Posted 25 November 2012 - 05:41 PM
Posted 25 November 2012 - 05:42 PM
also if anyone knows how to breed black pegasus on the new horse group PM me please?
Posted 25 November 2012 - 06:02 PM
---- Minecraft Crash Report ----
// Why is it breaking
Time: 25/11/12 10:59 AM
Description: Ticking memory connection
A detailed walkthrough of the error, its code path and all known details is as follows:
-- System Details --
Minecraft Version: 1.4.5
Operating System: Windows 7 (amd64) version 6.1
Java Version: 1.7.0_05, Oracle Corporation
Java VM Version: Java HotSpot 64-Bit Server VM (mixed mode), Oracle Corporation
Memory: 295236648 bytes (281 MB) / 648740864 bytes (618 MB) up to 954466304 bytes (910 MB)
JVM Flags: 2 total; -Xms512m -Xmx1024m
AABB Pool Size: 5118 (286608 bytes; 0 MB) allocated, 4973 (278488 bytes; 0 MB) used
Suspicious classes: FML and Forge are installed
IntCache: cache: 0, tcache: 0, allocated: 1, tallocated: 63
FML: MCP v7.23 FML v18.104.22.1689 Minecraft Forge 22.214.171.1245 5 mods loaded, 5 mods active
mcp [Minecraft Coder Pack] (minecraft.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available
FML [Forge Mod Loader] (coremods) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available
Forge [Minecraft Forge] (coremods) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available
mod_GuiAPI [mod_GuiAPI] (minecraft.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available
MoCreatures [DrZhark's Mo'Creatures Mod] (DrZharks MoCreatures Mod v4.2.1.zip) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available
Profiler Position: N/A (disabled)
Vec3 Pool Size: 3101 (173656 bytes; 0 MB) allocated, 2668 (149408 bytes; 0 MB) used
Player Count: 1 / 8; [iq['qwerty67149'/323, l='New World', x=32.45, y=62.90, z=327.61]]
Type: Integrated Server (map_client.txt)
Is Modded: Definitely; Client brand changed to 'forge,fml'
can some one help me?
Posted 25 November 2012 - 06:08 PM
Yesterday i googled for mods for 1.4.5 and found this.
I still love it, this mod is so anwesome!!!!
But, is there a texture pack just for mo creatures?
Posted 25 November 2012 - 06:08 PM
If its a bug could you fix it pls
Posted 25 November 2012 - 06:15 PM
Posted 25 November 2012 - 06:24 PM
Posted 25 November 2012 - 06:33 PM
1. Backup your .minecraft folder.(This contains all your save data so it is important you move/copy this to a safe location)
Win Vista/7 .minecraft located @ C:\Users\yourname\AppData\Roaming\
WinXP.minecraft located @ C:/Documents and Settings/(Your user name)/Application Data
2. Rename or delete your .minecraft folder(MAKE SURE IT IS BACKED UP BEFORE DELETE)
3. Launch the minecraft launcher and login.(It should create a fresh .minecraft)
4. Exit minecraft.
5. Download Forge @ http://adf.ly/673885...5-126.96.36.1995.zip
6. Download GUIAPI @ http://bit.ly/UJKHFu
7. Download CustomMobSpawner @ http://adf.ly/FDvTA
8. Download MoCreatures 4.2.1 @ http://adf.ly/FFWKN
9. Copy CustomMobSpawner AND MoCreatures zip files to .minecraft/mods folder.
10. Open up the Forge zip AND minecraft.jar with 7zip or Winrar then drag ALL contents from Forge into minecraft.jar.
11. Close forge zip, then open up GUIAPI with 7zip or winrar and drag all contents into minecraft.jar.
12. Delete META-INF from minecraft.jar then close it.
Posted 25 November 2012 - 06:50 PM
Once ExtraBiomesXL was added, Minecraft crashed when I tried to start the game up and I got the following error: http://paste.ubuntu.com/1385951/
Posted 25 November 2012 - 06:52 PM
My brother said to tell you that he "Thanks you so much~"
Posted 25 November 2012 - 07:13 PM
There is an army sitting outside my house and It'd be a bit more intense if these werewolves could smash in my door.
Posted 25 November 2012 - 07:54 PM
Posted 25 November 2012 - 07:56 PM
when a werewolf bites or scratches you,at night you turn into a werewolf!!!! PLEASSEEEE
Posted 25 November 2012 - 07:58 PM
Really guys? Stop demanding stuff. Just ask politely. He will do what he wants.
Anyway, thanks for the quick fix! I'm still getting the world tick issues, but i'm sure it will be fixed soon.
Posted 25 November 2012 - 08:17 PM
Posted 25 November 2012 - 08:22 PM
My submission for new creatures...
Raccoon (night only)
Opossum (night only)
Aye Aye (night only)
Praire Dogs/Ground Hogs
Caves and at night:
And I'm sure the list could go on forever. It's a great mod and I happy to have it installed.
All the best,
Posted 25 November 2012 - 08:30 PM
Posted 25 November 2012 - 08:38 PM
I've been using Minecraft for over a year now, and mod it like everyone else. I've tried every launcher other there, and have done it manually as well. I my opinion, based on success and least hair pulling MultiMC works the best... simply because it is easy to test and check each mod as you install it without ruining your MC .jar file. It doesn't use the main MC install, it copied everything incuding your mincraft.jar to another location you specify and works with those fles.
It also has a direct link to the Forge database, so you can keep picking versions of Forge until you have the proper one.
The learning curve for MultiMC is a little steep, but once you got it down, it's really easy to use and you can run Multiple sessions of MC side-by-side with ease.
It help tremendouly while I was trying to figure out why Mo'Creatures would not work. Now that I have it all fixed, it's working great, plus I was able to add in many other mods that I use with ease.
Hope that helps ....