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[V1.2.5] Mo' Creatures - v3.6.2 with Ostriches, fishbowls and SMP support!


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#41

    DrZhark

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Posted 18 November 2010 - 03:13 AM

DeadCow said:

What tutorial did you use, if you used one? I would love to make myself some new mobs :iapprove:

I did not use any tutorial, used the Minecraft Coder Pack 2.1 (did not realize that 2.2 was out) and navigated my way through the code. The code is de-obfuscated but for some reason the functions and classes for rendering the creatures were not clear, I had to do a lot of guessing.

I do not want people duplicating the effort of figuring everything out. I will share what I've learned but I'm still learning and want to finish a few creatures before I write a tutorial
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#42

Posted 18 November 2010 - 04:09 AM

I would LOVE if you PM'ed me some pointers of what to do for creating an object/creature/ ANYTHING. Im new to minecraft modding but ive been working with java for a little over a month now.. Id appreciate it so much if you did, maybe even post a public tutorial..

But anyway, the mod looks fantastic so far! Great job!

/edit
Ninja'd by the creator of the thread, guess I had it up for awhile and didn't refresh.

#43

    Shukun

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Posted 18 November 2010 - 04:47 AM

Cool work!

About the model, the only thing that looks off to me is the muzzle... might be too long, or might need to be shifted down a pixel.

#44

Posted 18 November 2010 - 05:04 AM

Wolves.
Neutral.
Leather Collar mod.
Leash mod.
Make them attack enemies.
GUARD DOG.

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#45

    DrZhark

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Posted 18 November 2010 - 05:19 AM

Shukun said:

Cool work!

About the model, the only thing that looks off to me is the muzzle... might be too long, or might need to be shifted down a pixel.

it is actually centered, but because the renderer engine calculates the position of the muzzle based on the position of the head and it uses a float number, the snout does not always appear right in the middle.. :D It seems too much work to change the code for a slight misalignment that shifts every now and then.
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#46

  • Location: In your house, stealing your pie

Posted 18 November 2010 - 06:15 AM

Flying animals may be easy - I've tried knocking a chicken off a cliff once (Lol) and it floated down slowly whilst it flapped its "Wings". Maybe it could be modified so that it doesn't descend slowly, but never ever does, so then we can have roast eagle :3

By the way, if you're going to make land animals... why not underwater animals like fish that can only be seen underwater so if your fishing, they don't like go through your hook.

EXPLODING COWS FTW!
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#47

Posted 18 November 2010 - 06:40 AM

If you were to upload the textures I'm sure that someone (I would) would take them and do something spiffy.

Pretty much I'm saying that if you wanted help on the textures, there would be plenty of people willing to help. Send me a PM if you're interested.

#48

  • Location: in my spaceship orbiting jupiter, planning on taking over the universe.

Posted 18 November 2010 - 10:37 AM

HOLY SHIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIT! EPOC!
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#49

    Yosi56

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Posted 18 November 2010 - 12:01 PM

wow this is amazing!!!
i hope you will realese this very soon!! :D
oh and i think i can help you with the textures if you want :iapprove:
plz support :D
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#50

  • Location: Arizona
  • Minecraft: Sento_Fernner

Posted 18 November 2010 - 12:13 PM

Evrim said:

Why not make foxes? I WANT FOXES
Seconded. I think smaller mobs should be explored. The chicken just doesn't do it for me, and eggs! Don't get me started on eggs...

Pestilence said:

CrazyLemon64 said:

Pestilence said:

Sento's a pretty fun gai, eh hunts mushrooms and doesn't afraid of anything!

CrazyLemon64 said:

Pestilence said:

eh

My post... HAS BECOME CANADIANIZED!


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#51

  • Minecraft: Pixlsinks

Posted 18 November 2010 - 12:58 PM

If you post the animal.pngs ill take a crack at creating at textures.
>You imply that 1.0 wasn't a huge disappointment.
Get mad, stay mad.

#52

Posted 18 November 2010 - 01:02 PM

Make a shark, and a HIPPPPPPPPPPPPO

#53

    DrZhark

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Posted 18 November 2010 - 01:11 PM

I am again at work, I will post the .png files tonight, and I'll choose the best ones to go with the mod :iapprove:

By the way, I figured last night that by using the transparent color on the texture palette, I can make the wolf ears pointy. It does not show that much on the one picture I took of the wolf, it was really late and I was falling asleep, after a craze of several hours working on the mod. I will define the texture areas well before posting the pngs so it will take a couple of hours of work tonight.
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#54

    Club559

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Posted 18 November 2010 - 01:26 PM

Oh my... an actual wild animal on Minecraft! This one should attack you. That would add some real fear of exploring the forests on Minecraft. :D
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#55

    baizuo

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Posted 18 November 2010 - 01:34 PM

How cute they are XD
Notch should read this thread
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#56

    DrZhark

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Posted 18 November 2010 - 02:19 PM

baizuo said:

How cute they are XD
Notch should read this thread


Damn, i was trying to make them look feral and ferocious!
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#57

    Kanza

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Posted 18 November 2010 - 03:00 PM

In that case, i can't wait until tonight! :Pig: *Boots up photoshop*
This signature has been frozen in ice, and is unreadable. Please wait while the ice melts.
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#58

    Dman

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Posted 18 November 2010 - 04:21 PM

you can add these mobs?

search.php?keywords=MOB+Suggestion+Custom+Graphic&terms=all&author=Firehazurd&sc=1&sf=titleonly&sr=topics&sk=t&sd=d&st=0&ch=300&t=0&submit=Search

viewtopic.php?f=1&t=78651

viewtopic.php?f=1&t=83152

viewtopic.php?f=1&t=82646

#59

Posted 18 November 2010 - 04:39 PM

OK PEOPLE! Would U stop suggesting new animals and upgrades to old ones, it says right there, on his post that he hasn't exactly got the hang of it yet. So just calm down, wait for his tutorial and make it ur self.

:Spider: :Spider: :Spider: :Spider:
:Spider: :Spider: :Spider: :Spider:
:Spider: :Spider: :Spider: :Spider:

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ONE PIG TO RULE THEM ALL!


#60

    Quarg

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Posted 18 November 2010 - 04:47 PM

Dman said:

bit of a big request don't you think :D

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