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[1.4.5] Explosives+ [PR V3.9!][Pre Release 5 1.4.5 December 2nd!]

explosives+ nova bomb valkyrie c4 nuke explosives volcano predator missile ac-130 mind control

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#1

Pheenixm
    Pheenixm

    Obsidian Miner

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Posted 30 November 2011 - 03:38 AM

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Explosives+


EXPLOSIVES+ HAS BEEN DISCONTINUED

YOU CAN FIND EXPLOSIVES+ LITE

HERE


Looking to cause a little* destruction? You've come to the right place.

*a little = a LOT


Problems? Suggestions?

CLICK HERE

Or Post Them On This Thread


Questions? Check out our website HERE

Fifth Pre Release for 1.4.5 Now Available

Click HERE to Download


NOVA BOMB NOW PRODUCES NO LAG!

C4 Fixed, Predator Missile WILL RETURN

Elephant Gun Now Less Glitchy!


Main Download Link Will Continue To Support 1.2.5 Until Full Version Is Ready

WARNING: BUGS EXIST


-Elephant gun does not have a targeting reticle-

-Only certain bombs/items have been added back, this is not a bug, but a consequence of gradual development-


REPORT ADDITIONAL BUGS


Excellent Trailer By LoooksMinecraft





**NOW WITH BLACK HOLES!!**


Table of Contents


Contents
Crafting
Yogscast Mod Spotlight
More Videos
Credits
DOWNLOAD
Banners
Change Log
Texture Pack Support




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Explosives+ currently includes...
  • [Black Hole Bomb
    Posted Image
    The first black hole to ever truly be introduced to Minecraft, this bomb breaks all the rules. Similar to the Nova Bomb's "Black Hole Mode" it sucks in nearby blocks and destroys them. However, it does so with a slowly expanding black sphere (Yes, I brought spheres to Minecraft Posted Image) that devours blocks procedurally, gradually expanding until it reaches the limit set with the wrench. A very destructive and awesome to watch bomb.

    Pics and Vids of the Black Hole Bomb in Action:


    Spoiler:
  • Ballistic Missile Launcher
    Posted Image
    FINALLY the Ballistic Missile, which I have been working on for months, debuts. This baby has unlimited range, a highly advanced targeting system, several different modes of destruction and fusing, and once placed, can fire infinite missiles (I may fix this).After finding a suitable location (it requires 3*3*4 blocks of free space, it will delete any blocks in that area that are not other launchers) you can either input coordinates or you can click the button in the GUI to select targets manually. This awesome mode of target selection uses a top-down view of the map to select the coordinates to strike at. Use the arrow keys to navigate the target selector, shift and space to decrease and increase altitude, and press enter to select the target and fire the missile. If you select the "Phase Missile" option, the missile will be able to noclip through any thing in its way, only detonating when it reaches its target. The missile is accurate to 1 block in a 1500 block range, after that it slowly falls off, but this is Minecraft, not the missile. You can also change firing modes for it using the wrench. Go big...is very big and uses multi-threading to avoid lag. It renders rather slowly because of this, but lag is entirely avoided.

    Crater and Missile Detail:

    Spoiler:
  • Inverter Bomb **IMPROVED**
    Posted Image
    Quite truly one of the most cool bombs I have ever written, rather than absolutely destroying everything, this bomb is capable of de-assembling a village from the inside-out, floating the blocks up into the sky via anti-gravity, and reassembling the blocks at a designated ceiling height or at a set time. Very, very fun to use.

    Effects and Videos:

    Spoiler:
  • Repulsion Beam **IMPROVED**
    Posted Image
    Out of all the new items for 3.3, this is probably my favorite. This weapon is basically a Nova Bomb without lag, that is in the form of a gun. These are actually probably the first really realistic explosions to ever be brought into Minecraft. Just point and right click to blow pretty much anything up. Hold down left control and right click to cause an explosion right on your position, much like a giant bubble of repulsion, this is just incredibly epic. **NEW** Now with unlimited range Posted Image

