Only concern:
Fireworks are only allowed to go off one at a time. When one goes off, the others sort of disappear.
Can you make it so that several can go off at a time, or one after another?
Only concern:
Fireworks are only allowed to go off one at a time. When one goes off, the others sort of disappear.
Can you make it so that several can go off at a time, or one after another?
Yes this is a glitch that annoys me very much :sad.gif:
It has to do with using setEntityDead() destroying all instances of the rocket, I think if i have the rocket inherit from Entity.java i can fix it :smile.gif:
Does this work with buildcraft? i mean i install Modloader, modMP, forge, i had TMI and then Buildcraft. all works. add mo explosives i get a crash error, please help!
Hey, if possible, when you're working on the SMP version of this, could you make it work with craftbukkit?
I'm not sure if it works that way, but again if possible :tongue.gif:
Awesome mod man!
Does this work with buildcraft? i mean i install Modloader, modMP, forge, i had TMI and then Buildcraft. all works. add mo explosives i get a crash error, please help!
I think there is a ID conflict, Try ID resolver :smile.gif:
Hey, if possible, when you're working on the SMP version of this, could you make it work with craftbukkit?
I'm not sure if it works that way, but again if possible :tongue.gif:
Awesome mod man!
I am not sure what craftbukkit is, however will look into it :smile.gif:
The reason:
With the bomb craft box one can "set" the fuse length and "craft" these bombs to quickly all have the same fuse length.
The fuse timer will have to be designated somehow "likely by the name of the bomb having a altered printout".
The reason for this, is some would love to explore the potentials of cannons by having Many more "explosive" power set off upon firing such cannons.
It would be a hand'y tool and more convenient then a "hand held" tool for it would get tiring to set all the "explosives" by hand, instead of just batch creating them with that Delay.
To also be a bit unique you could have the "powder box" a bit dangerous to have, aka it too is explosive from all the dust that has fallen on it over the uses. However this detail is just a silly one.
With this powder box there is other possibilities of tweaking the explosives, but you may sort such out as it is all dependent upon the "type" and what you envision your mod to be.
Rollback Post to RevisionRollBack
You can go ahead and move at the speed of light, But i will move at the speed of darkness.
Very impressive.
Found your mod because of Yogscast.
Just read through the topic and I know SMP is coming, I am personally looking forward to this very much.
On that day, chaos will take hold.
I would just say one thing, for SMP I would recommend a config to either be able to disable Nukes and Lavabombs, or at least control the limit of the devastation they can cause.
I can only imagine certain SMP servers struggling under the strain of updating 100k+ blocks for several attached clients.
Yeah, That would probably be a good idea :smile.gif:
That said, I am making the nukes a lot more expensive, so not many people will have them
The reason:
With the bomb craft box one can "set" the fuse length and "craft" these bombs to quickly all have the same fuse length.
The fuse timer will have to be designated somehow "likely by the name of the bomb having a altered printout".
The reason for this, is some would love to explore the potentials of cannons by having Many more "explosive" power set off upon firing such cannons.
It would be a hand'y tool and more convenient then a "hand held" tool for it would get tiring to set all the "explosives" by hand, instead of just batch creating them with that Delay.
To also be a bit unique you could have the "powder box" a bit dangerous to have, aka it too is explosive from all the dust that has fallen on it over the uses. However this detail is just a silly one.
With this powder box there is other possibilities of tweaking the explosives, but you may sort such out as it is all dependent upon the "type" and what you envision your mod to be.
Those are good ideas, However they might be a bit hard to code :smile.gif:
This mod adds Landmines, Det Cord, Fire Works, C4 and Nuclear Explosives, Time Bombs, Smoke Grenades, bombs.
Oil:
There is a 1/5 chance of it being droped by coal ore and as of release 1.2 it can crafted from coal, it is used to make plastic.
Plastic:
Made from oil and slime balls or oil and sugar, it is used to make explosives.
Lamndmine:
Made from stone pressure plates and TNT, it will explode with the power of TNT
when entity's touch it (items and particles excluded).
After release 1.1 right clicking them will toggle them being invisible.
Anti Personnel Mine:
Made from Landmines and Arrows, it will explode and launch 2000 arrows in a semi-sphere
killing most entitys within a block meter radius
when entity's touch it (items and particles excluded).
Like landmines right clicking them will toggle them being invisible.
Fire Works:
Made from obsidian and gunpowder, It will shoot an exploding rocket into the air when by powered by a redstone current.
