the world for hardcore mode or not.
    heal <QUANTITY> - Heals a player the specified number of points (2 per heart).
    health <min|max|infinite|get> - Sets the health of a player to pre-defined figures.
    help [COMMAND_NAME] – Activates the help menu. If no COMMAND_NAME given, lists help commands.
    home – Teleport to spawn point.
    hunger <empty|full|infinite> - Sets your hunger level to predefined points.

    i - give <ITEMCODE|ITEMNAME> [QUANTITY] [DAMAGE] – Gives player item, if quantity isn’t specified maximum amount of that item. See give & item.
    ignite - sets the upper surface of the block you're pointing at on fire.
    Info – Block information tool.
    item <ITEMCODE|ITEMNAME> [QUANTITY] [DAMAGE] – Gives player item, if quantity isn’t specified maximum amount of that item. See give & i.
    jump - Moves you from where you are to where your mouse is pointing.
    kill – Kills the current player.
    killall <ENTITY_TYPE [DISTANCE]> - Kills all the specified entity type, this destroys ALL entities (paintings, minecarts, etc) if no distance. As of 06 Dec 2012 this causes the game to freeze.
    light - Turns permanent lighting on and off.
    macro <FILE>[PARAMETERS] – Allows multiple Commands to be run.
    me <action> -  

    msg </tell> -
    path [BLOCK][RADIUS] – Creates a path as you walk.

    platform – Creates a glass square under your feet.
    pos – Gives current player position.
    publish -

    repair [all] - Repairs the currently selected item to full health. /repair all - repairs all inventory items except worn armor, if removed and added to inventory, it too is repaired.
    say <message> -
    seed – Displays world seed.
    setspawn [X Y Z] – Set the current position as the spawn point, if X Y Z are specified sets that position as spawn point
    setspeed [SPEED|reset] - Sets the speed that the player moves

    spawn <NAME|ID|random|list> [QUANTITY] - Allows you to spawn creatures.
    spawnpoint - /spawnpoint <player> OR /spawnpoint <player> <X> <Y> <Z>.
    spc – Provides generic commands around SPC.
    su – Allows commands to be run as a specified player. /su simo_415 give 35:14 5 (give 5ea red wool).
    t <X> <Y> <Z> - Teleport to X Y Z coordinates. See /tele & /teleport.
    tele <X> <Y> <Z> - Teleport to X Y Z coordinates. See /t & teleport.
    teleport <X> <Y> <Z> - Teleport to X Y Z coordinates. See /t & /tele.
    tell <player> <private message> -

    time [set[TIME<minute|hour|day>]|day|night] – Get or set minecraft time.
    toggledownfall -

    unbind <KEYCODE|all> - Unbinds the specified key from a command.
    unbindid <ID> - Unbinds a command from a keyboard key using the key id.
    w -

    weather <lightning|thunder|rain[enable|disable]> - Toggles weather effects on/off.
    xp <amount>[player] OR /xp <L amount>[player] - where L = level – Changes player experience or experience level.


    Minecraft Version 1.2 and below:
    Spoiler:

    WorldEdit Commands

    For a list of WorldEdit commands please visit the WorldEdit wiki page: http://wiki.sk89q.co...dEdit/Reference

    Global Command
    //limit <limit> - Set a maximum number of blocks to change at most for all operations. This only affects yourself. Use this to prevent catastrophic accidents. This command will not override the limit in the configuration if it is set.

    Brushes
    //brush clipboard - Switch to the clipboard tool.
    //brush cylinder [-h] <type> <radius> [height] - Switch to the cylinder brush tool.
    //brush smooth <radius> [iterations] - Smooth the region.
    //brush sphere [-h] <type> <radius> - Switch to the sphere brush tool.
    //mask - Clear the mask
    //mask <mask> - Set a mask
    //mat <mat> - Change the material used by your current brush.
    //size <size> - Change the size of the current brushes

    Chunk tools
    //chunkinfo - Get the filename of the chunk that you are in.
    //delchunks - Generate a shell script to delete chunks.
    //listchunks - Print a list of used chunks.

