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[Modloader][1.1] Natural Disasters V1.2 _1[SMP/SSP]


424 replies to this topic

Poll: Feel free to answer! (400 member(s) have cast votes)

What do you want next?

  1. More natural disasters! (280 votes [71.79%])

    Percentage of vote: 71.79%

  2. Cool natural generation features! (87 votes [22.31%])

    Percentage of vote: 22.31%

  3. Redesign of a disaster(comment which one) (17 votes [4.36%])

    Percentage of vote: 4.36%

  4. Other stuff(comment) (6 votes [1.54%])

    Percentage of vote: 1.54%

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#1

    Jokiboy

    Redstone Miner

  • Members
  • 644 posts
  • Location: Norway
  • Minecraft: Jokiboy

Posted 22 December 2011 - 03:44 PM

Howdy folks, this is an extension of the previous Volcano Mod I made. I've just been developing over the Volcano and added more Natural Disasters. You may find Earthquakes, Volcanoes, Meteorites, Sinkholes and a new custom mob.
If you have any problems with the mod: read through the OP and see if you can solve it, if not you should post it on this topic or send me a PM.

Also, you may find news on my twitter, make sure to follow me to find out when new versions are out!
@Jokiboyy


Installation Guides said:

Client:
*Backup your saves! Unless you want your world destroyed by natural disasters. Also, since the change between Natural Disasters from Volcano Mod, I got no idea if it's compatible with old worlds. I'm really sorry if it isn't :S
1. Uninstall any previous version by removing the previous zip file.
2. Install Risugami's Modloader and Flan's ModloaderMp CLIENT, then run Minecraft to create the mods folder.
3. Download the client mod file here!
4. Navigate to the mods(%appdata%/roaming/.minecraft/mods) folder and place the zip file inside.
5. Play! :D
6. This is fully optional, but since there is so many disasters then just a volcano now, check out the properties file to add limits. The properties file is found as NaturalDisasters.PROPERTIES int the config folder where you installed the server.

Server:
1. A: If you don't have any server, download the minecraft_server.jar and install it. If you have a server then do B.
1. B: Uninstall any(if any) previous versions by removing the previous zip file.
2. Install Flan's ModloaderMp SERVER, then run the server to create the mods folder.
3. Download the server mod file and put it in the mods folder(where you have the server installed).
4. Run the server and play! :D
5. This is fully optional: check out the properties file. The properties file is found as NaturalDisastersServer.PROPERTIES int the config folder where you installed the server.

Video tutorials:
Spoiler

Versions said:

Natural Disasters:

Current (Version 1.2_1):
Client:
Adfoc.us: DOWNLOAD
Mediafire: DOWNLOAD

Server:
Adfoc.us: DOWNLOAD
Mediafire: DOWNLOAD

Older Version:
Spoiler

Volcano Mod(previously existing on this topic!):
Spoiler



Change-list:
Natural Disasters:
Spoiler

Volcanoes Mod:
Spoiler

To-do List said:


1. Finishing the Gamma-ray Burst.
2. Tsunamis :D

Suggest anything new! :D

Spotlights/Pictures said:


A very nice introduction to the mod:


A series done by TheGrimGary(Gary) and which includes this mod, and the previous Volcanoes mod:

Click here to get directly into the playlist.



More details and pictures
Spoiler

PROPERTIES File Explanation said:


Here's explanation of each line in the "NaturalDisasters.PROPERTIES" text file you will be able to locate in your .minecraft/config folder.

NOTE: The text after // does not exist in the file itself and is the explanation of what that line's use is.

Disaster_SpawnerID=27996 // ID of the Natural Disaster Spawner
Disaster_Separation=500 // Distance between natural disasters, measured in blocks. This only affect Earthquakes and Volcanoes for now.
Disaster_Frequency=0.01 // If a free area is found, this is the chance for a natural disaster appearing in the newly generated area.
Disaster_Intensity=1.0 // The power/force of the natural disaster, the higher the more destruction(and lag).
Disaster_SpawnerAvailable=false // If true, the Natural Disaster Spawner can be crafted and obtained, if false, it can't be crafted nor obtained(changing this for the next version :)).
Disaster_NaturallySpawn=true // If true, Disasters will appear naturally.
Volcanoes_Exist=true // If true, Volcanoes can exist and spawn
Volcano_SpawnsLava=true // If true, Type A volcanoes leave lava under phase 1.
Volcano_AllSolid=false // If true, all volcanoes will be Type B.
Meteorites_Exist=true // If true, Meteorites can spawn
SinkHoles_Exist=true // If true, Sinkholes can appear in the world.
TerrainMonsters_Spawn=true // If true, the new mob can appear
TerrainMonsters_SpawnRate=1.0E-4 // The chance for the new mob to spawn each tick. E-4 means adding 4 zeros, creating the number 0.00001
EarthQuake_Exist=true // If true, earthquakes can appear.
EarthQuake_Intensity=1.0 // The intensity of the earthquakes, do not set under 0(never tried :o)!

