Sinhika has graciously taken over the huge responsibility of the updating the mod/plugins. This officially marks me stepping down from active development of SimpleOres, however everything should still remain the same in terms of this thread and the CurseForge projects. Sinhika will push new updates through the same CurseForge projects, which should update the download widgets below. Any bugs/issues can still be posted here, and Sinhika will see them eventually. I'll still be around, just not taking an active part in the mod development.
Note: SimpleCore API is required for any of the below plugins to work (as of SimpleOres v1.5.0. Any previous versions DO NOT require SimpleCore API). It contains all the core classes that are used by the plugins so that they do not have to include the same code in each one, and increases their compatibility.
SimpleOres adds 5 new ores to the base game: Copper, Tin, Mythril, Adamantium and Onyx. All except Onyx can be found in the overworld, while Onyx can be found only in the Nether. Each ore has its own unique properties, armor and tool sets, and more.
Fusion adds a new unique furnace, the Fusion Furnace. This furnace allows you to create alloys in a new, unexpected way, no dusts required! Instead, you fuse together alloys using differing levels of catalysts; the better the catalyst, the less materials you require to make an alloy. Includes Steel by default, and Bronze, Thyrium and Sinisite if SimpleOres 2 is also installed.
Netherrocks adds 6 new ores exclusive to the Nether: Fyrite, Malachite, Ashstone, Illumenite, Dragonstone and Argonite. Some of the new ores feature some sweet armor and tool effects, such as fire/lava immunity, auto-smelting pickaxe, no fall damage, etc. Also includes armor and tool sets for each ore (not all ores have BOTH an armor and tool set).
Aesthetics adds new decorative blocks to Minecraft, and is extended by installing SimpleOres 2, Fusion or Netherrocks. Blocks include metal bricks and brick stairs.
Installing SimpleOres and any other plugins is made easy (from 1.6 onwards) thanks to Minecraft Forge. Simply follow the instructions below:
Download the Recommended version of the Minecraft Forge installer for the appropriate version of Minecraft from MinecraftForge. Run the installer and Forge will install.
Download the latest version of SimpleCore API from the link above. Do not extract the .jar file.
Go to your mods folder ("%appdata%/.minecraft/mods" on Windows) and copy the SimpleCore jar file into the mods folder.
Download the latest version of SimpleOres and any other desired plugins from the links above, and copy them into your mods folder.
You're done! Just load up the game again, make sure Forge is the selected profile, and you should be good!
SimpleOres, and the other plugins, are all extremely configurable. Almost everything you could ever want to be configured can be, using the configuration files that are generated automatically. As of Minecraft 1.7.2, ID's are no longer configurable, and should not cause any conflict problems. Use the generated config files in .minecraft/config/AleXndr/ to configure the plugins.
All the information on the content of SimpleOres and any other official plugins (including Fusion and Netherrocks) can be found on the SimpleOres Wiki. Note that the wiki is not necessarily up to date, and I apologise for this.
There are also unofficial plugins for SimpleCore API made by other awesome modders. If you make a plugin, make sure to link me to it, so I can add it here Below are threads for the unofficial plugins, which may or may not be updated to the latest versions.
Only Silver by Zot201"A satellite mod which ports from SimpleOres the old silver, which position is now replaced by tin in the original mod, to the ongoing environment. New features such as the Silver Golem and customisable ore generation are also included."
Akkamaddi's Additions by Akkamaddi (Updated Thread by Sinhika)"These are, and those in this slowly growing post will be, "plug-in" mods for the open-source mod Simple Ores 2 by AleXndrTheGr8st, who is awesome."
TheOldOnes SimpleOres Plugins by TheOldOneA collection of plugins that add more functionality and features. Also includes compatibility plugins for Extended Workbench.
For SimpleOres and other Plugin reviews, see the spoiler below.
Click the links below for the changelog of each plugin:
For Modpack Creators: If you wish to use SimpleCore/SimpleOres and any official plugins in a mod pack, you are more than welcome to do so AS LONG as you credit me for it, and provide a link to this thread here.
For Plugin Creators: Everyone has permission to use SimpleCore API to create a plugin. All the source code is available under the Source Code section below. The same applies for any official plugins. Please see the Plugin Development Thread for more information and for discussing plugin creation.
Translations:
As of 1.7.2, localisations have changed, so unfortunately they must be re-done. If you can help to translate SimpleOres and/or the other plugins into your native language, please see the 1.7.2+ Translation Guide.
