Chocapic is posting every now and then in Karyonix's forum, until he gets the SEUS code 100% removed, and he can start up a new MC thread.
So, the issue itself is with the SEUS v10.0 code.. Hmm..
Is your TP Bump Mapped / POM? SEUS code doesn't have it by default, so I don't think it would cause any issues.. Maybe.
Silur's latest Vibrant shaders are really good, Chocapic's have a few bugs -- he's trying to work them out.
No bump maps. Found another bug, those dots appear only on some potions, not a texture pack problem. And btw the night is really dark, can't see anything XD
No bump maps. Found another bug, those dots appear only on some potions, not a texture pack problem. And btw the night is really dark, can't see anything XD
Hmm, this just keeps getting more and more strange. Well, we know it's a SEUS problem at least..
Cody is already working on new releases, so, not sure if he'll come back to fix glitches like this, or just resolve (if he hasn't already) in new releases..
And not shown in the image above here is me changing these values for night darkness (I usually have my monitor pretty dim so having it a bit brighter is nice).
Its only a bit brighter but here are the lines I changed
Sorry for not responding, yeah, torch color is in the composite.vsh
//Torchlight color
float torchWhiteBalance = 0.09f; <------ pretty much just this for white
colorTorchlight = vec3(1.00f, 0.18f, 0.00f); <------ If you want to change the actual color completely
colorTorchlight = mix(colorTorchlight, vec3(1.0f), vec3(torchWhiteBalance));
thats what I have that i think gives a good mix between white and yellow
anything past about .12 for white balance is pretty much just white
Hmm, this just keeps getting more and more strange. Well, we know it's a SEUS problem at least..
Cody is already working on new releases, so, not sure if he'll come back to fix glitches like this, or just resolve (if he hasn't already) in new releases..
Darkness and torchlight are pretty easy fixes..
Thanks, please tell him to make some adjustable variables like before (I don't use facebook).
Anyone else have this blue breaking on blocks? Like when you fist a wood block the usually black breaking is now blue. Also when I destroy a block it's all blue particles , any help would be nice.
Anyone else have this blue breaking on blocks? Like when you fist a wood block the usually black breaking is now blue. Also when I destroy a block it's all blue particles , any help would be nice.
There are correct shadows just lines thought the landscape that follow my char im also running on windows. oh by the way Amassing work on this shadier it looks great, just.. without lines, of course.
Says "Video dosn't exist" on video, can u fix plz? not that im forcing you
Hello, I have a issue where when I use Lite the screen turns all static, and when I do any of the others I see a much of small screens in the corner of my window.
Well, because you're new, I will forgive you and I have a fix for you. But first: you post a picture by making an account on Photobucket/Imgur/ImageShack and uploading your image there. But, because I know what problem you have, open the spoiler in my signature, there is a Word document in there which contains that fix and a bunch of others (thanks to Matthew Tucker AKA EskimoNoise for this fix).
is there a way to make the watercolor not changed, so its the original texture pack color?
Men, im getting the compsite error, i tried to change the float time pow (in the compsite.vsh, line 47) to 3.0f but doesnt work.
My graphics card is:nvidia geforce 6100 nforce 405
Can someone help me.
No bump maps. Found another bug, those dots appear only on some potions, not a texture pack problem. And btw the night is really dark, can't see anything XD
Hmm, this just keeps getting more and more strange. Well, we know it's a SEUS problem at least..
Cody is already working on new releases, so, not sure if he'll come back to fix glitches like this, or just resolve (if he hasn't already) in new releases..
Darkness and torchlight are pretty easy fixes..
Thanks, please tell him to make some adjustable variables like before (I don't use facebook).
http://www.minecraft...0#entry24431405
i just love shaders
i dono how to put a image in here...
is there a way to change the green water?
at v10 ultra (all of em), i have a problem with the water. it is green!!!
i dono how to put a image in here...
is there a way to change the green water?
is there a way to make the watercolor not changed, so its the original texture pack color?
i changed all stuff to 0.0 so i dont have anything green anymore, really thnx for the help!:D i finally have the perfect shader evah!
My graphics card is:nvidia geforce 6100 nforce 405
Can someone help me.
sry for bad english.
The Graphics card is Intel HD Graphics 4000 Windows 8