Technically, it can be compared with the startmovie command in Source engine or the fixed_time_step variable in CryEngine.
Here's a great introduction video by loook:
And Yogscast's review with more examples how to use Minema with other mods:
With this mod, you can easily record ridiculously complex scenes, like 32000 eggs and arrows spawned simultaneously at one point with random velocity:
If you always wanted to know how it looks like when you flood your world with thousands of creepers, take a look at this:
If you tried to record that with tools like Fraps, you would get nothing more than a slideshow. Even if your PC is fast enough for the targeted movie frame rate, it usually produces less smooth results than Minema. But keep in mind that this mod is designed for intermediate users that need to record cinematic or experimental Minecraft movies rather than for "normal" gameplay movies.
Minecraft 1.5.x (Forge only):
Minema v2.0-beta2 (direct link)
Move the zip file to .minecraft/mods. Don't extract the file!
Optional patches for minecraft.jar. They fix memory leaks and "memory connection overburdened" warnings when starting massive TNT chain reactions.
Minema patches for MC 1.5.2 (direct link)
It is highly recommended to also install a video encoder to heavily speed up recording and save disk space:
- Windows: Download the latest x264.exe (32bit/64bit 8bit-depth) from x264.nl and move it inside "bin" in your Minecraft directory.
- MacOS X: Download the ffmpeg package for your MacOS X version from ffmpegmac.net, extract the zip and move the ffmpeg file inside "bin" in your Minecraft directory. Make sure that ffmpeg is flagged to allow execution (chmod +x ffmpeg).
- Linux: For Debian and alike (Ubuntu, Mint, etc.), install the x264 package via "apt-get install x264". For other distributions, you may need to compile it manually with the source code from videolan.org.
Old versions: List
Java source code: List
Please let me know about any forks of this mod you want to publish!
Download and installation notes:
- Click the adf.ly links to support me in the development of my mods, but feel free to use the direct links if you're in a hurry.
- Don't forget to remove the old installation when updating!
- To start and stop a recording session, simply press F4. The key can be configured in the key bindings menu. A "plop" sound indicates the start of a new recording session.
- Camera Studio - for smooth camera movements during recording.
- Single Player Commands - for various configurations and commands.
- Re-implemented chunk preloading.
- Re-implemented smooth cam fix.
- Rewrote most of the code for Forge.
- Replaced synchronization patch by a new method that should work together with most other mods.
- Improved capturing performance for multicore CPUs.
- Improved encoder detection that is now looking for more places for an installed encoder.
- Extended overlay information.
- Sound logging and capturing isn't supported yet, will be re-implemented later.
- Note: tested for singleplayer only, will probably crash if you try to capture movies in multiplayer. Will be fixed later.
- Added optional patch to fix the tick synchronization in single player.
- The video capturer now automatically writes image files if the video encoder wasn't found.
- Localhost servers are now excluded from multiplayer restrictions.
- Cleaned up code to fix some potentional bugs and for better audio/video separation.
- Restructured minema.cfg for better understanding.
- Removed redundant capture.gui.preventPause option from the config file. (use F3+P instead)
- Fixed missing plop sounds.
- Fixed chunk preloading not working.
- Fixed capture not stopping when exiting the world.
- Fixed an exception when trying to capture sound when Minecraft was started with sounds disabled.
- Most pixel shaders won't work correctly.
- After movie capturing is finished, the integrated server may go into a "fast-forward" mode to re-sync with the real time.