
Notch added that it was a "scary move, but I feel strangely confident. I guess we've worked close enough for long enough for me to feel confident about it. He's exactly what Minecraft needs right now. He's a bit more mod friendly than I am, and we need to embrace mods more."
Jeb commented on the situation as well, stating that he wasn't "sure when the idea came up the first time (from Notch), but it has been a few months now. We all knew that Notch was going to work on other things after release, so it kind of seemed natural for me to 'take over'."
Jeb's next step is to work on the mod API for Minecraft, a long-awaited feature for players and modders alike. He had the following to say on the API:
Jens Bergensten said:
Notch and Jeb have collaborated on Minecraft development for over a year, and Notch has expressed the utmost confidence in his collaborator's capabilities. You can contact Jeb via e-mail (at jeb@mojang.com), or on Twitter.
Jeb was originally hired as Mojang's back-end developer. Over time, Jeb became increasingly involved in the development of Minecraft, and is now responsible for many well-known parts of the game. Having worked on features such as wolves, pistons and map structures (villages, strongholds and nether fortresses), he now takes his vision of Minecraft's future foward as the official head developer of the game. Congratulations, Jeb!