    Here's a GIF

    Posted Image

    Posted Image And here's the block spread
    Spoiler:
  • Anti-Gravity Laser
    Posted Image
    *Texture is temporary, all credit to Scokeev9 for letting me use textures from the Ray Gun mod, texture artist was probably Sword_Frog, correct me if I'm wrong
    The Anti-Gravity Laser is a simple tool. Right click to turn it on, right click again to turn it off. Note that it is linked to the inverter bomb in certain settings and that what changes you make there will also apply to the anti-gravity laser. Try it and watch the genuine magic!
  • Configurator **NEW**
    Posted Image
    This brand new tool is not a bomb, but an advanced table that enables you to configure items by right clicking on it while wielding them. Though only a few items (such as the Stick of Dynamite) are currently set up to work with the Configurator, expect many more in future updates.

    Cool Feature:

    Spoiler:
  • Nova Bomb **REWRITTEN**
    Posted Image
    Similar to the Gravity Bomb from Minecraft Advanced Destruction, an old favorite of mine that stopped after 1.6.6 **NOW UPDATED AGAIN**, this bomb is incredibly awesome to play with. In this latest update, I have rewritten much of the system (with the help of Corosus) to decrease lag greatly. I implemented a new entity-control system, enabling you to limit the number of block-entities if need be, decreasing lag. And I increased the yield Posted Image

    Truly breath-taking video of it in slow motion by Eric Fullerton



    Beautiful short of it using Sonic Ether Shaders, by Sevenedges, who did it just to show it could be done. This showcases the black hole mode perfectly


    Absolutely amazing video by the Yogscast, not actually on Explosives+ this time, but the Nova Bomb stars a lot in this video, making many appearances in conjunction with Minema. It truly shows the beauty of Nova Bombs in slow motion.



    Before/During/After
    Spoiler:
  • BiomeBuster **REWRITTEN**
    Posted Image
  • The BiomeBuster, the most powerful explosive EVER to be detonated in minecraft. ONCE AGAIN, I have reclaimed this title thanks to some black magic through which the BiomeBuster can now destroy ENTIRE biomes in one explosion. Theoretically, it can destroy upwards of 64 million blocks (You'll need a very high powered computer though for that). Practically however, this CAUSES NO LAG. This is thanks to the power of multi-threading and the powerful coding skills of GenuineSounds, who generously allowed me to modify and incorporate his as-yet unreleased API. And yes, the classic explosion is still in there, right click with Flint and Steel to get it.

    Video by GameChap, showing why the BiomeBuster is not to be trifled with:




    Info on the Old Explosion (Right Click with Flint and Steel)
    Spoiler:

    Before/After
    Spoiler:
  • Genesis Bomb
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    At first glance, the Genesis Bomb seems rather unassuming. Nothing could be further from the truth. Meet the first weapon capable of regenerating the entire world to the original state it had when it was created. No buildings (that you built), no massive craters, just innocent nature and villages. So now you can blow it all up again!

    **WARNING** The Genesis Bomb will regenerate worlds based on the current terrain generator. Do not use on old worlds from prior versions unless you want to lose that terrain forever (that is, if the terrain generator has been changed. Check the wiki for info on changes to Minecraft itself. The Genesis Bomb does not affect the player, only terrain, therefore you will not lose any of your items. When the bomb is activated, the massive lag caused by the bombs put into it rips a hole in the minecraft fabric of space-time, causing dimensional reversal, resetting the world. **The Genesis Bomb does not actually lag the game at all, this is a joke**

    To use the Genesis Bomb, simply place it in the world, mindful of its spatial requirements, and then right click it with Blaze Rods to add the containment arms to the base. The fifth time it is right-clicked a dialogue comes up asking for confirmation of activation. Choose wisely. Additionally, if right clicked with the wrench, you can edit the time it takes to detonate. Setting the time to negative one has produced interesting results before...

    Video of Genesis Bomb by GameChap:



    The Genesis Bomb in Action
    Spoiler:
  • Mind Control Helmet **IMPROVED**
    Posted Image
    A truly unprecedented step in modding, this piece of technology allows the player to take over and directly control any living entity (mobs). And no, it does not work on the Ender-Dragon (yet). As it is a brand new piece of tech, it is fairly buggy, and may cause your Minecraft to experience short "seizures" - If this happens, simply press "Enter" to return to the player viewpoint OR quit and reload the world if that fails. The player does not move while entity is under their control, although the entity will move as if it were in the same conditions the player is in (e.g. on ice). Why is this in an explosives mod, you may ask? Because when you right click with the helmet active, it explodes, making whatever entity you take over an unmarked, personally controlled suicide bomber.