Signatures said:

Volcanoes mod signature:
Posted Image
[url="http://www.minecraftforum.net/topic/885938-modloader100-volcanoes-10/"][img]http://img718.imageshack.us/img718/8983/sigzn.png[/img][/url]

Natural Disasters(by Lukee9):
Posted Image
[url="http://www.minecraftforum.net/topic/885938-modloader11-natural-disasters-v12-smpssp/"][img]http://i1134.photobucket.com/albums/m620/Lukee9/NaturalDisastersModBanner.jpg[/img][/url]


Any bug reports, spotlights or suggestions should be posted on this topic!
Posted Image

Register or log in to remove.

#2

  • Location: In a crate waiting to be delivered to your house. (Australia)
  • Minecraft: Speeshul

Posted 22 December 2011 - 03:45 PM

I say, I am trying this right now!

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#3

  • Location: OR, USA
  • Minecraft: klglange

Posted 22 December 2011 - 03:45 PM

Looks a little odd but it's cool! :)
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#4

    MoonMC

    Tree Puncher

  • Members
  • 10 posts

Posted 22 December 2011 - 03:47 PM

This looks genuinely impressive. I'll try it out later, for sure.

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#5

  • Location: London
  • Minecraft: Harris_K

Posted 22 December 2011 - 03:47 PM

Holy LORD THIS IS amazing.

=
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#6

  • Location: U trying to spy me? o.0
  • Minecraft: eXaLpHaXe

Posted 22 December 2011 - 03:48 PM

going to build a obsidian house and make tons of fire resistance potions.....
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I Make Good quality Minecraft films http://www.youtube.c...eXaLpHaXeStudio

#7

  • Location: London
  • Minecraft: Harris_K

Posted 22 December 2011 - 03:56 PM

Mind if I make a video, with the link to this forum?
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#8

    Jokiboy

    Redstone Miner

  • Members
  • 644 posts
  • Location: Norway
  • Minecraft: Jokiboy

Posted 22 December 2011 - 03:57 PM

View PostHarris_K, on 22 December 2011 - 03:56 PM, said:

Mind if I make a video, with the link to this forum?

Do it that'd be awesome :D
Posted Image

#9

  • Location: London, England.
  • Minecraft: Creepers_R_Us

Posted 22 December 2011 - 03:59 PM

Squidward villagers: FFFFUUUUUU!!

Nice mod ;)

#10

  • Location: Minecraft , United Creepers,Creeper Province, Creeper City, 1867 Creeper St.
  • Minecraft: charles0616

Posted 22 December 2011 - 04:06 PM

So odd and bumpy but SO AWESOME! *downloads Directly*
Posted Image [SSSS] YUP!

#11

  • Location: London
  • Minecraft: Harris_K

Posted 22 December 2011 - 04:36 PM

http://www.youtube.c...h?v=wm8LIVSlao0
Here we go :D
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#12

Posted 22 December 2011 - 08:50 PM

Awsome mod. I will download.

btw: måke med flosshatt og lapskaus.
Shit got blown up...

#13

    ace152

    Carpenter

  • Members
  • 69 posts
  • Location: ct usa
  • Minecraft: ace152

Posted 22 December 2011 - 09:58 PM

GREAT mod! :D now this might be something cool for a map im makeing!
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#14

    Jokiboy

    Redstone Miner

  • Members
  • 644 posts
  • Location: Norway
  • Minecraft: Jokiboy

Posted 22 December 2011 - 10:03 PM

Anyone know how to prevent entities from de-spawning(sorry for asking here :P)? Seems like this could be useful for someone :)

-Solved :)
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#15

  • Location: Behind a Screen
  • Minecraft: DjGyarados

Posted 22 December 2011 - 10:39 PM

Wow , this looks great. I'm bookmarking.

I really hope you can make it look better soon :D
It'd also be cool if you could make them randomly generate around the world, without us having to place them.
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#16

    Jokiboy

    Redstone Miner

  • Members
  • 644 posts
  • Location: Norway
  • Minecraft: Jokiboy

Posted 22 December 2011 - 10:49 PM

View PostDjGyarados, on 22 December 2011 - 10:39 PM, said:

Wow , this looks great. I'm bookmarking.

I really hope you can make it look better soon :D
It'd also be cool if you could make them randomly generate around the world, without us having to place them.

This is all planned :)

I don't have any ETA yet, it's Christmas :P
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#17

Posted 22 December 2011 - 10:56 PM

Nice, that is freaking destructive and awesome.
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#18

  • Minecraft: wUnDeR_AOT

Posted 23 December 2011 - 12:10 AM

there's already a mod (i think it was red power or something close) that adds volcanos...... the only thing it can't do yet it erupt...... but it nautaly spawns.
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#19

  • Minecraft: jackarowv99

Posted 23 December 2011 - 12:12 AM

Great Mod! I have no clue how you made the lava rise like that! :P

#20

  • Location: Sydney
  • Minecraft: OMGiTzzNuGGet

Posted 23 December 2011 - 12:19 AM

Its a good mod... Not my favourite but ;)


Good try and keep up the good work.

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