Any translations below marked as outdated may or may not have everything translated or may no longer be correct, however they are included still because something is better than nothing.
The currently supported languages are:
English US (en_US.lang): SimpleOres, Fusion, Netherrocks.
Chinese (zh_CN.lang): SimpleOres outdated, Fusion outdated, Netherrocks outdated.
Traditional Chinese (zh_TW.lang): SimpleOres outdated, Fusion outdated, Netherrocks outdated.
Source Code:All source code can be found on the SimpleCore GitHub. For newer versions maintained by Sinhika, see her GitHub fork: Sinhika GitHub Repo.
Thanks:The only thing left to say is a huge thank you, to all of you. To all the players of this mod, to those who offered feedback, helped with bugs, and to those who (mostly unknowingly) aided me with any Java issues I got stuck on. Thank you to Mojang for creating the game, thank you to the MCP team, and thank you to the MinecraftForge team!
I suppose I could have it, but silver and copper were created to bridge the gaps between cloth and iron, and iron and diamond respectively. Where would brass go? :tongue.gif:
The copper and silver textures look like they were stolen from Metallurgy. Just wanted to point that out.
Rollback Post to RevisionRollBack
I am a Dragon, writing the tale of the world that has been, will be, and is. Due to the forum having a URL restriction, if you wish to see my full list of work, please refer to my signature in the now-dead TGO forums Here: http://thegoldenorder.forumotion.com/t261-server-downtime
Great simple mod if you are bored with ordinary ores. Although i think copper is a bit too common and excessive. I seem to find it every minute or so. and the veins of copper are huge. I literally just found a vein of copper that had 73 COPPER ORE!!! Other than that though its a mod that makes gives Minecraft a bit more of a goal. Looking forward to future mod improvements and updates!
Very nice! I love ore mods like this, and this one doesn't seem to have any major problems.
A few small bugs, however...
Onyx Ore drops an Onyx Ore block, not an Onyx Ore gem, I don't know if that's intentional or not. Right now, you need to smelt the ore block to get the gem.
Wow this got a lot of views and comments extrememly quick. Thanks for all the feedback guys, I had thought no one was interested.
Okay so to "mitchellgud" you really found 73 copper? Wow. And yes, I have tweaked the spawn rate of copper in v1.1, which will be coming soon.
"Firespar", I did make the Onyx like that on purpose but have also changed it to a bar for v1.1. Have also added the storage blocks for v1.1 :tongue.gif:
"BarX" thankyou for letting me know, will fix it for v1.1 :tongue.gif:
"frigidas1", what do you expect? We add ores tools armor. I tried to add a no falling damage effect when you wear full onyx armor, but I can't seem to get it to work with Minecraft 1.0.0 so I cut it out.
"MR.Mod" I was going to add tin, but mithril is a much better idea, thankyou :smile.gif:
"threehill" I am redoing all the textures for v1.1 to keep them consistent, as I also have to add in the hoes.
"Dragonchampion" I have never even looked at metallurgy, I did these myself with paint.net ahahah :tongue.gif: they are just hue/saturation edits of the diamond ore.
"urbanwave" I may be developing it for SMP, I just don't know how to do that yet. May look into it after the release of v1.1.
Thanks for supporting this guys, v1.1 will be along soon now that I have some motivation to update it :smile.gif:
Also, what do you think of a new block called a Disassembler? I was thinking you could use it to pull apart certain items (swords) into different parts, and then another block called a Reassembler, which you can then assemble those parts back in different ways to make better items. like a sword made of 3 different parts of different swords. Rather than just crafting 3 swords to make a more powerful one. What do you guys think? It wont be coming for v1.1 at any rate, if I look into it.
Thankyou for that review :smile.gif: do you think you could do one for version 1.1, even though it would only add a few extra things, however then I can put it in the main post? That would be awesome if you did :smile.gif:
And btw, onyx only spawns in the nether :tongue.gif: I'm pretty sure I said that in the original post hahaha :tongue.gif:
Version 1.1 is up guys, check the changelog (I added one :ohmy.gif:) for info, I hope you all enjoy v1.1, its probably a more refined version :tongue.gif:
Thanks to anyone who supports this :smile.gif:
Oh and im still waiting for a banner/signature somebody... *twiddles thumbs*
Wow this got a lot of views and comments extrememly quick. Thanks for all the feedback guys, I had thought no one was interested.