Nuclear Explosive:
Made from TNT, it explodes with 25X the force of TNT. As of release 1.2 it will not drop any items.
C4:
Made from TNT and plastic, it explodes with 3X the force of TNT. As of release 1.2 it will not drop any items.
Det Cord:
Made from TNT and plastic, it will explode with very little force however, it will detonate VERY FAST so it can
be used to carry explosions very far, very fast. The speed it travels at is determined by how fast your computer is.
Time Bomb:
Made from C4 and Redstone Repeters, When you right click it it will open a GUI that will you to select a delay
(ranging from 10 Seconds to 30 minutes). It explodes with 12X the force of TNT. As of release 1.2 it will not drop any items.
Lava Bomb:
Made from C4 and Netherack, It will explode leaving behind lava. It will cook sand to glass, cobblestone to stone and clay to bricks.
Bundled C4:
Made from C4 and String, When activated it will launch 9 C4 into the air.
Tunnelling Explosive:
Made from C4 and Stone, it can be placed in any direction and when activated it will create a tunnel 3X3X20 blocks large in the direction it is facing.
It will drop 100% of all blocks.
Explosive Defuser:
Made from Iron Igots and Redstone, It can be used to defuse Time bombs, active C4, active Neclear Explosive and active Lava Bombs by right clicking them.
Bomb:
Made from TNT and Iron Ingots, you can throw it by right clicking it. After a few seconds it will explode.
Smoke Grenade:
Made from Gunpowder, sugar and a dye (see the recipes), you can throw it by right clicking it.
After a few seconds it will start to emit smoke particles of its color and stop after 10 or so seconds.
Remote Detonator:
Made from Defusers and buttons, It can be right clicked to display a GUI with a button to detonate all Land Mines,
a button to detonate all Det Cord and a button to detonate all Time Bombs. Note: any Landmines/Detcord/Time Bombs placed
before Release 1.3 Will NOT detonate. Thanks to Pheenixm And Mantis.88 for the detonator code :smile.gif:
Crafting:
Remote Detonator Crafting:
Anti Personnel Mine Crafting:
Plastic Crafting:
Other Plastic Crafting:
Landmine Crafting:
Det Cord Crafting:
C4 Crafting:
Nuclear Explosive Crafting:
Fireworks Crafting:
Bundled C4 Crafting:
Lava Bomb Crafting:
Tunneling Explosive Crafting:
Oil Crafting:
Explosive Defuser Crafting:
Time Bomb Crafting:
Bomb Crafting:
White Smoke Grenade Crafting:
Blue Smoke Grenade Crafting:
Green Smoke Grenade Crafting:
Red Smoke Grenade Crafting:
Yellow Smoke Grenade Crafting:
Black Smoke Grenade Crafting: (Sorry about posting the wrong recipe previously)
Installation:
1) Download and install ModLoader. It can be found here: Risugami's Thread
2) Download and unzip MoreExplosivesModRelease1.2forMC1.0.1.zip.
3) Open Minecraft and click the options button.
4) When the box appears click on "Game location on disk".
5) When the documents explorer window opens navigate to the bin directory.
6) Open minecraft.jar with 7zip or WinRar.
7) Drag the files from wherever you unzipped the .zip file into the minecraft.jar archive.
8) Delete META-INF.
9) Play.
Video by GameDrainUK (For windows) Thanks GameDrainUK :smile.gif:
Release 1.3:
Added Anti Personnel Mines,
Added A remote Detonator,
Fixed a bug with time bombs detonating on world loading if the delay was too high,
Bug fixes,
A few minor changes
Release 1.2:
Added Bundled C4,
Added Lava Bombs,
Added Tunnelling Explosive,
Added a Explosive Defuser,
Added a crafting recipe for oil,
C4, Nuclear Explosive and Time Bombs don't drop any items,
Smoke Grenades and Bombs Now have a texture(they dont look like white cubes)
A few minor changes
Release 1.1:
Added Time Bombs,
Added smoke grenades,
Added bombs,
Added a new recipe for plastic (by request).
Land mines can be toggled between invisible and visible by right clicking them,
Fire Works look a lot better,
A few minor changes
Release 1.0:
Initial release
Screen Shots:
The remote detonator GUI:
A Anti-Persennel mine that has just detonated:
A Anti-Persennel mine that has detonated a second later:
The aftermath of a Anti-Persennel mine:
A Tunnelling Explosive and a hole from one:
4 Lava Bombs before detonation:
The result of 4 lava bombs (Notice how it cooked cobblestone to stone, sand to glass and clay to bricks)
This mod adds Landmines, Det Cord, Fire Works, C4 and Nuclear Explosives, Time Bombs, Smoke Grenades, bombs.
