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1.7.4 ♕ DIVINITYCRAFT ♕ NO WHITELIST ♕ RPG ♕ CUSTOM WORLDS ♕ SHIPS ♕ REALISTIC ECONOMY ♕ FACTIONS PVP ♕ MAKE YOUR OWN CLASS ♕ A+ CONNECTION

the best legit survival server

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#1

DivinityCraft
  • Location: divinitycraft.dyndns.org

Posted 25 November 2011 - 11:36 AM

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Add the server with the address: divinitycraft.dyndns.org
http://www.divinitycraft.org

DivinityCraft is a one of a kind survival server. It has many plugins like spells, vehicles, siege equipment, loot, factions and much more, see the spoilers below for a full list. There is something for everyone. Our only rule is that members do not behave in a way that harms the community, like cheating or acting immature. Literally everything else is allowed, so feel free to kill and grief as much as you want to.



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Click for dynamic world map of our 10000 x 10000 block custom world


The most important part of the Divinity experience is the realistic economy. Much like in Vanilla, minerals such as diamond, gold or iron is used as currency. We originally used a virtual currency system together with a dynamic virtual market, but we decided to go back to old roots again. Currency is now something "physical" in the game, something real, instead of being a made up number. This can be used to purchase goods from other players, either directly or through shop-signs in cities or trade-hubs.

Only want to raid other factions? Crush them, take their valuables for profit; invest in new gear and enchantments. If you're good at building grinders, you can make a living out of gathering XP, enchanting items and selling them. If you're the more peaceful type you can even for example work as an animal breeder, get spawn eggs from them by killing them and sell them for profit. With a realistic economy the possibilities of how to make money and play on the server are almost endless.



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War is what you think is the best part about Minecraft. War and fighting. When entering Divinity you will at first not be very dangerous in PvP, but that will change with time. You might begin your path by slaying mobs, getting loot to sell and sometimes even money from them. There's also the possibility of looting the old ruins of once mighty cities, who knows what powerful gear or valuables you can sell and buy gear for there may be? Once you have built up your strength it's time for the real fun to begin. If you have enough money, you don't have to bother with mining or grinders and such boring artisan-work to get powerful enchanted gear. Both items and enchantments can be bought in shops or directly from other players. Don't worry about losing your hard-earned gear, when dying both your inventory and xp is kept. You still suffer durability damage to the items and drop some of your money however, which can be picked up again. Durability decrease won't end your items either unless you let it, since you can repair even enchanted items at a cost. You may also want to use some spells from the four schools of magic to make you even more powerful in combat. To cast these you don't need any training but you will need a good amount of reagents.

Once you are ready, you will probably already have good idea of which factions will be the best targets for you. You travel to a faction of rich artisans who should be easy prey. Walls cannot stop you, you simply build a siege ladder just outside their land and then move it up to their wall thanks to the ship plugin, which also works on land. Each time you slay an enemy, they drop some of their wealth for you to pick up, like a mob. Steadily your money grows, allowing you to buy even better gear and enchants. Eventually the enemy might be so weak that you can start looting their town for its riches in blocks and gear. Chests are automatically unlocked when you claim land so anything anyone has can be conquered. Perhaps you will even be able to afford an aircraft and terrorize your enemies with bombing runs. Between raids you might hone your skills in the warzone which you can teleport to at any time, where nothing is lost when dying. You will eventually have risen far in the PvP-ranking and one day you may even be the best killer in the world, beating even the other warriors.



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Creating a fortune for yourself and building impressive constructs with that wealth is what attracts you most to Minecraft. You will probably begin your journey either by joining a faction for protection or perhaps striking out to make your fortune alone. The ways you can start creating your fortune are almost limitless. For example, by holding an egg and left clicking a creature, you can turn the creature into a spawn egg if you have enough redstone to do so. You can then stockpile the eggs and sell to players in bulk or use for trading. Even enchantments can be traded, so if you want to make a living as an enchanter go ahead and build a grinder and then start selling enchants. Traditional activities like mining can be made even more profitable than usual by using certain spells like enderhaste. This means that to become truly wealthy you must use your talents for business to find out what trading venture would be the most profitable at the moment. You could even hire people to help you out in your business, letting you skip the dirty work and focus on leading your business venture. Using sign shops you can create local trading markets to sell goods that perhaps the average customer didn't even know existed.

