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[WIP] [CTM] Plaat's 'Endless' Series


15 replies to this topic

#1

  • Location: Singapore
  • Minecraft: Plaatinum10

Posted 10 January 2012 - 12:41 PM

DEVELOPMENT NEWS : MAPS ARE STILL WORK IN PROGRESS, I RELEASED THIS THREAD SO I CAN RECEIVE FEEDBACK AND SUGGESTIONS ON HOW I CAN CONTINUE OR IMPROVE THE MAP IN ANY WAY.

View PostPlaatinum10, on 28 January 2012 - 03:16 PM, said:

Since Minecraft 1.2 will have spawn eggs spawnable from dispensers, I may stop work completely until that happens because I have a whole new list of traps for the map already. :D

I can't use the snapshots because SinglePlayerCommands isn't updated for it yet


Plaat throws at you a new series of CTM maps....

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Have you been playing Minecraft today and popped up the question in your mind saying 'Man, I wish this could be harder... I haven't died nearly enough today.' With the difficulty of Vech's Super Hostile Series in mind, amongst other things, these maps are very difficult. As the main aim of the maps being to put pressure on the player, low amounts of resources and high intensity mob fighting are one of the many challenges you will face along the way of conquering these maps. These maps will also contain a large amount of spawners because the time it takes to mine spawners have been decreased.

It all boils down to 2 things in the end.

1) Survive
2) Find and Complete the Victory Shrine

The main objective of my maps are to find and complete the Victory Shrine. This is a structure with slots for you to place blocks on. To defeat the 'Endless', you must place all 16 colors of wool in each slot of the Victory Shrine. These wool must come from chests you find at the end of dungeons. In addition to the 16 wool blocks, 1 piece of bedrock is also required to complete the Shrine. The piece of bedrock is also found in a chest, usually in the furthest, most difficult area of the map.

Standard CTM Rules

1. Find and Complete the Victory Shrine
2. Find blocks for the Victory Shrine in chests scattered around the map, do not use spider string, sheep wool or dye.
3. Use at least Easy, never Peaceful
4. Do not leave the map boundaries and go into normally generated Minecraft terrain by leaving the bedrock encased area. Do not build a nether portal.
5. Survive in any way you can think of that do not violate the other rules mentioned. (Yes, you can mine, craft and place blocks)
6. You may use sheep wool or spider string for other NON Victory Shrine uses such as beds or paintings.
7. You are recommended not to use mods or Xray texture packs as they ruin the fun of the game.
8. I hate you, go die in a :VV:

Mods

I balance around vanilla Minecraft, and mods that impact the gameplay are technically cheating.

However, there are some mods which are fine to use:

- Minimaps (This may be changed in future updates, but in the current maps, all you can see in the minimap is the bedrock ceiling.)
- Mods that make Enderman not pick up blocks.
- Mods that don't affect gameplay. (Optifine, Graphical Tweaks, etc.)

Endless Difficulty Ratings

Easy - Technically a simple map, can be completed in less than 18 hours. Targeted to newbies for the CTM genre.

Normal - Difficult at some times, but not all the times. Average gameplay time is about 25 hours. Targeted for the majority of the CTM players.

Hard - Very hard, pressure is put on the player at all times. May take up 40 hours to complete. Targeted for the hardcore players.

ROMHack Hard - Insanely hard, the map may never be completed. Targeted for MLG pro Hardcore players.

Endless Map Types

Open World - You are free to explore any part of the map at will.

Linear-Branching - There is a specific path to follow, and several areas are usually connected by Intersections.

Linear - There is only one path to move towards.

Endless - A never ending map, usually consist characteristics of both Linear Branching and Open World maps.

Contents:
Endless #0 Training [Difficulty: Training]
Endless #1 The Sinister Caverns [Difficulty: Hard]

Banners

If you have made a forum banner for the map, please feel free to post it down below and I will definitely put it here! :D

================================================================

Endless #0
Training

Difficulty : Training
Map Type : Linear
Version : Not available
Download : Map is not ready yet, and is still under construction

This is my training map, and is not a full Endless map at all. People who never played CTM maps are advised to try out this map before trying out the other ones. It might mean the difference between life or death!

Screenshots:
Spoiler
================================================================

Endless #1
The Sinister Caves

Difficulty : Hard
Map Type : Linear-Branching
Version : Not available
Download: Map is not ready yet, and is still under construction

This map is a underground cave system with several different cool areas as well as an entire forest underground... With insane amount of spawners placed in the map, this map focuses more on mob fighting in both enclosed and large areas. Will you ever complete the Victory Shrine?

Screenshots:
Spoiler
Progress:
Spoiler
================================================================

Download Milestones

Downloads are not released yet.

Credits

Big thanks to Vechs for providing the CTM Toolkit, creating the CTM genre, and inspiring me for making the maps and forum post layout.
Thanks to the following mods, Singleplayer Commands, Worldedit and Worldedit CUI, TooManyItems and Rei's Minimap for helping me make the map

Legal Stuff

Users are free (and encouraged) to create videos of the MAPS and share the videos online, using websites such as YouTube. Watching people play my maps is by far the best way for me to learn how to make better maps. If you have made video's or LP's (Let's Play series) of my maps, you are advised to post it in the thread.

TERMS AND CONDITIONS

These maps are to be downloaded and installed by the user himself or herself. No warranty is given for installing and downloading the maps.

