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[1.2.5] Coros Mods: Weather 1.1 Released - Zombie Awareness, Particle Man, ZombieCraft, MovePlus, AutoFarmer Updated to 1.2.5

tornadoes particles

2637 replies to this topic

#1

Posted 17 November 2010 - 11:10 AM

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POPULAR

For bug reports: use this thread or contact me in irc for maybe a more immediate response.
For general inquiries: Contact me on irc, Server: irc.esper.net , channel: #risucraft
Note: I ignore forum pms, I always have ;D

Latest development videos: http://www.youtube.c...r/CordonFreeman

-Server Mods-

Mob Spawner Cycler - Click cycle between mobs for spawning - MC 1.1.0
Zombie Awareness - Pathfinding + smell senses for hostiles - MC 1.2.5

-Client Mods-

Total Conversions:
ZombieCraft - COD Zombies in Minecraft - Patching from MC 1.2.5 [SSP]

Weather/Particle Mods:
Weather & Tornadoes - Wind! Leaves! More Intense Storms! Tornadoes! - MC 1.2.5 [SSP]
Particle Man - Wield fire particles, kill stuff BioShock style! - MC 1.2.5 [SSP]

Core AI Entity Changes:
Zombie Awareness - Pathfinding + Smell/Sound Senses for Hostiles - MC 1.2.5 [SSP/SMP]
Pets - Tame anything in Minecraft, give orders - MC 1.1.0 [SSP]
Nightmare Mode - Find a new challenge in the game - MC 1.1.0 [SSP]
Miner Zombie - Zombie tries to dig until he gets to you - MC b1.8.1 [SSP]

Convenience Mods:
MovePlus - Dodging/Double Jumping - MC 1.2.5 [SSP/SMP]
Auto Farmer Speed up Farming tedium - MC 1.2.5 [SSP/SMP]
Auto Enchanter Cycles enchantments till minimum is found - MC 1.1.0 [SSP/SMP]

Performance/Misc Fixes:
Smooth Rain - Removes FPS loss during rain - MC b1.8.1 [SSP]
Menu FPS Fix - Fixes Game Menus CPU overkill - MC 1.2.3 [SSP/SMP]

More Links


Green = Updated to Latest MC (1.2.5) - Red = Not Updated - Blue = Updated to dev/test MC

Use my entity mods to enhance the core Minecraft experience, designed to work with other entity mods!

EntityLiving and EntityMob are no longer used in my mods! Means improved compatibility with other mods


Mob Spawner Cycler for Servers v1.0 - [MC 1.1.0] - Click cycle between mobs for spawning

Download: v1.0 [MC Server 1.1]: My Site - Adfly


Features:
  • Cycles between spawnable monsters when you left/right click on the mob spawner block if the user is an op on the server (configurable)
  • No client modding required
  • You can change the distance mob spawners activate, their rate of spawning, and how many spawn in that activation area
  • Configurable options: opsOnly, spawnStartDelay, spawnStartDistance, maxEntsInHalfActivateArea, spawnFixedDelay, spawnRandomDelay
  • Probably compatible with mlmp / forge, edits Mob Spawner files
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Zombie Awareness Basic for Servers v0.1 - [MC b1.8.1] - Pathfinding Activated + Blood scents

Download: v0.1 [Vanilla MC Server b1.8.1]: Adcraft - Adfly

Features:
* Enables pathfinding and Blood Scent Awareness on hostiles except endermen
* Each time a player loses health, an invisible scent is dropped that entities use as a point they can pathfind to
* Scents can be noticed from a range of 64 blocks, but lowers as the scent decays
* Hostiles use the usual 16 block awareness range, and pursue you until they can't see you for a full 30 seconds

Gameplay difference results:
* When you get hurt, staying in the area brings great risk in getting attacked by more hostiles that could smell the blood
* Always watch your back, something may know how to get to you

Future:
* Bukkit compatible version
* ModLoaderMP compatible version
* Configuration, rest of features from SSP Zombie Awareness
* Scent strengths that depend on how much health was lost, removing scent spawning from just half a heart loss
* Optional client side mod to enhance experience (blood visuals) maybe

Requires:
- MC Server 1.8.1




























Mod stuff moved to my site
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Older Stuff
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More Links
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Any support would be appreciated greatly.
If you like my mods and want to help me out, please do donate Posted Image

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#2

    Hoodwink

    Void Walker

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Posted 17 November 2010 - 11:54 AM

Loyal troops to bodyguard for me - now that is pure genius.
SsssssssssssssssssssssssssSURPRISE! "What the FUUUU..." BOOM

Cue song: "Don't Fear The Creeper...."

#3

  • Location: Right behind you
  • Minecraft: Blaze5664

Posted 17 November 2010 - 12:12 PM

Bookmarked! :iapprove:
Posted Image P.S. My favorite Pokemon is Blaziken!

#4

    3lod

    Coal Miner

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Posted 17 November 2010 - 12:23 PM

This is genius
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Click the Sig and Join that AWESOME Site :D

#5

Posted 17 November 2010 - 12:36 PM

posting for updates.

#6

    Tei

    Diamond Miner

  • Members
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Posted 17 November 2010 - 01:08 PM

Now we need a "rod of command" to give orders / spawn more pigzeds.

Maybe make the game support some gameplay similar to "Overlord".

#7

    Telgar

    Obsidian Miner

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  • Location: In World 4

Posted 17 November 2010 - 01:30 PM

This is really amazing. Your nightmare mod too. Bookmarked for future goodness.

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#8

Posted 17 November 2010 - 03:38 PM

Looks great, love seeing the zombie knight getting some love! :)

I'll have more mobs up tonight, I'll be sure to send them your way.

#9

Posted 21 November 2010 - 02:21 AM

Can I please get the download to this... It looks so amazing :>

Bookmarked
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#10

    Jesonomi

    Retired Staff

  • Retired Staff
  • 2892 posts

Posted 21 November 2010 - 06:35 PM

Wow. That is just PRO. PRO SKILLS. This would totally negate MOST of creeper sneak attacks unless they jump on top of you. :DBlock: Its would be like: -walking...walking- and then suddenly you hear -CREEPER GETTING HURT- and you go :Diamond: and then you go :iapprove: when the creeper dies. EPIC.
The Rules, have you read them?
Posted Image
Some Minecraft Fan Fiction of mine: Link

#11

    Shykary

    Redstone Miner

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  • Location: Brazil

Posted 21 November 2010 - 06:52 PM

Looks awesome. o.o

#12

Posted 21 November 2010 - 07:41 PM

MUST HAVE 0.0!!! :o
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#13

Posted 21 November 2010 - 08:11 PM

I have a balancing idea for this mod. You can have a maximum of 8 crew members.
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#14

Posted 21 November 2010 - 08:25 PM

Please give us the beta... anything... for this please! We can test for you!
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#15

Posted 22 November 2010 - 06:15 PM

ITS OUT!!!! TEST TEST TEST!!!

#16

  • Location: MB

Posted 22 November 2010 - 06:24 PM

Very excited to try this out tonight after work.

#17

    Telgar

    Obsidian Miner

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  • Location: In World 4

Posted 22 November 2010 - 06:23 PM

Downloading! Woot! Thanks!

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#18

    boweruk

    Zombie Killer

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Posted 22 November 2010 - 06:27 PM

Looks really cool. I'm going to make a video about this.

#19

Posted 22 November 2010 - 06:41 PM

boweruk wrote :
> Looks really cool. I'm going to make a video about this.

Go for it, I might make one after I finish my animal farm surrounded defended by my hostile army.

#20

Posted 22 November 2010 - 06:54 PM

Good god, this is awesome. i downloaded, made a rod, and got a small army of pigs and cows.

THEN i saw a sheep, and was like "sheep! sheep come here and let me dominate you with my rod!"

and this happened:

http://www.youtube.c...h?v=DgB9QCjPZ-c