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Snapshot 12w01a is Ready For Testing!


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271 replies to this topic

#1

Sacheverell

Posted 05 January 2012 - 06:14 PM

Mojang has revealed this week's Snapshot!  We have an exciting list of changes, including the following:

  • New language translations. We changed from using Google Docs to a new system, so these may still contain a lot of errors or missing texts. Please check the Minecraft forums (language section) for more info.
  • Slightly smoothed color transitions between biomes
  • Reduced brewing time to 20 seconds
  • Decreased randomness of Enchantment Tables
  • Changed colors of spawning eggs to more represent the mobs they spawn
  • Made biomes slightly more varied (hills in forests and deserts, beaches)
  • Added world type options (currently only super-flat and default)
  • Removed collision box from ladders
  • Updated fence gate collision box to align with fences

Mojang went on to add the following about the highly anticipated modding API:

Mojang said:

We are currently still preparing work for the mod API. The API is going to take some time to implement properly, so we ask for patience :) Also, Jon is currently working on improving the AI for mobs to make it easier for us to add new behaviors. The first goal is to add breeding support to wolves, and then move on to more useful / interesting villagers.

One almost wonders if future wars betweeen villages will be possible, or even quests.

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#2

Opeth
    Opeth

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Posted 05 January 2012 - 06:16 PM

Beep boop looking good! Some nice fixes there, especially the biome work

Posted Image

Please wait while I attempt to care


#3

Chifflo
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Posted 05 January 2012 - 06:16 PM

Sounds good! :lol:

#4

MineHaxzor
  • Minecraft: Slayhaxzor

Posted 05 January 2012 - 06:17 PM

Looking good! :D

#5

SebastianMaker7
  • Location: Canterlot
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Posted 05 January 2012 - 06:19 PM

Hey, I'm on the first page! looks good Mojang!

#6

MineCrafterField

Posted 05 January 2012 - 06:21 PM

Looks Great :D!

#7

arwenundomiel90
  • Location: SouthEastern USA
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Posted 05 January 2012 - 06:21 PM

Awesomeness! Liking it so far.

I have a question though. Did apples coming from trees get added in this one? I havent tried the other snapshots. But figured I would add this one. I'm making a minecart track to my cave and I punched some leaves outta the way and got an apple. O_o I'm playing vanilla, no mods what so ever. LOL

#8

houndog
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Posted 05 January 2012 - 06:21 PM

Looks like minecraft is started to move upwards a bit! YAY!

#9

Otterman
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Posted 05 January 2012 - 06:23 PM

Some old terrain gen back, wolf breeding, etc.! Jeb is doing the total OPPOSITE of what Notch has been doing, Jeb is LISTENING to the community!!! :D Minecraft is FINALLY starting to get better now! Sure I didn't mind the new changes too much, but it's good to see some of the old Minecraftreturn! Ex: some of the old world gen. :)

#10

Nickerdoodles
  • Location: California

Posted 05 January 2012 - 06:29 PM

"Slightly smoothed color transitions between biomes"

Does anyone know if this is a change in the png color file or a change in the code itself?

#11

Conehead The Barbarian
  • Location: A place where I can get Planet Rock signal.
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Posted 05 January 2012 - 06:33 PM

Ooo very nice.

#12

Daomich150

Posted 05 January 2012 - 06:35 PM

Finally I won't be stuck because of the fence gates while walking by my fence.
They just need to add an option that generates terrain like before (based on perlin noise) and it will be perfect.
Will try it now.
Posted Image

#13

silverboyp
  • Minecraft: silverboyp

Posted 05 January 2012 - 06:39 PM

Awsome! Thanks for keeping updates coming! Its nice to see that Minecraft gets better and better with every update! You are making a good job at Mojang and I like to see that you really look after the community  :)
[i]BUT[/i], to be honest I hate the new font! PLS fix it and give us the old, good font again
Posted Image

#14

Coke457
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Posted 05 January 2012 - 06:41 PM

There is probably a million comments about this but... Slime's with spawn anywhere if you change the world type to "Super Flat". I'm not an expert on slime's so I don't know really whats happening but it needs to be fixed.

Everything else is good.  :D

Here Mojang, you have earned yourself a porkchop  :Ham:

#15

Feriscool
  • Minecraft: Feriscool

Posted 05 January 2012 - 06:41 PM

First update in what? 2 months? FINALLY.

#16

Brad!
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Posted 05 January 2012 - 06:44 PM

Sounds like no more ladder jumps in puzzle maps! yay

#17

TheEpicBlock
  • Location: Indianapolis
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Posted 05 January 2012 - 06:48 PM

[quote]One almost wonders if future wars betweeen villages will be possible, or even quests.[/quote]
[img]http://static.thestoppableforce.net/wp-content/uploads/2011/07/awwyea.jpg[/img]

#18

ims2golfer
  • Minecraft: ims2golfer

Posted 05 January 2012 - 06:55 PM

Adventure mode?

#19

SilverJ-17
  • Location: At home, hopefully downing some more Pitch Black
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Posted 05 January 2012 - 06:57 PM

[quote]Decreased randomness of Enchantment Tables
Made biomes slightly more varied (hills in forests and deserts, beaches)
Updated fence gate collision box to align with fences[/quote]

My favorite three additions thus far in 1.1.  It's also nice to see the biome color transition thing get (slightly) smoother.  The first one is because the randomness irks me.  The second because it'll add variety into the non-mountain biomes.  The third because.. finally!  I loved it when they added fence gates, but that little issue always annoyed me.

#20

LORD_LOL001
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Posted 05 January 2012 - 07:03 PM

[img]http://i2.kym-cdn.com/photos/images/newsfeed/000/049/934/12739348379.jpg[/img]