Jump to content

Help
Latest News Article

[1.2.5] Power Craft factory mod - v3.3 - VOTING ABOUT NEW FEATURES!

power craft mining mod machine redstone factory logic gates automation programming mightypork

2822 replies to this topic

Poll: New features to add (things with most votes will be added - or all) (284 member(s) have cast votes)

Mark what you like ;)

  1. FEATURE: New, C-like language for miners, interpretted, with conditional tests, for loops etc. (89 votes [5.07%])

    Percentage of vote: 5.07%

  2. FEATURE: Armor protecting you from lasers (reducing damage) (111 votes [6.32%])

    Percentage of vote: 6.32%

  3. NEW: Control lights with text label (new type) (95 votes [5.41%])

    Percentage of vote: 5.41%

  4. NEW: Buttons with text label (subtype of lights block) (95 votes [5.41%])

    Percentage of vote: 5.41%

  5. NEW: Directional TNT for mining tunnels, chainable for stronger explosion (118 votes [6.72%])

    Percentage of vote: 6.72%

  6. NEW: Redstone storage block (subtype of iron frame) (97 votes [5.53%])

    Percentage of vote: 5.53%

  7. NEW: Enderpearl storage block (subtype of iron frame) (77 votes [4.39%])

    Percentage of vote: 4.39%

  8. FEATURE: Better iron frame blocks texture (85 votes [4.84%])

    Percentage of vote: 4.84%

  9. NEW: Steel walkpath (with fence?) , mounted on walls (subtype of iron frame) (104 votes [5.93%])

    Percentage of vote: 5.93%

  10. NEW: Steel walkpatch stairs, mounted on wall (subtype of iron frame) (104 votes [5.93%])

    Percentage of vote: 5.93%

  11. FEATURE: Harvester beam refractable on prisms (122 votes [6.95%])

    Percentage of vote: 6.95%

  12. NEW: Flying block building robot (132 votes [7.52%])

    Percentage of vote: 7.52%

  13. NEW: Hovercraft vehicle (175 votes [9.97%])

    Percentage of vote: 9.97%

  14. NEW: Cars for players (149 votes [8.49%])

    Percentage of vote: 8.49%

  15. NEW: Turtle animal mob (68 votes [3.87%])

    Percentage of vote: 3.87%

  16. NEW: New crops (carrot, tomatoes, potatoes, corn) + foods (134 votes [7.64%])

    Percentage of vote: 7.64%

Vote Guests cannot vote

#1

Posted 04 December 2011 - 09:53 PM

*
POPULAR

Power Craft v3.3!
...for Minecraft 1.2.5



INFO
PowerCraft 3.4 will completely change the radio blocks, thus new ID wil be required for radios.
Should I try to make a block conversion plugin, or will you just rebuild your radios?

btw., here are some other things already added to 3.4:

Spoiler


Development status (daily log)
Spoiler



Conflicts with:
  • Connected Textures (from MC Patcher) - breaks textures
  • "Anisotropic Filtering" option from OptiFine - breaks textures, turn it off
  • Some mods have ID conflicts, but PC has property files to change the IDs.
Read changelog!
(above download link)

Follow @MightyPork on twitter!


Quote

Did you invent something?
Post screenshot here:




Quote

*** More by MightyPork ***


Read Guide to Powercraft.

Translated: GUIDE IN RUSSIAN / UKRAINIAN





PowerCraft Wiki (work in progress)
We have a Wiki about PowerCraft.
If you can, please help me building it. I want to make category of modules, then page about each module, and separate page for each block / item, sort of similar to Minecraft Wiki. And of course screens of examples and anything you can imagine. I don't have much time to build it, thats why I am asking you!


Try our DEMO map, created by NotThatKindOfOrc.

Quote

Reporting BUGS
If you find a bug or your game crashes, post a crash report in the post.
Saying that "it crashed", that you "got black screen" or that it says "Saving Chunks" is useless. I need some real information about the crash, best is the piece of log near "Caused by".

PowerCraft is...
  • Intuitive yet powerful industrial mod
  • Ideal for automatic farming
  • Easier than some other industrial mods
  • Very good mod compatibility
  • Automatic item & mob transport
  • Automatic farming, potion brewing, crafting, smelting
  • Programmable Mining machines
  • NEW: DISPENSABLE BUCKETS!
    (dispensers can throw buckets, and they then hit and milk cow)

  • Over 90.000 downloads!



Some videos:
Spoiler


DOES NOT REQUIRE FORGE, but is compatible with it.
Benefit of using forge is that all blocks will have proper particle effects.




Changelog
Spoiler



---
I worked on this mod more than half a year.
If you like my work, you can Donate!