Okay so to "mitchellgud" you really found 73 copper? Wow. And yes, I have tweaked the spawn rate of copper in v1.1, which will be coming soon.
"Firespar", I did make the Onyx like that on purpose but have also changed it to a bar for v1.1. Have also added the storage blocks for v1.1 :tongue.gif:
"BarX" thankyou for letting me know, will fix it for v1.1 :tongue.gif:
"frigidas1", what do you expect? We add ores tools armor. I tried to add a no falling damage effect when you wear full onyx armor, but I can't seem to get it to work with Minecraft 1.0.0 so I cut it out.
"MR.Mod" I was going to add tin, but mithril is a much better idea, thankyou :smile.gif:
"threehill" I am redoing all the textures for v1.1 to keep them consistent, as I also have to add in the hoes.
"Dragonchampion" I have never even looked at metallurgy, I did these myself with paint.net ahahah :tongue.gif: they are just hue/saturation edits of the diamond ore.
"urbanwave" I may be developing it for SMP, I just don't know how to do that yet. May look into it after the release of v1.1.
Thanks for supporting this guys, v1.1 will be along soon now that I have some motivation to update it :smile.gif:
Also, what do you think of a new block called a Disassembler? I was thinking you could use it to pull apart certain items (swords) into different parts, and then another block called a Reassembler, which you can then assemble those parts back in different ways to make better items. like a sword made of 3 different parts of different swords. Rather than just crafting 3 swords to make a more powerful one. What do you guys think? It wont be coming for v1.1 at any rate, if I look into it.
Thanks once again guys :biggrin.gif:
No problem. I think the Disassembler/Reassembler might be an interesting concept, but as of right now, it needs refining of course. Perhaps the Disassembler can give you some of your resources back, depending on how much durability the item had left?
Another idea: Copper wiring. Copper wiring would be just like redstone, but it would carry a charge for 20 blocks instead of 16, and it would look better (In my opinion, redstone just looks like someone dragged a body around). Also, it could stick to the sides of walls, allowing you to carry a vertical charge.
Update 31/03/2016
Sinhika has graciously taken over the huge responsibility of the updating the mod/plugins. This officially marks me stepping down from active development of SimpleOres, however everything should still remain the same in terms of this thread and the CurseForge projects. Sinhika will push new updates through the same CurseForge projects, which should update the download widgets below. Any bugs/issues can still be posted here, and Sinhika will see them eventually. I'll still be around, just not taking an active part in the mod development.
Required Downloads:
SimpleCore API Latest Download
Note: SimpleCore API is required for any of the below plugins to work (as of SimpleOres v1.5.0. Any previous versions DO NOT require SimpleCore API). It contains all the core classes that are used by the plugins so that they do not have to include the same code in each one, and increases their compatibility.
Plugin Downloads:
SimpleOres 2 Latest Download
Fusion Latest Download
Netherrocks Latest Download
Aesthetics Latest Download
Machines Latest Download
All Versions (including old versions): SimpleCoreAPI, SimpleOres, Fusion, Netherrocks, Aesthetics, Machines
Installing SimpleOres and any other plugins is made easy (from 1.6 onwards) thanks to Minecraft Forge. Simply follow the instructions below:
SimpleOres, and the other plugins, are all extremely configurable. Almost everything you could ever want to be configured can be, using the configuration files that are generated automatically. As of Minecraft 1.7.2, ID's are no longer configurable, and should not cause any conflict problems. Use the generated config files in .minecraft/config/AleXndr/ to configure the plugins.
All the information on the content of SimpleOres and any other official plugins (including Fusion and Netherrocks) can be found on the SimpleOres Wiki. Note that the wiki is not necessarily up to date, and I apologise for this.
There are also unofficial plugins for SimpleCore API made by other awesome modders. If you make a plugin, make sure to link me to it, so I can add it here Below are threads for the unofficial plugins, which may or may not be updated to the latest versions.
Akkamaddi's Additions by Akkamaddi (Updated Thread by Sinhika) "These are, and those in this slowly growing post will be, "plug-in" mods for the open-source mod Simple Ores 2 by AleXndrTheGr8st, who is awesome."
TheOldOnes SimpleOres Plugins by TheOldOne A collection of plugins that add more functionality and features. Also includes compatibility plugins for Extended Workbench.
For SimpleOres and other Plugin reviews, see the spoiler below.
Click the links below for the changelog of each plugin:
Information for Modders/Modpack Creators:
For Plugin Creators: Everyone has permission to use SimpleCore API to create a plugin. All the source code is available under the Source Code section below. The same applies for any official plugins. Please see the Plugin Development Thread for more information and for discussing plugin creation.
