I've got an ID conflict between FutureCraft and Buildcraft. FutureCraft has changable IDs, BuildCraft does not. So I need to change the FutureCraft IDs to something available, but I don't know what's available.
I looked at the ID-Resolver, but it looks like I need to run the game to use that, which I can't do, because of the ID conflict. Talk about Catch-22, eh?
Latest News Article
Snapshot 12w21a Available for Testing
Time for a new snapshot! One big difference this time is that you don’t need the server jar to play single-player - more and more, the process is being refined for ease of use. Change log is below!
Villagers will trade items (They are notorious...
MCX Refunds to Some, Updates To Itself
Split-Screen Refunds
Not long ago, Microsoft was slammed with complaints about the split-screen functionality of MCX360 - it was only available to players with an HD TV and a proper HDMI connection to the console - and in recent days, they have addressed ...
An Interesting Plugin Manager; An Interesting Mob Farming Method
Plugman - What Is It?
Plugman is an interesting plugin manager for any server admins who might be struggling with plugin management, particularly in real-time. For those not especially savvy in the back-end of servers, but would still like to host one fo...
How do I find out which BlockIDs are unused
Started by BrokenEye, Dec 09 2011 02:04 AM
8 replies to this topic
#2
Posted 09 December 2011 - 02:06 AM
BrokenEye, on 09 December 2011 - 02:04 AM, said:
I've got an ID conflict between FutureCraft and Buildcraft. FutureCraft has changable IDs, BuildCraft does not. So I need to change the FutureCraft IDs to something available, but I don't know what's available.
I looked at the ID-Resolver, but it looks like I need to run the game to use that, which I can't do, because of the ID conflict. Talk about Catch-22, eh?
I looked at the ID-Resolver, but it looks like I need to run the game to use that, which I can't do, because of the ID conflict. Talk about Catch-22, eh?
#3
Posted 09 December 2011 - 02:08 AM
Look in the Block and Item .java files.
Click here For my castle.floorplan i made for MineColony!
01001001 00100000 01100001 01101101 00100000 00110001 00110011 00110011 00110111
Also check out my RandomStuff Mod!
01001001 00100000 01100001 01101101 00100000 00110001 00110011 00110011 00110111
Also check out my RandomStuff Mod!
#4
Posted 09 December 2011 - 02:10 AM
You should be able to open the minecraft.jar and look at all the id's and then change them to a non-conflicting id. IF that doesnt work. Just un-install one of the mods.
What? What is this? The interconnected web wants ME to make a signature? HOW RUDE! At least give me a good idea starter! People these days. I say,the world these days!
#6
Posted 09 December 2011 - 02:24 AM
Oh god my head hurts.....ID resolver STOPS the conflicts when they happen in console and prompts you to change it, WITHOUT the game crashing. It's the point of an ID CONFLICT RESOLVER
#7
Posted 09 December 2011 - 02:28 AM
DwarfishMiner, on 09 December 2011 - 02:24 AM, said:
Oh god my head hurts.....ID resolver STOPS the conflicts when they happen in console and prompts you to change it, WITHOUT the game crashing. It's the point of an ID CONFLICT RESOLVER
#8
Posted 09 December 2011 - 02:35 AM
Why don't you just Force Update minecraft the only install FutureCraft? Then just change the IDs in-game with only FutureCraft installed. (As someone else said, just use insanely large numbers for IDs) Install Buildcraft when you're done with all this. Alternately go into item.java and block.java and edit the ids yourself.
Curse
MMO-Champion
WowStead
Arena Junkies
Minecraft Forums
DarthHater
Diablo Fans
Terraria Online