Oil:
There is a 1/5 chance of it being droped by coal ore and as of release 1.2 it can crafted from coal, it is used to make plastic.
Plastic:
Made from oil and slime balls or oil and sugar, it is used to make explosives.
Lamndmine:
Made from stone pressure plates and TNT, it will explode with the power of TNT
when entity's touch it (items and particles excluded).
After release 1.1 right clicking them will toggle them being invisible.
Anti Personnel Mine:
Made from Landmines and Arrows, it will explode and launch 2000 arrows in a semi-sphere
killing most entitys within a block meter radius
when entity's touch it (items and particles excluded).
Like landmines right clicking them will toggle them being invisible.
Fire Works:
Made from obsidian and gunpowder, It will shoot an exploding rocket into the air when by powered by a redstone current.
Nuclear Explosive:
Made from TNT, it explodes with 25X the force of TNT. As of release 1.2 it will not drop any items.
C4:
Made from TNT and plastic, it explodes with 3X the force of TNT. As of release 1.2 it will not drop any items.
Det Cord:
Made from TNT and plastic, it will explode with very little force however, it will detonate VERY FAST so it can
be used to carry explosions very far, very fast. The speed it travels at is determined by how fast your computer is.
Time Bomb:
Made from C4 and Redstone Repeters, When you right click it it will open a GUI that will you to select a delay
(ranging from 10 Seconds to 30 minutes). It explodes with 12X the force of TNT. As of release 1.2 it will not drop any items.
Lava Bomb:
Made from C4 and Netherack, It will explode leaving behind lava. It will cook sand to glass, cobblestone to stone and clay to bricks.
Bundled C4:
Made from C4 and String, When activated it will launch 9 C4 into the air.
Tunnelling Explosive:
Made from C4 and Stone, it can be placed in any direction and when activated it will create a tunnel 3X3X20 blocks large in the direction it is facing.
It will drop 100% of all blocks.
Explosive Defuser:
Made from Iron Igots and Redstone, It can be used to defuse Time bombs, active C4, active Neclear Explosive and active Lava Bombs by right clicking them.
Bomb:
Made from TNT and Iron Ingots, you can throw it by right clicking it. After a few seconds it will explode.
Smoke Grenade:
Made from Gunpowder, sugar and a dye (see the recipes), you can throw it by right clicking it.
After a few seconds it will start to emit smoke particles of its color and stop after 10 or so seconds.
Remote Detonator:
Made from Defusers and buttons, It can be right clicked to display a GUI with a button to detonate all Land Mines,
a button to detonate all Det Cord and a button to detonate all Time Bombs. Note: any Landmines/Detcord/Time Bombs placed
before Release 1.3 Will NOT detonate. Thanks to Pheenixm And Mantis.88 for the detonator code :smile.gif:
Crafting:
Remote Detonator Crafting:
Anti Personnel Mine Crafting:
Plastic Crafting:
Other Plastic Crafting:
Landmine Crafting:
Det Cord Crafting:
C4 Crafting:
Nuclear Explosive Crafting:
Fireworks Crafting:
Bundled C4 Crafting:
Lava Bomb Crafting:
Tunneling Explosive Crafting:
Oil Crafting:
Explosive Defuser Crafting:
Time Bomb Crafting:
Bomb Crafting:
White Smoke Grenade Crafting:
Blue Smoke Grenade Crafting:
Green Smoke Grenade Crafting:
Red Smoke Grenade Crafting:
Yellow Smoke Grenade Crafting:
Black Smoke Grenade Crafting: (Sorry about posting the wrong recipe previously)
Installation:
1) Download and install ModLoader. It can be found here: Risugami's Thread
2) Download and unzip MoreExplosivesModRelease1.2forMC1.0.1.zip.
3) Open Minecraft and click the options button.
4) When the box appears click on "Game location on disk".
5) When the documents explorer window opens navigate to the bin directory.
6) Open minecraft.jar with 7zip or WinRar.
7) Drag the files from wherever you unzipped the .zip file into the minecraft.jar archive.
8) Delete META-INF.
9) Play.