When you have become wealthy you may unfortunately find yourself a target for raiders and assassins. When dying you drop a small part of your money which can be picked up by anyone, and if slain enough so your faction is weakened the raiders can take your blocks too. However, gold can win wars too. Being probably wealthier than the raiders, you can afford better equipment for yourself. You can also easily afford to hire mercenaries to protect you or even send them to destroy the raider camps, or hire workers to build better fortifications for your faction. Once you have secure protection, you can build anything you could dream of. Money can buy anything, blocks or people, and you've got the money.



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Leading and organizing is something you've always found fun to do in Minecraft. You never had much interest in running around hacking with a sword or wasting your life away in a grinder for petty money. Your ambitions are far greater, you want to lead, be the controlling will of a people, whether for making war or building a great city. The path you have chosen begins with creating a faction of your own and recruiting the people who believe in your plans for the faction and want to be part of them. Together you build a community, with you directing the resources and manpower of your people to whatever you have in mind. As your success in war or building becomes apparent to the rest of the world, more people will flock to you, giving you even greater power to affect the world around you through them.

Once you lead a large faction, with an army at your back only the most exceptional warrior could threaten you. You may also have become as rich as any good artisan through donations or taxes from your members. Perhaps you make some money from confiscated items from members who have turned traitor or gone inactive, possible due to you as faction leader being able to remove locks from chests. Perhaps you will even be a great commander, conquering weaker factions and taking some of the spoils for yourself. If your goals are more peaceful, you might have built a successful industrial city with cleverly built factories created by skilled artisans to bring endless wealth to both you and your faction. Whatever you need, it can be bought with your great wealth. You will never have to bother with menial tasks which takes time away from leading your faction. Whatever you want built or destroyed, your people will make it so, especially if there's pay involved. Eventually, through military or economic dominance or both, you may be in command of an empire of several cities and vassal factions and be known as the most powerful leader in the world, perhaps even the most powerful that the world has ever seen.


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Add the server with the address: divinitycraft.dyndns.org
http://www.divinitycraft.org


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Register or log in to remove.

#2

DivinityCraft
  • Location: divinitycraft.dyndns.org

Posted 25 November 2011 - 11:59 AM

We are now adding pictures from the server.
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#3

Devynity
    Devynity

    Tree Puncher

  • Members
  • 29 posts
  • Location: Minnesota
  • Minecraft: Devynity
  • Xbox:Devynity

Posted 25 November 2011 - 12:08 PM

sounds legit

#4

iFalcon
    iFalcon

    Void Walker

  • Members
  • 1613 posts
  • Minecraft: Falconsp

Posted 25 November 2011 - 02:42 PM

Im starting to wonder what the updates are..
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#5

crunchycamsta
  • Minecraft: crunchycamsta

Posted 25 November 2011 - 08:04 PM

server is so cool i have my own town and everything and the admins are realy friendly

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#6

Svend Tveskæg
  • Location: Denmark

Posted 25 November 2011 - 09:33 PM

Hi ppl It's me Ecko2670... I just want to say that this server rocks!! I love it so much ... I spend hours playing in this amazing server! Keep up the good work ;)

#7

crunchycamsta
  • Minecraft: crunchycamsta

Posted 25 November 2011 - 09:59 PM

sorry kinda lagged the server out with too much tnt and i mean too much

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#8

DivinityCraft
  • Location: divinitycraft.dyndns.org

Posted 26 November 2011 - 11:36 PM

View PostHolylifestar, on 26 November 2011 - 11:28 PM, said:

Wow, to many bumps, also, this isn't vanilla, NO WHERE near vanilla.

