matt123die, on 29 March 2012 - 05:59 AM, said:
I am pretty sure that game never had Abydos, correct me if I'm wrong
. As for the SGC, It wasn't exacly "accurate". The gateroom and control room were much too large for example (For gameplay reasons). The rest of the map just seemed to be stuff they made up, designed to look like it was from the SGC. But there is really no way to get an "accurate" schematic of the place. They obviously didn't actually build an SGC, they just made a couple hallways, and rooms.
This is probably the most accurate attempt at a schematic that I've seen.
At the least, it gives a much more accurate scale to the control and gate room than SGR did.
Stargate: The Last Stand has the best SGC map I've ever seen.
Again, they used creative freedom for the majority of the map. But it looks much more accurate than the SGC in SGR. SGR had more wide open areas (including the hallways), to allow the 3rd person perspective and gameplay style.
Then again, it has to be built with 1x1x1 meter cubes, so a lot of compromises will have to be made anyways.
The Last Stand also has a VERY nice Abydos map. I may just redo the inside of my pyramid to match some of the styles used in that map.
Edited by Avernikas, 29 March 2012 - 07:26 PM.