5000 HP heal in one time! Really! Look... You want us to give up? Then that what going to happen! You just cancelled all the work with the Terratron with only 2 posts when it took like 18 posts to get charged at what it was. I am sorry but now you just over did it! I am out!!!
*facepalm* Why you don't understand that every defenders worked to destroy Terratron? And why you don't understand that it's not 5,000 HP in only one post? Get your facts right.
I blast GLaCB with an AGM-114 Tsar Bomba progress: [11/100]
AH-64 Apache: Health: 4,900 / 5,000 Shields: 1,900 / 2,000 Weapons: M230 Chain Gun [Damage: 200| Ammo: ∞ | Special Effects: None] AGM-114 Hellfire [Damage: 400| Ammo: 8/8| Special Effects: Anti-Armor (+200% Damage dealt to armored Targets)] Hydra 70 [Damage: 300| Ammo: 9/15| Special Effects: None] Boosts: Maneuverable (Attacks have a 40% chance to miss), Compensation (+200% max ammo to AGMs when Hydra 70s are empty and vice versa) Curses: Use me! (Automatically destroyed after 15 posts if not used)
5000 HP heal in one time! Really! Look... You want us to give up? Then that what going to happen! You just cancelled all the work with the Terratron with only 2 posts when it took like 18 posts to get charged at what it was. I am sorry but now you just over did it! I am out!!!
What do you expect me to do when there are next to no Defenders? Stand by and surrender? Bow before you while chanting "we're not worthy"? The heal was charged, explaining the large amount of Health. The Terratron wasn't destroyed in "only 2 posts". We all had to work together to wear it down, and even then, TT refused to give in and began constantly healing.
Goodbye, then.
800 arcane Damage
Medal earned! Hard Hit
Deal 750+ Damage in a single Attack (Does not include Vehicle Attacks)
(This notification method was used since the achievement generator crashed)
*facepalm* Why you don't understand that every defenders worked to destroy Terratron? And why you don't understand that it's not 5,000 HP in only one post? Get your facts right.
It got INSTA-KILLED BY ONE ATTACK BY ONE DEFENDER.
We went from sticks and stones to guns and bombs to orbital strikes and black holes, yet they only 'deal' 100-1000 damage.
That's why Rounds are so long. Attacks would be hardcore OP if they dealt 8,000-15,000 Damage at once, unless taking a ridiculous amount of time to construct and charge, like the Tower Annihilator on the Terratron.
I charge tnt to blow up the tower for 5000 damage, What you think about that? bio, stop cheating just so your team can win.
oh and, seriously, GlaCB you just bitin just so your team can win, and so bio keeps the opness of the defenders.
That's not charging, broseph. Charging is where it takes more than a fraction of a post to complete. 200 explosive Damage.
I. Am. The. Game. Master. If you're worried about losing, just charge your Attacks or switch to the Defenders.
I blast GLaCB with an AGM-114 Tsar Bomba progress: [11/100]
[Snip]
400 explosive Damage to GLaCB
My Defense: I fire a Stinger missile at the Apache, dealing 400 explosive Damage to it
Tower: -1,750, -150 Health: 12,975 / 25,000 Shields: 0 / 2,000 Status: = Fine Boosts: Redirected (Attacks randomly go to giant trollface) Curses: None
UNSC Mantis: Health: 4,900 / 5,000 Shields: 2,400 / 2,500 Weapons: M655 20mm Machine Gun [Damage: 200| Overheated: 10%| Special Effects: Boilermaker (+10% overheating when used), Coolant (-10% overheating every post)] M5920 Guided Rockets [Damage: 200| Ammo: 2/5| Special Effects: Fiver (Can fire up to 5 rockets at once), Dispenser (+1 ammo every post)] Mantis Stomp [Damage: 500| Special Effects: Disabled (Disables Mantis for 1 post)] Boosts: 2fire (Can fire machine gun and rockets in a single Attack) Curses: Use me! (Automatically destroyed after 10 posts if not used)
AH-64 Apache: -500, -500 Health: 4,400 / 5,000 Shields: 1,400 / 2,000 Weapons: M230 Chain Gun [Damage: 200| Ammo: ∞ | Special Effects: None] AGM-114 Hellfire [Damage: 400| Ammo: 8/8| Special Effects: Anti-Armor (+200% Damage dealt to armored Targets)] Hydra 70 [Damage: 300| Ammo: 8/10| Special Effects: None] Boosts: Maneuverable (Attacks have a 40% chance to miss), Compensation (+200% max ammo to AGMs when Hydra 70s are empty and vice versa) Curses: Use me! (Automatically destroyed after 15 posts if not used)
Power Armored GLaCB: -200, -200 Health: 3,400 / 4,000 Shields: 400 / 1,000 Weapons: Chain Gun Bucklers [Damage: 200| Ammo: ∞| Special Effects: None] Shoulder AP Cannon [Damage: 600| Ammo: 7/8| Special Effects: Anti-Armor (+200% Damage dealt to targets excluding tower with more than 600 Shields)] Big Arm Cannon [Damage: 1,500| Ammo: 3/3| Special Effects: None] Boosts: None Curses: Use me! (Automatically destroyed after 15 posts if not used)
I continue to help fearthekumquat with the bomb, while brewing a potion of speed IV that will increase the building process by 5/100. It will take 3 turns to brew and 1 turn to use.