---

Download
for Minecraft 1.2.5; Needs ModLoader!
PowerCraft is compatible with forge, but does not require it.
Newly compatible with TMI & NEI.
Older versions (1.0.0+):

Useful CROPS configurations:
Spoiler

Installation
  • Download and install ModLoader




  • Download the zip file using the download link.




  • Put it into .minecraft/mods. DO NOT EXTRACT THE ZIP!




  • Run Minecraft.
Guide videos: Solving problems

If you use SPC, you must enable the "drops" option.

Black screen / crash / ID conflict
Spoiler


Laptop has no numpad
Spoiler

My miner doesn't move! (and more)
Spoiler




License
Spoiler




Source code
Read the License before you download source code!
Use the sources to make patches and to learn something about modding.

PowerCraft sources v1.9B
PowerCraft sources v2.0
PowerCraft sources v2.1
PowerCraft sources v2.2
PowerCraft sources v2.3

PowerCraft sources v2.4

PowerCraft sources v2.5 (updated by Ghost1972)
PowerCraft sources v2.6 1.2.5
PowerCraft sources v2.7 1.2.5
PowerCraft sources v2.8 1.2.5
PowerCraft sources v2.9 1.2.5
PowerCraft sources v3.0 1.2.5
PowerCraft sources v3.1 1.2.5
PowerCraft sources v3.3 1.2.5



Signature - support this mod!
Use this signature if you like PowerCraft

MightyPork's signature:
Posted Image

[url=http://www.minecraftforum.net/topic/842589-100-power-craft-13-e-small-bugfix/page__view__findpost__p__10831808][img]http://i.imgur.com/xtulR.png[/img][/url]


Texture packs
Absolutely marvelous Sphlax PureBDCraft patch!
>>> Get it here <<<

Posted Image



Videos



- Instructions and guides
Spoiler


- Factory ideas

Spoiler

- Series of factory tutorials
Spoiler


Known bugs

Spoiler

--------------------------------------------------

Donations
(OBSIDIAN * DIAMOND * GOLD * IRON * DIRT ;D)
  • $100 Page 82
  • $50 Michael Gooler
  • $40 Rhadamanthys
  • $30 Masanori Nakano
  • $20 Mike Rayl
  • $20 NotThatKindOfOrc
  • $10 Sekuido
  • $10 Didar Bashikov
  • $4 Luke Perkin
  • $2 Alicia Lynch
Thank you very much!

If you want your nick here, write it in the comment.



--------------------------------------------------

Credits
* MightyPork
- wrote nearly all the code and made the default graphics.

* Ercinee - implemented IInventory interaction and fixed many bugs.

* Ghost1972 - updated PowerCraft to 1.2.5
* Sirlazer2 - came up with some of the ideas and helped with debugging.

Posted Image

Register or log in to remove.

#2

  • Minecraft: Jsn_man

Posted 04 December 2011 - 09:55 PM

Very interesting. Nice job.
Posted Image

#3

Posted 04 December 2011 - 09:58 PM

Good job man. You finally did it :D
Posted Image

#4

Posted 05 December 2011 - 01:41 PM

This is.... AMAZING! :D Thank you so much

#5

Posted 06 December 2011 - 03:16 PM

View PostSirlazer2, on 05 December 2011 - 01:41 PM, said:

This is.... AMAZING! :D Thank you so much

Having a blast with this so far.

Posted Image

I support Never Alone.


#6

Posted 06 December 2011 - 03:23 PM

looks AMAZING but i cant open the Spoilers for downlaod link etc. :S

#7

    kokonus

    Zombie Killer

  • Members
  • 224 posts
  • Location: netherlands
  • Minecraft: kokonus

Posted 06 December 2011 - 03:33 PM

sounds very cool please go on with it

oh and you might add a movie on the post about how it works

edit:
this goes like a train.

Edited by kokonus, 15 December 2011 - 03:50 PM.

Posted Image

#8

    kokonus

    Zombie Killer

  • Members
  • 224 posts
  • Location: netherlands
  • Minecraft: kokonus

Posted 06 December 2011 - 03:43 PM

when i install it this gets

Mods loaded: 2
ModLoader 1.0.0
mod_TooManyItems 1.0.0 2011-11-19

Minecraft has crashed!
----------------------

Minecraft has stopped running because it encountered a problem.

If you wish to report this, please copy this entire text and email it to support@mojang.com.
Please include a description of what you did when the error occured.