    Clipboard
    //clearclipboard - Clear your clipboard.
    //copy - Copies the currently selected region. Be aware that it stores your position relative to the selection when copying.
    //cut - Cuts the currently selected region.
    //flip [dir] - Flip the clipboard.
    //load <filename> - Load .schematic into clipboard.
    //paste [-ao] - Pastes the clipboard.
    //rotate <angle-in-degrees> - Rotate the clipboard.
    //save <filename> - Save clipboard to .schematic.

    General commands
    //search <item> - Search for an item by its name.
    //worldedit reload - Reloads WorldEdit's configuration.
    //worldedit tz - Set your timezone. This is temporary.
    //worldedit version - Gets WorldEdit's version.

    Generation
    //cyl <block> <radius> [height] - Create a vertical cylinder.
    //forestgen [size] [type] [density] - Make a forest.
    //hcyl <block> <radius> [height] - Create a vertical hollow cylinder.
    //hsphere <block> <radius> [raised?] - Create a hollow sphere.
    //pumpkins [size] - Make a pumpkin forest
    //sphere <block> <radius> [raised?] - Create a sphere.

    Getting around
    //ascend - Go up one level.
    //ceil [clearance] - Get to the ceiling.
    //descend – Go down one level.
    //jumpto - Jump to the block that you are looking at.
    //thru - Go through the wall that you are looking at.
    //unstuck - Go up to the first free spot.
    //up [distance] - Go up some distance.


    History
    //clearhistory - Clear your history.
    //redo [number of steps] - Redo your last (undo) action. This command replays back history and does not repeat the command.  
    //undo [number of steps (default – last)] - Undo your last action.

    Region operations
    //move [count] [direction] [leave-id] - Move the selection's contents. A block can be specified to fill in the left over area.
    //overlay <block> - Place a block on top of blocks inside the region.
    //outline <block> - Build walls, floor, and ceiling.
    //regen - Regenerate the selection region.
    //replace <to-block> - Replace all non-air blocks blocks inside the region.
    //replace <from-block> <to-block> - Replace all blocks of the specified block(s) with another block inside the region.
    //set <block> - Set all blocks inside the selection region to a specified block.
    //smooth [iterations] - Smooth the selection's heightmap.
    //stack [count] [direction] - Stacks the selection.
    //walls <block> - Build the walls of the region (not including ceiling and floor).

    Scripting
    //cs <script> [args...] - Executes a script.
    //.s [args...] - Re-executes last script with new arguments.
    //<script>.js [args...] - Executes a JS script.

    Selection
    //chunk - Select the chunk that you are within for your selection.
    //contract <amount> - Contracts the selection in the direction that you are looking towards.
    //contract <amount> [direction] - Contracts the selection in the specified direction (north, east, south, west).
    //contract <amount> <reverse-amount> [direction] - Contracts the selection in two directions at once.
    //count <block> - Count the number of blocks in the region.
    //distr [-c] - Get the block distribution in the selection.
    //expand <amount> - Expands the selection in the direction that you are looking.
    //expand <amount> [direction] - Expands the selection in the specified direction (north, east, south, west, up, down).
    //expand <amount> <reverse-amount> [direction] - Expands the selection in two directions at once.
    //expand <vert> - Expands the selection to include sky to bedrock.
    //hpos1 - Set selection position #1 to the block that you are looking at.
    //hpos2 - Set selection position #2 to the block that you are looking at.
    it is set.
    //inset [-hv] <amount> - Inset the selection in every direction.
    //outset [-hv] <amount> - Outset the selection in every direction.
    //pos1 - Set selection position #1 to the block above the one that you are standing on.
    //pos2 - Set selection position #2 to the block above the one that you are standing on.
    //sel <cuboid or poly> - Choose the region shape to use for selections.
    //shift <amount> [direction] - Moves the selection region. It does not move the selection's contents.
    //size - Get the size of selected region.
    //toggleeditwand - Toggles the edit wand selection mode, allowing you to use the edit wand item normally.
    //wand - Gives you the "edit wand" (by default, a wooden axe). Left click with this tool to select position 1 and right click to selection position 2.


