everything below this line is as it was before the 1.0 update (except for "out of date" notices) and will not change again.
Prerequisites to use of my mods
you must know how to install mods - see an explanation
you must be smart enough to give helpful information something goes wrong,
but instead give a useful error report and ask an intelligent question as described by "How to report bugs effectively".
Disclaimer
You use my mods at your own risk. I provide no guarantee of them working.
I do not expect them to fail, but I do not promise that they will not. If you get a black screen upon starting Minecraft, you are doing something wrong. If you refuse to include the crash report when you get crashes, I am unable to help you.
If another mod you use uses abj.class, install ZanMinimap before other mods and use modloader.
Automatic Aether coloring new in 0.10.5. have fun!
New features in 0.10.6c:
- Ordered waypoint color selection
- MUCH faster threaded mode
- Awesome square map
thanks to MamiyaOtaru for the algorithm suggestions for cavemapping and nether waypoints!
Very very very old textures from before I became maintainer: http://bit.ly/gHKZO3
Worldedit Client-side Interface 0.9.1� Highlight your worldedit selection and soon more Minecraft beta 1.8
Spoiler:
all information in this section is out of date. use at your own risk.
0.9 is a complete rewrite. Report any bugs. hopefully I'll be able to add stuff more easily now!
Credits:
- UltraMoogleMan for lending a hand with line drawing
- sk89q for writing worldedit in the first place
Video:
You can use the worldedit command //sel cuboid to clear the worldedit selection. It will also clear the worldeditcui highlighting.
Download: http://mc.cm/s/1d2dsk (or, a direct link)
You need WorldEdit on your server as well as permission to use it. You also need modloader (by Risugami) installed on your client. To use polygon selections, you need at least WorldEdit dev build #323 on your server.
all information in this section is out of date. use at your own risk.
Important: this server is in heavy development. We may change the gameplay significantly from what it is now.
Address: smp.lahwran.net (no longer needs :55555!)
Go to the Multiplayer screen from your minecraft main menu, then paste this address
My SMP server is a survival server with emphasis on PvW (Player vs World), though PvP is allowed if both parties are willing to fight. Features a custom Hunger and Thirst system and a community of many players. Come see!
Looking for a survival/creative server with a friendly, medium-sized community? Check out my friend sk89q's server!
My server is hosted on a CraftNo.de server! They are an awesome host, check them out!
Void Fog Remover� Minecraft beta 1.8 Created by UltraMoogleMan - Removes the void fog!
Spoiler:
all information in this section is out of date. use at your own risk.
Simple fix to remove the void fog. Created by UltraMoogleMan. http://lahwran.net/N...dFog-v1-1.8.zip
Gui API 0.10.4� Advanced GUIs in Minecraft I have given management of this project over to ShaRose.
I will still be contributing occasionally.
all information in this section is out of date. use at your own risk.
presets to make various kinds of floating islands with Biome Terrain Mod - not sure if anyone will be interested in these, but here they are. http://www.mediafire...ljymkvjfiwfri53
Some screenshots of said presets: http://lahwran.imgur...rainmod_presets
all information in this section is out of date. use at your own risk.
Minimap:
- http://lahwran.net/Z...0.10.6d-1.8.zip - 1.7.3 - Latest (download this one)
make it take 40 days to starve to death, but have each food item do much less to removing hunger.
40 days?
I want to starve to death atleast this year.
I like the idea of having to feed yourself once a day.. seems more realistic, since you do have to feed yourself, at least once a day, I guess.
the mod should follow the survival "rules of 3" 3 min without air=dead. 3 days without water= dead. 3 weeks without food = dead, that's how it is in "real life." I'm not saying that you need to add drinking and breathing. I'm just saying that you can live without eating for a few days, especially if you're fatty like me so starving should be a progressive thing.
yeah, that's probably true, and I should make it adjustable. maybe it could be based on the different difficulties as well as a config file. however, first I have to get it working! changing times and bar locations are secondary to a working mod. which is close, I just need to figure out what I did to break the maximum and then make it save the hunger value like it saves your health.
Stupidity on the rise with a 40% chance of shitstorms.
Maybe I'm over complicating the idea but I think rather then suddenly dropping dead or suddenly having a drown effect or something, not having enough food should just make you weaker. Take more hits to break a block etc.
Cool concept though, I never considered hunger before. Definitely more survival.
splinter will add a bandage and a medicine as well as a time-trickle health recharge when you're full enough (you know, because people heal). and no, it doesn't really sound appealing unless you're feeling ultra hardcore - it's just not finished yet.
Will it work on SMP? yes, that is the dreaded question, isn't it? I'm going to have to say not yet, smp still sucks too bad. you are really not supposed to have a 1 second lag on a two-node 100mbps network. however, that doesn't mean I won't write one in the next week or two once I have it working and making the game noticeably harder for me in SSP.
also: is it abnormal for me to be monitoring my own thread like a hawk?
Stupidity on the rise with a 40% chance of shitstorms.