--- BEGIN ERROR REPORT 6641b313 --------
Generated 6-12-11 16:42

Minecraft: Minecraft 1.0.0
OS: Windows 7 (x86) version 6.1
Java: 1.6.0_29, Sun Microsystems Inc.
VM: Java HotSpot™ Client VM (mixed mode), Sun Microsystems Inc.
LWJGL: 2.4.2
OpenGL: Mobile Intel® 4 Series Express Chipset Family version 2.1.0 - Build 8.15.10.1883, Intel

java.lang.NoClassDefFoundError: LMP;
at java.lang.Class.getDeclaredFields0(Native Method)
at java.lang.Class.privateGetDeclaredFields(Unknown Source)
at java.lang.Class.privateGetPublicFields(Unknown Source)
at java.lang.Class.getFields(Unknown Source)
at ModLoader.setupProperties(ModLoader.java:1697)
at ModLoader.addMod(ModLoader.java:274)
at ModLoader.readFromClassPath(ModLoader.java:1227)
at ModLoader.init(ModLoader.java:825)
at ModLoader.AddAllRenderers(ModLoader.java:186)
at wb.<init>(wb.java:76)
at wb.<clinit>(wb.java:9)
at net.minecraft.client.Minecraft.a(SourceFile:265)
at net.minecraft.client.Minecraft.run(SourceFile:644)
at java.lang.Thread.run(Unknown Source)
Caused by: java.lang.ClassNotFoundException: MP
at java.net.URLClassLoader$1.run(Unknown Source)
at java.security.AccessController.doPrivileged(Native Method)
at java.net.URLClassLoader.findClass(Unknown Source)
at java.lang.ClassLoader.loadClass(Unknown Source)
at java.lang.ClassLoader.loadClass(Unknown Source)
... 14 more
--- END ERROR REPORT daea48e7 ----------


please help
Posted Image

#9

Posted 06 December 2011 - 08:13 PM

View Postkokonus, on 06 December 2011 - 03:43 PM, said:

when i install it this gets

Mods loaded: 2
ModLoader 1.0.0
mod_TooManyItems 1.0.0 2011-11-19

Minecraft has crashed!
----------------------

Minecraft has stopped running because it encountered a problem.

If you wish to report this, please copy this entire text and email it to support@mojang.com.
Please include a description of what you did when the error occured.



--- BEGIN ERROR REPORT 6641b313 --------
Generated 6-12-11 16:42

Minecraft: Minecraft 1.0.0
OS: Windows 7 (x86) version 6.1
Java: 1.6.0_29, Sun Microsystems Inc.
VM: Java HotSpot™ Client VM (mixed mode), Sun Microsystems Inc.
LWJGL: 2.4.2
OpenGL: Mobile Intel® 4 Series Express Chipset Family version 2.1.0 - Build 8.15.10.1883, Intel

java.lang.NoClassDefFoundError: LMP;
at java.lang.Class.getDeclaredFields0(Native Method)
at java.lang.Class.privateGetDeclaredFields(Unknown Source)
at java.lang.Class.privateGetPublicFields(Unknown Source)
at java.lang.Class.getFields(Unknown Source)
...


please help

I don't know what the hell is LMP, the class is called MP.class.
Try downloading the full pack (I removed the modules links now), and tell me if it still crashes. It might be some class name conflict, but I really dunno.
try opening TMI zip file, and search for something like MP or LMP, that might be the problem.




View PostPepsimaxl, on 06 December 2011 - 03:23 PM, said:

looks AMAZING but i cant open the Spoilers for downlaod link etc. :S

I removed the download spoiler, so now you can - at least - download it.
Read the rest here: [1.0.0] - FutureCraft - Automate your world! Minecraft Mod
Posted Image

#10

    Hydrogen

    Lapis Lazuli Collector

  • Members
  • 948 posts
  • Location: Michigan
  • Minecraft: TangentDelta

Posted 06 December 2011 - 08:17 PM

Amazing...

Just a quick question, how many block Ids does it use?

#11

  • Location: Belgium
  • Minecraft: 1996BRECHT

Posted 07 December 2011 - 12:18 PM

awesome mod ! keep the good work up ! much more easear than buildcraft ! (btw can you also add like an automated mining system (like buildcraft), that would be awesome !)

EDIT: I would also suggest to add corner belts ;)

#12

  • Location: Behind you, when you're not looking.

Posted 07 December 2011 - 01:31 PM

Futuristic stuff and Minecraft are a bad mix.
Posted Image

#13

Posted 07 December 2011 - 02:14 PM

View Post1996BRECHT, on 07 December 2011 - 12:18 PM, said:

awesome mod ! keep the good work up ! much more easear than buildcraft ! (btw can you also add like an automated mining system (like buildcraft), that would be awesome !)

