Well, I'm making this program that can compile a map from a script. Alot of people might first think we already have OME, so we wouldn't need this. But does OME have a add tree button? No it dosn't. Does this have one? No. The reason I bring that up is that in the program I'm making I plan to allow people to make functions. The main preset function is "addbrick(int x,int y,int z,string type)" for example "addbrick(51,61,12,water);" would add a block of water at 51,61,12. You could make a add-tree fucntion that would add a tree. So all you must do is "addtree(10,10,35);" to add a tree. (once you made the addtree() function)
I plan to release a .exe of it soon, possibly in a few hours. I do have some questions about the first block of hex in the uncompressed map file, but I hope to solve them myself. Also, any suggestions?
Sample file:
mapauthor="Azjherben";
maptitle="Sample map.";
mapsize=(256,256,64);
funt tree(int x,int y,int z)
addbrick(x,y,z,wood);
addbrick(x+1,y+1,z+1,wood);
addbrick(x+2,y+2,z+2,wood);
addbrick(x+3,y+3,z+3,wood);
addbrick(x+4,y+4,z+4,wood);
addbrick(x+5,y+5,z+5,wood);
addbrick(x+6,y+6,z+6,wood);
~~ alot of addbrick(x+#,y+#,z+#,leaves); here
end
~~ other map generation things here
tree(45,64,32);
Use this link if you decide to try the free account thingie, despite being a survey racket if you go on using my link to register I get bonus points! http://www.minecraftaccounts.com/?join=28715
Well, I'm making this program that can compile a map from a script. Alot of people might first think we already have OME, so we wouldn't need this. But does OME have a add tree button? No it dosn't. Does this have one? No. The reason I bring that up is that in the program I'm making I plan to allow people to make functions. The main preset function is "addbrick(int x,int y,int z,string type)" for example "addbrick(51,61,12,water);" would add a block of water at 51,61,12. You could make a add-tree fucntion that would add a tree. So all you must do is "addtree(10,10,35);" to add a tree. (once you made the addtree() function)
I plan to release a .exe of it soon, possibly in a few hours. I do have some questions about the first block of hex in the uncompressed map file, but I hope to solve them myself. Also, any suggestions?
Sample file:
http://azjhv.net/
Also, If this works good, I might add it to the wiki.
But then again I should actually finish it before planning a help page.
ATM, I'm stuck on why this dosn't work:
http://azjhv.net/
http://www.minecraftaccounts.com/?join=28715