    Video of what happens when villagers are placed under the control of GameChap and what can go wrong with the explosive charge...



    Pictures From the Viewpoint of the Mobs
    Spoiler:
  • Suicide Vest
    Posted Image
    One of the most advanced contraptions to ever grace the minecraft modding scene, this unprecedented device allows you to place explosive vests on any and all entities in the game. This means mobs, minecarts, even yourself. To place a vest on an entity, simply right click that entity with the vest. Then, when you are ready, Shift + Right Click while equipping the detonator to cause all explosive vests to detonate, killing their host and damaging the surrounding area. Additionally, these vests can be worn as armor by the player, detonated by right clicking when equipping the detonator (which will also explode all C4s).

    Pictures of the Suicide Vest in Use
    Spoiler:
  • AC-130
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    One of the most complex weapon platforms I have ever written, the AC-130 is a work of art. To use it, simply aim at one point, right click, and then choose three other points and right click on each of them as well. The path between points determines how the AC-130 flies and it will fly until it reaches the starting point again. The red light here marks the start and the green lights mark the other three points. Once in the AC-130, I recommend you turn off clouds, and then press "Z" to switch guns. The three guns available are the 105mm, with a reload time of 5 seconds, the 40mm, with a reload time of 1 second, and the 25mm, with no reload time at all. Once you are done destroying the world, you can either wait for the pathing to complete, or you can press "Return" or "Enter" and exit it immediately. Uses actual projectiles and sounds! This makes for an even better experience! You can change altitude with Up/Down Arrows. **NEW** You asked for it, so here it is, a 3D model (different one is also available for Stealth Bomber)
    Posted Image

    A picture of the light beacons that mark its path AND VIDEOS
    Spoiler:
  • TNT Rain
    Posted Image
    As stated by the Yogscast in their review TNT RAINNNNNNNNN. But really, this is incredibly devastating. You see, its not really TNT. Its nukes textured to look like TNT. And its very destructive. May be more destructive than BiomeBuster in some cases. Someone suggested this to me, send me a PM and I'll put your name here (and where I can find the original post).

    A picture of the crater it makes

    Spoiler:
  • Stealth Bomber
    Posted Image
    The Stealth Bomber, initially revealed to the public in the beautiful mod review the Yogscast did on me, is now fully complete and available. You will notice that the bomber does not always look right, but this is an unavoidable bug of the render type I am currently using. It may be fixed in the future, but for now there will be cases where you bomber is pointing one way, but traveling the other. Fortunately this does not interfere with its function and it works perfectly. If you want to get it so that it always looks good, have it fly from left to right across your screen. But besides that, this is one of the most devastating weapons ever unleashed on Minecraft, able to carpet bomb a massive area with two clicks of the mouse. The green light marks your starting point, the red is where it finishes. Inspired by Call of Duty Modern Warfare 2: Happy destruction Posted Image
  • Valkyrie Rocket
    Posted Image
    By popular request, I have added the Valkyrie Rocket from Call of Duty: Black Ops. Its operation is pretty similar to the Predator Missile, but rather than going straight down, it can go any direction except straight up or down. Just use the mouse to control it, to cause it to explode mid-air left click, to activate the boost, right click.**NEW** Better hitbox means fewer premature detonations!

    The new targeting overlay that I was finally able to code in:

    Spoiler:
  • Stick of Dynamite
    Posted Image
    This is pretty self explanatory. You craft it then you throw it. And it goes boom!
  • Volcano
    Posted Image
    This is the first explosively eruptive volcano brought to minecraft, and the 3rd time a volcano has been included in any mod. IT IS EPIC. Using the tactics developed for the Nova Bomb, this block generates a volcanic cone (Gen code by Areus) and then erupts, showering the landscape with lava. WARNING - WILL BURN EVERYTHING YOU LOVE INTO ASH, DO NOT USE ON YOUR FAVORITE MAP
  • Predator MissilePosted ImageThis Predator Missile, much like the one found in Call of Duty: Modern Warfare 2 or 3, launches from above. Using the mouse, you guide it down to crash into the ground, where it explodes. Right click for a boost Posted Image **Thanks to Skerp for the initial coding (really, most of the coding)** **NOW WITH NEW TARGETING RETICLE****NEW** It now has a red square overlay for mobs that are targeted! This makes it look SUPER EPIC Posted Image
  • Elephant GunPosted ImageIntroducing the new scope, also available for numerous other items, this gun currently only effects terrain. However, the terrain it does effect, it punches a massive hole in. Just aim, click, and GO BOOM! **NEW** Now uses actual projectiles, meaning it has infinite range!
  • Picture of the Scope
  • Spoiler:
  • Wrench **IMPROVED**
    Posted Image
    A dramatic improvement on the mod's mediocre config, this introduces in-game real-time configuration options. While wielding the wrench, simply right click any block from Explosives+ to bring up a GUI that allows you to alter values like Fuse Length, Explosion Radius, and Explosion Size in-game. Also, click "MOAR Destruction" to allow explosions to destroy bedrock and obsidian Posted Image
    **NEW** RIGHT CLICK ON A CREEPER TO OPEN THE NUCLEAR CREEPER CONFIG MENU
    **NEW** Right click the sky to open a general config
    Example of one of the GUIs

    Spoiler:
  • The Boom Stick and the Hell Stick
    Posted Image
    Posted Image
    Similar to the Elephant Gun, but they are only available through cheating or creative. This is because they are fully automatic. Point, hold down right click, and watch as your world is utterly and completely destroyed beyond all recognition. Use the wrench to change the Hell Stick Block Output, by right clicking the side of a Napalm Bomb.

    Before/After
    Spoiler:
  • Hydrogen Bomb **IMPROVED**
    Posted Image
    The Hydrogen Bomb. Not very different from all the other nukes, but it's a tad bit more powerful. 2.5 times as powerful as a Nuke, and half as powerful as a MegaNuke. Doesn't cost very much to make, but still highly explosive. **NEW** The explosion now throws blocks out much like a Nova Bomb, but without the massive lag.
    Before/After

    Spoiler:
  • Laser Guided Airstrikes
    Posted Image
    By popular request, I've added these. They are just as powerful as the 1.5 Airstrikes, but they are much easier to use. Simply craft a laser designator, right click and hold it while it charges, aim at what you want to launch an airstrike against, and release. Then your target will be destroyed by 9 nukes falling out of the sky. **NEW** Press Z while holding this to zoom in and view the airstrike progress bar.

    Before/During/After
    Spoiler:
  • Glassing Rays
    Posted ImageI've actually considered making this into its own separate mod, but I decided that since its main purpose is destruction, that I'd bundle it in with this. This weapon is a minecraft version of the massive Plasma Lances used by the Covenant in Halo to glass the surfaces of captured worlds. This weapon, when activated in any of its three forms (Precise, Beam, and Lance) calls down a column of plasma that glasses, explodes, boils, and melts the minecraft terrain. There are certain materials that are affected in special ways, but I'm not gonna tell you how. Props to anyone who can find the secrets and a place in this post (include the effect and a picture). The destruction is quite a sight! Currently I'm in talks with the maker of the Halo Mod to implement this in his mod and help me improve it for mine, but in its current version, it is fully functional and works great. Happy Mass-Destruction!

    Affects, and who discovered them

    Spoiler:
  • C4 **IMPROVED**
    Posted Image
    C4 and Detonator. You can place C4 on all 6 sides of a block, as seen in this image. Then, you craft a detonator, right click it, and all the C4 you have placed will blow up immediately, with no delay. There is no maximum range, as long as the chunks are still loaded, the explosion will occur. It has an explosion 2.5 times greater than TNT. However, it does not drop any items on detonation. BUT IT SURE IS FUN AS HELL!!! **NEW** Now you can use C4 as a blasting cap, placing it on a bomb will only set that bomb off, no extra explosion. The C4 acts as a remote detonator in this usage.

    After
    Spoiler:
  • Nuclear Airstrikes **NOW MORE POWERFUL**
    Posted Image
    Airstrike Beacon and Beacon-Placer. When you right click with this item, it places a beacon, and becomes the "Call In Airstrike" item. When you right click again, you call in an airstrike on the position of the beacon, raining down 9 25 nukes HYDROGEN BOMBS upon your target. It makes quite a crater! Only one use per item though. But it's worth it Posted Image
    NOW MORE POWERFUL THAN EVER WHEN YOU ADJUST SETTINGS IN THE CONFIG

    Before/After

    Spoiler:
  • Nuke **IMPROVED**
    Posted Image
    Has an explosion 5 times greater than TNT. Nukes do not drop any items on detonation, which means less lag.
    Before/After


    Spoiler:
  • Napalm
    Posted Image

    Before/After
    Spoiler:
  • Precision TNT
    Posted Image
    Seeing as all this one does is drop 100% of the destroyed blocks, it doesn't make any sense to post a before/after shot. Beware, this one actually causes more lag than the nukes! Posted Image
  • MegaNuke ****NOW WITH MUSHROOM CLOUD****
    Posted Image
    Causes a MASSIVE explosion that creates a massive crater, and kills everything within a few hundred meters that is not in cover. I highly recommend using C4 to detonate this one, just so you can make sure you're in an obsidian bunker when this thing goes off. **NEW** Thanks to Zorm who offered me the code for fallout from his Zormium mod. Now all Animals will be poisoned to the point that its really easy to kill them. Drink milk to cure yourself of the poison, before it gets you! Also, it heals the undead Posted Image **NEW** Has mushroom cloud, white flash
    Before/After
    Spoiler:
    Vidoe by GameChap detailing its destructive power

  • Sticky TNT
    Posted Image
    Seeing as this is just like regular TNT, but unaffected by gravity, I'm not gonna bother with a before/after pic on this one either. Sticky TNT, when activated, does not fall - that is all it does different from regular. WHEN THIS BOMB IS ACTIVATED, THE TNT ENTITY DOES NOT FALL LIKE SAND. THAT IS THE ONLY DIFFERENCE

WATCH OUT FOR THE NUCLEAR CREEPERS **NOW MORE POWERFUL** (super rare, but still...NUCLEAR CREEPERS) **TO ENABLE HIM** Right click on a regular creeper with the wrench to open the setting menu for the Nuclear Creeper
Posted Image Nuclear Creepers ARE disabled by default, just FYI

The Nuclear Creeper pays GameChap and Bertie a visit...

Spoiler:


Crafting

Spoiler:


CONFIG

The config file allows you to change many things. So many, that I'm not going to list them all, but you should be able to figure them out. For bigger explosions, that affect more blocks, I recommend increasing Explosive_Size, Explosive_Radius, and Enabling Enhanced Explosions. Hopefully, this will produce explosions that are more to your liking. Also, by playing with the config for napalm output, you can change the block id that napalm replaces other blocks with (in one of the photos up there, I changed it to Diamond Block!) **IMPROVED** In-game config, right click a block with a wrench to access many options! **IMPROVED** Right click a creeper to open the Nuclear Creeper options menu ***NEW** Fixed config for Block/Item IDs, Created Config GUI so that if you right click wrench in open sky, you get a general options config window.



YOGSCAST! Love you guys, video is amazing! Thanks a trillion!  Posted Image




And part 2 (SO AWESOME!)




And the wait is over! Part 3!!!!!


The Yogscast decided to do a featurette on my mind control helmet! Thanks guys, it was you who inspired me to make Suicide Vests, which led to this helmet! Posted Image


This great interview by BeardedManitee both showcases many older features of the mod, but it also features ME! Yah, we set up a server and they interviewed me. The version we were using was a little out of date, fair warning.


This series of reviews by AntVenom showcases my mod as of v3.0.1 in its entirity. For an up-to-date total review, you won't find a better series. This is the first episode


This video by ipodmail beautifully shows off the new Genesis Bomb (please note that it can be crafted, see section above). Great job!



A first-rate motion picture by GameChap! Jolly good show old boy!



ExplodingTNT takes my BiomeBusters and his CPU to the extreme in this video, where he detonates 50 of them! Check out his channel for more videos with my mod in it.



Besides the below set, ExplodingTNT often feature components of my mods in his videos. Also, Natrification has started a Let's Play with an interesting twist of the objective being to build a BiomeBuster and destroy the world. You can watch Episode 3, as of June 9th, his latest, here Props to you!

More Videos

Spoiler:



Credits

Spoiler:

Have fun Posted Image
But don't go too crazy...like this  Posted Image

Spoiler:


Download HERE


Download the SERVER Client HERE

To install it, unzip and follow the README. If no mods folder exists, then create one, and put the .jar in it.
If you're having trouble with that, you can try Skydaz's Auto Installer which will install all necessary mods for you (Windows only though).







If you really like my mod, a donation really helps me keep my fingers on the keyboard creating new content. To all who do, you will be included in this list!
Thanks,
~Pheenixm Posted Image

List of Donators In Order of Occurence

Spoiler:





Posted Image




INSTALLATION TUTORIALS [1.2.5]
Spoiler:

If you are impatient, and can't stand to help me make money on this, you can use this direct link. You monster.


Many thanks to Jsn_man, whose hard work has ported Explosives+ to SMP at last. You will need to use his client version and server version to get Explosives+ to work, so be aware that he is still using version 3.3. It will work with 1.2.5 though, so happy bombing! Also, not sure if AudioMod and ModLoader are actually necessary, I think he's a little out of the loop on Forge absorbing them, so let me know if they actually are necessary.
SERVER HERE

Server Installation Tutorial

You can see his thread here

REQUIRES Forge
Using ModLoader may cause conflicts, recommend you just install the latest build of Forge. It does ModLoader's functions entirely now.

Installation Tutorials
Spoiler:

Troubleshooting
- See http://minecraftforg...board,35.0.html for more info
- READ THE ENTIRE ORIGINAL POST BEFORE YOU MAKE A POST ABOUT YOUR PROBLEM. 90% of the time, the answer to your question is already listed here

-Consider Googling "Minecraft Error Logs" if the below MCPatcher method doesn't work for you. Please, use your head.
- If you have a problem not listed here, like your client is crashing on startup, first get MCPatcher. Then, run it and click "test minecraft." When Minecraft crashes, copy and paste the error log that shows up in the MINECRAFT window, not the log that MCPatcher itself displays. Also, try to find your ModLoader error logs as well, and paste them too. They are available in your root minecraft directory. To keep your posts short, try to use spoiler tags. Like so:
[spoiler]
text
[/spoiler]

Known Conflicts:
None known, let me know if you find one. Rei's Minimap however does conflict with certain features of Forge this mod uses, so tell him to make the super simple bug fix I sent him.


Texture Pack Support
Crawfish has helpfully provided support for the Faithful Texture Pack, with the download for Explosives+ available HERE

Support for the Simply Simple Texture Pack may be found HERE


Old Downloads

COMING SOON
Give me some more ideas!
Naturally Generated Volcanos that explode when you approach them
Improve Gun
Add armor plating

Change Log
Spoiler:


Banners:

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If you have any requests, ideas, or problems concerning my mods, please let me know.

ENJOY! Posted Image

Download Landmarks:
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Don't rehost my stuff on money-making links, my All Rights Reserved Copyright should make that clear. If you want to rehost my mod, send me a PM and we can discuss it.

Thanks Posted Image
Pheenixm

Copyright © 2011 - 2012 Pheenixm,
All Rights Reserved
Contact: [email protected]
Explosives+TM 2012

Follow me on Twitter @ExplosivesPlus
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#2

Aegis3423

Posted 30 November 2011 - 04:49 AM

i tried this.... my world just got nearer to bedrock :/ nice mod btw
Posted Image

#3

Pheenixm
    Pheenixm

    Obsidian Miner

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Posted 30 November 2011 - 01:23 PM

View PostAegis3423, on 30 November 2011 - 04:49 AM, said:

i tried this.... my world just got nearer to bedrock :/ nice mod btw

What do you mean you tried this? The mod? I can assure you that it cannot change the height of your world, no matter what. Perhaps you were using another mod without knowing it?
Or do you mean that you tried modding it?

Either way, thanks for the positive review Posted Image
Posted Image

#4

TheBrainiac1mil
  • Location: Jupiter
  • Minecraft: TheBrainiac2mil

Posted 01 December 2011 - 12:50 AM

I made a mod review of the falling leaves mod! I am uploading this with my ideas because there are some that I was suprized about.
Does this count as a signature?

#5

Shiny_Mudkip
  • Location: MAP30: Last Call

Posted 01 December 2011 - 12:53 AM

View PostPheenixm, on 30 November 2011 - 01:23 PM, said:

What do you mean you tried this? The mod? I can assure you that it cannot change the height of your world, no matter what. Perhaps you were using another mod without knowing it?
Or do you mean that you tried modding it?

Either way, thanks for the positive review :)


I think he means he made explosions.
Thus making the world closer to bedrock.
Posted Image

when i see mobs that i have no use for (this includes untamable / untamed wolfs and slimes of any size), i kill them with my sword

#6

Pheenixm
    Pheenixm

    Obsidian Miner

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Posted 01 December 2011 - 12:55 AM

View PostShiny_Mudkip, on 01 December 2011 - 12:53 AM, said:

I think he means he made explosions.
Thus making the world closer to bedrock.
lol :tnt:
Posted Image

#7

TheBrainiac1mil
  • Location: Jupiter
  • Minecraft: TheBrainiac2mil

Posted 01 December 2011 - 01:24 AM



Because I am not a partner, I usually try to make my thumbnail the sign. didn't work out this time. :P
Does this count as a signature?

#8

Pheenixm
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Posted 01 December 2011 - 02:11 AM

View PostTheBrainiac1mil, on 01 December 2011 - 01:24 AM, said:



Because I am not a partner, I usually try to make my thumbnail the sign. didn't work out this time. :P

Thanks man!
Based on your feedback, I have already modified the number of saplings dropped to a much smaller number. The whole leaf decay on the ground thing is much trickier however. The alternative to that is to have almost all blocks break while falling, except for a very few. Also, the noclip glitch you noticed with the entities is nothing special. Thats just what happens when a player becomes covered in blocks. Its similar to the effects of when sand falls on you, except leaves can't suffocate you. I can't really do anything about that part.

Good job on the vid!
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#9

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Posted 01 December 2011 - 02:51 AM

View PostPheenixm, on 01 December 2011 - 02:11 AM, said:

Thanks man!
Based on your feedback, I have already modified the number of saplings dropped to a much smaller number. The whole leaf decay on the ground thing is much trickier however. The alternative to that is to have almost all blocks break while falling, except for a very few. Also, the noclip glitch you noticed with the entities is nothing special. Thats just what happens when a player becomes covered in blocks. Its similar to the effects of when sand falls on you, except leaves can't suffocate you. I can't really do anything about that part.

Good job on the vid!

Thank you!
for the noclip thing, people can exploit that to find caves and stuff, maybe you can make it so you get the black overlay like when you get trapped by sand?
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Posted 01 December 2011 - 03:15 AM

View PostTheBrainiac1mil, on 01 December 2011 - 02:51 AM, said:

Thank you!
for the noclip thing, people can exploit that to find caves and stuff, maybe you can make it so you get the black overlay like when you get trapped by sand?

I can look into that, but I'm afraid that may be a by-product of blocks being opaque (e.g. sand) and therefore able to suffocate you. We'll see how this goes, but this bug is present in release version minecraft, as you demonstrate in this video when you grow a tree, and the tree grows around you. I'll give it a shot, but expect a fixed-sapling/slow-falling leaf (to make it so fewer leaf blocks pile up) release before that.
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#11

Daniel_115

Posted 02 December 2011 - 05:21 AM

I made a mod spotlight for your Explosives+ Mod, I hope you can put it on the post as a spoiler to show others if their still not sure what it is.
Here's the video:


#12

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Posted 02 December 2011 - 03:00 PM

View PostDaniel_115, on 02 December 2011 - 05:21 AM, said:

I made a mod spotlight for your Explosives+ Mod, I hope you can put it on the post as a spoiler to show others if their still not sure what it is.
Here's the video:


Good job man, I went ahead and did that. Quite truly, I'm amazed your graphics card didn't crash sooner with 50 MegaNukes  :blink:
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#13

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Posted 04 December 2011 - 08:36 PM

Before/After 64 nukes happened:

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Pl@netCraft new survival server looking for builders! http://www.minecraft...-economy-towns/
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#14

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Posted 06 December 2011 - 11:38 PM

View Postgdscei, on 04 December 2011 - 08:36 PM, said:

Before/After 64 nukes happened:



Yah, it'll do that. Just wait a few more days, and airstrike and C4 are on the way!
The coding for them is finished, all I need now are the textures.
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Posted 07 December 2011 - 04:17 PM

Error:


java.lang.IllegalArgumentException: n must be positive
	at java.util.Random.nextInt(Unknown Source)
	at kb.a(SourceFile:13)
	at yy.a(SourceFile:505)
	at yy.b(SourceFile:497)
	at ExplosionPreciseTNT.doExplosionB(ExplosionPreciseTNT.java:177)
	at EntityPreciseTNT.explode(EntityPreciseTNT.java:89)
	at EntityPreciseTNT.a(EntityPreciseTNT.java:72)
	at ry.a(SourceFile:1299)
	at ry.f(SourceFile:1275)
	at ry.m(SourceFile:1201)
	at net.minecraft.client.Minecraft.k(SourceFile:1589)
	at net.minecraft.client.Minecraft.x(SourceFile:705)
	at net.minecraft.client.Minecraft.run(SourceFile:658)
	at java.lang.Thread.run(Unknown Source)


Only occurs when i blew up Sticky/precision TNT

Also everytime i blow up a mega nuke (1-infinity) it blackscreens the damage IS done but its blackscreened

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#16

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Posted 07 December 2011 - 07:49 PM

I like tnt
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#17

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Posted 08 December 2011 - 02:15 AM

View PostLukario, on 07 December 2011 - 04:17 PM, said:

Error:


java.lang.IllegalArgumentException: n must be positive
	at java.util.Random.nextInt(Unknown Source)
	at kb.a(SourceFile:13)
	at yy.a(SourceFile:505)
	at yy.b(SourceFile:497)
	at ExplosionPreciseTNT.doExplosionB(ExplosionPreciseTNT.java:177)
	at EntityPreciseTNT.explode(EntityPreciseTNT.java:89)
	at EntityPreciseTNT.a(EntityPreciseTNT.java:72)
	at ry.a(SourceFile:1299)
	at ry.f(SourceFile:1275)
	at ry.m(SourceFile:1201)
	at net.minecraft.client.Minecraft.k(SourceFile:1589)
	at net.minecraft.client.Minecraft.x(SourceFile:705)
	at net.minecraft.client.Minecraft.run(SourceFile:658)
	at java.lang.Thread.run(Unknown Source)


Only occurs when i blew up Sticky/precision TNT

Also everytime i blow up a mega nuke (1-infinity) it blackscreens the damage IS done but its blackscreened

I'm not sure what might be causing the problem...how fast is your computer? And do you have OpenGL turned on?
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#18

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Posted 08 December 2011 - 02:58 AM

View PostPheenixm, on 08 December 2011 - 02:15 AM, said:

I'm not sure what might be causing the problem...how fast is your computer? And do you have OpenGL turned on?

My computer is slow on minecraft (Sony VAIO) And OpenGL is off.

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Posted 08 December 2011 - 05:18 AM

View PostLukario, on 08 December 2011 - 02:58 AM, said:

My computer is slow on minecraft (Sony VAIO) And OpenGL is off.

I think it has more to do with the java itself than with my mod...cause that error is caused by Random, which is a java argument. But either way, try setting your computer's graphics in minecraft to fast and set render distance to short. And update java. If that doesn't help, I don't know what the problem is. But I can honestly say, I've never had this particular error message.
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#20

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Posted 08 December 2011 - 05:30 AM

I have an idea called Biggest TNT explosion ever with the MEGANUKE!!!!!!!
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