you destroy the terratron, heal the tower to fine state again.
and our attacks are doing a puny ammount of damage?
total. bull.
i smack bioshock in the face with a metal bar then walk away in anger.
Geno: Blahblahblah, random sentence.
Firebrand is this color.
Shovel Knight is this color.
Memnon is this color
Cinder is this color.
Glacius is this color.
Jago is this color.
The Batter (or just Batter) is this color
Heatshade is this col- I CHOOSE MY OWN COLORS, BABY!!!
Heatshade, please.
...Fine.
Anyway...
I am this color.
http://steamcommunity.com/id/Therealadrenalinerush/
Game Over.
*Flows out of Bioshock's pockets and and closes funding on the tower and leaves*
the heal is charged heal
terratron would have got destroyed with attack
do attack that could inflict more damage
I fire Shoulder AP Cannon at Apatche.
NAR-SIE HAS RISEN
RPing as "Urbanliner" in Roleplayer Guild.
*facepalm* Why you don't understand that every defenders worked to destroy Terratron? And why you don't understand that it's not 5,000 HP in only one post? Get your facts right.
I do nothing to make Uberheal less OP.
NAR-SIE HAS RISEN
RPing as "Urbanliner" in Roleplayer Guild.
Excuses excuses.
'Charged heal' - just a stupid adverb.
It got INSTA-KILLED BY ONE ATTACK BY ONE DEFENDER.
We went from sticks and stones to guns and bombs to orbital strikes and black holes, yet they only 'deal' 100-1000 damage.
dude just charge it
and nothing disallows you to charge to heal something
terratron was gonna be destroyed anyway
deal with it
NAR-SIE HAS RISEN
RPing as "Urbanliner" in Roleplayer Guild.
Territory was not, it's a excuse.
*Flows out of the funding, leaves*
oh and, seriously, GlaCB you just bitin just so your team can win, and so bio keeps the opness of the defenders.
Geno: Blahblahblah, random sentence.
Firebrand is this color.
Shovel Knight is this color.
Memnon is this color
Cinder is this color.
Glacius is this color.
Jago is this color.
The Batter (or just Batter) is this color
Heatshade is this col- I CHOOSE MY OWN COLORS, BABY!!!
Heatshade, please.
...Fine.
Anyway...
I am this color.
http://steamcommunity.com/id/Therealadrenalinerush/
Tsar Bomba progress: [11/100]
AH-64 Apache:
Health: 4,900 / 5,000
Shields: 1,900 / 2,000
Weapons:
M230 Chain Gun [Damage: 200| Ammo: ∞ | Special Effects: None]
AGM-114 Hellfire [Damage: 400| Ammo: 8/8| Special Effects: Anti-Armor (+200% Damage dealt to armored Targets)]
Hydra 70 [Damage: 300| Ammo: 9/15| Special Effects: None]
Boosts: Maneuverable (Attacks have a 40% chance to miss), Compensation (+200% max ammo to AGMs when Hydra 70s are empty and vice versa)
Curses: Use me! (Automatically destroyed after 15 posts if not used)
There's no kill like overkill.
What do you expect me to do when there are next to no Defenders? Stand by and surrender? Bow before you while chanting "we're not worthy"? The heal was charged, explaining the large amount of Health. The Terratron wasn't destroyed in "only 2 posts". We all had to work together to wear it down, and even then, TT refused to give in and began constantly healing.
