eXaLpHaXe., on 22 December 2011 - 03:48 PM, said:
[Modloader][1.2.5] Natural Disasters V1.3_1[SMP/SSP]
#42
Posted 01 January 2012 - 03:51 PM
CmDark, on 31 December 2011 - 10:42 PM, said:
Why does it lag? Too many volcanoes in one spot or simple that it's in phase 1?
Either way, you can install Somnia and just skip the phases and you still have the volcano it would've created anyways. It's only phase 1 that lags, and I'm sorry for that
I'm also planning adding a cap for how many volcanoes can be in one spot
#43
Posted 01 January 2012 - 03:54 PM
#46
Posted 02 January 2012 - 01:36 PM
P.S. can some plz tell me how to add in screenshots, thankyou.
#47
Posted 02 January 2012 - 05:56 PM
killerofbunnies, on 02 January 2012 - 01:36 PM, said:
Why was it a huge let down? It's supposed to be destructive and violent!
#48
Posted 03 January 2012 - 02:25 AM
Jokiboy, on 02 January 2012 - 05:56 PM, said:
#49
Posted 03 January 2012 - 06:04 AM
killerofbunnies, on 03 January 2012 - 02:25 AM, said:
The volcano enjoys adding lava on the sidewalls when scraping up the ground, but lava coming from it usually arrives from lava pockets underneath
#50
Posted 03 January 2012 - 07:55 AM
Jokiboy, on 03 January 2012 - 06:04 AM, said:
#51
Posted 03 January 2012 - 11:27 AM
Thanks Jokiboy for this really cool mod!
#53
Posted 03 January 2012 - 02:12 PM
#55
Posted 04 January 2012 - 05:37 AM
#57
Posted 04 January 2012 - 03:33 PM
lucusloc, on 04 January 2012 - 05:37 AM, said:
Added a poll, I'll need to do some research for SMP, so I'll do it if people request it
EDIT:
M-Bot, on 04 January 2012 - 06:26 AM, said:
Youtube vid...
Finally, someone spotted it, at least spotted it and made it official
#58
Posted 04 January 2012 - 09:30 PM
#59
Posted 04 January 2012 - 09:39 PM
bmwcrafters, on 04 January 2012 - 09:30 PM, said:
Clarify? Please
Or do you mean adding different types of volcanoes, some are spawned naturally with itself already built up(obviously going to look much better!) and another is the current one(can't improve it unless someone gives me a mathematical calculation to make the entities flying path perfectly correct)?
#60
Posted 04 January 2012 - 10:31 PM
Jokiboy, on 04 January 2012 - 09:39 PM, said:
Or do you mean adding different types of volcanoes, some are spawned naturally with itself already built up(obviously going to look much better!) and another is the current one(can't improve it unless someone gives me a mathematical calculation to make the entities flying path perfectly correct)?
Also, could you clarify what you mean by "phases" in the OP and add a little more information on the mechanics of volcanoes?
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