Evanist, on 24 January 2013 - 04:56 PM, said:
(And I meant creating my own weapon.)
I attack the tower with the Ballistic knife, and then attack it with the final fantasy V combo of:
Bahamut 2 times
Mimic constantly this move
Basically mega flare a bunch of times.
(Was trying to find video... but... none were made -.-)
600 bludgeoning Damage
400 arcane Damage
chilltheshadow9001, on 24 January 2013 - 05:02 PM, said:
I realize Curly dropped her gun, I shoot the UNSC Scorpion with it before tying it to a jetpack and sending it back to her.
500 ballistic Damage to Scorpion
TT2000, on 24 January 2013 - 05:07 PM, said:
I keep working on my heal bus.
Turns until I reveal next heal bus stat:
Flying heal bus(some imformation classified):
Average heal: Heal power: 600, Shield power: 100, Energy cost: 500, special effects: none
Buffs: Workshop(can not be harmed)
Evanist, on 24 January 2013 - 05:09 PM, said:
It is the Cave Story that binds us.
100 arcane Damage
Talking about Curly...
I use the spur and charge it, shooting lazar beams on the tower.
(Yes I started to play Cave story... And... Did not finish it. Play it while saving who you can... then doing everything right... end up in last cave, and cannot get threw because of difficulty lol)
chilltheshadow9001, on 24 January 2013 - 05:09 PM, said:
I lay down more spiked napalm mines around the exit to the heal bus workshop.
Evanist, on 24 January 2013 - 05:11 PM, said:
100 bludgeoning Damage
I send rocket propelled metallic bears on the tower, crashing into it, and attacking and ravaging everything inside.
chilltheshadow9001, on 24 January 2013 - 05:16 PM, said:
1. talked to professor booster at the end of the labyrinth
2. didn't save curly after beating the core
you are locked out of the best ending
if you saved curly, then you will have to do a bit more for the best ending, in the plantation, you will find curly (who has lost her memory), talk to the guy with her and go to the migma graveyard, boost into the small room near the top. You will find a mushroom here, talk to it and answer a few questions and it will give you the (useless) mushroom badge. Check it in your inventory and talk to the mushroom again. defeat it, and return to the plantation and give it to curly.
after you beat undead core, enter the prefab building and jump down the hole to activate the true final dungeon.
Evanist, on 24 January 2013 - 05:58 PM, said:
Well I am arrived at that I think.. but... Now I think I just need to do the final cave (Hidden), beat the game and finish it. I did save Curly, cause the first time I did talk to booster at end of labiryth, looked at gamefaq, facepalm, deleted my game, restarted, gone carefull to do everything well, then finish off to this place.
I will be going to try that afterwards... even if I don't have nemesis (That I did a error of not going into the hidden house after entering the place.
Anyway... back on topic
I shoot poison filled missiles at the tower
My Attack: I use an Ammo Kit and fire the Death Machine at the Scorpion
Tower: -1,109, -91
Health: 22,259 / 25,000
Shields: 0 / 2,000
Status: = Sturdy
Boosts: MEDIC! (+100 Health every post for 3 posts)
Curses: Bleeding (-100 Health every post for 3 posts), Poisoned (-100 Health every post for 3 posts)
Decimation Machine: -, -
Health: 6,000 / 6,000
Shields: 3,000 / 3,000
Ammo: 6,500 / 7,500
Internal MOAB [Ammo Cost: 0| Damage: 3,500| Special Effects: Radioactive (Gives Target radiation poisoning), Shutdown (Disables Target's Shields), Game Over (Destroys Decimation Machine)]
ACR 6.8 [Ammo Cost: 0| Damage: 200| Special Effects: None]
Ballistic Knife [Ammo Cost: 200| Damage: 600| Special Effects: Puncturing (Causes Target to bleed)]
Tesla Coil [Ammo Cost: 500| Damage: 800| Special Effects: None]
Plasma Blaster [Ammo Cost: 800| Damage: 500| Special Effects: Amputate (Incapacitates Target)]
Healing Kit [Ammo Cost: 500| Damage: 0| Special Effects: MEDIC! (+500 Health to Target)]
Death Machine [Ammo Cost: 1,000| Damage: 1,000| Special Effects: None]
Boosts: Fireproof Plating (+55% fire resistance), Anti-Freeze (+55% ice resistance), Surge Protector (+55% electricity resistance), Hull Replacement Machine (+200 Health every post), Shield Generator (+200 Shields every post), Dispenser (+500 ammo every post)
Health: 4,000 / 4,000
Shields: 1,000 / 1,000
Escort Cannons [Damage: 400| Special Effects: None]
Boosts: Escort (Fires at any Vehicle that attacks), Ready for Deployment (Deploys Escort Ship when destroyed), Cargo (Carrying a Maus that deploys in 11 posts)
Curses: Limited Use (Destroyed once Maus is deployed), Good Target (Attacks directed toward Cargo Ship cannot miss), Failure (If Cargo ship is destroyed, Maus will be destroyed)
Health: 1,000 / 1,000
Shields: 1,000 / 1,000
Cannons [Damage: 400| Special Effects: None]
UNSC Scorpion: -750, -750
Health: 3,000 / 5,000
Shields: 3,000 / 5,000
M512 Cannon [Damage: 500| Special Effects: Flame (Has a 10% chance to ignite Target)]
M247T Machine Gun [Damage: 250| Special Effects: Pierce [Has a 10% chance to bypass Shields and directly affect Health)]
Boosts: Thick Armor (When Damaged, has a 10% chance to redirect all Damage to Shields)
Curses: A Slow Drip (When Health is below 1,500, -250 Health and Shields every post)