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[1.2.5]Sonic Ether's Unbelievable Shaders (GLSL Shaders, Dynamic Shadows, More!)


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#1

Posted 14 January 2012 - 03:11 AM

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This ain't Blender!! It's ... Sonic Ether's Unbelievable Shaders v1.2.5 v08 [compatible with Minecraft 1.2.5]

Updated (v08): April 5, 2012

Please read this entire post before attempting an install. IF YOU ARE HAVING ISSUES, please post your system specs, and please don't post until you've read all of this thread and all about daxnitro's mod that this mod is based on on his wiki here, and in the original mod's thread here. If you have issues with getting this mod to work, make sure you have read this entire post and performed the installation directions correctly. Then refer to the thread of the mod that this mod is based on that I posted a link to above. Also make sure to read daxnitro's wiki. Only post questions if you've done all of these things, please.

Follow me on Tumblr and watch me derp around on a website I've never used as I try to keep you guys informed on latest updates and development progress! If you enjoyed this mod and want to help fund development, please feel free to donate! Even one dollar would help greatly

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This mod is a "mod of a mod" (original mod here created by daxnitro: GLSL Shaders) that makes your Minecraft look simply unbelievably good! Take a gander! Posted Image Posted Image Posted Image Posted Image Posted Image Changelog

v08:
-Fixed more weather effects
-Attempt to diminish "omg torches don't work" effect
-Organized shaders downloads and included screenshot and readme files v07:
-Created high quality light propagation shadows for Ultra configuration
-Adjusted weather colors
-Added vignette filter

v06:
-Fixed weather effects
-Accomplished something or other, I'm sure.



Known Issues

This mod is somewhat incomplete and still has a few visual artifacts. These include; flickering shadows, sun shining through into caves, abrupt day/night transitions, and crazy FOV changes at sundown (lasts for a few seconds). Also, blocks that you are currently destroying turn quite dark in some texture packs. All of these issues are being worked on.



About

This mod adds shaders to Minecraft in a post-process manner that simulate different effects that occur in the real-world in how light reacts with objects and with the human eye. This mod also adds dynamic movement to flora and fire. Note: This mod was configured with a high-spec system in mind. If you run vanilla Minecraft with max view distance and fancy settings at around 100+ fps and most modern games at med-high to high settings, then this mod should run fine for you. Read further down in the Tweaks section for how to get better performance out of this mod.



Downloads

Please, do not include this mod in any modpacks. I don't want my mod scattered about the internet. For now I want this thread to remain the only official place where people can download the official and latest versions. Thank you.

v08 for 1.2.4 and 1.2.5:

CORE (Windows)
CORE (everyone else)

v08 Shader Configurations:

Ultra
Ultra DOF
Ultra No Motion Blur or DOF

Default

Lite

Waving Grass and Leaves
Waving Grass No Waving Leaves
No Waving Objects



Installation Instructions (PLEASE READ!)

This mod requires OptiFine. Smooth version yields me the best fps.

1. Download and install OptiFine (preferably on a clean Minecraft.jar, if you've got a modded one already you can give it a shot but no guarantees this mod will work with an already modded Minecraft).

2. Go to the Downloads section and download the Core files for your version of Minecraft. Legacy versions will be added soon.

-Extract the contents inside the archive into any folder (like on your Desktop). Don't forget to extract all files before attempting an install. Many people have been running the installer from within the archive without extracting everything first.

-Open the folder, and run "INSTALLER.exe" (or nitrous.jar if you're not on Windows).

-Click "Install Mods", wait for the mod to finish patching Minecraft.jar. (To anyone with the "javassist.NotFoundException: a(..) is not found in adt" error, just right-click on the "1.0.0 line" in the Installer and disable it.)

-Go back to the Downloads section and download the shader configs right for you. I recommend downloading and testing them all to get the best experience for your system! Some people have reported higher FPS when using Ultra shaders than when using Lite or Default. No idea why, try it for yourself!

-The shader config files that you have downloaded will contain .fsh and .vsh files. Open minecraft.jar with WinRAR and navigate into the Shaders folder inside minecraft.jar. You should see the same set of .fsh and .vsh files here. Copy the files from the shader configuration files that you downloaded into this folder (minecraft.jar/shaders) and overwrite the files there.

-If at any time you need to make changes to these files, you can open these files with any text editor, make your changes, and then save the file. WinRAR should prompt you that the file has changed and will ask you if you would like to update the file in the archive, at which point you would allow this so that your changes to the file are applied.

-Launch Minecraft and enjoy unbelievable shaders! But keep reading for tweaks that will help your experience!

3. Go to "Options..." and make sure that your FOV is set to Normal (all the way to the left). For better performance, turn graphics to Fast, and then re-enable specific features that you want to be Fancy in the Details section (like trees and grass edges). This gave me about a 7 fps boost even though most things look exactly the same. For some more performance tweaks (thanks to the great community!!) see here and here. Also, a very important tip is to adjust your screen resolution so that minecraft runs at a lower resolution. This will improve your performance a lot.