    Snapshots
    //restore [snapshot] - Restore a particular snapshot.
    //snap after <date> - Find the first snapshot after the given date.
    //snap before <date> -Find the first snapshot before the given date.
    //snap list [num] - List the 5 newest snapshots.
    //snap use <snapshot> - Use a particular snapshot.

    Super pickaxe
    // - Toggle the super pick axe.
    //sp area <range> - Switch to area super pickaxe mode.
    //sp recur <range> - Switch to recursive super pickaxe mode.
    //sp single - Switch to single block super pickaxe mode.

    Tools
    //cycler - Block data cycler tool.
    //info - Switch to the info tool.
    //none - Switch to no tool.
    //repl <block> - Switch to the block replacer tool.
    //tree [type] - Switch to the tree tool. Available types [tree, regular, big, bigtree, redwood, sequoia, tallredwood, tallsequoia, birch, white, whitebark, pine, randredwood, randomredwood, anyredwood, rand, random.

    Utilities
    //butcher [radius] - Kill nearby mobs.
    //drain <radius> Drain nearby water/lava pools (within one block of lava/water).
    //ex [size] - Extinguish fires.
    //fill <block> <radius> [depth] - Fill a hole.
    //fillr <block> <radius> - Fill a hole fully recursively.
    //fixlava <radius> - Level nearby pools of lava (within one block).
    //fixwater <radius> - Level nearby pools of water(within one block).
    //remove <type> <radius> - Remove nearby entities. Type can be "items" for loose items/drops, arrows, boats, minecarts, or tnt.
    //removeabove [size] [height] - Remove blocks above your head.
    //removebelow [size] [height] - Remove blocks below your feet.
    //removenear [block] [size] - Remove blocks near you.
    //replacenear <size> <from-id> <to-id> - Replace all existing blocks nearby.
    //snow [radius] - Simulate snow cover.
    //thaw [radius] - Unthaw/remove snow.
    //toggleplace -Toggle between using pos #1 or your current position.


    Downloads

    Single Player Commands V4.9 for Minecraft 1.6.2
    Download Automated Installation [COMING SOON]

    Download Manual Installation [Preferred] - [Alternate]
    NEW INSTALL INSTRUCTIONS - CLICK HERE

    Previous Downloads
    Spoiler:



    Installation Instructions

    This mod does not need any other mods installed to run. Simply follow the instructions below and it will work. If you have any issues with these instructions, refer to a video or the troubleshooting section.

    Manual Installation (Minecraft 1.6 and above)
    Spoiler:

    Automated Installation (Minecraft 1.5 and below)
    Spoiler:


    Manual Installation (Minecraft 1.5 and below)
    Spoiler:



    Troubleshooting

    If after installing this mod you get a black screen or stuck at done loading. There are four common problems for this, please double check all of these before posting a problem about a black screen:
    1. META-INF wasn't deleted.
    2. You have a conflicting mod installed.
    3. You are using the browser version of Minecraft, only the standalone version works.
    4. You installed the mod on the wrong version of Minecraft.
    Spoiler:



    MCP Compatibility
    Single Player Commands and MCP are now compatible using this provided download. Please note that you must be using the SAME version of MCP as is specified otherwise it may not work. Please read the readme contained within the download for detailed instructions on how to setup and use SPC with MCP. If you wish to create an SPC plugin it is now possible to do within MCP simply by downloading and installing this, please be sure to follow the readme instructions.

