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(Game) Waves |Version Alpha 1.3!| (~Massive Update!~)

game waves pivotredace maps

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#1

  • Location: Lake Orion MI

Posted 21 December 2011 - 05:25 PM

News:



Alpha Version 1.3 Released.

New Major Update has been finished!


Updated Screenshots coming soon!




Update Features:




The mob spawning system has been totally re-done. As well as a new way to get the levers.

Equipment has also been modified.

Added the ability to RETRY the map again. Without changing files!

Tweaked the configuration of a few levels including the nether special level.

The tutorial has been made slightly more intuitive.

Rules have also been changed and edited accordingly.


Please Note that this map is only fit for a single player!


Information:




Welcome back everyone, to another map made by PivotRedAce!
This game is based on mob fighting skills and stretching your situational awareness and reaction time all in one package! This map is somewhat of a dungeon crawler except instead of dungeons, they are levels, a switch in the middle of the room opens the doors and mobs start pouring out! Each level has more and more mobs. Each level harder than the last, you also unlock new equipment and armor along the way, so you always have a fair chance! once you defeat the mobs you will have to go into one of the spawner rooms and retrieve a lever to allow you to pass through an iron door leading to the next level. Eventually leading to end game. It's not just the same old boring dungeons each time either. The theme gets mixed up and new styles are applied to almost every dungeon! so each one feels as unique as the last! Are you ready to take on this challenge?


There are currently 8 levels, Feedback is greatly appreciated!




Rules:



All Rules are explained in game. However, I did forget to mention that you cannot break levers and replace them.



Screenshots:



[Posted Image

The Room you start in.



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One of the Levels...


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One of the special levels...



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A New Nether Themed Level!




Download Link(s):



Download(MediaFire)


Trailer:




For those who are interested I will be putting a link here to the trailer once the game hits the full version.


Other Map Links:
Try them out!


Skyblock Survival Recharged



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#2

  • Location: Lake Orion MI

Posted 22 December 2011 - 01:02 AM

A map has been added at the bottom of the thread! Check it out!

#3

Posted 22 December 2011 - 02:15 AM

This is sooo hard.... the only level I passed was level 1.I think I should give creepers a thanks on this map...


Edit:I failed. :(... I cheated to get try 2.

I failed again.Now I used TNT and blew the spawners in level 2.

Edit 2: This is soo fun.

#4

Posted 22 December 2011 - 02:55 AM

very hard

#5

  • Location: on the throne of the ultimate videogamer
  • Minecraft: MASTERINGS_SOUL

Posted 22 December 2011 - 03:45 AM

here's a feedback for yo game map :D
MY SURVIVAL ISLAND LINK!
plz don't discriminate about my spelling i know it sucks but i try my best

#6

  • Location: Lake Orion MI

Posted 22 December 2011 - 07:33 AM

The last room is extremely difficult. I realized that. I think I might lower the difficulty just a bit.

View PostMASTERINGS_SOUL, on 22 December 2011 - 03:45 AM, said:

here's a feedback for yo game map :D
Thank for the bump :P

#7

  • Location: Lake Orion MI

Posted 22 December 2011 - 08:43 AM

I am now implementing a map update, stay tuned for the details...

#8

  • Location: Lake Orion MI

Posted 22 December 2011 - 09:06 AM

I have finally fixed the post format as well as fixed the map itself to be less difficult, full details are at the top of the post. Enjoy!

#9

  • Minecraft: Oversoul96

Posted 22 December 2011 - 09:53 AM

I thought it was way too easy... :o

This is a nice idea for a map, I'd like to see more :)

#10

  • Location: Lake Orion MI

Posted 22 December 2011 - 10:57 AM

View PostOversoul96, on 22 December 2011 - 09:53 AM, said:

I thought it was way too easy... :o

This is a nice idea for a map, I'd like to see more :)
Yeah, unfortunately I can't cater to every individual. But, do not worry, each level is harder than the last so therefore it will become challenging to each individual when I add more levels.

#11

  • Location: Lake Orion MI

Posted 23 December 2011 - 03:59 AM

Alpha 1.1.5 released this update includes small bug fixes and such.

#12

  • Location: Lake Orion MI

Posted 23 December 2011 - 04:05 AM

The forum post has finally been fixed :D

#13

  • Location: Lake Orion MI

Posted 23 December 2011 - 10:05 PM

New levels are now in production. These new dungeons will look a lot better than the original ones.

#14

  • Location: Lake Orion MI

Posted 30 December 2011 - 02:52 PM

Wow, this new map redesign looks pretty awesome! Expect a new 1.2 update to be out soon!

#15

  • Location: Lake Orion MI

Posted 31 December 2011 - 01:11 AM

I'm thinking of adding a new gametype, probably capture the wool to this map. Thinking of what it's going to be right now.

#16

  • Location: Lake Orion MI

Posted 04 January 2012 - 08:23 PM

I have finally figured out how I am going to make capture the wool work! However, no spoilers are going to be revealed until I release the next update :P (Cliffhangers are amazing!)

#17

  • Location: Lake Orion MI

Posted 05 January 2012 - 12:27 AM

I am deciding if i should add the update after I finish the capture the wool level or add more levels afterwards...So many decisions!

#18

Posted 05 January 2012 - 07:50 AM

i played with 2 ppl on a server, it was so chaotic that the owner of the server had to spawn a gold sword to do spells and defeat those mobs
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#19

  • Location: Lake Orion MI

Posted 05 January 2012 - 08:16 AM

View PostSilverBrone, on 05 January 2012 - 07:50 AM, said:

i played with 2 ppl on a server, it was so chaotic that the owner of the server had to spawn a gold sword to do spells and defeat those mobs
It's really only meant for one person :P

View PostSilverBrone, on 05 January 2012 - 07:50 AM, said:

i played with 2 ppl on a server, it was so chaotic that the owner of the server had to spawn a gold sword to do spells and defeat those mobs
This map is totally do-able and kinda easy as well I've play-tested this map tons of times and lost only about a couple. It really depends on your combat skills when fighting mobs. Plus with two people it doesn't really help all that much. You just need to go for the spawners the first chance you get. Sorry if i seem to be wording this a bit harshly it's not really my intention. :unsure:

#20

Posted 05 January 2012 - 09:48 AM

View PostPivotRedAce, on 05 January 2012 - 08:16 AM, said:

It's really only meant for one person :P


This map is totally do-able and kinda easy as well I've play-tested this map tons of times and lost only about a couple. It really depends on your combat skills when fighting mobs. Plus with two people it doesn't really help all that much. You just need to go for the spawners the first chance you get.


Hey, I played your map. It was fun, but it's a little weird to ask for feedback and when people give you it, tell them that they're wrong. I thought the first three levels were easy, possibly a little too easy. The fourth level was impossible, I mean literally not possible for me. By the time I got there, there were at least four skeletons and four creepers and spiders and zombies as well. Everything was exploding and getting messed up. It's probably not a good idea to have a room that requires you to climb and read signs and also put creepers in it. Just my experience.