Troubleshooting

If you are encountering issues with this mod, there are a number of things that you can do to ensure that things are running smoothly for you.

Firstly, I know it's a pain, but update your graphics drivers. I don't think I need to explain why this is a good idea Posted Image Some people have reported that if they run the installer twice, the mod begins to work, where when they had only run it once it didn't work. Also, if you're running Windows 7 or Vista make SURE you run with INSTALLER.exe and that you confirm administrative privileges to the installer (or better yet, go to the Control Panel and disable UAC entirely). A list of compatible mods is available on daxnitro's wiki linked to at the top of this post. Check there if you want to use other mods with this mod. If these things fail, go to daxnitro's GLSL Shaders thread (also linked above) and install his version and see if it gives you the same issues (should be the same installation process). If the mod installs correctly and you see some shaders, you can then directly overwrite daxnitro's shaders with my settings/shaders by delving into the .zip for my mod. Sonic Ether's Unbelievable Shaders.zip\mods\shaders\contents\files\shaders. Everything should be in there in .fsh and .vsh files. Drop these into Minecraft.jar\Shaders and overwrite the shaders that are there. Make sure that you don't have any Anti-Aliasing or Anisotropic Filtering, or anything like that, forced in your driver settings. If all else fails and you've drank this post up dry, head over to daxnitro's thread and check his first post.

Commonly Encountered Problems:

Dark shadow lines through terrain

Updated graphics drivers will probably fix this. If not, your gpu is probably too old to compute some of the commands that are in these shaders.

Only DOF shader visible

Overwrite the shaders in minecraft.jar/Shaders with the ones provided in the .zip located in ... .zip/mods/shaders/contents/files/shaders/ This should put my shaders into your minecraft.jar (something the installer for some reason may have failed to do).

Void of blue (all blue screen) This seems to happen on all Intel gpu's. Unless Intel comes out with new drivers, this is unsolvable.

No dynamic shadows Open composite.fsh in minecraft.jar/Shaders and reduce shadowresolution by editing /*SHADOWRES: ... */ to 2048 or 1024. Some systems/video cards don't have enough memory to draw high resolution shadows. Also, make sure you installed OptiFine before installing this mod.



Tweaks

Spoiler


Special thanks again to daxnitro for his hard work in making this visual experience possible! Follow him on Twitter @daxnitro! Post screenshots of your Minecraft world with unbelievable quality for everyone to see!
Contact me via PM if you have any suggestions or comments.

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#2

Posted 14 January 2012 - 03:12 AM

I just tried it out. It is amazing! The finest work of a shader mod i have ever seen. It gives quite beautiful shadows and realism to minecraft especially on server which have huge buildings etc. I recommend this to anyone looking for a realism mod =D.
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#3

  • Location: Austin
  • Minecraft: DarkTower2Ds

Posted 14 January 2012 - 03:13 AM

COOL!! Time to down-grade...
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#4

  • Location: The Firestation
  • Minecraft: pie90087

Posted 14 January 2012 - 07:20 AM

Can i have a hand i get this ugly error while i play minecraft i installed it correctly.
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Halp D:!
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#5

Posted 14 January 2012 - 09:32 AM

View Postpie90087, on 14 January 2012 - 07:20 AM, said:

Can i have a hand i get this ugly error while i play minecraft i installed it correctly.
Spoiler
Halp D:!

Oh wow... Is there any way you can take multiple screenshots while walking forward or upload a video somewhere of what's going on? Kind of hard to pinpoint what might be causing that from just a few screens. Are there any correct shadows? Or are they all messed up? Are you running Windows?
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#6

    Grog

    Carpenter

  • Members
  • 56 posts

Posted 14 January 2012 - 10:10 AM

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*Starts rocking backwards and forwards*
We have gone t-to far. Man was not meant for this...

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I use a pile of other mods so I was surprised when this worked without a hitch. Purely amazing. My laptop hates me now though and I think I may have to move minecraft over to my desktop computer for the sack of a lagless experience. Does this support bump-mapped texture packs?

EDIT 22/3/2012: Above texture pack is my WIP one. Hasn't been released and I'm a little too busy with Uni at the moment to finish off all that I wanted for a first release. Please don't message me about it. Thanks. Posted Image

#7

Posted 14 January 2012 - 10:10 AM

Well done, but the shadow are very buggy, But I think it comes from GLSL shaders, not from your shader.