Translations:
Any translations below marked as outdated may or may not have everything translated or may no longer be correct, however they are included still because something is better than nothing.
The currently supported languages are:
Source Code: All source code can be found on the SimpleCore GitHub. For newer versions maintained by Sinhika, see her GitHub fork: Sinhika GitHub Repo.
Thanks: The only thing left to say is a huge thank you, to all of you. To all the players of this mod, to those who offered feedback, helped with bugs, and to those who (mostly unknowingly) aided me with any Java issues I got stuck on. Thank you to Mojang for creating the game, thank you to the MCP team, and thank you to the MinecraftForge team!
I suppose I could have it, but silver and copper were created to bridge the gaps between cloth and iron, and iron and diamond respectively. Where would brass go? :tongue.gif:
I am a Dragon, writing the tale of the world that has been, will be, and is. Due to the forum having a URL restriction, if you wish to see my full list of work, please refer to my signature in the now-dead TGO forums Here: http://thegoldenorder.forumotion.com/t261-server-downtime
You know that's an alloy of copper and zinc right? Wouldn't make sense for it to be an ore.
However, I found a bug. The Onyx Shovel isn't really a shovel, it's a pickaxe, haha. Just so you know.
Adding this mod to favourites. Thank you.
A few small bugs, however...
Onyx Ore drops an Onyx Ore block, not an Onyx Ore gem, I don't know if that's intentional or not. Right now, you need to smelt the ore block to get the gem.
What the user above said is also true
You can't parry with the swords.
Make ore storage blocks!
Once again, great mod. :smile.gif:
Okay so to "mitchellgud" you really found 73 copper? Wow. And yes, I have tweaked the spawn rate of copper in v1.1, which will be coming soon.
"Firespar", I did make the Onyx like that on purpose but have also changed it to a bar for v1.1. Have also added the storage blocks for v1.1 :tongue.gif:
"BarX" thankyou for letting me know, will fix it for v1.1 :tongue.gif:
"frigidas1", what do you expect? We add ores tools armor. I tried to add a no falling damage effect when you wear full onyx armor, but I can't seem to get it to work with Minecraft 1.0.0 so I cut it out.
"MR.Mod" I was going to add tin, but mithril is a much better idea, thankyou :smile.gif:
"threehill" I am redoing all the textures for v1.1 to keep them consistent, as I also have to add in the hoes.
"Dragonchampion" I have never even looked at metallurgy, I did these myself with paint.net ahahah :tongue.gif: they are just hue/saturation edits of the diamond ore.
"urbanwave" I may be developing it for SMP, I just don't know how to do that yet. May look into it after the release of v1.1.
Thanks for supporting this guys, v1.1 will be along soon now that I have some motivation to update it :smile.gif:
Also, what do you think of a new block called a Disassembler? I was thinking you could use it to pull apart certain items (swords) into different parts, and then another block called a Reassembler, which you can then assemble those parts back in different ways to make better items. like a sword made of 3 different parts of different swords. Rather than just crafting 3 swords to make a more powerful one. What do you guys think? It wont be coming for v1.1 at any rate, if I look into it.
Thanks once again guys :biggrin.gif:
Thankyou for that review :smile.gif: do you think you could do one for version 1.1, even though it would only add a few extra things, however then I can put it in the main post? That would be awesome if you did :smile.gif:
And btw, onyx only spawns in the nether :tongue.gif: I'm pretty sure I said that in the original post hahaha :tongue.gif:
Thankyou :smile.gif:
brass is an alloy which means its a mix of metals and thats not natural ore its man/woman made :smile.gif:
Thanks to anyone who supports this :smile.gif:
Oh and im still waiting for a banner/signature somebody... *twiddles thumbs*
No problem. I think the Disassembler/Reassembler might be an interesting concept, but as of right now, it needs refining of course. Perhaps the Disassembler can give you some of your resources back, depending on how much durability the item had left?
Another idea: Copper wiring. Copper wiring would be just like redstone, but it would carry a charge for 20 blocks instead of 16, and it would look better (In my opinion, redstone just looks like someone dragged a body around). Also, it could stick to the sides of walls, allowing you to carry a vertical charge.
FIXED :biggrin.gif:
you have earned for this mod
My balls have dropped and i have some experience with minecraft. Unlike that other video :happy.gif: