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[1.7.2] Custom NPCs [SP/LAN/MP]

npcs forge multiplayer

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15259 replies to this topic

Poll: [1.7.2] Custom NPCs [SP/LAN/MP] (107 member(s) have cast votes)

Should NPCs have chatbubbles?

  1. Yes (90 votes [84.11%])

    Percentage of vote: 84.11%

  2. No (17 votes [15.89%])

    Percentage of vote: 15.89%

Vote Guests cannot vote

#11601

RealMinecraftian
  • Location: Minecraftia
  • Minecraft: PauloRMC

Posted 14 May 2013 - 09:52 AM

Really Great Modder

Register or log in to remove.

#11602

Kakarotvg
  • Location: Island north of minecraft
  • Minecraft: Kakarotvg

Posted 14 May 2013 - 03:13 PM

View PostWowmaster196, on 14 May 2013 - 12:24 AM, said:

Is there anyway to put this mod onto a bukkitcraft 1.5.2-RO1 server? If so please tell me.
P.S. Great Mod Posted Image I love it on my Lan world
Unless you use MCPC plus then no, because this mod requires forge

#11603

darklight427

Posted 14 May 2013 - 03:29 PM

Hey I was just in the mine Lil pony forum and someone posted this http://imgur.com/a/Xenbh#0 he made pony skins for hd and they are made for mlp but they work on this model. There are a few flaws though like there cutie marks are placed in a spot that don't show and some parts go out of line but it still looks almost perfect. I will be perfecting them to fit on this model though so everybody here that likes pony's can enjoy a nice clean skin that fits the model.

#11604

Waringham
  • Location: Germany

Posted 14 May 2013 - 03:52 PM

View Postkain067, on 14 May 2013 - 03:50 AM, said:

Yeah, makes sense. Could you add in your own leveling system? Nothing too fancy, maybe the same XP requirements as the default, but a number could be displayed in a nice font in the corner of the screen, and it wouldn't go down with enchanting and dying. And then there could be level requirements.

I think this is a pretty important concept to have for the mod, so that there can be "progression" designed into maps, as you move from one area to another.

I think the new scoreboard system of vanilla minecraft could be useful. Maybe you could implement an option that killing mobs or finishing quests increase a certain attribute of the scoreboard?

#11605

SuperToastCraft
  • Location: Finland
  • Minecraft: Kingdragon11

Posted 14 May 2013 - 04:27 PM

This mod is AWESOME!! :D the best mod I've seen so far :)

Posted Image


#11606

jodi850
    jodi850

    Gold Miner

  • Members
  • 406 posts

Posted 14 May 2013 - 08:17 PM

i saw your to-do list about the boss feature. can you also allow an option <when used attack that long/many times>?
or even make an option to randomly choose between several attacks?
i found this awsome tool today. go check it out! :D
http://www.minecraft...custom-potions/

#11607

XxSilentFangxX

Posted 14 May 2013 - 09:13 PM

I know this is probably one of the other mods doing this,but I don't know which one it is since I cant find what mods this mod is incompatible with anywhere Posted Image Please help.

Spoiler:


#11608

skymaner377
  • Location: Sleepin in me bed.
  • Minecraft: skymaner377

Posted 14 May 2013 - 09:30 PM

View PostXxSilentFangxX, on 14 May 2013 - 09:13 PM, said:

I know this is probably one of the other mods doing this,but I don't know which one it is since I cant find what mods this mod is incompatible with anywhere Posted Image Please help.

Spoiler:
I know animated player is compatible because i use that mod with this mod and i had no bugs or crashes.The other mods i'm not sure.

#11609

Muro
    Muro

    Obsidian Miner

  • Members
  • 1361 posts

Posted 14 May 2013 - 10:00 PM

View PostXxSilentFangxX, on 14 May 2013 - 09:13 PM, said:

I know this is probably one of the other mods doing this,but I don't know which one it is since I cant find what mods this mod is incompatible with anywhere Posted Image Please help.



java.lang.IllegalArgumentException: Slot 1525 is already occupied by org.millenaire.common.block.BlockDecorativeSlab@4ef27780 when adding noppes.npcs.items.BlockNpcRedstone@5afd3231


Looks like an id conflict to me.
Try to disable millenaire.

Posted ImagePosted Image


#11610

XxSilentFangxX

Posted 14 May 2013 - 10:04 PM

View PostMuro45, on 14 May 2013 - 10:00 PM, said:

Looks like an id conflict to me.
Try to disable millenaire.

View Postskymaner377, on 14 May 2013 - 09:30 PM, said:

I know animated player is compatible because i use that mod with this mod and i had no bugs or crashes.The other mods i'm not sure.

Thank you! It was millenaire but is there anyway to have both installed, sorry to ask.

#11611

Muro
    Muro

    Obsidian Miner

  • Members
  • 1361 posts

Posted 14 May 2013 - 10:11 PM

View PostXxSilentFangxX, on 14 May 2013 - 10:04 PM, said:

Thank you! It was millenaire but is there anyway to have both installed, sorry to ask.
I think id resolver should do that,
but it's only updated to Mc 1.5.1.

Posted ImagePosted Image


#11612

shadow457683021
  • Minecraft: kshadow12

Posted 15 May 2013 - 12:13 AM

View Postskymaner377, on 14 May 2013 - 09:30 PM, said:

I know animated player is compatible because i use that mod with this mod and i had no bugs or crashes.The other mods i'm not sure.
I had this problem to, just change the block id of the custom npc's items. This is located in the config folder
.

#11613

XanatosV

Posted 15 May 2013 - 12:46 AM

It'd also be good if faction points could be altered by various in-game actions aside from talking/killing. Say I want a shopkeeper who starts friendly but turns hostile if I start breaking stuff in his shop or enter a certain area. Or just quest-related faction changes. Something to think about.

Oh, and I can't seem to find anything answering this but what does the "Has living animation" option do?

#11614

RyanBeren
  • Location: Kansas, USA
  • Minecraft: L337F0X

Posted 15 May 2013 - 02:34 AM

Crashing in SMP whenever the mod is used, in this case it was an attempt to spawn an NPC. It also occurs when attempting to use a crossbow with bolts.

Crash when spawning NPC
http://pastebin.com/Ma7GxQDa

Crash when using Crossbow
http://pastebin.com/StGReW3x

Modlist:
Spoiler:


#11615

HunterJ23
  • Location: Somewhere in the universe.
  • Minecraft: bjuan1999

Posted 15 May 2013 - 02:49 AM

Please can someone teach me how does this faction points work?
This mods seems pretty big thing to learn... i dont know good english will be harder for me

Posted Image
scare creepers with Cats!!!! WTF????

#11616

Aex
    Aex

    Tree Puncher

  • Members
  • 22 posts

Posted 15 May 2013 - 02:50 AM

This looks like a great mod. I'm wondering if I can still download the 1.5.1 version for it

#11617

Endorb
    Endorb

    Tree Puncher

  • Members
  • 21 posts
  • Minecraft: endorb

Posted 15 May 2013 - 03:59 AM

View PostMikieee, on 14 May 2013 - 04:35 AM, said:

Lol, nvm then Posted Image

Although still wondering about idea:
Would it be possible to generate avatar pictures to add to dialogues for NPC's? If you add a box to the side and have a similar setup (in selecting avatar images) to selecting NPC skins.
not in the current version to my knowladge

View PostHunterJ23, on 15 May 2013 - 02:49 AM, said:

Please can someone teach me how does this faction points work?
This mods seems pretty big thing to learn... i dont know good english will be harder for me
the faction points can be added or subtracted throgh killing NPCs (after you set it so) or through quests. you can also set a faction's default, agressive and friendly points (so they can automatically be friendly or angry, and can have less of a distance to travel)
I am a hero. I fight valiantly to keep villains away, and also to help others. I will risk it all the save the day. Enemies beware, allies, I welcome you. Those in need, find me. I will prevail.

#11618

maruko
    maruko

    Newly Spawned

  • Members
  • 1 posts

Posted 15 May 2013 - 06:23 AM

uhhhhhh, I found something make my plugin report error.

When someone launch a projectile like shuriken,and the damager of EntityDamageEntityEvent is null.
but I can get the shuriken entity in ProjectileHitEvent .
Is it an error?
im using MCPC+.

#11619

xavierfox2001

Posted 15 May 2013 - 07:19 AM

View Posttobbiusness, on 14 May 2013 - 05:53 AM, said:

glowing eyes?
it is herobrine and herobrine has glowing eyes

#11620

Mikieee
    Mikieee

    Zombie Killer

  • Members
  • 175 posts
  • Location: Adelaide, Australia
  • Minecraft: mikieee

Posted 15 May 2013 - 08:28 AM

View PostXanatosV, on 15 May 2013 - 12:46 AM, said:

Oh, and I can't seem to find anything answering this but what does the "Has living animation" option do?

The NPC doesn't move when set to no living animation. no head or arm movement.
I'm going to live forever, or die trying!