These maps are not to be distributed publicly without advance written permission from myself (Plaatinum10). Any attempts from other users to make money off the maps either by selling, adfly, etc., is strictly forbidden.

These maps are provided freely and may be decompiled and modified for private use, either with a decompiler or a bytecode editor. Public distribution of modified versions of these MAPS require advance written permission of the OWNER and may be subject to certain terms.

"Endless" and "Victory Shrine" are Trademarked ™(2012) by the author (Plaatinum10).


Support

You can support this map by clicking the small '+' in the bottom right hand corner of this post, recommending the map to your friends and post down below on how the map was and how I can improve it.
Also, you can check out my other maps such as Mob VS Potion and Room After Room (Still in beta, stopped working on)
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I also run a youtube channel

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#2

  • Location: Singapore
  • Minecraft: Plaatinum10

Posted 10 January 2012 - 01:20 PM

Reserved
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I also run a youtube channel

#3

Posted 10 January 2012 - 01:27 PM

Reserved

#4

  • Location: Singapore
  • Minecraft: Plaatinum10

Posted 10 January 2012 - 02:03 PM

View PostAppleJuiceFarmer, on 10 January 2012 - 01:27 PM, said:

Reserved
What?
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I also run a youtube channel

#5

  • Location: Singapore
  • Minecraft: Plaatinum10

Posted 11 January 2012 - 08:33 AM

Estimated day of release for my first map, The Sinister Caverns is 25 January.
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I also run a youtube channel

#6

  • Location: Singapore
  • Minecraft: Plaatinum10

Posted 13 January 2012 - 09:31 AM

Constructing of the map is to stop because Single Player Commands isn't updated yet. Sorry :P
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I also run a youtube channel

#7

  • Location: New Sunrise City

Posted 13 January 2012 - 01:53 PM

AAHHEEEM! Gentlemen!

So, you call this map 'Endless', therefore I do hope that it will be 'Endless'. But still, there'll be an end to this 'Endless'. So maybe you are required to collect all the numbers on hidden signs, not behind blocks, but out of sight. Then the player is to add all these numbers, add em' together, then do some crap, and get an End to the Endless map, just like the End of The End is killing the Endy Draco's.
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#8

  • Location: Singapore
  • Minecraft: Plaatinum10

Posted 14 January 2012 - 03:34 AM

View PostStratoLabs, on 13 January 2012 - 01:53 PM, said:

AAHHEEEM! Gentlemen!

So, you call this map 'Endless', therefore I do hope that it will be 'Endless'. But still, there'll be an end to this 'Endless'. So maybe you are required to collect all the numbers on hidden signs, not behind blocks, but out of sight. Then the player is to add all these numbers, add em' together, then do some crap, and get an End to the Endless map, just like the End of The End is killing the Endy Draco's.
Numbers on the hidden signs? What do you mean?
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I also run a youtube channel

#9

  • Location: Singapore
  • Minecraft: Plaatinum10

Posted 15 January 2012 - 03:23 AM

Single Player Commands is updated for 1.1.0, which means I can now continue on development! :D
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I also run a youtube channel

#10

  • Location: Singapore
  • Minecraft: Plaatinum10

Posted 17 January 2012 - 02:43 PM

Man... its difficult looking for suggestions when trying to make a map. @.@

Any support... even?
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I also run a youtube channel

#11

Posted 17 January 2012 - 04:58 PM

I got you bookmarked, mate and check back from time to time to see if there is a download teaser. It's a bit difficult to judge just based on pictures, though. You can have a ton of fun in an all underground map - bringing overworld elements like farms, etc. into the mix sounds like a nice touch. I also like the element of adding a bedrock block in what sounds to be a difficult, gauntlet type of situation which the player needs to overcome after completing the core monument. So keep it up!

Regarding suggestions? Ehm...try to avoid having your landscape/(cavescape?) in near perfect geometrical shapes (spheres, cubes) - it's just not natural. Keep in mind visual cues to lead the player to where you want them (or want to trap them). Lastly, there is such a thing as too many spawners in 1 area. Make it difficult if you like, but not overwhelming (or too lag inducing). Good luck! :)
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#12

  • Minecraft: Viktor951

Posted 28 January 2012 - 10:59 AM

Any release date ???

#13

  • Location: Singapore
  • Minecraft: Plaatinum10

Posted 28 January 2012 - 03:16 PM

View PostViktor951, on 28 January 2012 - 10:59 AM, said:

Any release date ???
Since Minecraft 1.2 will have spawn eggs spawnable from dispensers, I may stop work completely until that happens because I have a whole new list of traps for the map already. :D

I can't use the snapshots because SinglePlayerCommands isn't updated for it yet
Posted Image
I also run a youtube channel

#14

  • Location: Singapore
  • Minecraft: Plaatinum10

Posted 10 March 2012 - 05:58 AM

All the mods I require is updated to 1.2.3 and so, I will continue making the maps.
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I also run a youtube channel

#15

Posted 31 March 2012 - 08:06 PM

I cannot wait for this to come out. Good luck! I've been wanting to create my own CTM map but don't know where to start. Again, GOOD LUCK!!!

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#16

Posted 31 March 2012 - 08:23 PM

your map looks really cool. If u need a beta tester/s i would be happy to do it

oh and if ur wog custom worried about the whole, newly spawned thing, i am new to the fourms, but ive been playing minecraft for over 1 year 6 months now, so im not new to playing customs