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[1.1] [Beta vs.1.0] Minecraft Elite

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Poll: [1.1] [Beta vs.1.0] Minecraft Elite (15 member(s) have cast votes)

What do you think

  1. Good (10 votes [66.67%])

    Percentage of vote: 66.67%

  2. average (4 votes [26.67%])

    Percentage of vote: 26.67%

  3. bad (1 votes [6.67%])

    Percentage of vote: 6.67%

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Posted 30 December 2011 - 11:30 PM

Summary of me and my mods: First of all I just want to say thank you for reading my mod page! I have posted some mods over the months minecraft has been out, so have had some issues during those time so i had to abanded those projects. I am going to stick to this one, update it as long as possible, and try to get some differnt stuff insted of those normal block, and iteam mods. I have decieded to upload it at its most alpha state, for the purpose of you guys to give me some advise of what i need to add, and fix. Feel free to post any suggestions, or problems you have, i plan on reading every single post and try to reply to each one. Thanks and enjoy :D

Minecraft Elite:
Summary:Not my first mod ever, but will be my main focus for awile. This mod adds some more basic stuff to minecraft. This first build of my mod focuses on adding items/blocks to the game that will be building blocks for future updates and maybe future mods.


VS.0.1: First alpha  release	
VS.0.2: Added Carrot Items
		Added Recipe for trampoline 
		Fixed spawn rates of the ores and secret buildings
		Ruby is found around the same level as diamond, 
		and a little more common 
		Fixed bug with the carrot growing cycle		 
		Taken out debugging text, and testing receipes 
Beta VS.1.0: Added Ruby Tool set
		These tools are sligtly less stronger then diamond 
		Added Seed Mutator, Used to make new seeds like carrot seeds 
		Added Carrot DNA 
		Carrot DNA has a small chance from dropping from fully grown Wheat
		retextured trampline block thanks to the texture from cammygames
		Added name to the yellow flowers
		fixed many non named bugs 
		Takes mod out of alpha into beta
Beta VS.1.1: Added New Biome Fire lands
		Added trees, and plants to this biome that will be used to make high level equipment
		Added 2 new mobs, fire giant and a small little fire creature,(yes these are the names post here for me to name them)
		Added new tool set for this biome, the best set in the game(Not able to get yet, because of lack of gem spawning
		Added new gem that spawns here, req. ruby level equipment or higher
		Added steel to the game, still will be used to make ruby level equipment or higher(does not effect diamond equipment yet)
		All gems will drop a uncut version now, you put it in the crafting table to cut it(will effect diamond, and the new gem soon, only ruby right now)
		Will add a new amore set soon, this set will make you immune to fire 
		Fire boat will be added soon to, its in the game, but no crafting recipe right now, this boat makes you immune to fire
		Will work on gui's for the next big patch, will make a new block to gut gems for you, also will improve the seed mutator so it doesnt look so much like the furnace 
		Fixed numerous bugs throughout the game 
	   Will change diamond structure the generates in the game, going to make a shrine generate that gives you a godly weapon 
	  Spawn rates for all mobs right now are exremely high, and will change in next patch
Beta VS.1.125:
Added spawning ore for weapons and tools
This ore is weak right now and needs fixed
Spawn rate still high 
Next patch will have amour and fire boat, thinking of some ideas for the next big patch, mainly will be a overhall of the guis and the seed mutator and might have a new block


List of new Blocks/items/Mobs:

Carrots: This is a new crop that can be made by planting carrot seeds. Right now it drops wheat, but the next version changes that to Carrots.

Carrot Seeds: These are mutated seeds, which in the future will require another piece of equipment. Right now these are crafted in the crafting table. (recipe below)

Trampoline: Everyone loves trampolines, right now this does not have a right crafting recipe. This shoots you up in the air and cusions your fall when you land.

Ruby: A new natural spawning ore, it has no use yet but will be use for new tools, that might have a special twist :)
It is found around the same level as diamond and is more common, but still pretty rare

Molten rock
       Dirt      Moltenized material of old ones, obsidian does not spawn yet, but will soon

Yellow Flower: Just something random, found out how to do it, does nothing, but it pretty to look at.

???: This new structure the generates. Found only in the dessert, its not what's inside that matter's, its what its made of :)

FireFlower: This dangerous fire blossum will damage anyone that hits it, later on will drop a very potent and flammable powder that might make some interesting items

FireTree: A new tree that spawns with fire proof wood, will be used to make the fireBoat

Fire giant: The hardest son of a bitch in the game, will most likely kill you even with diamond armor, req. alot of changing, and doesnt drop anything

Fire Creature: Just a random fire creature that is tuffer then enderman and drops diamonds, :)

Pictures w/ Crafting Recipes:

Ruby Ore
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Carrot Seed Crafting Recipe
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Trampoline(Using a MC texture right now)

Three out of Four Carrot Stages(Sorry they were still growing)
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Fire Creature
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Fire Giant
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Fire Rock
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Fire Trees
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Fire Flower
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Trampoline Recipe

Download: http://www.mediafire...cubsv15s6r18Old Downloads:



Thier will be bugs!!!
Content will come as fast as possible
Real Life Comes First!!
Their are some modified base classes, and their will be more, sorry for the inconvience

Future Updates

More ores
Recipes for stuff with out them
More world gereration
Mobs (Need Modeler, if you can please pm me!!!!)
Bug Fixes
More awsome stuff

None at this moment feel free to make one for me


Notch and the entire mojang crew for making this awsome game

Risgumi for making modloader

All the people that have done tutorials

You guys for trying out my mod
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Posted 31 December 2011 - 12:50 AM

Sorry guys forgot to take off test recipes, they are still in the game, and forgot about debugging text, ill update tommorrow with that, working on pictures right now as we speak :D
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Posted 31 December 2011 - 01:09 AM

Got pictures up, plan is to get carrot item done tommorrow, maybe with some other recipes, take out testing code, and start working on tool sets
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    Tree Puncher

  • Members
  • 32 posts

Posted 31 December 2011 - 01:29 AM

hey not bad :D
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Posted 31 December 2011 - 01:39 AM

View PostDracolth, on 31 December 2011 - 01:29 AM, said:

hey not bad :D

Thanks im trying my best to bring some fun material to the game
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Posted 31 December 2011 - 04:15 PM

Version 2 is out, plan on doing another update eathier later on today or tommorrow, enjoy :)
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Posted 31 December 2011 - 11:50 PM

I am looking for other people to help out of possible with things, testers other modders, etc. I have alot of stuff going works so some extra help will allow stuff to come out faster,
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Posted 02 January 2012 - 02:45 AM

Have a sneek peak coming up of the next update, this is taking it out of alpha state. Well their might be a few small bugfixes here and thier before it, but cant wait
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Posted 04 January 2012 - 02:29 AM

Sorry guys, has not make the sneek peek yet X_X. But i have been debugging, and ran into this huge bug, which me and this other pro. programmer has been helping. I am very close to getting this out of the way, i will probley make the sneek with that bug still in, but will get out some info soon
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  • Location: Right Behind You
  • Minecraft: theblocklander

Posted 04 January 2012 - 02:43 AM

Its ok for a first mod...but the carrots could look diffrent, and the trampoline.
Minecraft Sand Sculptures, Click Here!



Posted 06 January 2012 - 08:11 PM

View PostTheblocklander, on 04 January 2012 - 02:43 AM, said:

Its ok for a first mod...but the carrots could look diffrent, and the trampoline.

Thanks for the comment, i plan i changing the texture for the trampoline its more a test texture. The carrots i plan i keeping because well they look like carrots, thats how i plan to keep it. Also trying to fix this damn texture bug, i plan on seting up a release soon. Thier will be bugs, its not the final release for this version, think of it as a prerelease. I dont know when, its not going to be this weekend, very limited on work this weekend, but somthing will show next week i promise. Also the video i havent had time to do it, next week also. Thanks guys
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Posted 11 January 2012 - 09:07 PM

Okay video is done, its rendering to youtube, probley will set it the page tomorrow, again thanks for the feedback, i have some one sent me a texture and i am happy for that, thanks :D
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Posted 13 January 2012 - 11:47 PM

Update text
Planning on uploading alpha v3 tommorrow, dna mutator block is very bugged, no recipes are given for it, but will be in game, all ruby tools are in game in working perfectly, sigtly less powerfull then diamond, not yet enchantable, because it req. base classes to change, also new trees are planned, and please if you can modle, and or texture mapping for a modle, please contact me asap thanks:)
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  • Minecraft: MasterInfernal

Posted 13 January 2012 - 11:50 PM

Yellow flower... like the vanilla dandelion?
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Posted 14 January 2012 - 12:05 AM

View PostMasterInfernal, on 13 January 2012 - 11:50 PM, said:

Yellow flower... like the vanilla dandelion?
Yea its just a yellow flower,adding another thing on the to do list, any name suggestions, or i wil just look on google for a yellow flower. But that will literly take 1min
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Posted 14 January 2012 - 04:55 PM

Got beta vs1 out. Not sure if it works with 1.1 or not, but it might. Will work on updating as soon as possible
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Posted 14 January 2012 - 05:24 PM

Bad release, uploading another one 1 sec
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Posted 14 January 2012 - 05:36 PM

Okay working version, updated to 1.1

One more thing, forgot to take out old carrot seed recipe, carrots seeds are made by putting seeds on the bottom, and carrot dna on top. Will take out old carrot recipe in next bug fix release
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Posted 15 January 2012 - 04:09 PM

Working on small bugfixes right now, taking out carrot recipe, and forgot about seed mutator recipe, working on some spawn issues, with rubies, and daisies, being a little to common and uncommon, also fixing ruby ore restantance rate. planning to start working on a new biome, with new tree's and mobs' i have great people willing to help texture/modle, but are just learning modeling, if you know how please contact me Thanks :)
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divine miner
  • Location: SE US
  • Minecraft: morgrim

Posted 16 January 2012 - 02:34 AM

I think it looks great so far cant wait to see the new trampoline. hint hint wink wink
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