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[1.2.5]Sonic Ether's Unbelievable Shaders (GLSL Shaders, Dynamic Shadows, More!)


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#41

    Syfaro

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Posted 15 January 2012 - 03:07 AM

I really wish I had my custom built computer right now :(

I temp moved countries, so I'm stuck without it for seven months...

This is beyond amazing. I honestly don't know what to say.

*saves thread*

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#42

  • Minecraft: Robloman101020

Posted 15 January 2012 - 03:08 AM

Oh shizzle! This look really cool! Plz update to 1.1.0! :steve_tearful: You took minecraft to the next level!
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#43

Posted 15 January 2012 - 03:24 AM

Okay guys, word from daxnitro is that his GLSL Shaders 1.1 update should arrive within the next few days. He's reportedly fixed shadows quite a bit, I'm super excited!

Oh, and those who want to have less blocky and glitchy shadows, refer to the first post and read the Tweaks section. Decreasing SHADOWFOV and increasing SHADOWRES will help a lot.

I also did some mindless rambling and brainstorming in hopes of crafting an HDR effect. :Bench:
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#44

    Shykary

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Posted 15 January 2012 - 03:29 AM

Great to hear that, sonic! Looking forward to version 1.1. Also, I loved the bloom effect.

#45

    Domino

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Posted 15 January 2012 - 03:36 AM

I would use shaders if it didn't kill my fps. 10fps isn't fun =/

#46

Posted 15 January 2012 - 03:48 AM

View PostDomino, on 15 January 2012 - 03:36 AM, said:

I would use shaders if it didn't kill my fps. 10fps isn't fun =/

Haha indeed it's not.. Here's a few tips.

Run Minecraft in a tiny window and see if you get significant speedup. If you do, this means that the bloom and SSAO shaders are taking the biggest toll on your rig. Either play at a lower resolution or disable SSAO.

Refer to the original post, in the Tweaks section, lower your shadow resolution.

And then of course, lowering render distance and using default textures will help as well.


Hope that helps! I'll probably add alternate configurations that people can download if they have problems running the shaders as they are at acceptable fps. A "budget" shaders section, if you will. :)
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#47

    Domino

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Posted 15 January 2012 - 03:51 AM

View Postsonicether, on 15 January 2012 - 03:48 AM, said:

Haha indeed it's not.. Here's a few tips.

Run Minecraft in a tiny window and see if you get significant speedup. If you do, this means that the bloom and SSAO shaders are taking the biggest toll on your rig. Either play at a lower resolution or disable SSAO.

Refer to the original post, in the Tweaks section, lower your shadow resolution.

And then of course, lowering render distance and using default textures will help as well.


Hope that helps! I'll probably add alternate configurations that people can download if they have problems running the shaders as they are at acceptable fps. A "budget" shaders section, if you will. :)


Yeah i've already tried that. got 50fps, but makes shadows glitch or jitter. I have a good gaming rig with a 560ti and 12gb ram. Just that GLSL shaders always drops fps really far.

#48

Posted 15 January 2012 - 03:59 AM

View PostDomino, on 15 January 2012 - 03:51 AM, said:

Yeah i've already tried that. got 50fps, but makes shadows glitch or jitter. I have a good gaming rig with a 560ti and 12gb ram. Just that GLSL shaders always drops fps really far.

Ah, okay. Wow, 12gb, nice! Ram is super cheap right now it's crazy haha.

You can also decrease SHADOWFOV for less blocky shadows at the cost of shadow draw distance.
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#49

  • Location: Minnesota

Posted 15 January 2012 - 04:00 AM

Tried it on my laptop, and it handles it pretty well, 45-50fps average. If you could only get it polished more and fix some of the artifacts this will be fantastic! Great mod!!
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#50

Posted 15 January 2012 - 04:09 AM

Anyone know where there is a turorial for this mod?

#51

    xemnes

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Posted 15 January 2012 - 04:58 AM

love it so much! shame inside of structures and caves are super gloomy! seems torches and glowstone etc down show any light falloff D= and i cant use my nvidia cp to force AA anymore like i usually can o.o?

heres some screenshots netherless (didnt like the crossprocess)

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#52

  • Location: On the Pillar of Autumn :)
  • Minecraft: Shane1324

Posted 15 January 2012 - 05:07 AM

this mod looks AMAZING! it would be sweet to have this implamented in the actual game! :iapprove:

#53

  • Minecraft: YukonAppleGeek

Posted 15 January 2012 - 06:19 AM

HOLY CRAP, i think my head just exploded! Is this compatible with water shaders mod if so i and going to die form amazement.

#54

  • Location: Finland
  • Minecraft: TheGTRacer97

Posted 15 January 2012 - 07:51 AM

View PostTerraFreeze, on 14 January 2012 - 11:24 PM, said:

imagine this with a realistic texturepack
O_O

can someone please take a screenie like that
and the water shader mod too
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#55

Posted 15 January 2012 - 07:59 AM

View PostTheGTRacer97, on 15 January 2012 - 07:51 AM, said:

and the water shader mod too

Watershader is currently incompatible... :c

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#56

Posted 15 January 2012 - 08:52 AM

Really excited about this mod. It looks absolutely stunning. I can't seem to get the installer to work. The log comes up with this:

====Installing Shaders====
Error Installing Shaders!
javassist.NotFoundException: a(..) is not found in adt
at javassist.CtClassType.getDeclaredMethod(CtClassType.java:125)
at Hooks.install(Hooks.java:34)
at daxnitro.nitrous.InstallThread.installmods(InstallThread.java:125)
at daxnitro.nitrous.InstallThread.run(InstallThread.Java:44
====Shaders Failed Installation====

Repacking JAR

Any help would be awesome! :)

#57

  • Location: New Zealand
  • Minecraft: ajleece

Posted 15 January 2012 - 09:04 AM

Amazing, but too bright. Which setting to I change to reduce the brightness?

#58

Posted 15 January 2012 - 09:20 AM

How can I uninstall it?

#59

Posted 15 January 2012 - 10:55 AM

Sadly its not compatible with Forge ;(

#60

Posted 15 January 2012 - 11:18 AM

Looks good. Used far distance and a x512 texture pack and got like 3 FPS. Lol. Really though this thing is a resource hog, it will easily bring your FPS down by 3x using same settings.