Video by GameDrainUK (For windows) Thanks GameDrainUK :smile.gif:
Release 1.3:
Added Anti Personnel Mines,
Added A remote Detonator,
Fixed a bug with time bombs detonating on world loading if the delay was too high,
Bug fixes,
A few minor changes
Release 1.2:
Added Bundled C4,
Added Lava Bombs,
Added Tunnelling Explosive,
Added a Explosive Defuser,
Added a crafting recipe for oil,
C4, Nuclear Explosive and Time Bombs don't drop any items,
Smoke Grenades and Bombs Now have a texture(they dont look like white cubes)
A few minor changes
Release 1.1:
Added Time Bombs,
Added smoke grenades,
Added bombs,
Added a new recipe for plastic (by request).
Land mines can be toggled between invisible and visible by right clicking them,
Fire Works look a lot better,
A few minor changes
Release 1.0:
Initial release
Screen Shots:
The remote detonator GUI:
A Anti-Persennel mine that has just detonated:
A Anti-Persennel mine that has detonated a second later:
The aftermath of a Anti-Persennel mine:
A Tunnelling Explosive and a hole from one:
4 Lava Bombs before detonation:
The result of 4 lava bombs (Notice how it cooked cobblestone to stone, sand to glass and clay to bricks)
Hello dude i mayde a map for the mod if u want check it and see it
If u like it posted on the threat for the people to download and learn about
the mod When checking the map add stuff like sings or fix them
its no problem just say its from me Pls Here is the link:http://www.mediafire.com/download.php?v1aznn9jhmzm9g3
MoreExplosives Mod!
Hello dude i mayde a map for the mod if u want check it and see it
If u like it posted on the threat for the people to download and learn about
the mod When checking the map add stuff like sings or fix them
its no problem just say its from me Pls Here is the link:http://www.mediafire.com/download.php?v1aznn9jhmzm9g3
It looks Good :smile.gif:
I will include it in my thread :smile.gif:
Thanks, I like playing it with Explosives+ as well :smile.gif:
You use the tags, You put what you want to be inside the spoiler between the tags.
Yeah, you can put them in reply's: like this
Fireworks are only allowed to go off one at a time. When one goes off, the others sort of disappear.
Can you make it so that several can go off at a time, or one after another?
Cool, I have embedded it :smile.gif:
I am working on it now :smile.gif:
Yes this is a glitch that annoys me very much :sad.gif:
It has to do with using setEntityDead() destroying all instances of the rocket, I think if i have the rocket inherit from Entity.java i can fix it :smile.gif:
Yeah, i am working on it, but it won't be ready at least until the next minecraft update :smile.gif:
I'm not sure if it works that way, but again if possible :tongue.gif:
Awesome mod man!
plz fix this
If theres sand near/next to the Lava tnt, than when the tnt goes off some of the sand turns into glass.
to redo this bug, go into a desert and place a block of Lava tnt down, than detonate it
I think there is a ID conflict, Try ID resolver :smile.gif:
I am not sure what craftbukkit is, however will look into it :smile.gif:
Um that's not good, it probably wont be compatible, but you can try :smile.gif:
Yeah it is actually ment to that :smile.gif:
The same thing happens with clay -> bricks and cobblestone -> stone.
Thanks :smile.gif:
In the next update the nukes will be A LOT more powerful :smile.gif:
Bomb Craft Box.
The reason:
With the bomb craft box one can "set" the fuse length and "craft" these bombs to quickly all have the same fuse length.
The fuse timer will have to be designated somehow "likely by the name of the bomb having a altered printout".
The reason for this, is some would love to explore the potentials of cannons by having Many more "explosive" power set off upon firing such cannons.
It would be a hand'y tool and more convenient then a "hand held" tool for it would get tiring to set all the "explosives" by hand, instead of just batch creating them with that Delay.
To also be a bit unique you could have the "powder box" a bit dangerous to have, aka it too is explosive from all the dust that has fallen on it over the uses. However this detail is just a silly one.
With this powder box there is other possibilities of tweaking the explosives, but you may sort such out as it is all dependent upon the "type" and what you envision your mod to be.
Yeah, That would probably be a good idea :smile.gif:
That said, I am making the nukes a lot more expensive, so not many people will have them
Those are good ideas, However they might be a bit hard to code :smile.gif:
http://www.youtube.com/watch?v=sGK1jqiS58k
http://www.youtube.com/watch?v=sGK1jqiS58k
It looks Good :smile.gif:
I will include it in my thread :smile.gif:
Yeah, i hate it when mods aren't updated :smile.gif:
Hey I am a good installer but i dont know whats wrong. installed it correctly i am sure but after mojangs screen it just goes blackEdit: I fixed it