    SPC 4.0 for MCP 7.2 Coming Soon

    Spoiler:



    Special Thanks
    These are the people who deserve special thanks for help with SPC:
    trunksbomb - Active thread user and helped develop some commands for this mod
    sk89q - Big help in porting WorldEdit into SPC
    dark_messiah - Help with the wiki
    Emperor Penguin - Created the banners
    303 - Contributed a bunch of commands to the mod, and always suggesting new things =)
    LoRaM100, Dolphe, Scix active forum users who help out a lot


    Join a Server


    Posted Image

    Posted Image




    Emperor Penguin was kind enough to create these banners for the mod. Feel free to include this in your signature.
    Posted Image
    [url=http://www.minecraftforum.net/index.php?showtopic=94310&view=findpost&p=1464349][img]http://i.imgur.com/rifZD.png[/img][/url]

    Posted Image
    [url=http://www.minecraftforum.net/index.php?showtopic=94310&view=findpost&p=1464349][img]http://i.imgur.com/srPYg.jpg[/img][/url]


    License

    This document is Copyright (2010-2012) of simo_415 (hereafter referred to as "The Owner") and is the intellectual property of The Owner. Only Minecraftforum.net is able to host any of The Owner's material without the consent of The Owner. It may not be placed on any other web site or otherwise distributed publicly without advance written permission. (Electronic mail is acceptable as long as you wait for a response.)  




    Say thanks, even a small contribution I will greatly appreciate!

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    #2

    TheJosh
      TheJosh

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    Posted 06 December 2010 - 07:51 AM

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    Thanks for this!

    #3

    Kelraider

    Posted 06 December 2010 - 07:57 AM

    Nice!

    What happens if you just type into it though? Without any /, or what happens if you error it? It doesn't give you a massive traceback does it o.o"

    #4

    simo_415
      simo_415

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    Posted 06 December 2010 - 08:01 AM

    Nothing happens, I imitated the behavior of SMP.

    Wrong input, eg: exceptions, are handled - though I may have missed something, but I have used it for a week now without problems. Feel free to report any bugs and I'll fix them. You should NEVER see a stack trace from bad input.

    ps: You don't need the '/' either - I changed that today before posting. For example: '/give 1' is the same as 'give 1'

    #5

    Powerkillera

    Posted 06 December 2010 - 11:27 AM

    Is there any way you could merge this with risugami's mod loader? They both use the cy class...
    Anyways, this seems like it will be useful. Very useful.

    #6

    Garwow
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    Posted 06 December 2010 - 12:19 PM

    This mod froze my Single-Player worlds (old and new) and I had to re-install Minecraft AND put ALL of my mods back.

    #7

    simo_415
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    Posted 06 December 2010 - 12:23 PM

    Garwow said:

    This mod froze my Single-Player worlds (old and new) and I had to re-install Minecraft AND put ALL of my mods back.

    Can you provide some more information?
    When did it freeze?
    What mods were you using - specifically what classes have other mods modified?
    Anything else that could help debug the problem?

    I suspect that this problem would be due to another mod modifying cy.class and when you installed this one it overwrote some of the other mod - method calls which previously worked no longer would and after a set amount of time would have thrown up a minecraft stack trace...

    #8

    simo_415
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    Posted 06 December 2010 - 12:44 PM

    Powerkillera said:

    Is there any way you could merge this with risugami's mod loader? They both use the cy class...
    Anyways, this seems like it will be useful. Very useful.

    I have read through that thread and there is no documentation on how to use it. JavaDocs tend to suggest that it won't work for this mod as this mod modifies the World, Minecraft and SinglePlayer classes - and the mod loader is designed for Blocks, Crafting, Entities, etc etc.

    The mod loader itself does not use cy.class as far as I can see, it must be one of the mods for it?

    #9

    dkarrde
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    Posted 06 December 2010 - 12:45 PM

    I wasn't able to get this to work...

    I backed up minecraft.jar and renamed it (so I wouldn't try to edit the wrong copy), then opened the minecraft.jar in /bin with WinRAR.  I then copied the two .class files from the download into the general minecraft.jar archive, deleted META-INF; closed and reopened it in WinRAR to confirm META-INF was gone and the filesizes of the two .class files I had installed in it were the same as the ones I had downloaded.  I then opened Minecraft and opened one of my saved worlds in single player.  Pressing the chat key did nothing.  I made a new world.  Pressing the chat key also did nothing.