#8

  • Location: The Firestation
  • Minecraft: pie90087

Posted 14 January 2012 - 10:13 AM

View Postsonicether, on 14 January 2012 - 09:32 AM, said:

Oh wow... Is there any way you can take multiple screenshots while walking forward or upload a video somewhere of what's going on? Kind of hard to pinpoint what might be causing that from just a few screens. Are there any correct shadows? Or are they all messed up? Are you running Windows?
sorry bout that here's a video:
http://www.youtube.c...eature=youtu.be

There are correct shadows just lines thought the landscape that follow my char im also running on windows. oh by the way Amassing work on this shadier it looks great, just.. without lines, of course.
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#9

Posted 14 January 2012 - 10:26 AM

@pie90087: Try putting this file into your minecraft.jar/Shaders folder and overwrite the existing one in there and see if you get different results: Alternate Shadows

@DarkVarano Indeed, the shadows are quite buggy. And yes, it's not my fault but I could hardly put blame on daxnitro, think about what he has created! I don't mind the bugginess for now, and he said he'll work extra hard to fix the shadows for the next update. I'm looking forward to that very much!

@Grog ... ... That ... well my jaw dropped when I saw your screenshots. It looks incredible!! I'll start working on a version that supports bump mapping asap :)
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#10

    Grog

    Carpenter

  • Members
  • 56 posts

Posted 14 January 2012 - 11:09 AM

View Postsonicether, on 14 January 2012 - 10:26 AM, said:

@Grog ... ... That ... well my jaw dropped when I saw your screenshots. It looks incredible!! I'll start working on a version that supports bump mapping asap :)

It looks even better when you chuck on some of those higher resolution texture packs. 64x64s and 128x128s packs don't look out of place anymore but look right at home with these shaders on. Big call but I think we may have hit a new age in minecraft. One where minecraft can actually be described as a good looking game. :P Oh and I see what you mean when you mentioned shadows in the sky. Very unsettling having those dark shapes looming over you. haha

#11

  • Minecraft: Skylar201

Posted 14 January 2012 - 12:41 PM

This + Water Shader mod = Epic Minecraft.
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Check out my epic Request!

#12

  • Location: On Spherus Magna, remembering the nearly ten years of awesomeness
  • Minecraft: Twololcats

Posted 14 January 2012 - 03:38 PM

OH WOW
at first i thought this was fake because it was too awesome
now i know its real and my mind nearly exploded :D
your shaders are really unbelievable sonicether
NO asking for mods to update. -Beltir (A Forum Admin)So guess what? i WILL report any noob for this, its downright annoying [center][URL=http://www.minecraftforum.net/topic/812516-mythiccraft/]Posted Image[/URL][/center]

#13

  • Location: England
  • Minecraft: Peri_Rawesome

Posted 14 January 2012 - 05:51 PM

This is amazing, thanks for making minecraft look great, anyone know if this will work with the water shader mod?

EDIT: Anyone else find this crashes when they open a GUI window like a chest or the chat on multiplayer? Im using tekkit (multiplayer version of the technicpack) don't know if it may be to do with that, or it may be my 2011 macbook pros rubbish graphics card (Intel 3000HD 384mb memory shared with main memory(The only bad thing about my computer, why did apple choose such a pants graphics card?)) Anyway, my graphics card is listed as laggy but playable on the GLSL shaders wiki so i doubt it is that. I don't know where you find crash logs, if someone could tell me where they are, i'll post them.

EDIT 2: Its now started to crash randomly, while I'm just walking around.
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#14

Posted 14 January 2012 - 05:59 PM

Amazing, will this lagg me a lot though?
Get in the van, you know you want to see what's inside. >:)
Or... Join my cracked Prison Server HustleCraft.info

#15

  • Location: The Firestation
  • Minecraft: pie90087

Posted 14 January 2012 - 07:11 PM

View Postsonicether, on 14 January 2012 - 10:26 AM, said:

@pie90087: Try putting this file into your minecraft.jar/Shaders folder and overwrite the existing one in there and see if you get different results: Alternate Shadows
Welp heres another video:
http://www.youtube.c...t2Q9QloHXqSh8dI
Its gotten better but sadly the lines are still there. it might be a problem with my computer. DARNET NOTCH WHY DID YOU HAVE TO CODE MC IN JAVA, FIX IT JEB!
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#16

    Sooi

    Tree Puncher

  • Members
  • 35 posts
  • Minecraft: sooi11

Posted 14 January 2012 - 07:24 PM

I dont get it I tried this a couple times on a clear minecraft and it doesn't do anything but the normal GSLS shaders am I missing something?
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#17

Posted 14 January 2012 - 08:21 PM

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looking good

#18

    _phil

    Zombie Killer

  • Members
  • 231 posts

Posted 14 January 2012 - 08:26 PM

Make MC look like on the pics and you will be hired by Mojang.
Its awesome, im already installing :)
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#19

    Kalcho

    Tree Puncher

  • Members
  • 21 posts
  • Location: In the Dirt
  • Minecraft: Kalcho

Posted 14 January 2012 - 09:00 PM

Wow! If I combine this mod whit water shader and a smooth texture pack it will look awsome!! :Diamond: :Diamond: :Diamond:
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#20

Posted 14 January 2012 - 09:13 PM

water shader mod is incompatible with the glsl shader mod. hopefully the mod this is bassed on is updated to have water shaders.