EDIT: I would also suggest to add corner belts ;)
You need no corner belts, just connect basic belts into a corner. Redirectors are for a different thing.
Or you mean the texture? It is possible, of course. But it would be kinda too difficult and not look that good.
Posted Image

#14

    kokonus

    Zombie Killer

  • Members
  • 224 posts
  • Location: netherlands
  • Minecraft: kokonus

Posted 07 December 2011 - 02:20 PM

i redowloaded it but it still doesnt work now it says this



java.lang.NoClassDefFoundError: de/matthiasmann/twl/model/ButtonModel
at java.lang.Class.getDeclaredFields0(Native Method)
at java.lang.Class.privateGetDeclaredFields(Unknown Source)
at java.lang.Class.privateGetPublicFields(Unknown Source)
at java.lang.Class.getFields(Unknown Source)
at ModLoader.setupProperties(ModLoader.java:1697)
at ModLoader.addMod(ModLoader.java:274)
at ModLoader.readFromModFolder(ModLoader.java:1293)
at ModLoader.init(ModLoader.java:826)
at ModLoader.AddAllRenderers(ModLoader.java:186)
at wb.<init>(wb.java:76)
at wb.<clinit>(wb.java:9)
at net.minecraft.client.Minecraft.a(SourceFile:265)
at net.minecraft.client.Minecraft.run(SourceFile:644)
at java.lang.Thread.run(Unknown Source)
Caused by: java.lang.ClassNotFoundException: de.matthiasmann.twl.model.ButtonModel
at java.net.URLClassLoader$1.run(Unknown Source)
at java.security.AccessController.doPrivileged(Native Method)
at java.net.URLClassLoader.findClass(Unknown Source)
at java.lang.ClassLoader.loadClass(Unknown Source)
at java.lang.ClassLoader.loadClass(Unknown Source)
... 14 more
7-dec-2011 15:13:48 ModLoader readFromModFolder
FINER: Adding mods from C:\Users\Michiel Verschuuren\AppData\Roaming\.minecraft\mods\sppcommands
7-dec-2011 15:13:48 ModLoader readFromModFolder
FINER: Directory found.
7-dec-2011 15:13:48 ModLoader init
FINE: Mod Loaded: "mod_TooManyItems 1.0.0 2011-11-19"
7-dec-2011 15:13:48 ModLoader AddAllRenderers
FINE: Initialized

its a bit odd i redownloaded it and that class wasnt in tmi i try without tmi now

sorry i dont read install correct i put it in the minecraft jar

sorry for the time loss and good luck with this mod
Posted Image

#15

  • Location: ಠ_ಠ McF ಠ_ಠ
  • Minecraft: pwnedgod

Posted 07 December 2011 - 02:43 PM

Please do use Minecraft Forge
Private Signature

#16

    .AT

    Zombie Killer

  • Members
  • 153 posts

Posted 07 December 2011 - 02:49 PM

Nice mod! I see you changed the name. Of your mod
Posted Image

#17

Posted 07 December 2011 - 03:50 PM

hello.
I wanna play it with buildcraft (up to today buildcraft seems more usefull, but this mod seems way more fun) but the item id`s are conflicting. The problem: i can`t change the item ideas of ur mod`s items and even not the one of buildcraft.
Could you make it working with buildcraft?
I cannot change the config file (my text editor doesn`t support .propeties )

#18

  • Location: Belgium
  • Minecraft: 1996BRECHT

Posted 07 December 2011 - 03:52 PM

View PostMightyPork, on 07 December 2011 - 02:14 PM, said:

You need no corner belts, just connect basic belts into a corner. Redirectors are for a different thing.
Or you mean the texture? It is possible, of course. But it would be kinda too difficult and not look that good.

it's becose sometimes items fly off if there are no cobblestone sides, it would be cool if the items would stay on the belts, even if there are no sides, you understand what I mean ?

btw also add auto furnace ;)

edit: it's okay, i find out that you don't need sides in corners ;)

#19

Posted 07 December 2011 - 06:23 PM

View Postkokonus, on 07 December 2011 - 02:20 PM, said:


FINER: Adding mods from C:\Users\Michiel Verschuuren\AppData\Roaming\.minecraft\mods\sppcommands



I don't code, but spccommands is probably single player commands, could be your issue. Delete(after backing up) your minecraft.jar and start over.

#20

Posted 07 December 2011 - 09:00 PM

This mod has got a lot of potential. I love all the ideas in here. I'll be sure to try it out - I'm currently using the 1.8.1 TechnicPack by the Yogscast, so hopefully once all those mods are updated I can test out compatibility.