    I'm new to this, so it may be something obvious, but where did I go wrong?

    #10

    simo_415
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    Posted 06 December 2010 - 12:48 PM

    dkarrde said:

    I wasn't able to get this to work...

    I backed up minecraft.jar and renamed it (so I wouldn't try to edit the wrong copy), then opened the minecraft.jar in /bin with WinRAR.  I then copied the two .class files from the download into the general minecraft.jar archive, deleted META-INF; closed and reopened it in WinRAR to confirm META-INF was gone and the filesizes of the two .class files I had installed in it were the same as the ones I had downloaded.  I then opened Minecraft and opened one of my saved worlds in single player.  Pressing the chat key did nothing.  I made a new world.  Pressing the chat key also did nothing.

    I'm new to this, so it may be something obvious, but where did I go wrong?

    There are three class files. Make sure to copy "Minecraft.class" this is the one which enables the chat key. This should be copied to "/net/minecraft/client" within the JAR.

    I would suggest using 7zip as well as this shows the directory structure of the JAR a lot nicer than WinZip or WinRAR.

    #11

    dkarrde
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    Posted 06 December 2010 - 12:54 PM

    I realized this belatedly.  Thank you, regardless.  I tried using 7-zip, but it wouldn't let me add files to an archive.  WinRAR works well enough, though.

    #12

    Powerkillera

    Posted 06 December 2010 - 12:55 PM

    Sorry, my mistake. The class was bq, not cy.

    #13

    simo_415
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    Posted 06 December 2010 - 12:57 PM

    Hehe, no worries.

    To add files to a JAR using 7zip I "drag" them from the folder they are in into the open archive. This seems to work the best. But if you're happy with WinRAR, stick with it!

    #14

    simo_415
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    Posted 06 December 2010 - 01:10 PM

    Powerkillera said:

    Sorry, my mistake. The class was bq, not cy.

    Oh ok. Well then in that case one method needs to be changed and one added. I will have a look at it better tomorrow if I get some time, there doesn't appear to be any direct conflicts.

    #15

    Death
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    Posted 06 December 2010 - 01:22 PM

    would it be possible to make it so when u type it doesnt actually press the buttons, like disable everything while ur typing so when i type give 1 it doesnt enable my grappling hook: Gravitygun and reVerse

    #16

    simo_415
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    Posted 06 December 2010 - 01:44 PM

    Due to the way 303 has done the mod it is not immediately apparent how this can be done. I will have a think about it and see if I can work out a way.

    Basically all the keyboard input for minecraft is done through minecraft.class but 303's mods use their own classes to handle keyboard input, therefore there is no easy way to actively "turn off" the keyboard when the chat window is up like mentioned.

    #17

    Death
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    Posted 06 December 2010 - 01:47 PM

    so in other words: you'll work on it?

    #18

    simo_415
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    Posted 06 December 2010 - 01:54 PM

    Will check tomorrow.. not sure how much I can do about it.

    #19

    Garwow
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    Posted 06 December 2010 - 02:51 PM

    simo_415 said:

    Garwow said:

    This mod froze my Single-Player worlds (old and new) and I had to re-install Minecraft AND put ALL of my mods back.

    Can you provide some more information?
    When did it freeze?
    What mods were you using - specifically what classes have other mods modified?
    Anything else that could help debug the problem?

    I suspect that this problem would be due to another mod modifying cy.class and when you installed this one it overwrote some of the other mod - method calls which previously worked no longer would and after a set amount of time would have thrown up a minecraft stack trace...
    It was the bq.class

    #20

    simo_415
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    Posted 07 December 2010 - 08:14 AM

    Garwow said:

    It was the bq.class

    Well if you have other mods which modify the same classes that this mod modifies it won't work, sorry. It will just break the game. This is the same for every other mod as well, unless they explicitly specify compatibility.