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[1.2.5] Coros Mods: Weather 1.1 Released - Zombie Awareness, Particle Man, ZombieCraft, MovePlus, AutoFarmer Updated to 1.2.5
Started by Corosus, Nov 17 2010 11:10 AM
tornadoes particles
2637 replies to this topic
#42
Posted 22 November 2010 - 09:05 PM
holy crap! Now all I need is a prefix zombie without zombie sounds for my own private knights! Amazing mod
Downloading for sure even with my like 40 mods
''Their guiding light makes enemies weary, but they should worry most when the light fades.''
-- Garen, The Might of Demacia, on torches
-- Garen, The Might of Demacia, on torches
#45
Posted 22 November 2010 - 09:42 PM
help i cant get the rod to show i did the exact combo
#48
Posted 22 November 2010 - 10:10 PM
Uhhhh, I guess I messed up the links? Sometimes it takes 4 tries to get this forum to finally update the post sorry guys, I've released version 1.2 with some nice fixes, wander command works properly again. Checked the links they appear to be correct.
ZombieCraft - Destructive Tornadoes - Zombie Awareness - Pets - NM Mode - MovePlus
Into the cellar! There's a ternader a'comin!
Into the cellar! There's a ternader a'comin!
#49
Posted 22 November 2010 - 10:13 PM
Don't sweat it - I've also had to click half a dozen times just to get a post accepted, and I'm sure we're not the only ones. 
Could you merge your hc.class with the Fly Mod hc.class by any chance?
(edited to remove erroneous reference to ng.class)
Could you merge your hc.class with the Fly Mod hc.class by any chance?
(edited to remove erroneous reference to ng.class)
SsssssssssssssssssssssssssSURPRISE! "What the FUUUU..." BOOM
Cue song: "Don't Fear The Creeper...."
Cue song: "Don't Fear The Creeper...."
#50
Posted 22 November 2010 - 10:36 PM
Hoodwink wrote :
> Don't sweat it - I've also had to click half a dozen times just to get a
> post accepted, and I'm sure we're not the only ones.
>
> Could you merge your hc.class with the Fly Mod hc.class by any chance? I
> also notice you use ng.class which 303's Modloader also uses. Will this
> cause conflict with other mods?
Hmm which fly mod? did a quick search couldn't find it. You can basicly fly with 303s newest grapple hook/gravity gun, and it's compatible, I've been having a blast with it.... Also it's just the modloader thats using ng.class, my mod doesn't touch it
> Don't sweat it - I've also had to click half a dozen times just to get a
> post accepted, and I'm sure we're not the only ones.
>
> Could you merge your hc.class with the Fly Mod hc.class by any chance? I
> also notice you use ng.class which 303's Modloader also uses. Will this
> cause conflict with other mods?
Hmm which fly mod? did a quick search couldn't find it. You can basicly fly with 303s newest grapple hook/gravity gun, and it's compatible, I've been having a blast with it.... Also it's just the modloader thats using ng.class, my mod doesn't touch it
ZombieCraft - Destructive Tornadoes - Zombie Awareness - Pets - NM Mode - MovePlus
Into the cellar! There's a ternader a'comin!
Into the cellar! There's a ternader a'comin!
#52
Posted 22 November 2010 - 10:57 PM
Testing this now, this is very awesome but I have a couple suggestions/bugs
1. Nightmare mode, make it so that the enemies break your blocks to get to you
2. (Bug) Skeletons when controlled for some reason still shoot arrows at me, they dont hit me but they go through me.... idk
1. Nightmare mode, make it so that the enemies break your blocks to get to you
2. (Bug) Skeletons when controlled for some reason still shoot arrows at me, they dont hit me but they go through me.... idk
#53
Posted 22 November 2010 - 11:08 PM
Corosus wrote :
> Hoodwink wrote :
> > Don't sweat it - I've also had to click half a dozen times just to get a
> > post accepted, and I'm sure we're not the only ones.
> >
> > Could you merge your hc.class with the Fly Mod hc.class by any chance? I
> > also notice you use ng.class which 303's Modloader also uses. Will this
> > cause conflict with other mods?
>
> Hmm which fly mod? did a quick search couldn't find it. You can basicly fly with 303s
> newest grapple hook/gravity gun, and it's compatible, I've been having a blast with
> it.... Also it's just the modloader thats using ng.class, my mod doesn't touch it
Gah, ignore that about the ng.class - I'm getting mod fatigue trying so many mods
No, I meant Fly Mod viewtopic.php?f=25&t=89014 which allows actual flight.
> Hoodwink wrote :
> > Don't sweat it - I've also had to click half a dozen times just to get a
> > post accepted, and I'm sure we're not the only ones.
> >
> > Could you merge your hc.class with the Fly Mod hc.class by any chance? I
> > also notice you use ng.class which 303's Modloader also uses. Will this
> > cause conflict with other mods?
>
> Hmm which fly mod? did a quick search couldn't find it. You can basicly fly with 303s
> newest grapple hook/gravity gun, and it's compatible, I've been having a blast with
> it.... Also it's just the modloader thats using ng.class, my mod doesn't touch it
Gah, ignore that about the ng.class - I'm getting mod fatigue trying so many mods
No, I meant Fly Mod viewtopic.php?f=25&t=89014 which allows actual flight.
SsssssssssssssssssssssssssSURPRISE! "What the FUUUU..." BOOM
Cue song: "Don't Fear The Creeper...."
Cue song: "Don't Fear The Creeper...."
#54
Posted 23 November 2010 - 12:11 AM
I use 'E' for my inventory, your readme says the hotkey is configurable, yet it does not explain HOW to configure the ordering to another key.
#55
Posted 23 November 2010 - 12:55 AM
The rod sprite isn't showing up for me...

I am a Dragon, writing the tale of the world that has been, will be, and is. Due to the forum having a URL restriction, if you wish to see my full list of work, please refer to my signature in the now-dead TGO forums Here: http://thegoldenorde...server-downtime
#58
Posted 23 November 2010 - 07:01 AM
THIS SHIT IS SMEXY!!!!!!!!!!!!!!!!!!!!
#59
Posted 23 November 2010 - 09:09 AM
Shameless selfdupe from thevdudes' mod thread 
Introducing skins for people who use and love Painterly: The Demon Knight, and Executioner Zombie! :3

Also, this mod is amazing ^__^
Introducing skins for people who use and love Painterly: The Demon Knight, and Executioner Zombie! :3

Also, this mod is amazing ^__^
''Their guiding light makes enemies weary, but they should worry most when the light fades.''
-- Garen, The Might of Demacia, on torches
-- Garen, The Might of Demacia, on torches
#60
Posted 23 November 2010 - 09:39 AM
Kin_Sokat said:
XD Nobody ever replies to the "The-rod-won't-show-for-me" comments.
On that note, I downloaded everything and placed it where it goes. Just like other people, The rod will be created but won't show. Do I actually have to place the image in my items.png file?
On that note, I downloaded everything and placed it where it goes. Just like other people, The rod will be created but won't show. Do I actually have to place the image in my items.png file?
SsssssssssssssssssssssssssSURPRISE! "What the FUUUU..." BOOM
Cue song: "Don't Fear The Creeper...."
Cue song: "Don't Fear The Creeper...."
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