100% vanilla now but it certainly won't be later when the plugins are added. When that happens the description will change to match that.
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#9

DivinityCraft
  • Location: divinitycraft.dyndns.org

Posted 26 November 2011 - 11:51 PM

Improved main post is now in effect.
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#10

green tree puncher

Posted 27 November 2011 - 01:24 AM

View Postcrunchycamsta, on 26 November 2011 - 08:30 AM, said:

join and get cake!


you didnt give me gspannman cake when i joined in fact im on right now and it rules! by the way there is stealing so hide your chests! but still the admins are very nice and im really happy about this server by the way i found two very close lava lakes on this server and a warning to the unwary you spawn in the water

#11

Lorgarn
    Lorgarn

    Coal Miner

  • Members
  • 139 posts

Posted 28 November 2011 - 09:54 AM

View Postjamiestrome, on 26 November 2011 - 02:44 PM, said:

<snip>

Thanks for the awesome advertisement! We salute you. :)

And yes, as the topic and op says - it's true Vanilla right now till we've got a RB-bukkit.
Server Master of DivinityCraft
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#12

DivinityCraft
  • Location: divinitycraft.dyndns.org

Posted 28 November 2011 - 10:54 PM

View Postgreen tree puncher, on 27 November 2011 - 01:24 AM, said:

you didnt give me gspannman cake when i joined in fact im on right now and it rules! by the way there is stealing so hide your chests! but still the admins are very nice and im really happy about this server by the way i found two very close lava lakes on this server and a warning to the unwary you spawn in the water

Yes, turns out that with vanilla-only our spawn changed after the first restart and it's not possible changing it again without creating an entire new world or installing plugins (which without Bukkit for 1.0, we will not do). Since you can change your private spawn by sleeping in a bed anyway, we decided the ocean spawn will be fine for now. There's a bridge to land from it.
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#13

DivinityCraft
  • Location: divinitycraft.dyndns.org

Posted 28 November 2011 - 11:02 PM

View Postcrunchycamsta, on 26 November 2011 - 07:31 PM, said:

this server is awesome
We're happy for your patriotism.
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#14

Lorgarn
    Lorgarn

    Coal Miner

  • Members
  • 139 posts

Posted 28 November 2011 - 11:15 PM

We've been working all day long for two full days now with a secret project. Once RB-bukkit is available we'll tell you all about it, or even show you! ;)

It's amazing with we have in store for you guys. I can't reveal anything of what I just mentioned just yet, but I can say that you're in for a treat. Believe me.
Server Master of DivinityCraft
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#15

DivinityCraft
  • Location: divinitycraft.dyndns.org

Posted 28 November 2011 - 11:26 PM

Starting post updated due to recruitment policy change.
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#16

Lorgarn
    Lorgarn

    Coal Miner

  • Members
  • 139 posts

Posted 29 November 2011 - 09:27 AM

I'm sorry I haven't been on much lately. I'm still working on our Betaserver  v1.8, it's just a hassle to change the client-version all the time to join different servers.
Server Master of DivinityCraft
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#17

Lorgarn
    Lorgarn

    Coal Miner

  • Members
  • 139 posts

Posted 29 November 2011 - 02:53 PM

Oh DivinityCraft, any news on the Bukkit front yet? Maybe we should consider using a last-stable build for the time being.

Also, I thought of using MinecraftViewer to create us a custom status-banner. You approve of this idea? :)
Server Master of DivinityCraft
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#18

DivinityCraft
  • Location: divinitycraft.dyndns.org

Posted 29 November 2011 - 06:23 PM

View PostLorgarn, on 29 November 2011 - 09:27 AM, said:

I'm sorry I haven't been on much lately. I'm still working on our Betaserver  v1.8, it's just a hassle to change the client-version all the time to join different servers.
Apology accepted.
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#19

DivinityCraft
  • Location: divinitycraft.dyndns.org

Posted 29 November 2011 - 07:17 PM

View PostLorgarn, on 29 November 2011 - 02:53 PM, said:

Oh DivinityCraft, any news on the Bukkit front yet? Maybe we should consider using a last-stable build for the time being.

Also, I thought of using MinecraftViewer to create us a custom status-banner. You approve of this idea? :)
This might be a good idea to give some basic anti-grief capability. Of course, go ahead.
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#20

Lorgarn
    Lorgarn

    Coal Miner

  • Members
  • 139 posts

Posted 29 November 2011 - 07:23 PM

View PostDivinityCraft, on 29 November 2011 - 07:17 PM, said:

This might be a good idea to give some basic anti-grief capability. Of course, go ahead.

Yes, I thought so too.

Seems like MinecraftViewer is a bukkit-plugin, so I'll get to that at a later time.
Server Master of DivinityCraft
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