Goodbye, then.
There are so few Defenders, I have to buff them.
My next Defense fails
800 arcane Damage
Medal earned!
Hard Hit
Deal 750+ Damage in a single Attack (Does not include Vehicle Attacks)
(This notification method was used since the achievement generator crashed)
Why is everyone so ed that I buffed the Defenders? They are unbelievably outnumbered, so I'm giving them a chance to win.
500 arcane Damage
Thank you!
600 Damage to Apache
That's why Rounds are so long. Attacks would be hardcore OP if they dealt 8,000-15,000 Damage at once, unless taking a ridiculous amount of time to construct and charge, like the Tower Annihilator on the Terratron.
600 explosive Damage
That's not charging, broseph. Charging is where it takes more than a fraction of a post to complete. 200 explosive Damage.
I. Am. The. Game. Master. If you're worried about losing, just charge your Attacks or switch to the Defenders.
400 explosive Damage to GLaCB
My Defense: I fire a Stinger missile at the Apache, dealing 400 explosive Damage to it
Tower: -1,750, -150
Health: 12,975 / 25,000
Shields: 0 / 2,000
Status: = Fine
Boosts: Redirected (Attacks randomly go to giant trollface)
Curses: None
UNSC Mantis:
Health: 4,900 / 5,000
Shields: 2,400 / 2,500
Weapons:
M655 20mm Machine Gun [Damage: 200| Overheated: 10%| Special Effects: Boilermaker (+10% overheating when used), Coolant (-10% overheating every post)]
M5920 Guided Rockets [Damage: 200| Ammo: 2/5| Special Effects: Fiver (Can fire up to 5 rockets at once), Dispenser (+1 ammo every post)]
Mantis Stomp [Damage: 500| Special Effects: Disabled (Disables Mantis for 1 post)]
Boosts: 2fire (Can fire machine gun and rockets in a single Attack)
Curses: Use me! (Automatically destroyed after 10 posts if not used)
AH-64 Apache: -500, -500
Health: 4,400 / 5,000
Shields: 1,400 / 2,000
Weapons:
M230 Chain Gun [Damage: 200| Ammo: ∞ | Special Effects: None]
AGM-114 Hellfire [Damage: 400| Ammo: 8/8| Special Effects: Anti-Armor (+200% Damage dealt to armored Targets)]
Hydra 70 [Damage: 300| Ammo: 8/10| Special Effects: None]
Boosts: Maneuverable (Attacks have a 40% chance to miss), Compensation (+200% max ammo to AGMs when Hydra 70s are empty and vice versa)
Curses: Use me! (Automatically destroyed after 15 posts if not used)
Power Armored GLaCB: -200, -200
Health: 3,400 / 4,000
Shields: 400 / 1,000
Weapons:
Chain Gun Bucklers [Damage: 200| Ammo: ∞| Special Effects: None]
Shoulder AP Cannon [Damage: 600| Ammo: 7/8| Special Effects: Anti-Armor (+200% Damage dealt to targets excluding tower with more than 600 Shields)]
Big Arm Cannon [Damage: 1,500| Ammo: 3/3| Special Effects: None]
Boosts: None
Curses: Use me! (Automatically destroyed after 15 posts if not used)
Giant Trollface:
Health: 200 / 200
Boosts: None
Curses: None
"Do we want to be the mediocre brimstone boy, or do we want to be the more-than-enough brimstone man?" - Northernlion
Check out my new game, Legends of Aekran!
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(dials phone) is this the moderators? a flame war is happening on the "destroy the tower" thread!
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More max. HP, Bio.
*Flows out of the tower*
i join the defenders to reduce the buff on them then proceed to repair the tower.
"oh cmon, its no fun having no players in the other team."
Geno: Blahblahblah, random sentence.
Firebrand is this color.
Shovel Knight is this color.
Memnon is this color
Cinder is this color.
Glacius is this color.
Jago is this color.
The Batter (or just Batter) is this color
Heatshade is this col- I CHOOSE MY OWN COLORS, BABY!!!
Heatshade, please.
...Fine.
Anyway...
I am this color.
http://steamcommunity.com/id/Therealadrenalinerush/
Brewing process: 2/3
Check out my bad CTM map reviews here.
Click them or they will click you